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2018-10-19, 02:52 AM (ISO 8601)
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Do you think any sort of half decent mill deck could be built with the stuff available in Arena? I noticed the Dimir stuff seems more about self mill than opponent milling t his time around.
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[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
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2018-10-19, 03:12 AM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
There are some pretty significant repeating mill cards, including the namesake of the concept, Millstone, but most of them are mono-blue, not UB, and don't give you anything to help survive while waiting to hit your opponent's last card. Thief of Sanity and Unmoored Ego are pretty nice, though, and if you can deal with its high mana cost Fleet Swallower is huge. I searched on magicarenacardlist.com for card rules containing "library AND graveyard AND NOT explore AND NOT surveil" to look into this. There's still a lot of non-mill cards in the list, but it's short enough that checking everything is reasonable.
Last edited by Douglas; 2018-10-19 at 03:15 AM.
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Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2018-10-19, 05:43 AM (ISO 8601)
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- May 2009
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Your best bet is probably to play a controlling blue deck of some form with either Psychic Corrosion, Patient Rebuilding or Drowned Secrets as the kill.
There's some difficulties with it right now because a lot of decks use the graveyard in some capacity as a resource, so milling them might not be a great idea, and none of the options are particularly fast so you'll need to be more controlling.
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2018-10-19, 11:09 PM (ISO 8601)
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- Jan 2006
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- The Middle of Nowhere
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Also if your opponent is playing Nexus of Fate you need another plan. Milling yourself is I think stronger right now than milling your opponent, though, because there are some strong cards that care about you having good things to use in your graveyard.
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2018-10-19, 11:49 PM (ISO 8601)
- Join Date
- Nov 2008
Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
I see three plausible options for a mill kill:
* Diligent Excavator - A combo converter if you find a way to bounce and recast an artifact infinite (or ~25) times. Unfortunately, I don't think the combo's there now.
* Psychic Corrosion - A win condition for a control deck. Play it for 3 and win with it gradually while using your mana on answers. Also, your other card advantage speeds up the clock. Alternatively, you could try to combo people out with a bunch of cards like Induced Amnesia, but I don't think the card-pool is deep enough for that.
* Patient Rebuilding - A less explosive, more expensive, more value-oriented alternative to Psychic Corrosion.The gnomes once had many mines, but now they have gnome ore.
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2018-10-20, 01:30 AM (ISO 8601)
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- Dec 2008
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- Carlisle, Englund
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
"Three blokes walk into a pub. One of them is a little bit stupid, and the whole scene unfolds with a tedious inevitability." - Bill Bailey
Androgeus' 3 step guide to Doctor Who speculation:
Spoiler- Pick a random character
- State that person is The Rani
- goto 1
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2018-10-20, 10:30 AM (ISO 8601)
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- Jan 2006
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- The Middle of Nowhere
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Unmoored Ego is the kind of card you really don't want to play unless you have to, so I'd probably avoid it. You can get around Nexus of Fate with Thief of Sanity, but honestly you can win with Thief of Sanity without really decking your opponent, the card is just good.
Drowned Secrets, Patient Rebuilding, and Psychic Corrosion give you some decent repeatable ways to go about decking someone, but awkwardly it's hard to make them work for you since two of them don't do anything by themselves and I don't think it's very plausible to win with just one of them in your deck by decking.
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2018-10-21, 03:45 AM (ISO 8601)
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- Oct 2013
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- Germany
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Any thoughts about the vault system? Because I kind of share the sentiment of user Evermind on Reddit: https://www.reddit.com/r/MagicArena/...eal_our_money/
Let me remind that to get these precious 1 mythic, 2 rare and 3 uncommon WCs you need to get 90 5th mythics, 180 5th rares, 300 5th uncommons or 900 5th commons. That is the definition of outrageous.
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2018-10-21, 05:26 AM (ISO 8601)
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- Jan 2006
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- Esslingen, Germany
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
It seems to me that WotC is confident that having the better game will grant them market dominance against the likes of Hearthstone, Shadowverse, Eternal and so on, and that there is no need for them to offer a more attractive F2P experience on top of that.
There's so much wasted potential there. Offering the unequivocally best CCG experience would give them a much larger player base - I doubt they'd even make less money in the end. They could also do a better job of leveraging paper MtG - it goes both ways; something as simple as putting Arena codes into paper booster packs (1:1 card redemption, or even free online events) could turn paper money players into online players, and previously online-only players of Hearthstone etc. who get successfully hooked on M:tG could very easily end up in stores cracking booster packs and buying planeswalker decks.
I suspect the success of Arena is being measured internally by direct financial returns - so making sure to give their existing player base as little as possible for free so that they're incentivized to pay is more important than trying to expand the player base. Maybe the prevailing opinion at the company is that their player base will be massive regardless of what they do - I'm pretty sure they're dead wrong on that, but I'm not clairvoyant myself.Last edited by Silfir; 2018-10-21 at 05:28 AM.
This signature is boring. The stuff I write might not be. Warning: Ponies.
