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Thread: Class naming

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    Barbarian in the Playground
     
    stewstew5's Avatar

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    Default Class naming

    I need a new name for a class centric around barehand fighting. The street brawler, knocking someone out with a single punch. The monk, training in the mountains to perfect his technique. The boxer, punching until he can no more in the ring.



    that sort of thing.


    I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
    While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.

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    Barbarian in the Playground
     
    stewstew5's Avatar

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    Default Re: Class naming

    Also a name for a class that casts psionic spells, but instead of being psychic it's more of a chi-style magic


    I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
    While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.

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    Dwarf in the Playground
     
    ClericGuy

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    Default Re: Class naming

    Do you have a specific system in mind? You've already thrown out three perfectly good class names, but if it is AD&D 1st edition, you obviously couldn't call it a monk.

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    Librarian in the Playground Moderator
     
    LibraryOgre's Avatar

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    Default Re: Class naming

    Pugilist? It was a kit name in S&P, but works well enough.
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    Barbarian in the Playground
     
    stewstew5's Avatar

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    Default Re: Class naming

    It's more of a homebrew thing based largely off of 3.5. I know it should go in homebrew, but that place seems more compare and contrast not brainstorm ideas


    I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
    While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.

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    Gwyn chan 'r Gwyll's Avatar

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    Default Re: Class naming

    Your Chi-class could be the "Mystic". Otherwise, "Enlightened?" maybe?
    I would second Pugilist for your un-armed combatant.
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    Barbarian in the Playground
     
    stewstew5's Avatar

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    Default Re: Class naming

    pugilist and mystic it is


    I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
    While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.

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