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  1. - Top - End - #31
    Barbarian in the Playground
     
    Chimera

    Join Date
    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Seeing the tabaxi bitten, Japheth roars and bashes his shield into the vampire next to him and sends the backswing towards the one harassing himself, trying to knock them both off once again.

    Spoiler: Action
    Show

    Attempting more shoves... (1d20+2)[18] for the first, (1d20+2)[6] for the second.
    Last edited by MinotaurWarblad; 2019-06-13 at 12:18 PM.

  2. - Top - End - #32
    Dwarf in the Playground
     
    BarbarianGuy

    Join Date
    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Pushed and cornered onto a dock being bitten and assaulted Billy is near his edge. Jumping into the water is not an option, he could make the jump to land but then his acquaintance would be abandoned. He needs to make a decision, now.

    This is insane, whatever is happening here is insane.

    He centers himself, slowing his heart rate and calming his mind. He will be fine, he's the fastest cat there is.
    He attacks the vampire closest to him, claws and fangs bared and hissing. In his aggression he lashes out with two more strikes.
    Spoiler: OOC
    Show

    Uses bonus action flurry of blows.
    Atk: (1d20+7)[21]
    Dmg: (1d6+3)[9]
    Atk: (1d20+7)[24]
    Dmg: (1d6+3)[6]
    Atk: (1d20+7)[16]
    Dmg: (1d6+3)[6]
    Atk: (1d20+7)[26]
    Dmg: (1d6+3)[5]
    HP 34/52
    KI 4/7
    Last edited by TheAxeman; 2019-06-13 at 08:51 PM.

  3. - Top - End - #33
    Ogre in the Playground
    Join Date
    Jan 2017
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    Pluto (EST)
    Gender
    Male

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Spoiler: Billy and Javeth
    Show
    Javeth, you barely manage to send the creature Billy connects with into the water as well. It collapses into the vampire that was in the process of climbing out, dragging them both into the water below. The screams from the first intensify. For anyone who looks over the side, the body bubbles away, dissolving into the water a few moments afterwords. The others pay no heed - and Billy lashes out with rapid blows as the one fresh into the water attempts to scrabble up. Each punch and kick sends it careening further off, until at last an arm snaps and the vampire falls back - it doesn't rise. Two more dead, and the vampires stepping back in the face of your joint assault. Your momentary elation is tempered as two more vampires begin advancing on you, abandoning their flying target. One unharmed, the other with a large arrow shaft crammed through it's body.
    You two spot the flying man severely injure another vampire with a fiery bow as the man cloaked in black descends towards a figure who chases him across the square.

    Spoiler: Arsnic
    Show
    The vampiric guard ducks the first arrow, but as it raises it's head to reevaluate, the second catches it square on the chest, the force of the bow and the further flames within it sending it tumbling down off the roof, yelping in pain. It has the severe misfortune to land on the same side the shaft pierced, jamming the entire arrow further into it's body in a shower of splinters and blood. It clambers to it's feet, and feeling the futility of chasing you, turns to search for better prey. It's gaze lands on both the figure approaching the tall, flying man in a cloak - who now descends, aura of terror around him amplifying to produce a similar crushing pressure to before. It averts it's gaze, loping off instead towards the pair stranded on the dock. The other vampire leaps down from the roof to accompany it. With five vampires to contend with, four of which are still on the dock with the other climbing steaming out of the water, you can sense the desperation in how the others fight.

    Spoiler: Devon
    Show
    The disturbingly perfect face looks down with a barely withheld smile. "About the Bloodmoons?" The smile emerges, a cruel grin of pearly white teeth crowned by two large canines that extended menacingly down. "Or Elizabeth? You were foolish, and arrogant. That is how. Now, my own question." He begins to descend slowly out of the air, cloak billowing around him unnaturally in the still air. His eyes flash, and the smell of blood suffuses the air. Your vision tunnels, the vampire - for there can be no doubt now - seeming to grow larger, to tower over and around you. He fills the sky, and the sounds around you dull. His own voice reverberates in the air as the calm tone shifts to an intonation of impatient anger, the previous melodious deepness now grating, the tremors of the sound echoing in your chest painfully as the illusion of humanity is dropped.
    "Why should you continue to live, when you dare question me?"
    Spoiler: ooc
    Show
    He's holding an action pending on your reply.


