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  1. - Top - End - #481
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Spoiler: I love having console commands to take great screenshots...
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  2. - Top - End - #482
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Sporeegg View Post
    Oh, I can see a British Queen having lavish banquets, and Brahmin/Mutant Goat races to entertain themselves. Maybe with an occasional fox wolf hunts.

    Codsworth renamed 'Jeeves' with a monocle welded onto the model.
    That is something I can see too. Would be interesting to see what other countries did to duck and cover.

    I'd fund a mod to have that :3


    Quote Originally Posted by Avilan the Grey View Post
    [I love having console commands to take great screenshots...]
    I like the second one. Looks a bit picturesque as if there's a sepia filter over it.
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  3. - Top - End - #483
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by DigoDragon View Post
    I like the second one. Looks a bit picturesque as if there's a sepia filter over it.
    It's sorta poetic, isn't it? Wandering back to safety in Sanctuary at dawn.
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
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  4. - Top - End - #484
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    I apologize if I'm a little out of line for asking this, but I've been wracking my brain trying to find a mod I used not too long ago. What it did was transformed Sanctuary into a more lived-in place, including a pool, restoring ruined houses, and a lot of decorations to make it look like the world stood still for two hundred years. The feature I really liked about it, however, was that it turned all the houses into something you could wire to a power source, and you could just wire machines to the house on the inside. Makes it really easy to turn Sanctuary into cool settlement.

    I could have sworn this was the mod "Do your d*** job, Codsworth", but it isn't doing the trick. Does anyone know what mod I'm talking about?
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  5. - Top - End - #485
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    I know the mod you're talking about. I don't know the name, but I know what mod you mean.
    I am trying out LPing. Check out my channel here: Triaxx2

  6. - Top - End - #486
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Calemyr View Post
    I apologize if I'm a little out of line for asking this, but I've been wracking my brain trying to find a mod I used not too long ago. What it did was transformed Sanctuary into a more lived-in place, including a pool, restoring ruined houses, and a lot of decorations to make it look like the world stood still for two hundred years. The feature I really liked about it, however, was that it turned all the houses into something you could wire to a power source, and you could just wire machines to the house on the inside. Makes it really easy to turn Sanctuary into cool settlement.

    I could have sworn this was the mod "Do your d*** job, Codsworth", but it isn't doing the trick. Does anyone know what mod I'm talking about?
    A quick Google search tells me it's probably this.

    https://www.nexusmods.com/fallout4/mods/17561

  7. - Top - End - #487
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    I need radioactive materials, fiber glass and aluminium!
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
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  8. - Top - End - #488
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Anteros View Post
    A quick Google search tells me it's probably this.
    https://www.nexusmods.com/fallout4/mods/17561
    That's not bad. I couldn't stand the broken houses, but this makes everything look reasonably roofed and livable. Houses just needs a good paint job.


    Quote Originally Posted by Avilan the Grey View Post
    I need radioactive materials, fiber glass and aluminium!
    You must construct additional pylons.
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  9. - Top - End - #489
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Use plasma weapons on enemies. Exploit Jamaica Plain, and head for the Corvega plant or the cannery near Far Harbor's start.
    I am trying out LPing. Check out my channel here: Triaxx2

  10. - Top - End - #490
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Triaxx View Post
    Use plasma weapons on enemies. Exploit Jamaica Plain, and head for the Corvega plant or the cannery near Far Harbor's start.
    I prefer bullets to energy weapons (besides I'm only lvl 5. Which makes it hard to get anywhere without dying at the moment).
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
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  11. - Top - End - #491
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Avilan the Grey View Post
    I prefer bullets to energy weapons (besides I'm only lvl 5. Which makes it hard to get anywhere without dying at the moment).
    Abraxo is common enough, and iirc there are a few boxes in the lexington laundromat (and pretty much everywhere else). Plenty of aluminum at corvega and lvl 5 is fine for there. That leaves nuclear material which is definitely the hardest, which from a lore perspective is really odd since everyone of those wrecked cars used to run on nuclear material. Have you considered the mod Lootable Cars? I like it from a realism perspective (because why shouldn't I be able to scavenge in cars) and the loot is generally low quality with the exception of nuclear material which is fairly common, as it should be based on the lore.
    Quote Originally Posted by jedipotter View Post
    Logic just does not fit in with the real world. And only the guilty throw fallacy's around.
    Quote Originally Posted by Vendin, probably
    As always, the planes prove to be awesomer than I expected.
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  12. - Top - End - #492
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    I meant plasma infused. And yes Fiber Optics are what come from Jamaica Plains. Check the back of Starlight drive in for a lot of Abraxo.
    I am trying out LPing. Check out my channel here: Triaxx2

  13. - Top - End - #493
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Isn't nuclear material found in alarm clocks and Blast Radius board games? There might even be some of that stuff around Sanctuary Hills, I forget.

