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2019-03-08, 11:10 PM (ISO 8601)
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Choosing a Strategy Game IN SPAAAAAACE!
I've lately gotten the itch to play a sci-fi strategy kinda game after playing a lot of Starfinder, but I'm not sure which one to pick to get into, especially since I already have a lot of games on Steam (though most are fantasy-based or Total War titles). I've narrowed it down to three that seem best for scratching the itch, but was wondering if I could get some advice on which to invest in.
Spoiler: Sid Meier's Civilization: Beyond EarthThis one seems like the most accessible, but it's also one that is generally regarded as a weaker title than others in the Civilization series, and definitely not as good as Alpha Centauri, which from what I hear is a superior game, but also more difficult. I like the way your research can "customize" your faction to an extent with the affinities, but on the other hand, you can only be humans. I'm hesitant because I feel like I'll also need to invest in its companion game, Sid Meier's Spaceships, and I'm not sure I want to invest in two games, especially since the general consensus seems to be that Spaceships was unnecessary.
Spoiler: Endless Space 2I've seen trailers for this and its world-building looks really good, with each faction being interesting in some way. On the other hand, it's got the same problem CivBE has, as it's the second game out of two, and there's also the OTHER Endless games like Endless Legends and stuff to get the full scope of it. Its factions don't seem QUITE as flexible as in the other games I'm discussing here either.
Spoiler: StellarisThis is the big one. Almost everyone I know who knows about this game has raved about it. It's flexible, it's rich, you can do almost anything with it...but I struggled a LOT with Crusader Kings II, and never really got the hang of it, never really felt like I knew what I was doing or how to accomplish any goal I might have. Since Stellaris is basically Crusader Kings II but IN SPACE! I worry I'd basically try it for 15 minutes and then abandon it because I'm just overwhelmed with information and not having a clear idea of how to do anything.
So...which of these should I look into if I want to colonize planets and stuff? What do you folks recommend?Last edited by Archpaladin Zousha; 2019-03-08 at 11:13 PM.
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-09, 12:15 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I haven't played Endless Space, so I'll skip that one. I have played the other two, however.
There's no denying that Civ:BE is weaker than Alpha Centauri, but then, every Civ game is weaker than Alpha Centauri
Civ:BE set out to do to Civ 5 what Alpha Centauri did to Civ 2: take the mechanical foundation of the game and put it in a Sci-Fi setting where the designers can just let their imaginations run wild without worrying about all the historical baggage that usually comes with the Civ name. In that, Civ:BE didn't do as well as Alpha Centauri, but I wouldn't say it failed. I certainly enjoyed it a hell of a lot more than I enjoyed Civ 5. Basically, if you like Civ and you like Sci-Fi, then you will like Civ:BE.
Also, the Spaceships game might as well not exist, it's so unnecessary.
A lot of the problem that CK2 has is that it's kinda backwards from what one normally expects: CK2 is about the character and the dynasty, with the realm just being a means to an end. When somebody says, "I am the King of England", most games put the emphasis on the "England", or at least "King", but CK2 puts the emphasis on "I am", with the rest of the phrase often being tangential, or even irrelevant.
Stellaris does not do that. Stellaris is absolutely a 4X game. Admittedly, it's fairly sandbox-y as 4X games go, but it is still a 4X. When you play Stellaris, you will explore the galaxy, expand throughout your neighborhood, exploit the resources you claim, and then kill everything that gets between you and whatever you decide to do. If you have to compare it to another Paradox game, the closest comparison would be Europa Universalis, where you seek to expand your realm, and the characters are (at best) names attached to bundles of stats for the realm to do with as it pleases.
And Stellaris is incredibly flexible. In addition to the usual array of world/galaxy creation options, you can build your empire from scratch. The traits of your species, the ethics of your people, the system of government, and so on. And that's before we talk about mods, which Paradox goes out of its way to enable and support.
In this case, I would suggest Civ:BE for one reason: you mentioned you were hesitant about spending money. Stellaris is (IMO) a significantly better game, and is MASSIVELY better-supported, but you can get the entire Civ:BE experience with just the base game and maybe the expansion. Stellaris is an excellent game even without any paid DLC, but knowing that more is out there can be an annoyance...and Stellaris already has multiple gameplay DLCs, with that number destined to climb as time goes by. Even though Paradox regularly puts DLC on sale for a massive discount, that can add up after a while.SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!
