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2019-05-20, 08:23 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Plot twists you thought would happen (but totally didn’t)
Here's the Haste spell in action in the comic, one of the few multi-target spells that buffs AC (although Haley's using an item version so only buffs herself, but there's still a clear visual cue).
Even the weakest huge Earth elemental has two slam attacks for an average 20 damage each with +19 to hit each.
Oh, they also have cleave (attack again after dropping someone 1/round)
And greater cleave (keep doing it multiple times per round).
So basically everybody under 20 HP should've dropped right there. Even those with 40 HP would be in pretty big risk since it's 4 greater cleaving slams per round (besides attacks of opportunity for getting close enough to the huge opponent)
Look, you don't play D&D, so you certainly don't know how imba a scroll of gate can be. It may as well be a minor artifact and the kind of item that you could base a whole campaign around.
A good example, remember when Redcloak got a massive army of demons to rolfstomp the resistance? That's Gate he was using.
With their string of losses makes sense high-level adventurers would eventually start refusing joining them.
Ninjas are honorable too, otherwise nobody would trust them to carry out assassinations and the king would've already been taken out in a less honorable "kick the door down and kill him in broad daylight".
Yet they don't rule the world despite having a lot more time to study and learn and train than anybody else, so clearly they laze around a lot.
If they're low level mooks, you'll just end with 1000 corpses.
The army was meant to kill them, and the OoTS instead killed a lot of soldiers whitout suffering a single casuality.
And that was with the OoTS already being pretty worn down and low on spells and starting in a terrible position.
The mooks still couldn't finish a single one of the high-level characters.
The next thing Belkar does is comment how the scratches make him look badass-Then gulps down a potion and heals it all away.
So as long as Belkar has enough healing potions, he could shred all the goblinoid mooks by himself.
I guess making the enemy waste spells is an use for mooks, but stillSaphireAzure city only falls when Redcloak himself joins the frontline to wreck havoc. Plus his summons were the ones actually creating breaches in the walls.
So ok mooks good to bog down high level enemy, they're not 100% useless, but only if you also bring high level dudes of your own to deal the finishing blow.
Look, in D&D 3.5 enemies stop giving you exp if they're 8 or more lower levels than you. That's the assumption of the game, if an enemy is 8 levels under you, they're considered so little a threat they don't earn you any experience. You don't need to be epic to curbstomp armies of mooks, being double digit levels is enough (like Redcloak when he goes to take out the resistance, they could cast teleport and polymorph so were not slouches themselves, but Redcloak himself was packing 9th level spells so he had enough of level advantage he could curbstomp them).
Roy and Belkar can't fly and their ranged abilities kinda suck. As long as she stayed high in the air raining evocations, the melee beatsticks wouldn't be able to do much against her.
EDIT: Plus it's not really relevant how many OoTS party members you would need to take down the sorceress. Just that you would need several of them, meaning she's pretty high level, yet can't get a better life than being the leader of some nameless bandits in the middle of nowhere. A sorceress that can fly around blasting with such proficiency by all means shouldn't have lack of people looking to hire her services for better money than she can hope to get from beating random travelers-Unless the market is already saturated.