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  1. - Top - End - #151
    Barbarian in the Playground
     
    Zimmia's Avatar

    Join Date
    May 2007
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    the prison of my mind
    Gender
    Female

    Default Re: Labyrinths of Deceit (Group 1)

    Fillia

    Initiative (1d20+3)[13]

    On my turn, If there are large people with big weapons behind me, get out of their way. If I'm near one of the wolves, attack it with my mace:

    Spoiler
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    Attack (1d20+10)[16]
    Damage (1d6+1)[2] direct and (1d6)[6] electricity


    If I'm not near enough to attack but can get to Lucien or Serk, Cast cure mod.

    Spoiler
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    CMW (2d8+10)[14]
    Poet Laureate of House Kato

    I have Ink to thank for my great avatar. Thanks!

    "It's kind of fun to do the impossible."
    -Walt Disney

  2. - Top - End - #152
    Dwarf in the Playground
    Join Date
    Aug 2005
    Location
    Jersey
    Gender
    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Garmund

    Initiative: (1d20+2)[20]

    Garmund will close and use combat expertise when fighting the nearest wolf (+5 AC +2 from sword +1 from Dodge, Attacks at +10/+5)

    Spoiler
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    Attack (1d20+10)[17] Damage (1d10+7)[16]
    If a wolf misses him it provokes an attack of oppurtunity at +4 from Defensive Strike Attack (1d20+14)[15] Damage (1d20+7)[23]
    I reject your reality and substitute my own.

  3. - Top - End - #153
    Dwarf in the Playground
    Join Date
    Aug 2005
    Location
    Jersey
    Gender
    Male

    Default Re: Labyrinths of Deceit (Group 1)

    OOC: oops, that second damage should obviously be 1d10, not 20. (1d10+7)[14]
    I reject your reality and substitute my own.

  4. - Top - End - #154
    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
    Mar 2007
    Location
    Los Angeles
    Gender
    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Toranus

    Spoiler
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    Initiative (1d20+4)[7]


    Toranus lets out a snarl as he is carried high into the air. He takes a moment to collect himself as he hangs upside down, then tries to swing from side to side and use his momentum to carry himself into a tree.

    Spoiler
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    Escape Artist (1d20+4)[6]

  5. - Top - End - #155
    Orc in the Playground
     
    Raven T.'s Avatar

    Join Date
    May 2007
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    Where Nature rules
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    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Serk

    "You'll pay for that, fiend!" Serk winces some from the pain of the bite, then focuses his mind, calling forth the power of the full moon to debilitate the foes.

    Spoiler
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    Initiative:(1d20+5)[22]

    Casting Moon Bolt on the wolf that Legnassirc didn't attack, affecting them both if they're within 15' of each other. (3d4)[8] Str. damage, DC 17 Fort. save for half.
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  6. - Top - End - #156
    Ogre in the Playground
     
    GnomePirate

    Join Date
    May 2005
    Location
    Appalachian Mountains

    Default Re: Labyrinths of Deceit (Group 1)

    Lucien:
    AC 27, Initiative (1d20+4)[12], Fort +10, Reflex +12, Will +7

    Lucien will step back, conjuring a ball of flame into his hand, and hurling it at the wolf. He then draws his sword.

    Spoiler
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    Bolt of Fire
    (1d20+11)[20] vs. touch
    (9d6+1)[33] fire damage (expending psionic focus for g. psionic shot)
    Last edited by Skjaldbakka; 2007-11-11 at 11:23 PM.
    Aratos Tell
    HP:53/53 AC:19,FlatFooted:16,Touch:13
    Active Effects: Speak w/Animals
    Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants

    Megiddo
    HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
    Active Effects:
    Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2

  7. - Top - End - #157
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
    Location
    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Order -
    Serk
    Garmund
    Wolf
    Wolf
    Legnassirc
    Fillia
    Lucien
    Toranus

    Round 1 -
    Serks spell hits both the wolves. It seems to affect one of them more than the other.

    Garmund gets a good swipe on one of them with his sword.

    Wolf A goes for another bite smacking Garmund for 15dmg.

    Wolf B goes for a bite as well smacking Fillia for 11 dmg.

    Legnassirc hits both of the wolves with Inflict Pain.

    Fillia bonks one of the wolves on the head with her mace.
    Toranus contiues thrashing about upside down.

    Round 2!
    Last edited by CloakedInsanity; 2007-11-12 at 04:57 PM.

  8. - Top - End - #158
    Ogre in the Playground
     
    GnomePirate

    Join Date
    May 2005
    Location
    Appalachian Mountains

    Default Re: Labyrinths of Deceit (Group 1)

    Lucien:
    AC 26, Initiative 12, Fort +10, Reflex +12, Will +7

    Lucien will step back up to the wolf, and strike it with his sword, flames rolling down the blade as he does so.