    When you thought the current chaos couldn't get any worse, the clatter of armor and spears catches your attention. From the east, deeper in the town, a wordless battlecry rises as another squadron of Street Spears join the fray, leading with their signature weapons. The few vampires you'd missed so far leap out of nearby buildings to engage, further escalating the conflict as more blood is spilled. One, a goblin - far shorter than his fellows, but none less the brave, fights with outstanding finesse, using the weight of his standard issue spear to vault over a charging vampire and slash at it's back on the way down. His fellows engage it as he runs towards the center of the square - his searching gaze is quickly cut off in terror at the sight of the towering humanoid descending from the sky. He finally spots the two humanoids being swarmed, and begins edging towards them while keeping an eye on the black figure with his spear raised defensively. He shouts aloud with grim expression and a glance towards Billy and Japeth. "You there! Don't falter! We're coming" He doesn't sound terribly convincing, but it's a credit to him that he has the courage to draw attention to himself like that

    Spoiler: Arsnic: History DC 15.
    Show
    You've seen this one around! He's a local guard captain. None too noteworthy, aside from being known as a member of a rather elusive species this far out. He's said to have served in Gorn for quite a few years, along with a dedicated squadron of men.

    Spoiler: Javeth
    Show
    Under your incredible pressure, you can't actually see the goblin, but you recognize a friend's voice - it's Isaiah!
    Last edited by Hypersmith; 2019-06-13 at 09:13 PM.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  4. - Top - End - #34
    Barbarian in the Playground
     
    BardGuy

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    Apr 2019
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Arsnic begins floating towards the dock, bobbing up and down like a soap bubble. As the two vampires turn their attention to the seemingly friendly pair at the dock and scramble off in a frenzy, Arsnic followed from above. There was a lot going on, with the Goblin who seemed oddly familiar (though Arsnic was unable to put his finger on who exactly that was), The cloaked mysterious man about, and the group at the dock. Arsnic, evaluating the situation methodically as an alchemist would, weighed his variables and understood that his constant was the 2 friendlies vying for survival by the dock. He saw them being swarmed, and determined his attention would be best served assisting them.

    Arsnic Nocked another arrow, infusing it once again and focused his efforts at halting the 2 charging vampires beneath him. He planned to eliminate the injured one first, and then begin hampering the other charging creature before the two at the dock were overrun.

    Spoiler: Action - Attack
    Show

    Plan to take down the injured creature first, then fire at the other charging Vamp.

    Bonus Action: Acidic Spittle
    Attack - (1d20+5)[23]
    Damage - (1d6+3)[6] Acid

    Enhanced Long Bow (Arcane Weapon - Fire)
    Attack - (1d20+9)[28]
    Damage - (1d8+6)[11] Magical // (1d6)[1] Fire

    Arcane Armament
    Attack - (1d20+9)[10]
    Damage - (1d8+6)[9] Magical // (1d6)[1] Fire



    He loosed his arrows at the charging creatures as Shade did his part, vomiting acid from above dripping down onto the assailants. Arsnic lifts his sight up from the charging creatures his arrows are trailing up to the two attempting to shove the horde into the water,
    Hold on a little longer He shouted I'll pick them off from above
    Last edited by Tallytrev813; 2019-06-14 at 01:50 AM.
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  5. - Top - End - #35
    Troll in the Playground
     
    OldWizardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Devon would have frowned at the non-answer, if his self preservation instinct hadn't been screaming that he should have never let himself be involved with this man. He racked his brain for an answer that would let him walk away - while he wasn't extremely attached to his own life, he couldn't really afford to die, not until no one would be left to want to bring Elizabeth back.

    But he didn't have much time to think, so he said the first reasonable thing that came to mind, somehow managing to keep his voice steady: "Because there's nothing to gain in killing me."
    To the optimist, the glass is half-full.
    To the pessimist, the glass is half-empty.
    To the engineer, the glass is twice as big as it needs to be.

    Might suffer occasional hiccups in posting rate. Apologies for the inconvenience.

