New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 4 of 15 FirstFirst 1234567891011121314 ... LastLast
Results 91 to 120 of 448
  1. - Top - End - #91
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2015

    Default Re: The Treasure Map (iC)

    Quote Originally Posted by Chimaera View Post
    "So should we leave a trail of corpses or ashes?", Urag asks grimly, ready to pile the corpses or hide them in another hall in the ruined building, "I don't think the missing sentinels will go unnoticed should any of them check here".

    Spoiler: Hobgoblins' Fate
    Show
    He's good to go and wont mind leaving, hiding or incinerating the corpses.
    I think bringing them to another hall would be sufficient. Their absence alone will probably alert anyone, but hiding the bodies could buy us some time. And the scent of burning might attract unwanted attention.
    Garrett matches Urag's grim tone, not looking forward to the gory task.

  2. - Top - End - #92
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: The Treasure Map (iC)

    Need help with that? Torta asks evenly as she slips her bow back into its sheath. Will stand watch otherwise.

    Spoiler: OOC
    Show

    More Listen: (1d20+17)[27] and Spot: (1d20+17)[37]

  3. - Top - End - #93
    Ogre in the Playground
    Join Date
    Mar 2022
    Location
    GitP, obviously
    Gender
    Male

    Default Re: The Treasure Map (iC)

    William moves to help lift one of the corpses and looks to the others for direction. Where are we going with these?

    When that is situated he prepares with the others to head down the mine shaft. And how are we planning to get down there?
    Something Borrowed - Submission Thread (5e subclass contest)

    TeamWork Makes the Dream Work 5e Base Class Submission Thread




  4. - Top - End - #94
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Urag pick half a bugbear by the hand and the other half with the other hand. He did exagerated in the last axe swing.

    Quietly he drags the corpse to another room and drop the dead there before returning.

    "So we are going down?"
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  5. - Top - End - #95
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    There are rungs leading down the shaft
    #GoreMutualarejerks

  6. - Top - End - #96
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: The Treasure Map (iC)

    Torta stalks closer to the shaft and lowers herself to a crouch beside it, leaning forward to gauge its depth. It'd seem so. she tells the barbarian, hoping her posture alone will tell William that descending doesn't appear to present a particularly serious issue. Urag and me first? she then looks up at Garrett. That would be their standard procedure; but Garrett and his map know more about this place than she does.

    Spoiler: OOC
    Show

    Listen: (1d20+17)[24] and Spot: (1d20+17)[23], naturally.

  7. - Top - End - #97
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    Torta does not hear anything of note, but when she looks down into the mineshaft, she sees a few tufts of hair on several of the rungs. She figures the shaft goes about 15-20 feet before it comes into a horizontal tunnel.
    #GoreMutualarejerks

  8. - Top - End - #98
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Taking the front, Urag begins to climb down the rungs and deeper into the mine.

    Spoiler: Climbing down
    Show
    If a Climb check is needed, Urag's climb check is:

    (1d20+8)[24]


    "Sure is dark here...", he complains as he descends.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  9. - Top - End - #99
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2015

    Default Re: The Treasure Map (iC)

    Quote Originally Posted by Metastachydium View Post
    Torta stalks closer to the shaft and lowers herself to a crouch beside it, leaning forward to gauge its depth. It'd seem so. she tells the barbarian, hoping her posture alone will tell William that descending doesn't appear to present a particularly serious issue. Urag and me first? she then looks up at Garrett. That would be their standard procedure; but Garrett and his map know more about this place than she does.

    Spoiler: OOC
    Show

    Listen: (1d20-1)[7] and Spot: [roll1], naturally.
    Garrett nods. "I'll come after," he says, then looks critically down into the darkness. "William, come here," he orders to his viper, and the snake coils his way up and around Garrett's shoulders so that it isn't in the way during the descent.

    Spoiler: climb check
    Show


    If such a check is necessary, Garrett's is (1d20-1)[7]


  10. - Top - End - #100
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: The Treasure Map (iC)

    Expect some 20 feet. Should be no deeper. Torta remarks with a nod at Garrett as she follows Urag down the shaft. And something hairy, too. she adds from below, turning around and touching the little charm hanging from her neck to inspect the tunnel in the light that radiates forth from it. It used the ladder.

