Results 1 to 6 of 6
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2019-12-11, 01:58 AM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
Were this a mistake not to do for wizards?
So just struck me, why do full casters get unique spells from their subclass only up to level 5?
Should be all the way up to 9 as they give the sub indentity up til lvl 9 char level, then it’s like “now you are just like any ol wiz/cleric” after that.
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2019-12-11, 02:18 AM (ISO 8601)
- Join Date
- Mar 2006
Re: Were this a mistake not to do for wizards?
probably because they 1) don't want PC's to have that much higher level magic individually and 2) want players to have a choice in what higher level magic they get
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2019-12-11, 02:49 AM (ISO 8601)
- Join Date
- Jan 2016
- Location
- The Old West
Re: Were this a mistake not to do for wizards?
So, this is really only the case for Clerics and Land Druids. I'm not really sure what it has to do with Wizards (it definitely doesn't have anything to do with Sorcs or Bards and Warlocks are basically the exact opposite, having their high level magic decided by their patron). But as to why: the bonus spells are extra prepared spells for the day. That's a big boost in versatility, even keeping it to level 5 spells and below. Bonus prepared 6th-9ths would probably cause some balance issues compared to the other casters. Plus, these lists are often seen as an opportunity to give nonstandard spells to the cleric or druid. But if you can get a cleric that always has, say, Time Stop prepared, that makes the Wizard and Sorcerer spell lists less inherently beneficial.
There's a balance they have to strike between giving you some flavorful spells and making sure not to tread on toes too much, basically, and they elected to do that in part by not giving extra high level spells. Also, the real problem, to me, is that subclass abilities are front loaded to the first 10 or so levels of the game.Avatar by linklele
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2019-12-11, 02:50 AM (ISO 8601)
- Join Date
- Oct 2016
- Location
- Subang Jaya, Malaysia
- Gender
Re: Were this a mistake not to do for wizards?
This is not just a mistake, its a goddamn crime that a freaking Light Domain cleric cannot cast Sunbeam or Sunburst.
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2019-12-11, 03:57 AM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
Re: Were this a mistake not to do for wizards?
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2019-12-12, 02:24 PM (ISO 8601)
- Join Date
- Jul 2016
Re: Were this a mistake not to do for wizards?
It's also worth noting that wizards get nearly every "arcane" spell on their spell list, save for class-unique ones like hex
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.