  6. - Top - End - #36
    Dwarf in the Playground
     
    BarbarianGuy

    Join Date
    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Wordlessly Billy moves to his next target. Fear has lost its grip on him and he has chosen fight because flight would be too easy. Pouncing and claws sinking into it's body and rapidly releasing four more strikes onto it's chest and face fangs bared. He takes in the surrounding and the guards rushing in make him slightly nervous yet also relieved at a higher chance of survival. The pains in his arm and side are growing and he feels the dead nerves and flesh draining his will.
    Spoiler: OOC
    Show

    If he kills one vampire and there are strikes left he will attack the other vamp
    Atk: (1d20+7)[27]
    Dmg: (1d6+4)[10]
    Atk: (1d20+7)[19]
    Dmg: (1d6+4)[8]
    Atk: (1d20+7)[23]
    Dmg: (1d6+4)[5]
    Atk: (1d20+7)[13]
    Dmg: (1d6+4)[5]

    HP(34/52)
    KI(3/7)

    Edit: that's a nat 20 rolling additional dice in OOC total 6+1+4=11
    Last edited by TheAxeman; 2019-06-14 at 12:47 PM.

  7. - Top - End - #37
    Barbarian in the Playground
     
    Chimera

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    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Surging with confidence from the arrival of his longtime friend and ally, Japheth tries once again to knock these beasts into the water!

    Spoiler
    Show
    Shove #1, (1d20+2)[18]. Shove #2, (1d20+2)[6].
    Last edited by MinotaurWarblad; 2019-06-14 at 09:12 PM.

  8. - Top - End - #38
    Ogre in the Playground
    Join Date
    Jan 2017
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    Pluto (EST)
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    Male

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Spoiler: Billy, Arsnic, and Japeth
    Show
    The two on the docks find their tempo, a whirl of fists, claws, and bashing shield. Arrows rain down from above, one joining an earlier arrow in the chest of one of the beasts and felling it before it reaches the pressed duo. It's skeletal face still hungrily lunging towards your even as the acid clears away the defining features. As another foe falls into the Loch, steam rising from point of impact and fists keeping it down permanently, the last two vampires break through defenses and greedily bite into both your flesh, unreasonable, unrelenting to the end.
    [Billy - 13 damage]
    [Japeth - 16 damage]

    Spoiler: Devon
    Show
    The vampire blinks at your answer, then arches a brow. "-and everything for you to lose. Not a reason that concerns me. I commend the attempt. But your luck has run dry. Goodnight."
    He steps away, carelessly floating into the sky and leaving you unharmed - but unable to move. Your body refuses your will, instead locks until place, looking up at the vampiric form.


    The guards continue to engage with the vampires, killing and being killed in the cacaphony of screams and cries that battle creates. Isaiah the goblin too, sustains a bite as he crosses towards the docks, though he shakes off the pursuit. Above you all, the vampire floats, peering down at the men with terrible intent, though no frustration or anger is in his gaze. He looks to the east, then down again. With a raised hand and quick utterance, a magic circle comes to being in his palm, he focuses on a location that only his eyes can parse, and with tbsg he is gone. Devon's body begins to react normally once more. The last few remaining vampires are heavily outnumbered, and sure to fall soon. You're on the verge of victory!

    Spoiler: OOC
    Show
    No need to bother with attack rolls at this point - the vampires are outnumbered enough that you can just describe how you dispatch them together, since they'll fight to the end.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  9. - Top - End - #39
    Barbarian in the Playground
     
    Chimera

    Join Date
    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    As the creature’s mouth latches onto Japheth, he forces his arm deeper into its jaws, then rams straight into it, driving it back until he feels a sudden impact. There’s a squelching sound and then the dull clang of flesh-covered-metal hitting metal; Isaiah’s sword thuds into Japheth’s shield.
    He grins fiercely at the successfully performed tactic they practiced so many times so long ago.

  10. - Top - End - #40
    Troll in the Playground
     
    OldWizardGuy

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    May 2014
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    So this is how I die.

    It was funny, really. Before, he always managed to survive even if that hadn't been particularly high on his priority list; and now that he had something to live for, he was going to perish before seeing his task to completion. He awaited to be overrun by vampires, cursing the unfairness of it all, but...in the end, the end never came, and he regained control of his body before anyone attacked him.

