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2017-10-04, 03:18 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
I don't think Durkon* has to keep these minions in thrall. They are a) notherners that Hel has dominion over the undead spirits of, and b) dwarves. Dwarves willing to die for their town. I suspect the vampire-versions will be more than happy to serve Hel in the same manner as Durkon*.
D* has told Durkon that another vampire spirit might have bucked at Hel's commands, but I feel like such examples will be in the minority, given the severity of Durkon's spirit's spite. The massacred dwarves are highly likely to have 'worst day selves' that hate their home and will happily slaughter the OotS to help Hel's plan.
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2017-10-04, 03:19 PM (ISO 8601)
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2017-10-04, 03:34 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Darn, this is like the Wile E. Coyote moment of the comic. If only Haley hadn't pointed out the problem, I bet none of those corpses would have risen as vampires.
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2017-10-04, 03:37 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
O Hel yeah!
- Me, seeing the last panel of this comic.
Bring it on.The Hindsight Awards, results: See the best movies of 1999!
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2017-10-04, 03:37 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Last edited by RatElemental; 2017-10-04 at 03:39 PM.
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2017-10-04, 03:40 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
I'm just gonna throw this out there:
DAYAAAAAAAAM.
THAT was a cliffhanger!
I think I'm a little lost though - wouldn't Not-Durkon have had to prepare individual spells for each person he raised? How many slots could he possibly have?
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2017-10-04, 03:42 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
My issue with the idea that these new spawn are not thralls is mainly the tactics they are using. "Play dead until the Order walks past you, then rise up and bum rush them" is a tactic that I have a hard time believing you could convince 20+ newborn free-willed creatures into executing for you in a short time. As for Hel's plan, I'm even less convinced all of those new vampires want the world to be destroyed with them on it. I doubt they even know the plan, in fact.
Giving those spawn free will raises too many questions about why they're all willing to follow orders. It's a lot simpler all around to assume they're thralls.Last edited by Chei; 2017-10-04 at 04:03 PM.
Even the wind will know agony.
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2017-10-04, 03:48 PM (ISO 8601)
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- Nov 2015
Re: OOTS #1101 - The Discussion Thread
Last edited by schmunzel; 2017-10-04 at 04:34 PM.
Do NOT argue with idiots - they drag you on their level and beat you with experience
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2017-10-04, 03:50 PM (ISO 8601)
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2017-10-04, 03:51 PM (ISO 8601)
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2017-10-04, 03:53 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
A cleric of Durkon*'s level has a base allotment of 4+1 3rd-level spells. That's 4 plus his domain spell, which probably can't be used for the special spell. Durkon* would then have one or two bonus spells at 3rd level: one from having a Wisdom of 16+ (guaranteed) and one from having a Wisdom of 24+ (unlikely but possible).
So the answer to your question for the purposes of this spell is: A LOT BECAUSE HE CAN PREPARE 3RD-LEVEL SPELLS AT 4TH, 5TH, 6TH, AND 7TH-LEVEL SLOTS.Last edited by Chei; 2017-10-04 at 03:54 PM.
Even the wind will know agony.
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2017-10-04, 03:55 PM (ISO 8601)
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- Jan 2009
Re: OOTS #1101 - The Discussion Thread
Pretty sure it's 32 from the entrance on. All VampireDwarfs have distinctive features so you can recognize them and actually see how fast they (the order) are moving per panel.
edit: recounted, probably 27. Depending if the corpses on panel 3 (page 1101) are the three corpses on the left on panel 7 (page 1100), just re-arranged.Last edited by Jelissei; 2017-10-04 at 04:08 PM.
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2017-10-04, 03:58 PM (ISO 8601)
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- Jan 2009
Re: OOTS #1101 - The Discussion Thread
Oh crap.
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2017-10-04, 04:10 PM (ISO 8601)
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- Sep 2015
Re: OOTS #1101 - The Discussion Thread
Regarding the number of vampires, somebody pointed out earlier that the skin color of the bodies changed in the middle of this strip. So there could be as few as 16 that were turned. The ones at the beginning of the tunnel probably weren't so that the order wouldn't notice anything and would let their guards down.
Edit: Well, presumably at least 18. There were a couple near the end that aren't shown that well, but are in the vampire section.Last edited by Fincher; 2017-10-04 at 04:15 PM.
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2017-10-04, 04:19 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Now this is a plot twist done correctly. Abruptly, maybe, but definitely done well.
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2017-10-04, 04:22 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
One point I would raise against that is that Brother Sandstone is probably the strongest dwarf killed outside those doors; he was capable of casting Thor's Lightning and turning undead at a high enough level to affect Gontor. Leaving him out for the sake of getting people to lower their guard probably wouldn't be as effective as raising him into a new cleric of Hel.