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2019-03-09, 05:50 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I'm surprised that you didn't think to include Galactic Civilizations 3, given that it's practically one of the card-bearers for 4X in space. You may want to look into that at your leisure as well.
But I'll chime in on Endless Space 2.
Simply put, it's gorgeous. Aesthetically, Amplitude absolutely nailed the aesthetics of the series (a common theme with Endless games), standing heads and shoulders over other games in the genre in that it made every faction look distinct, and aesthetically pleasing. The factions are all very different, mechanically, and in appearances. In the base game alone, you have a corporatist human space empire, a race of literal clones, blue-reskins of grey aliens of yore, living trees that entangle planets, orthogonally challenged beings from another dimension, all-devouring space bugs, vritualised space vampires, capitalist fish/lizard(wo)men and ... uh, yeah there's space nomads too. Not to mention the minor races. The UI is possibly the best I seen for the genre, and the music is always good.
Gameplay wise, it's a very refined form of 4X gameplay you would be familiar. Explore, colonise planets, research new techs, conquer your neighbours, etc. Nothing particularly outstanding comes to mind, except the way it handles rare resources. (You basically use these rare resources to customise your planets further, as well as grow pops, which I found neat.) Combat is ... serviceable. At least they didn't force you to play out the card battles anymore, but it's still relatively unintuitive. Bigger numbers usually wins for most part.
The AI would give some challenge to a newbie, but quickly falls off once you learn how to game it. Not a strike against ES per se, but Gal Civ did set a pretty high standards for AI opponents.Last edited by Grif; 2019-03-09 at 05:52 AM.
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2019-03-09, 09:50 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Quick-and-dirty opinions-
Don't get Civ:BE unless you're also going to get the expansion. It's still an aggressively flawed game, but you CAN definitely get enjoyment out of it if you enjoy Civ games. I can't remember everything the expansion does, but it's generally very positive changes and the big thing it opens up is hybrid playstales for your faction instead of being limited to options A, B, and C you could be an A/B hybrid. I.E. instead of having to choose between tech or genetic engineering focus, you can hybridize. It was a big deal for ME, at least.
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Endless Space 2 is a pretty fun game, the DLC is pretty inexpensive and mostly focuses on adding new factions (8$USD-ish price point IIRC?) and adding extra quests ($5USD-ish IIRC?). There's probably close to a dozen of em, at this point. The downside to Endless Space 2 are, IMO:
1) Other species living inside your empire. There are very limited options for
purging other species that immigrant for various reasons. This annoys me, because I either need to micromanage a LOT more suddenly to relocate this populations to planets where they'll be the most effective *OR* settle for feeling like I am inferior while ignoring them.
2) Because it uses this quest system, your first few playthroughs will be cool experiences of discovery and understanding. Then you've seen em all, and things will start to feel a bit repetitive between playthroughs. Depending on how many hours of satisfying play you expect from a game, this could or could not be an issue for you. You'll definitely get the 50-ish hours of fresh gameplay *I* expect from a title, but I usually also want more from a 4x style.
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Stellaris is good fun, but getting it with all the DLCs is going to yield this biiiiiiiiiiiiiiiiiiiiiiiiiig, intimidating, somewhat expensive experience. NOT getting all the DLCs always leaves me, personally, wondering why I bothered. Maybe that's not an issue for you.
It's a good fun game with lots of cool exploration tidbits and fun things to discover. ON THE OTHER HAND. There are very, very optimal and sub-optimal choices so I always end up feeling like I either have to play essentially the same way each game, or suffer feeling like I am playing in an inferior way. Might not be an issue for you like it is for me.
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In general I'd recommend Stellaris with all it's DLC if money is no real issue; Endless Space 2 with NO DLC if money IS an issue, as the DLC for that one doesn't expand the core mechanics much and is mostly just adding factions.
I'd ALSO recommend checking out Sword of the Stars from back in the day. Not 2, one. Just take a look, if you've never played it.
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2019-03-09, 07:58 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Thank you!
There's no denying that Civ:BE is weaker than Alpha Centauri, but then, every Civ game is weaker than Alpha Centauri
Civ:BE set out to do to Civ 5 what Alpha Centauri did to Civ 2: take the mechanical foundation of the game and put it in a Sci-Fi setting where the designers can just let their imaginations run wild without worrying about all the historical baggage that usually comes with the Civ name. In that, Civ:BE didn't do as well as Alpha Centauri, but I wouldn't say it failed. I certainly enjoyed it a hell of a lot more than I enjoyed Civ 5. Basically, if you like Civ and you like Sci-Fi, then you will like Civ:BE.