    ...

    Had the vampire just been toying with him? Had he simply been lucky?

    Whatever, it didn't matter. He couldn't let his guard down yet. Glancing at the docks, he could see that the situation was under control - or, at least, it was going to be soon - and so considered fleeing the scene before anything else happened; it seemed that the higher vampire and left for good, though, so he the decided it would be best to wait for the situation to be resolved and everyone's guard to be lowered. He wasn't going to help, because that meant throwing to the wind any possibility the Bloodmoons would think he died, but he was curious as to what those other people would have to say to the Spear Guard, since it was possible the one who shouted to shove them in the water had some experience with vampires; thus, attuning his ki to the shadows, he jaunted on a roof and approached from above, making use of his keen ears to keep to a safe distance.

    Spoiler: OOC
    Show
    Spending 2 ki to cast Pass without trace. Stealth (@+10 for spell) (1d20+20)[38].

    Status
    Ki 2/6, HP 37/52.
    To the optimist, the glass is half-full.
    To the pessimist, the glass is half-empty.
    To the engineer, the glass is twice as big as it needs to be.

    Might suffer occasional hiccups in posting rate. Apologies for the inconvenience.

  11. - Top - End - #41
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    The last of the vampires previously harassing Arsnic continues to charge the two on the dock.

    As it approaches, viciously desperate to reach the two, a quick and forceful arrow plows through from the back of its head out the eye socked.

    Arsnic gently floats down to the dock, tending to his wound from the bite.

    You two OK?

    He leans over his most recent victim as the arrow disappears from existence, leaving a small sized hole in its skull.

    Arsnic takes out a dagger and cuts its hand off, holding its wrist up and emptying its blood into a few vials.

    Well, at least this wasn’t a total waste.

    He moves on to the next vampire, trying to get a few more vials of its blood uncontaminated by the dirty streets near the docks.

    In the back of his mind, the persistent whisper of ingredients....Frenzy...
    Last edited by Tallytrev813; 2019-06-15 at 12:32 PM.
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  12. - Top - End - #42
    Dwarf in the Playground
     
    BarbarianGuy

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    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Billy finishes carving through the vampires that remain standing and any bodies that remain he will push into the water.

    Bleeding and badly damaged Billy is internally questioning himself and his decisions that brought him here. He curses himself for leaving the land, which left him vulnerable to being cornered like that. He can't be this careless every again. Externally Billy is just standing silently waiting for something to occur. He's injured and tired and impressed by the passerby's that joined the fray. After being asked if he's okay he responds

    My name is Billy, and I need medical attention and sleep. Do any of you have a place? Otherwise, I need to go.
    Last edited by TheAxeman; 2019-06-15 at 03:24 PM.

  13. - Top - End - #43
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Quote Originally Posted by TheAxeman View Post
    Billy finishes carving through the vampires that remain standing and any bodies that remain he will push into the water.

    Bleeding and badly damaged Billy is internally questioning himself and his decisions that brought him here. He curses himself for leaving the land, which left him vulnerable to being cornered like that. He can't be this careless every again. Externally Billy is just standing silently waiting for something to occur. He's injured and tired and impressed by the passerby's that joined the fray. After being asked if he's okay he responds

    My name is Billy, and I need medical attention and sleep. Do any of you have a place? Otherwise, I need to go.
    Arsnic lifted his head up to meet eyes with Billy. He stood up, placing his vials of blood in his bad.

    Good evening, Billy. I am Arsnic. I may be able to help. Let’s see what the towns guard has to say, but I have a place not far from here if needed. I am the Alchemist in town, I run the store “Problems and Solutions” in the Market.