Even the wind will know agony.
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2017-10-04, 04:26 PM (ISO 8601)
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- May 2015
Re: OOTS #1101 - The Discussion Thread
I fully expect Durkon to have lost a level or two in EXP from doing this, otherwise I'm gonna be pretty angry.
I mean, it's way too OP and convenient to now have "just learnt" the spell from the artifact-staff and be able to cast it willy nilly.
And what the hell is this, AoE effect? Assuming such a spell has a pretty high level slot how did he even manage to store so many casts to raise so many vampires within a single rest period?
What the hell? I thought Oots was happening in a universe where everyone has to play by the rules, but apparently that doesn't apply to the villains?
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2017-10-04, 04:28 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
(1) Where is Wesley Snipes when you need him?
(2) Guessing Twilight wasn't your favorite movie either.
Sweet Chariot ...
In other news, Elan's a bard. *groan* That's her niche, and part of why she's a valuable party member. Yeah, we sorta had to be clever or we'd not survive. It was tough, I tell ya, picking them locks in a raging blizzard inside of a volcano, walking up hill to get both in and out of the dungeons ...
Originally Posted by Matt620Last edited by KorvinStarmast; 2017-10-04 at 04:30 PM.
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b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
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2017-10-04, 04:29 PM (ISO 8601)
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2017-10-04, 04:29 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
i feel like the vampires were faking being dead the whole time, and as Haley was speaking, they all just kind of thought
"Welp, Jig's up guys! They're on to us, everyone up!"Avy by Thormag
Spoiler
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2017-10-04, 04:30 PM (ISO 8601)
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2017-10-04, 04:34 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Dang it! I Morbo-ed someone in the last thread about how vampires worked in D&D, and now it turns out there were righter than I!
On the plus side, Durkon* must've burnt through several spell slots to put the Order in this jam. On the downside, if any of the vampires behind them had another runestone, we could end up having an argument over the metaphysics of ownership when two spirits inhabit a single inventory panel... Shortly before our plucky adorable underdog dwarves are slaughtered.
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2017-10-04, 04:37 PM (ISO 8601)
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- Aug 2007
Re: OOTS #1101 - The Discussion Thread
Since the spell is not creating vampires, merely speeding up their awakening, I fail to see why it'd need XP at all.
As I said, I suspect it's not much more than a level 3 spell not unlike they Animate Undead, which quickens the awakening of up to HD=2*(spell level) vampires.
GWLast edited by Grey_Wolf_c; 2017-10-04 at 04:40 PM.
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2017-10-04, 04:41 PM (ISO 8601)
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2017-10-04, 04:43 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2017-10-04, 04:47 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Unfortunately, being the strongest, it is quite likely he was last to fall. So the option to keep him as an enslaved vampire may not have been available.
I hate to say this, but was I the only that was thinking Roy should be chopping the heads off those corpses, just to be safe?
That they are vampires is pretty much the worst case scenario. But that they could be animated or other kinds of undead created at the hands of a HPoH, to be used as fodder in an ambush, was more my concern.
Of course, our Bardic Knowledge tells us this is likely to be a warm up battle. It does suggest that Greg and friends will have a limited number of spells if the showdown were to happen very soon. I do think that Durkon's mother and/or father will find their way into this tale, so the real showdown may be down the road a bit.I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2017-10-04, 04:48 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Roy's brain can be one of his worst enemies. But other times it's his best ally. It's sort of an antihero.
Has Blackwing made that wing-finger lecturing gesture before?
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2017-10-04, 04:48 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
No worries. I didn't engage the question fully so I can see how someone might think I agreed with the premise that there's an XP cost in the first place.
Animate Dead doesn't require XP, just materials, and I'm pretty much onboard with the idea that the Instant Vampirism spell is a close relative of it.Last edited by Chei; 2017-10-04 at 04:51 PM.
Even the wind will know agony.
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2017-10-04, 04:51 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Does it at least take XP to learn a spell that's not part of your spell list? I'm guessing it does to research it, but the spell was already researched, Greg just had to learn it.
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2017-10-04, 04:57 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Not necessarily. If all the spell does is accelerate the normal process, then they would be enslaved to the vampire that killed them rather than HPoH (unless of course he was the one that killed them). The cap on control is twice the vampire's dice and daisy chaining control is specifically allowed, so if HPoH had the spell prepared multiple times (and if the spells affect multiple targets), he could have been recursively building a cursed army.
Last edited by Jasdoif; 2017-10-04 at 04:59 PM.
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