Also, the Spaceships game might as well not exist, it's so unnecessary.
A lot of the problem that CK2 has is that it's kinda backwards from what one normally expects: CK2 is about the character and the dynasty, with the realm just being a means to an end. When somebody says, "I am the King of England", most games put the emphasis on the "England", or at least "King", but CK2 puts the emphasis on "I am", with the rest of the phrase often being tangential, or even irrelevant.
Stellaris does not do that. Stellaris is absolutely a 4X game. Admittedly, it's fairly sandbox-y as 4X games go, but it is still a 4X. When you play Stellaris, you will explore the galaxy, expand throughout your neighborhood, exploit the resources you claim, and then kill everything that gets between you and whatever you decide to do. If you have to compare it to another Paradox game, the closest comparison would be Europa Universalis, where you seek to expand your realm, and the characters are (at best) names attached to bundles of stats for the realm to do with as it pleases.
And Stellaris is incredibly flexible. In addition to the usual array of world/galaxy creation options, you can build your empire from scratch. The traits of your species, the ethics of your people, the system of government, and so on. And that's before we talk about mods, which Paradox goes out of its way to enable and support.
In this case, I would suggest Civ:BE for one reason: you mentioned you were hesitant about spending money. Stellaris is (IMO) a significantly better game, and is MASSIVELY better-supported, but you can get the entire Civ:BE experience with just the base game and maybe the expansion. Stellaris is an excellent game even without any paid DLC, but knowing that more is out there can be an annoyance...and Stellaris already has multiple gameplay DLCs, with that number destined to climb as time goes by. Even though Paradox regularly puts DLC on sale for a massive discount, that can add up after a while.
It's one of those things where my reference pool is kind of small: I know CivBE because it's a Civ game, and everyone's heard of Civ games and I know Stellaris because everyone's talking about it.
But I'll chime in on Endless Space 2.
Simply put, it's gorgeous. Aesthetically, Amplitude absolutely nailed the aesthetics of the series (a common theme with Endless games), standing heads and shoulders over other games in the genre in that it made every faction look distinct, and aesthetically pleasing. The factions are all very different, mechanically, and in appearances. In the base game alone, you have a corporatist human space empire, a race of literal clones, blue-reskins of grey aliens of yore, living trees that entangle planets, orthogonally challenged beings from another dimension, all-devouring space bugs, vritualised space vampires, capitalist fish/lizard(wo)men and ... uh, yeah there's space nomads too. Not to mention the minor races. The UI is possibly the best I seen for the genre, and the music is always good.
Gameplay wise, it's a very refined form of 4X gameplay you would be familiar. Explore, colonise planets, research new techs, conquer your neighbours, etc. Nothing particularly outstanding comes to mind, except the way it handles rare resources. (You basically use these rare resources to customise your planets further, as well as grow pops, which I found neat.) Combat is ... serviceable. At least they didn't force you to play out the card battles anymore, but it's still relatively unintuitive. Bigger numbers usually wins for most part.
The AI would give some challenge to a newbie, but quickly falls off once you learn how to game it. Not a strike against ES per se, but Gal Civ did set a pretty high standards for AI opponents.
That said, the Endless games are just BURSTING with style, and that makes even Endless Legend VERY attractive to me.
My understanding was it's been long enough that the base game and expansion are part of a package deal anyway, and I was planning on getting the Expansion if I get CivBE anyway to have the "complete" game, and I DO like the whole hybrid affinity thing.
Endless Space 2 is a pretty fun game, the DLC is pretty inexpensive and mostly focuses on adding new factions (8$USD-ish price point IIRC?) and adding extra quests ($5USD-ish IIRC?). There's probably close to a dozen of em, at this point. The downside to Endless Space 2 are, IMO:
1) Other species living inside your empire. There are very limited options for
purging other species that immigrant for various reasons. This annoys me, because I either need to micromanage a LOT more suddenly to relocate this populations to planets where they'll be the most effective *OR* settle for feeling like I am inferior while ignoring them.