    He looked over at the approaching goblin and towns guard. Let’s see what they can tell us about this...incident.
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  14. - Top - End - #44
    Ogre in the Playground
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    Jan 2017
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    Pluto (EST)
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Isaiah responds smoothly to the action, wiping his short sword clean of blood on the clothes of the now dead creature. His face remains grim as he looks to Japheth, his gaze questioning. He holds his tongue for the moment, turning to Billy and Arsnic. His voice is slightly high pitched, and carries the rough undertones common to goblin kind. He stands with confidence - in his sureness of his stance you recognize a confidence rooted in a long time on the battlefield. "My name is Isaiah. I'm a squadron commander in the Street Spears as you might have guessed, but I'm afraid I have as many questions as-"
    His eyes widen briefly and his voice is cut short. With frequent flaps, a large bat hovers behind Japheth, his eyes settled on it quite squarely. It's eyes are deep black, oddly non reflective in the light. It lands on Japheth's shoulder, sniffing at the air. The goblin swallow, then continues. -didn't know you'd gotten a pet, Japheth. Gave me a bit of a fright. We're going to regroup and take care of our injured and dead" He nods to Billy. "Feel free to come along. Better to get those wounds treated by a medic than run off and suffer infection or worse later. You too Alchemist. Might have need for your skills. He points a scarred green finger at a nearby body. "We need to find out what we can about what just happened. A few healing potions could also go a long way. Now if you'll pardon me - Japheth, a moment please." He pulls Japheth a little to the side, away from Billy and Arsnic - Devon can still pick up on the conversation,as they entirely fail to notice his proximity due to his shadow warping act.

    Spoiler: Japheth
    Show
    "We're going to need a moment alone to speak with you my lord. About who that was, and what just happened."
    It takes you a moment to notice he is in fact addressing the bat on your shoulder, though you may have suspected as much before.
    "We will bring in those bitten, particularly the dead."
    Last edited by Hypersmith; 2019-06-15 at 07:42 PM.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  15. - Top - End - #45
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Arsnic turns his body to face Isaiah to reflect where his attention lies.

    I can help - but I’d need access to the raw materials to make the health potions. I have my alchemy tools I carry with me. Do you have anything I can use?
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  16. - Top - End - #46
    Barbarian in the Playground
     
    Chimera

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    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Japheth, unfazed by the bat due to his Lord's earlier message, listens intently to Isaiah and utters a hushed whisper into the air between them: "This is the first time our enemies have acted so blatantly since I've been in service. I know you'll tell us what we need to know in due time, but this worries me. How soon may we next meet?"
    Last edited by MinotaurWarblad; 2019-06-15 at 10:53 PM.

  17. - Top - End - #47
    Dwarf in the Playground
     
    BarbarianGuy

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    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    I don't have any supplies. I'm quite simple, I carry my paws my mud and a simple pack. I do have some gold if that would help acquire reagents. I can also offer my service for medical help.
    Billy will follow the group, whether they go with Isaiah or not. He is desperate for medical attention or sleep. If they begin walking Billy will reapply mud to his paws and also apply mud to his wounds.
    Spoiler: OOC
    Show
    HP(21/52)
    Ki (3/7)

  18. - Top - End - #48
    Ogre in the Playground
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Spoiler: Japeth
    Show
    The bat has no answers for you. It can only stare as it continues to grip your shoulder.
    Isaiah shrugs. "I need to get a move on. There's quite a few dead to contend with."


    Isaiah turns back towards the other duo. "We could swing by your alchemy shop - you said you owned one, right? You'll be reimbursed for what's spent. And Billy, appreciate the offer, but you're not helping anyone when your paws are caked with mud like that. Someone will get an infection."
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  19. - Top - End - #49
    Barbarian in the Playground
     
    Chimera

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    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Turning to Billy, Japheth motions for him to follow and starts heading towards his home. "I may not have the best medical devices, but they'll be better than that. Mind joining me as I check on my kin?"

    As he walks off, he waves to Isaiah (whether he sees it or not) and shouts aloud, "Good work, and thanks!"
    Last edited by MinotaurWarblad; 2019-06-16 at 10:48 AM.

  20. - Top - End - #50
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    I should have some health potions and materials in stock, why don’t we head to my shop, you two can help me carry some materials to provide the guards some relief. Besides... Arsnic pauses for a moment to look over the two. We all appear to have sustained injuries or come in to contact with these things. I’ve seen what that can lead to without proper care.

    Arsnic walk over to the two, and places a hand on Billy’s shoulder. He reaches into his alchemical pouch and rubs together two ingredients - a leaf and some kind of mineral - until the green liquid excreted by the leaf reacts with the mineral. He places it on Billy.
    Spoiler: Action - Cure wounds
    Show

    (1d20+6)[21] Oops haha, this is wrong. Ooc chat for roll


    That should help for now. In addition to health potions, I’m also skilled in healing to some extent.