    Spoiler
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    If I can. I will attempt to flank. Activating Weapon Afire. Switching enhancement bonus from AC to attack.
    To hit: (1d20+10)[18]
    Damage: (2d6)[5](1d8+3)[10]
    Spoiler
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    rolls to confirm a crit if necessary:

    To hit: (1d20+10)[17]
    Extra damage: (1d8+3)[10]
    Aratos Tell
    HP:53/53 AC:19,FlatFooted:16,Touch:13
    Active Effects: Speak w/Animals
    Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants

    Megiddo
    HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
    Active Effects:
    Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2

  9. - Top - End - #159
    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
    Mar 2007
    Location
    Los Angeles
    Gender
    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Toranus

    "A little help... if possible.."

    Spoiler
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    Escape Artist (1d20+4)[21]

  10. - Top - End - #160
    Bugbear in the Playground
     
    playswithfire's Avatar

    Join Date
    Sep 2007
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    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Legnassirc

    Circle around so that I can hit both wolves with an electric bolt. ((7pp; (7d6)[23] DC 22 Reflex save for half))
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
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    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  11. - Top - End - #161
    Barbarian in the Playground
     
    Zimmia's Avatar

    Join Date
    May 2007
    Location
    the prison of my mind
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    Female

    Default Re: Labyrinths of Deceit (Group 1)

    Fillia
    Init +3, HP 72 / 83, AC 27, Touch 14, Flat-footed 24
    Fort +11, Ref +7, Will +13



    Shaking off the bite from the wolf the halfling sets her jaw.

    Spoiler
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    cast searing light at the wolf that bit me. (5d8)[27] damage.

    Oh and I rolled a 16 for my to-hit
    Last edited by Zimmia; 2007-11-12 at 06:17 PM.
    Poet Laureate of House Kato

    I have Ink to thank for my great avatar. Thanks!

    "It's kind of fun to do the impossible."
    -Walt Disney

  12. - Top - End - #162
    Orc in the Playground
     
    Raven T.'s Avatar

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    Where Nature rules
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    Default Re: Labyrinths of Deceit (Group 1)

    Serk

    Serk lets out a roar, then begins assaulting the nearest wolf.

    Spoiler
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    All right, since I have no idea where I am in relation to the enemy, I'll run the whole gambit. Move to attack of the nearest wolf (no charge, even if I can...too many rolls to keep track of) if I'm not right next to it, otherwise start hacking and slashing at it...Power Attacking at -4 to hit.

    Attack 1: (1d20+9)[20]
    Damage 1: (2d6+15)[24]

    Attack 2: (1d20+4)[14]
    Damage 2: (2d6+15)[23]

    Crit conformations (if needed): (1d20+9)[21] (1d20+4)[10]
    HP:45/62, AC 21, Saves 9/8/10
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  13. - Top - End - #163
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
    Location
    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Serk killes one of the wolfs.
    The last wolf attempts to gnaw on one of the party members, but misses. The combination of leg and fillia attacking it, finishes it off.

    Leaving Toranus upside down thrashing about.

    A close view of the wolfs reveals they definantly are not the same sort of dog from before.
    Last edited by CloakedInsanity; 2007-11-12 at 07:31 PM.

  14. - Top - End - #164
    Barbarian in the Playground
     
    Zimmia's Avatar

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    May 2007
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    the prison of my mind
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    Female

    Default Re: Labyrinths of Deceit (Group 1)

    Fillia

    Fillia giggles as she looks at Toranus still swinging from the rope. "Probably someone tall would come in handy here before all the blood rushes to his head" she says still smiling.

    Spoiler
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    CLW (me) (1d8+10)[16] EDIT: right since I'm missing that feat it's +5 as normal for 11 points
    Last edited by Zimmia; 2007-11-13 at 03:42 PM.
    Poet Laureate of House Kato

    I have Ink to thank for my great avatar. Thanks!

    "It's kind of fun to do the impossible."
    -Walt Disney

  15. - Top - End - #165
    Orc in the Playground
     
    Raven T.'s Avatar

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    Where Nature rules
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    Default Re: Labyrinths of Deceit (Group 1)

    Serk

    "Allow me, Fillia. We'll get these wounds patched up in just a couple of minutes." Serk raises his hands to the sky, sending a wave of healing energy throughout the group. As he finishes, bones knit back together, wounds close much more rapidly, and everyone begins to feel better.

    Hacking Toranus down, he hoists him to his feet. "You all right?"

    Spoiler
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    Casting Mass Lessor Vigor again, then spot heal anyone still short on HP with CLW (someone let me know how many I expend so I can mark it down, please.)
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  16. - Top - End - #166
    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
    Mar 2007
    Location
    Los Angeles
    Gender
    Male

    Default Re: Labyrinths of Deceit (Group 1)

    Toranus

    "Overall, not too bad. Thank you for helping me down."

    Toranus moves to examine the wolves, checking to see if any are still alive and just dying.

    "Wolves normally wouldn't be able to set a trap of that sort..."

  17. - Top - End - #167
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
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    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    The wolves are quite dead.