2) Because it uses this quest system, your first few playthroughs will be cool experiences of discovery and understanding. Then you've seen em all, and things will start to feel a bit repetitive between playthroughs. Depending on how many hours of satisfying play you expect from a game, this could or could not be an issue for you. You'll definitely get the 50-ish hours of fresh gameplay *I* expect from a title, but I usually also want more from a 4x style.
Stellaris is good fun, but getting it with all the DLCs is going to yield this biiiiiiiiiiiiiiiiiiiiiiiiiig, intimidating, somewhat expensive experience. NOT getting all the DLCs always leaves me, personally, wondering why I bothered. Maybe that's not an issue for you.
It's a good fun game with lots of cool exploration tidbits and fun things to discover. ON THE OTHER HAND. There are very, very optimal and sub-optimal choices so I always end up feeling like I either have to play essentially the same way each game, or suffer feeling like I am playing in an inferior way. Might not be an issue for you like it is for me.
In general I'd recommend Stellaris with all it's DLC if money is no real issue; Endless Space 2 with NO DLC if money IS an issue, as the DLC for that one doesn't expand the core mechanics much and is mostly just adding factions.
I'd ALSO recommend checking out Sword of the Stars from back in the day. Not 2, one. Just take a look, if you've never played it.
Yeah, I'm kind of a crazy perfectionist..."Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-09, 08:03 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I don't think Stellaris is toooo much more complicated to learn than Endless Space. I personally much prefer Stellaris, and would pile on in highly recommending it.
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2019-03-09, 08:12 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Stellaris is simpler than most other Paradox games. It's much less simulation-y and much more 4x, so it's going to have a lot of conventions that will feel more comfortable to you.
It's got a big library of anomalies, stuff you can research and sometimes make decisions based on, that you discover throughout a game just kinda through the natural cycle of explore/exploit. It'll feel fresh for a while, although by your second play through you'll kinda be speed-clicking through the most common of them- "Oh yeah that's extra resources, right, I remember" kinda stuff. There's a lot of somewhat to extremely rare stuff so you'll get curve balls for a good amount of time though.
It's a pleasingly fiddly system; you're almost always making choices to specialize, which I enjoy. Like I said, there are limited channels of very definitely "optimum" choices, but the AI is only so good so in single player there's still a decent thresh-hold of sub-optimal choices where you'll be able to have a fun engaging game. Honestly, going fully optimal will frequently make the game too easy once you get the hang of it, so some amount of "roleplaying" your civ is encouraged.
To sum up, the big difference between Stellaris and other Paradox games is the 4x component; you're not simulating an existing, real world thing, you're creating an imaginary thing from scratch. Since everything develops from a sort of "starting settler, one warrior" scenario, I think you'll have an easier time getting your feet wet.
I DO imagine you'll be sitting at the faction creation screen for a good bit cuz there's a lot of good stuff to pick from!
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2019-03-09, 08:59 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I quite like the new Master of Orion; it's got a relatively straight-forwards economy system with mostly linear advancement so it seems a bit less easy to totally fold up and break in half. The various species are pretty flavorful, albeit very unbalanced (but who cares?) the galaxy map is probably the best take on such a thing that I've seen in a long time.
GalCiv III is a solid option. It really needs at least the first two DLCs to be worthwhile though. The one that adds Citizens is particularly key, since they're easily the most interesting take on empire advancement and customization I've seen in a while. Every ten turns you get a Citizen, who can be turned into some particular sort of specialist. As the game progresses, you get more ways to specialize them. It's both incredibly straightforwards, and surprisingly deep. And, delightfully, there isn't some horrible special sub-currency one has to accumulate to unlock them *coughCiv6cough*. You get one every ten turns, that's it.
Oldie but goodie: Sins of a Solar Empire: Rebellion. Still looks remarkably good, and once you get a ways into a game, has really excellent giant space battles.Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2019-03-10, 08:06 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Thanks for the suggestions, everyone!
How long will Stellaris be releasing DLC for? Some of the less than positive reviews (which are rare) that I've seen of it basically imply that the gameplay changes dramatically with each new update or DLC, and if that's the case, part of me wants to wait for the game to be "done" before I buy it (part of why CivBE was on the list, actually, since with the expansion it's pretty much "done")."Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-10, 09:17 PM (ISO 8601)
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- Sep 2008
Re: Choosing a Strategy Game IN SPAAAAAACE!