    Arsnic motions to follow.
    Come on, We’ll meet Isaiah afterwords.
    Last edited by Tallytrev813; 2019-06-16 at 12:08 PM.
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  21. - Top - End - #51
    Ogre in the Playground
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    Pluto (EST)
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Isaiah pauses and looks oddly at Arsnic. "What do you mean you've seen this before?" He rubs unconsciously at his bite wound, squeezing the flesh to help stem the blood flow.

    Over on the opposite side of the square, the guards remaining alive have requisitioned a cart, and are in the process of piling the dead on it to be transported away.
    Spoiler: Arsnic, Billy, and Devon
    Show
    The bite(s) you've sustained also burn. It's difficult to tell if it's the burn of a regular injury, or something worse. You're starting to feel a little ill. An ache around your jaw, as well as the beginnings of a strong headache are making you feel rather lightheaded.
    Make a constitution save, DC 15. On a failure, you fall prone to your knees as the lightheadedness rapidly gets worse.


    The bat on Japheth's shoulder twitches impatiently.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  22. - Top - End - #52
    Troll in the Playground
     
    OldWizardGuy

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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Interesting...

    It appeared that this Japhet did indeed knew something, as did Isaiah; the fact that the goblin was addressing the bat as his lord - or, more likely, his lord through the bat - was peculiar as well, though it didn't really feel like something directly related to the Bloodmoons. The mention of bitten people reminded him that he, too, was injured; the fact that his calf was starting to burn up - but differently from the usual pain - was in itself worrying, so perhaps it was best to stick around and see what they intended to do with those they brought in.

    Perhaps they wanted to administer some kind of antidote, in which case he could swipe a vial...but he had the feeling the reason would be much less humanitarian. And perhaps he would never find out anyway, because as soon as he tried to move the burning turned into something much worse...
    Last edited by Hyperbolic sine; 2019-06-16 at 12:55 PM.
    To the optimist, the glass is half-full.
    To the pessimist, the glass is half-empty.
    To the engineer, the glass is twice as big as it needs to be.

    Might suffer occasional hiccups in posting rate. Apologies for the inconvenience.

  23. - Top - End - #53
    Barbarian in the Playground
     
    BardGuy

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    Apr 2019
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    Oregon
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Arsnic looks at Isaiah, briefly panicked. Oh, hah...right..err..you know. With all the rumors outside of town I’ve been reading up on what literature I can...can find on...erghhh... Arsnic rubs his temples as an aching headache overtakes his train of thought. On these kinds of...conditions...man...this isn’t good. Write this down...headache, dizziness...ugh...diaphoresis...vertigo... Arsnic falls to a knee and places a hand on the ground, trying to hold the world still as it circles about his vision. He knew exactly what was at risk, he had seen it before. This isn’t good, we need to get to my shop quic... He falls over, and begins rifling around in his alchemical supplies aimlessly, desperately, frantically, before realizing there wasn’t time...
    Last edited by Tallytrev813; 2019-06-16 at 09:33 PM.
    Spoiler: Current Games
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    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


  24. - Top - End - #54
    Dwarf in the Playground
     
    BarbarianGuy

    Join Date
    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    To Japheth
    Yeah, I'll follow.
    To Isaiah
    Oh the mud is useful. I need it to fight, my fighting style is rare. I kind of fight through the Earth, I'll show you sometime.
    In response to Arsnic
    Thank you for the aid, I feel better but still quite weak. Are you alright?


    Billy will attempt to help Arsnic up, while also feeling the burning sensation spread and worsen but Billy shrugs it off. This pain isn't the worst he's felt. He will however apply more mud to his wounds when given a chance. Then continue to follow Japheth
    Last edited by TheAxeman; 2019-06-16 at 11:54 PM.

