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Thread: Labyrinths of Deceit (Group 1)
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2007-12-12, 01:52 AM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Re: Labyrinths of Deceit (Group 1)
Lucien
Lucien will draw his sword as he moves out of Serk's way, and then conjure a bolt of flame, focusing the energy with his mind and launching it at the nearest dog.
80/80HP, AC: 27 (flat 23, touch 17)
Expending my Psionic Focus for Greater Psionic Shot, and switching defending property on.
To Hit- (1d20+11)[15](26)
Damage- (5d6+1)[19]Fire Damage + (4d6)[13] Greater Psionic Shot
note- I need a ruling on whether Greater Psionic Shot's bonus damage is fire damage or not.Last edited by Skjaldbakka; 2007-12-12 at 01:53 AM.
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2007-12-19, 05:52 PM (ISO 8601)
- Join Date
- May 2005
- Location
- North Bend Or
Re: Labyrinths of Deceit (Group 1)
Poor Doggies. The group manages to kill 3 of them leaving 1 dog, and a human standing.
One of the humans takes a shot with a bow, and misses, while the takes a swing with a sword, missing as well (these guys suck)
The last dog charges Serak and misses as well.
Round 2
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2007-12-19, 05:59 PM (ISO 8601)
- Join Date
- May 2007
- Location
- the prison of my mind
- Gender
Re: Labyrinths of Deceit (Group 1)
Fillia
Watching Serk just destroy their enemies, the halfling doesn't bother to charge into the fray. "Fear now, the righteous wrath from the servants of the gods!" she shouts.Poet Laureate of House Kato
I have Ink to thank for my great avatar. Thanks!
"It's kind of fun to do the impossible."
-Walt Disney
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2007-12-19, 07:47 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Re: Labyrinths of Deceit (Group 1)
Lucien
If Lucien is in melee:
Spoiler
Flames roll down from Lucien's hands along his blade as he strikes at his foe.
Activating Weapon Afire, attacking with longsword.
TOHIT:(1d20+9)[19]
DMG:(1d8+2)[6] + (2d6)[6] Fire
If Lucien is not in melee:
Spoiler
Lucien pauses to regain his mental focus, and directs another bolt of fire, at the humanoid this time.
Regaining Psionic Focus, and expending it to attack with Bolt of Fire:
Concetration Check: (1d20+16)[25] (need a 20)
TOHIT: (1d20+11)[14]
DMG: (5d6+1)[27]Fire + (4d6)[13] GPS
80/80HP, AC: 27 (flat 23, touch 17)Last edited by Skjaldbakka; 2007-12-19 at 07:48 PM.
Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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2008-01-08, 09:58 PM (ISO 8601)
- Join Date
- May 2005
- Location
- North Bend Or
Re: Labyrinths of Deceit (Group 1)
Sorry... holidays made everything crazy for me.
Lucien fireballs the crap out of the humanoid guy with the bow.
Another one the dogs meets its end when Serak pummels it. The two men use there turn to move towards the group, with the man with the bow staying back a bit. He misses with his shot.
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2008-01-26, 09:44 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Re: Labyrinths of Deceit (Group 1)
Lucien will proceed to 'fireball the crap' out of another of the opponents this turn as well. Hopefully this game ain't dead yet.
Lucien pauses to regain his mental focus, and directs another bolt of fire at a foe.
Regaining Psionic Focus, and expending it to attack with Bolt of Fire:
Concetration Check: (1d20+16)[36](need a 20)
TOHIT: (1d20+11)[22]
DMG: (5d6+1)[20]Fire + (4d6)[13] GPSAratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2