  18. - Top - End - #168
    Ogre in the Playground
     
    GnomePirate

    Join Date
    May 2005
    Location
    Appalachian Mountains

    Default Re: Labyrinths of Deceit (Group 1)

    Lucien

    "Which means the wolves have a master nearby. We must be getting close."
    Aratos Tell
    HP:53/53 AC:19,FlatFooted:16,Touch:13
    Active Effects: Speak w/Animals
    Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants

    Megiddo
    HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
    Active Effects:
    Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2

  19. - Top - End - #169
    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
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    Los Angeles
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    Default Re: Labyrinths of Deceit (Group 1)

    Toranus

    "Yes, perhaps. I wonder if they left any clues."

    Spoiler
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    Toranus does a quick scan of the area to see if he finds anything of interest.
    (1d20+2)[9]

    If not, he'll continue following the trail of the villagers.

  20. - Top - End - #170
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
    Location
    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Toranus doesnt see anything that sticks out as odd to him.

    The trail leads the group to the entrence to some ruins out in the middle of the forest.

    http://www.gkludt.net/images/group1map.jpg

    let me know marching order.
    Last edited by CloakedInsanity; 2007-11-16 at 08:56 PM.

  21. - Top - End - #171
    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
    Mar 2007
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    Los Angeles
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    Default Re: Labyrinths of Deceit (Group 1)

    Toranus Shadowborne
    Init +4, HP 78/78, Speed 50
    AC 24, Touch 14, Flat-footed 20, Fort +14, Ref +13, Will +5
    Listen +13, Spot +13, Scent 30ft
    -----------------------------------------------------------------------

    Toranus is in the lead. He lets the smells of the ruins wash over him as he scans the area for danger.

    "Be ready. I will go first. If anyone has a protective spell or blessing, now may be a good time."

    When the group is ready, Toranus will head into the ruins while Nua keeps watch from the sky.

  22. - Top - End - #172
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
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    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Toranus sniffs out quite a few people and dogs that moved have through the ruins, though its hard to tell how many.

  23. - Top - End - #173
    Barbarian in the Playground
     
    Zimmia's Avatar

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    the prison of my mind
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    Female

    Default Re: Labyrinths of Deceit (Group 1)

    Fillia
    Init +3 HP 83/83 AC 27
    Saves 11 / 7 / 13
    -----------------------

    "I am certain the gods will watch over us," Fillia says as she grips her mace more tightly, in the middle of the group. She doesn't, however, actually cast anything.
    Last edited by Zimmia; 2007-11-18 at 03:39 PM.
    Poet Laureate of House Kato

    I have Ink to thank for my great avatar. Thanks!

    "It's kind of fun to do the impossible."
    -Walt Disney

  24. - Top - End - #174
    Orc in the Playground
     
    Raven T.'s Avatar

    Join Date
    May 2007
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    Where Nature rules
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    Default Re: Labyrinths of Deceit (Group 1)

    Serk

    Init. +5, HP 60/62, Speed 20
    AC 21, Touch 11, Flatfoot 20, 9/8/10


    Serk follows as closely behind Toranus as he can despite his slower speed, ready for almost anything.
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  25. - Top - End - #175
    Ogre in the Playground
     
    GnomePirate

    Join Date
    May 2005
    Location
    Appalachian Mountains

    Default Re: Labyrinths of Deceit (Group 1)

    Lucien

    Lucien will take Toranus' left flank.
    Aratos Tell
    HP:53/53 AC:19,FlatFooted:16,Touch:13
    Active Effects: Speak w/Animals
    Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants

    Megiddo
    HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
    Active Effects:
    Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2

  26. - Top - End - #176
    Orc in the Playground
     
    Raven T.'s Avatar

    Join Date
    May 2007
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    Where Nature rules
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    Default Re: Labyrinths of Deceit (Group 1)

    Serk
    Bump!
    "So, where are we going?"
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  27. - Top - End - #177
    Dwarf in the Playground
     
    DrowGuy

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    May 2005
    Location
    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Still waiting on 2 folks, but it wont hurt to move forward, the other 2 just follow in the back for now.

  28. - Top - End - #178
    Orc in the Playground
     
    Raven T.'s Avatar

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    Where Nature rules
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    Default Re: Labyrinths of Deceit (Group 1)

    I just wanted to give it a bump so it didn't fall off the map.
    There are those in this world who cannot abide women and detest their company; I do not number among them. Women are the charming sex, wonderfully unreasonable and meant to be adored.

    I met him in a swamp down in Dagobah
    Where it bubbles all the time like a giant carbonated soda.
    S-o-d-a, Soda

  29. - Top - End - #179
    Bugbear in the Playground
     
    playswithfire's Avatar

    Join Date
    Sep 2007
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    Male

    Default Re: Labyrinths of Deceit (Group 1)

    ((back from vacation))

    Legnassirc

    Legnassirc walks as close to the middle as he can to keep the better fighters between him and danger, but periodically falls to the back as he is not very fast.
    Homebrew
    Current Project (A sequel to Tome of Battle)
    Past Projects, some of which I may come back to
    Spoiler
    Show
    Baldric Sea Campaign Setting (work in progress)
    later version of the Sea Dog base class from it

  30. - Top - End - #180
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2005
    Location
    North Bend Or

    Default Re: Labyrinths of Deceit (Group 1)

    Moving into the ruins a bit, the group comes to a path heading towards the left and right.

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