  25. - Top - End - #55
    Ogre in the Playground
    Join Date
    Jan 2017
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    Pluto (EST)
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    Male

    Default Re: Aldaroth - Kingdom of Gornalad IC

    As Japheth begins stepping away, he sees one of the guard across the street wave to another that a body in the pile is moving - no sooner do he and his companion pull it out than it sits bolt upright. But it shouldn't be. It's chest is caked with blood from a gaping wound across its throat. They warily raise their spears, and are right to do so - the body attempts to lunge at the nearest one, impaling itself on his spear and treating it like brief resistance. It's clawed hand begins hauling itself hand over hand towards the man stuck holding it, till his companion adds his spear to the mix. The entire pile of bodies begins to twitch and shift.
    Darkness overtakes Devon, as though he stood up too fast when already fatigued, and he looses his footing in the few moments of blackness that accompany the sudden roar of the headache into acute pain. You on the ground watch as a black cloaked humanoid tumbles off the roof, landing with a whump not far from the three of you still standing. Arsnic is not among that number - he's unable to reply to Billy. You all watch as the veins on their hands and arms stand out prominently, their nails forcing themselves into rapid growth to become claws. For the two of you under the effects, your vision clears, and the headache stops after a handful of drawn out seconds of agony. But there's something incredibly wrong. Your mouth is much too full, your hands far too heavy, your sense of smell too sharp. There's also a new, nagging voice in the back of your brain, demanding blood. It's only a whine at the moment, but it's quickly growing louder, and harder to ignore.
    Fortunately, the vampiric bodies near you remain still. They're quite dead, but it seems their victims have begun to carry on the curse.

    There were twelve original assailants, limited to the immediately visible location. There are over two dozen bodies being piled up right now

    The situation has taken a rapid turn for the worse.

    The bat on Japhet's shoulder steps off backwards, and with the pulse of the same pressure you felt earlier, the same pressure that drew you here, melts away. It's shape expands rapidly to a tall human form, deeply tanned skin and short black hair in a widow's peak. The same vampire as before?
    There's subtle differences, chief among them the lack of perfection. The skin isn't flawless, the face not perfectly symmetrical. His voice too, though deep and strong, lacks the melodious quality of before.
    It raises an arm from it's side and holds it out parallel to the ground, cloak falling away like a black waterfall to show dark court fashion beneath. Grey, tight fitting pants and vest with paper-thin white stripes, and a spotless white cuffed shirt. The pulse of power in the air intensifies, and with it comes the wave of sound. Skittering, squeaking, scrabbling. And they come pouring out of the sewers, the houses, some even crawling out from beneath the docks behind you. Hordes of rats, a veritable army that coats the street, flowing smoothly around each of you, but falling upon the bodies and guards with gusto. Thankfully, the sounds of their march obscure the noise of shredding flesh for the most part. A not insignificant number also clamber on Arsnic and Devon. Not biting yet, but their wet noses and small paws quickly find the kinks in your armor and situate themselves around any flesh they can get to.

    The vampire turns towards you. "Apologies Isaiah, Japheth. I know you anxious to return to your families, but I would ask your aid - my Wolf will keep watch on your abodes and alert me if need be. If our enemies grow so bold, I too must shed my anonymity. Would you help me take the infected men to my keep? My garrison will cleanse this place of the rest of their touch."
    He turns towards the remaining three, two with vampiric infection bursting through their skin, a third with it burning only in his wounds. It's difficult to read his eyes - they're inky pools of non-reflective darkness that flicker from face to face, taking in those who fought. With a half-step back and a flourish, he bows, a dip of his head below his shoulder.
    "You three who fought. I would offer you, your loved ones, and your families my wing. You were caught up in a conflict not yours to fight, and I would do what I can to repay you."
    Last edited by Hypersmith; 2019-06-17 at 09:07 AM.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  26. - Top - End - #56
    Dwarf in the Playground
     
    BarbarianGuy

    Join Date
    Dec 2018

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Wha-
    The chaos around him creates confusion in Billy's mind. The fear he suppressed starts creeping up, as these enemies aren't killable. The realization that these are vampires, and they are real slowly dawns on him. The fight response that drove him earlier has faded. It's time for flight. He apologises quietly for abandoned those around him and begins to dig. He simply jumps into the air and upon landing claws first digs at such an outrageous speed it looks like an industrial drill. Something incredible, if it we're not being overshadowed by great dread and the necessity to flee.
    Spoiler: OOC
    Show

    Billy will use 2 ki points to use:
    Patient Badger Listens - You reach out with your ki to the ground beneath you. You can spend 2 ki points as a bonus action to gain tremorsense with a range of 30 feet and a burrow speed equal to half of your walking speed for up to 1 minute.
    And use feline agility to burrow a full 110 feet away from the conflict towards the outside of the city.
    Patient Badger listens halves movement and feline agility doubles movement.
    Last edited by TheAxeman; 2019-06-17 at 09:18 AM.