  14. - Top - End - #494
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Blast radius is in your house but he's probably already found that.
    I am trying out LPing. Check out my channel here: Triaxx2

  15. - Top - End - #495
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    And with that, my LP of The Pitt is finished.

    I'm still incredibly frustrated at the lack of reasonable alternatives to "keep everybody enslaved" or "keep everyone enslaved but with a different name and a less reasonable boss in charge."
    I run a Let's Play channel! Check it out!
    Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!

  16. - Top - End - #496
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Upside, I got Oblivion working with a reinstall.
    I am trying out LPing. Check out my channel here: Triaxx2

  17. - Top - End - #497
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Triaxx View Post
    Blast radius is in your house but he's probably already found that.
    Yep.
    Basically I'm trying to scrape together stuff to build a robot workbench so I can build a robot provisioner between Sanctuary and Red Rocket.


    Sidenote:
    That bug I spoke of before? It happens when a robot provisioner has a route that crosses loading zones. So between Red Rocket and Sanctuary should be fine. They're within the same loading zone.
    My plan is to upgrade that provisoner to a Sentry Cyberdemon Murderbot eventually. It's very short patrol route will make it possible to guard both settlements virtually at once.
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
    Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"

  18. - Top - End - #498
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    The back-mounted Cluster Grenades are exceptional at dealing with the Rust Devils that will invariably attack.

    Also, don't forget, you're going to need the parts to build the initial robot itself.
    I am trying out LPing. Check out my channel here: Triaxx2

  19. - Top - End - #499
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Triaxx View Post
    The back-mounted Cluster Grenades are exceptional at dealing with the Rust Devils that will invariably attack.

    Also, don't forget, you're going to need the parts to build the initial robot itself.
    oh I know.
    At least I could Pimp My Codsworth.
    He seems to work about 20 times better than Dogmeat as a body guard. I just took out the raiders at the satellite station without any trouble whatsoever.

    Spoiler
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    Top Left to Bottom Right:
    • Protectron Arm with factory armor and Flamer
    • Actuated Top Torso
    • Factory Back and Front Torso (with added carrying capacity)
    • Factory Mr Handy Eyes (Middle and Left)
    • Actuated Thruster
    • Actuated Right Mr Handy Arm with Sawblade
    • Actuated Middle Mr Handy Arm with Pincher
    • Actuated Left Mr Handy Arm with Nuka Cola Mister*



    * The mister is pointless, but since adding a weapon anywhere on a Mr Handy makes the default flamer disappear... I just wanted to put something on that arm.
    Last edited by Avilan the Grey; 2018-02-17 at 08:52 PM.
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
    Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"

  20. - Top - End - #500
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    It's not quite what this was designed for, but it might let you restore the flamer: Automatron - Mr. Handy Weapons
    I am trying out LPing. Check out my channel here: Triaxx2

  21. - Top - End - #501
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Triaxx View Post
    It's not quite what this was designed for, but it might let you restore the flamer: Automatron - Mr. Handy Weapons
    Thank you. For some reason I can use the Space Laser, but the color doesn't match.

    Edit: The mod only exists on Nexus, it seems. I use the in-game directory; much easier.
    Not a dealbreaker either way, but for now I opted not to use it.
    Last edited by Avilan the Grey; 2018-02-18 at 02:19 AM.
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
    Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"

  22. - Top - End - #502
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    So......best friend Tabatha.....

    6 years prior to the events of FNV (i.e., 2275), Rhonda breaks down and Tabitha stops traveling, ultimately forgetting where she was going and what she was doing until you repair Rhonda. Rhonda quickly gets her moving again saying they're going to catch up. Stories circulate about them from the East.

    Rampant speculation time; who were Tabitha & Rhonda going to catch up with?
    Quote Originally Posted by jedipotter View Post
    Logic just does not fit in with the real world. And only the guilty throw fallacy's around.
    Quote Originally Posted by Vendin, probably
    As always, the planes prove to be awesomer than I expected.
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  23. - Top - End - #503
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Brookshw View Post
    So......best friend Tabatha.....

    6 years prior to the events of FNV (i.e., 2275), Rhonda breaks down and Tabitha stops traveling, ultimately forgetting where she was going and what she was doing until you repair Rhonda. Rhonda quickly gets her moving again saying they're going to catch up. Stories circulate about them from the East.