If CK2 was any indication, up to 10 years is possible. You may as well get it now, and enjoy it for what it is, IMO.
Stellaris is an exception to Paradox's typical model of only adding incremental changes, simply because how barebones it was at launch, and how some things (like, sectors) continue to yo-yo between absolutely useless (early 1.0 and this patch) and barely functioning.
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2019-03-10, 09:29 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I was really disappointed in Civ: Beyond. There was more variation from the civ baseline in Call to Power, and more space stuff to do... and that's pretty much the black sheep of the series.
Ask me about our low price vacation plans in the Elemental Plane of Puppies and PieSpoiler
Evoker avatar by kpenguin. Evoker Pony by Dirtytabs. Grey Mouser, disciple of cupcakes by me. Any and all commiepuppies by BRC
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2019-03-10, 09:43 PM (ISO 8601)
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2019-03-10, 11:30 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Honestly, since CivBE would be my initial exposure to playing a Civ game at all, I don't think that'll disappoint me as it does longtime fans of the series...
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-11, 06:47 AM (ISO 8601)
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- Das Kapital
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2019-03-11, 07:13 AM (ISO 8601)
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2019-03-11, 07:19 AM (ISO 8601)
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2019-03-11, 09:00 AM (ISO 8601)
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2019-03-11, 11:31 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Well, I've made my decision and purchased Stellaris via the Humble Store, since it was on sale there and I got the game and all its current expansions for about the same price as I would have paid for the base game and two expansions on the Steam Store. I'm gonna give it a spin after watching some YouTube tutorials on how to play and strategize.
Thank you all for the advice and the reassurance that I will be able to wrap my head around this game."Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-11, 12:32 PM (ISO 8601)
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2019-03-11, 12:33 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
The nice thing about Stellaris is all the sliders. Don't want to worry about the Endgame Crisis while you're still learning basic mechanics? Turn it off, or down to the threat level of an anemic kitten. Want to focus on diplomacy over territorial gain? Increase the number of starting empires. Prefer a 'narrow' style of play where you only have to worry about your two immediate neighbors rather than everyone else around? Play in a Ring galaxy instead of an Ellipse. It's super customizable for higher or lower difficulty depending on your game settings. You can even turn off Ironman mode to enable save-scumming and undoing crucial mistakes during your learning period.
Or embrace the Dwarf Fortress mantra that Losing Is Fun, and learn from the mistakes of crumbled empires in turn.NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2019-03-11, 10:26 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Thanks for the tip! From the few hours I've played, it IS much more accessible than CKII was! I'm really enjoying it!
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2019-03-13, 01:43 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
And of course, if you ever want to look up some specific information...obligatory wiki link.
SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!
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2019-03-13, 11:14 PM (ISO 8601)
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2019-03-13, 11:38 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2019-03-14, 11:30 AM (ISO 8601)
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2019-03-14, 11:51 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I have been playing a lot of GalCiv 2.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
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2019-03-16, 09:51 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Gah! Now I've got choice paralysis on what faction to play as and what achievements to go for!
Last edited by Archpaladin Zousha; 2019-03-16 at 09:56 PM.
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2019-03-16, 11:12 PM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
I'd suggest a Materialist + Fanatic Militarist for situations like that. Pretty much no matter what you find yourself doing, you will be researching things and you will be fighting at some point, so you might as well be better at those barring any other specific plan
SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!
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2019-03-17, 04:01 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
My goodness, a Space Strategy thread and no one has mentioned Aurora 4X?
The most complicated, inaccessible and by far the best space 4X game I've played.
Trying to explain it is incredibly difficult, but I'll make my best attempt.
Aurora has incredibly high amounts of detail meaning you'll want a good processor and it notoriously crashes if you don't have one. You will have to design the missiles your starships will fire, as well as the thrusters that send them to space.
MandaloreGaming did an excellent video.
Aurora 4X Download"You... little... *****. It's what my old man called me, it's like it was my name, and I proved him right, by killing all the wrong people. [And], I love ya Henry, and I'll never call you anything but your name, but you gotta decide; are you gonna lay there, swallow that blood in your mouth, or are you gonna stand up, spit it out, and go spill theirs?" - Unknown
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2019-03-17, 04:38 AM (ISO 8601)
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Re: Choosing a Strategy Game IN SPAAAAAACE!
Last edited by Grif; 2019-03-17 at 04:38 AM.