  27. - Top - End - #57
    Ogre in the Playground
    Join Date
    Jan 2017
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    Pluto (EST)
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Spoiler: Billy
    Show
    There are some things, it seems, that you can't flee from. The earth folds to your will, opening a safe path out through the ground. For you, it's typically a surefire route away from trouble. Surrounded on all sides by the earth, you feel safe.
    Until your head pounds with increasing fury. You stop, deep underground, and lean against the walls you've created, your vision fading to black. Your fangs enlarge, your claws harden. And the voice in your brain begins demanding blood. Just a taste. Just a lick.
    The moon sees nothing of this. She is bald and wild.
    And the message of the yew tree is blackness - blackness and silence.

  28. - Top - End - #58
    Barbarian in the Playground
     
    Chimera

    Join Date
    Mar 2019

    Default Re: Aldaroth - Kingdom of Gornalad IC

    Japheth takes a knee when the real vampire shows his true form, then ascends to assist when asked. ”It will be as you say. I’ll conjure my companion for faster travel.”

    Japheth begins casting Find Steed after his Lord is completely finished speaking.

  29. - Top - End - #59
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    May 2014
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    Defined on all R
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Blood.

    Wha- ah, right. I fell. F**k.


    It was impossible he hadn't been noticed...that was bad, very bad. And did the docks always stink like that? Devon was pretty sure he'd have remembered such an outrageous smell.

    Blood.

    The people, though, they kind of smelled nice...tasty...wait, what?

    There was something wrong. Very wrong.

    Blood.

    Claws. Fangs. What the f- blood! oh cr*p, I'm turning into one of those mindless th- BLOOD! no, no, no, I can't! I can't die! Not yet!

    He had the feeling someone else had appeared, and was saying something. Smelled different from the others. Were they talking to him? He wasn't paying attention, busy as he was to try not to lose his mind, but he felt like he was being offered something.

    "Hng...make it stop...hnng..." he managed to spit out between groans, as he tried to hold himself back. "I can't...I must..."

    BLOOD!

    "Just make it stop!"
    To the optimist, the glass is half-full.
    To the pessimist, the glass is half-empty.
    To the engineer, the glass is twice as big as it needs to be.

    Might suffer occasional hiccups in posting rate. Apologies for the inconvenience.

  30. - Top - End - #60
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Apr 2019
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    Oregon
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    Default Re: Aldaroth - Kingdom of Gornalad IC

    Arsnic pulled himself up to a knee. His mind...cluttered. He had a strange cluster of obsessive thoughts spinning around like streamers dancing about his mind. Blood. Hunger. Isara. Frenzy.Blood.

    The ideas swirled.

    You...you can help me? You can...you can help Isara? Arsnic was able to slur the words out. His agony was resolving, and shifting into hunger. Intense hunger. But not intense enough to forget about certain things.

    Can you save her? Arsnic asked.

    His hunger was growing exponentially, and quickly, like a wave washing in and engulfing his mind.

    He looked around...for any kind of corpse near by, but the rats had utilized this time to clean out the majority of the tasty snacks spread about the streets.

    Arsnic reached into his bag, pulling out one of the vials of blood he had bottled earlier. His mouth watered. He gulped down the vial gluttonously, and wiped his mouth with his arm. Blood dripped down his forearm.

    Shade came flapping in, hesitantly. He examined Arsnic, and after meeting his gaze, landed on his shoulder in a sign on support.
    Last edited by Tallytrev813; 2019-06-17 at 02:28 PM.
    Spoiler: Current Games
    Show

    Aldaroth - IC

    Tales of Trollskull Alley - IC
    ♪ ♫ ♩ ♬ ♭ ♮ ♯ 𝄫

    Child Support - IC


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