    Rampant speculation time; who were Tabitha & Rhonda going to catch up with?
    Strong, obviously. Clearly, this 'Courier' must be in possession of the Milk of Human Kindness to be so powerful.
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  24. - Top - End - #504
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Avilan the Grey View Post
    Thank you. For some reason I can use the Space Laser, but the color doesn't match.

    Edit: The mod only exists on Nexus, it seems. I use the in-game directory; much easier.
    Not a dealbreaker either way, but for now I opted not to use it.
    Modding FO4 is very easy compared to older titles. I wouldn't let that stop you. The mods on the nexus are much more comprehensive than the ones in game too.

  25. - Top - End - #505
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Brookshw View Post
    Rampant speculation time; who were Tabitha & Rhonda going to catch up with?
    Tabitha's relatives in Point Lookout, clearly.
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  26. - Top - End - #506
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Anteros View Post
    Modding FO4 is very easy compared to older titles. I wouldn't let that stop you. The mods on the nexus are much more comprehensive than the ones in game too.
    I don't feel the game needs any comprehensive mods, though .
    I found a mod that let's you add the plasma gun that some Mr Gutsys have. Might install that one.
    For now I replaced the mister with a second saw; I found that he sometimes use the mister instead of the flamer.

    Also, the bug with robot provisioners is still there for me. I created one, but it just stands still in place and won't walk. So... I won't connect Sanctuary and Red Rocket until I get what'shername? Jezebel? ADA and Jez are immune to the bugs since they count as real NPCs by the game.
    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
    Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"

  27. - Top - End - #507
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Anteros View Post
    A quick Google search tells me it's probably this.

    https://www.nexusmods.com/fallout4/mods/17561
    Yeah, that's the one I thought it was, but it wasn't working for me. The houses weren't showing up as something that could be wired. Somehow, I did manage to wire one up and it started working as I remembered. Honestly, it's a great mod for when you want Sanctuary to be a unique settlement, a kind of slice of the past.

    As an aside, I am trying to start up a new game of it with a different character. Normally, I play some variation of Nate Marlowe, a sniper/combat knife "black ops" type character with a combat focus. Although he builds up Sanctuary and Red Rocket, he treats other settlement sites as little more than glorified safe houses. For my new character I know it's going to be Nora, and that it'll have a civic (full-on Minuteman) focus to it, but I'm not sure how to play her so that she doesn't drift back into Marlowe's commando style. I'm leaning towards making her a Silver Shroud fangirl who emulates the vigilante's "loud and proud" approach to extending the justice where the law can't reach when not acting as the General.

    Does anyone else have character archetypes they just tend to gravitate towards in this game?
    Spoiler: My inventory:
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    1 Sentient Sword
    1 Jammy Dodger (I was promised tea)
    1 Godwin Point.


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    It appears someone will have to saddle my goat, for we now must ride out in glorious battle.

  28. - Top - End - #508
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    I'm partial to heavy guns and power armor. I know it's sub-optimal, but at the same time, stomping into places and spraying missiles and minigun bullets is quite a lot of fun.
    I am trying out LPing. Check out my channel here: Triaxx2

  29. - Top - End - #509
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Triaxx View Post
    I'm partial to heavy guns and power armor. I know it's sub-optimal, but at the same time, stomping into places and spraying missiles and minigun bullets is quite a lot of fun.
    There are two builds that works the best, though most are workable:

    1. Stealth Sniper
    2. Power Armored short range / melee.

    Just like in Skyrim a long range stealth character becomes ridiculously OP very very early in the game.

    Btw, I realized when I started this playthrough that I must have upped to Hard difficulty last playthrough; I put it back on normal and now Codsworth (I'm only lvl 12) easts everything for breakfast.
    Spoiler
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    Blizzard Battletag: UnderDog#21677

    Shepard: "Wrex! Do we have mawsign?"
    Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"

  30. - Top - End - #510
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    Default Re: Fallout VIII: Another Thread Needs Your Help General

    Quote Originally Posted by Avilan the Grey View Post
    Just like in Skyrim a long range stealth character becomes ridiculously OP very very early in the game.
    If you can aim that is. If not (like me) it is terribly terribly terrible. So thank god for VATS and rifles not having a parabolic flight path.

    Something else though: I realize fire arms are easy to come by in Fallout but ammo is rarer. So why are there no crossbows or bows in the game? I mean if you deem a knuckle, a lead pipe or similar a viable weapon, why not shot arrows and bolts?

    (I realize there's probably a mod for that but I wonder why the base game has none. Not even a steam punk-ish pressure powered arrow 'dispenser')
    Last edited by Spore; 2018-02-20 at 06:51 AM.

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