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2018-10-21, 07:13 AM (ISO 8601)
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- Oct 2013
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- Germany
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Seriously at this point I have spent 200 dollars on MTG and it was fun but the money would have been better used elsewhere. Even as a paperback game. Though I would have needed to trade a bit (I know, WEIRD concept) for a few functioning deck and could not easily have a set of expensive cards in two decks without fiddling with them, but at the worst case I would have a physical card that I could resell if it is in decent condition.
MTGA is presposterous with its prices, and if liked TES Legends' two lane system more I'd probably still play that.
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2018-10-21, 12:59 PM (ISO 8601)
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- Feb 2012
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
I spent way more then that on MTG... and then had to move on the countryside, where almost nobody plays it!
Thus is life! Unpredictable...
Now, I have several commander decks I could use with friends though... 4 decks even
Im only interested in the formats where you have a commander though...Last edited by Emmerlaus; 2018-10-21 at 12:59 PM.
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2018-11-16, 11:49 AM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
The upcoming Singleton Challenge event in Arena has me seriously tempted with its potential prizes, but I don't have a singleton deck built yet. The obvious idea that comes to mind is a deck composed entirely of lands and legendaries, with maybe an occasional other card that synergizes well, but I'm not sure how well that would work. I suppose I could look for a creature type with enough different and good creatures for tribal to work.
Any suggestions or advice on building for Arena Singleton? By now I have enough cards and wildcards that I can probably build almost any (singleton) deck you might reasonably suggest.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2018-11-16, 11:54 AM (ISO 8601)
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2018-11-16, 12:40 PM (ISO 8601)
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- Aug 2013
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2018-11-16, 03:47 PM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Of course! Arvad is actually what first started me thinking about it. Well, that and Urza's Ruinous Blast, plus seeing that "Historic" synergy is a thing.
I'm thinking of trying dinosaur tribal, there are a ton of those and I already have most of them, including all the legendary and avatar ones except Tetzimoc if I really want to go extravagant on the high end of the mana curve. I think I've only ever seen someone play that once, though. Any idea how competitive it is, and how much singleton affects that?Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2018-11-16, 06:34 PM (ISO 8601)
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- Dec 2006
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- Dancin' away
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Or just go Mono Rat Colony, which is apparently one of the best singleton decks in the format. :P
i am going to make it through this year
if it kills me
i am going to make it though this year
if it kills me
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2018-11-16, 09:30 PM (ISO 8601)
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- Jan 2012
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
How did you find out what the rewards are? Doesn't seem to be up on the main site or anywhere I can easily find.
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2018-11-16, 11:35 PM (ISO 8601)
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- Aug 2005
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Heh. No.
I recognize and accept its legality in singleton, unlike some of the ranters on the game's official forums, but it seems like a monotonous gimmick and there are plenty of ways for someone prepared for it to beat it. Ixalan's Binding in particular is hilariously effective. I might consider playing it once for a few laughs, but no more than that.
Here. It's in the News/Announcements section of the official game forums.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2018-11-17, 12:20 AM (ISO 8601)
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- Sep 2005
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- an island in maine
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2018-11-17, 12:34 AM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2018-11-17, 10:48 AM (ISO 8601)
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- Dec 2012
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- Shreveport, Louisiana, US
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Is a mono red prison deck possible? is is that solely the domain of white or blue cards?
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2018-11-17, 11:13 AM (ISO 8601)
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- Jun 2010
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- Denmark
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
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2018-11-17, 11:35 AM (ISO 8601)
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- Nov 2005
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- Canada
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2018-11-17, 04:42 PM (ISO 8601)
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- Dec 2012
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- Shreveport, Louisiana, US
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
How do spend to play land cards
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2018-11-17, 06:38 PM (ISO 8601)
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- Sep 2005
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- an island in maine
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2018-11-18, 02:59 AM (ISO 8601)
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- Jan 2006
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- The Middle of Nowhere
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
There is a deck in Modern called Free Wins Red that I've seen that is designed to disable other decks by playing a fast Blood Moon, Magus of the Moon, Chalice of the Void, or Ensnaring Bridge to stop them from being able to play their game plan and then winning via some combination of Planeswalkers. Here's where I saw it.
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2018-11-18, 03:35 AM (ISO 8601)
- Join Date
- Jul 2011
Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Is Aether Storm + Pithing Needle a good combo, assuming you don't plan to cast any creatures?
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2018-11-18, 03:51 AM (ISO 8601)
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- Jun 2010
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- Denmark
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
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2018-11-18, 06:19 AM (ISO 8601)
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- Dec 2006
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- Dancin' away
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Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
i am going to make it through this year
if it kills me
i am going to make it though this year
if it kills me
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2018-11-18, 11:13 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Magic The Gathering Thread XXIII: Modern is Dead, Long Live Modern
Ignoring for the moment that your lock is vulnerable to Naturalize and it's variants, what is your deck's gameplan against other decks that don't cast creatures? Every format has them.
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