    Spoiler: OOC
    Show

    Climb: (1d20)[8] if neccessary.
    Once down, T. casts Light on her chronocharm; it will shed light as a torch for 40 minutes or until dismissed. Note that T. has low-light vision as well.
    Oh, and Listen: (1d20+17)[26] plus Spot: (1d20+17)[22], as usual.

  11. - Top - End - #101
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    (climb checks are not needed, everyone who has posted about going down has succeeded)
    Torta does not spot anything, as the light spell does not penetrate the darkness any further than usual. The map indicates going to the left.
    #GoreMutualarejerks

  12. - Top - End - #102
    Bugbear in the Playground
    Join Date
    Jan 2006
    Location

    Default Re: The Treasure Map (iC)

    Felix goes next, pulling on his gloves before mounting the ladder.

    I say we follow the map, whoever is already here has probably already scouted the tunnels he whispers to the others when they're all at the bottom.
    Last edited by spectralphoenix; 2023-02-09 at 02:12 PM.
    When in doubt, light something on fire.

  13. - Top - End - #103
    Ogre in the Playground
    Join Date
    Mar 2022
    Location
    GitP, obviously
    Gender
    Male

    Default Re: The Treasure Map (iC)

    It's a little trick William learned in time. If things need to be seen, his eyes have never been the best for it, but counting on friends to go first helps to show the way. The looks and actions of the others gave him comfort in bringing up the rear, and descending into what would be complete darkness. Oh, thanks for the light. He was just about to cast the same exact spell, and is still considering doing so.
    Something Borrowed - Submission Thread (5e subclass contest)

    TeamWork Makes the Dream Work 5e Base Class Submission Thread




  14. - Top - End - #104
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2015

    Default Re: The Treasure Map (iC)

    Garrett pulls out the map and brings it a bit closer to Torta's light to get a better look. "Seems like we should go this way," he whispers after a moment of contemplation, and gently bats away Viper William's attempt to slither towards the light.

    The snake, dejected, wraps himself back around Garrett's shoulders like the scaly version of a feather boa.

    Spoiler: Actions
    Show

    Assuming the map is easily read, I believe we should follow that to the left. This campaign is, after all, named after it!
    Last edited by aReallyGreatAxe; 2023-02-09 at 04:49 PM.

  15. - Top - End - #105
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    The whole group makes its way down the rungs and proceeds down the worked tunnels, avoiding any of the dead ends from the map info. They eventually come to a slightly larger chamber, on the other side of it, an ogre and 10 orcs are working to clear a collapsed tunnel. Most of the work is being done by the orcs with the ogre badgering them to work harder
    #GoreMutualarejerks

  16. - Top - End - #106
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Seeing the many orcs and ogres, Urag's eye widen and his heart begins to beat faster: an ogre, a barbarian and ten orcs walks into a bar.

    Urag take a step ahead Torta and get his axe ready, but does not play around this time. He tries his best to be like his totem spirite a lion and stalk these prey, but he's also trying to protect them from the possible incoming green avalanche.

    Spoiler: Urag's Instincts
    Show
    He'll stealthly take a 5ft step and hope their working sounds baffle any Listen. He'll move to block as much line charges as possible while still not just walking.

    Move Silently
    [Roll]1d20+3/roll]

    And he'll ready to attack the first enemy to get close enough for a good swing.

    Greataxe (1d20+10)[12] dmg (1d12+7)[10]
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  17. - Top - End - #107
    Bugbear in the Playground
    Join Date
    Jan 2006
    Location

    Default Re: The Treasure Map (iC)

    Seeing the crowded room, Felix knows the time has come to act swiftly and decisively. With a quick warning to the others to keep clear, he draws upon his most powerful spell...

    Spoiler
    Show

    FIREBALL!

    Initiative: (1d20+7)[11]

    20 foot radius spread, hitting as many enemies as possible
    (7d6)[24] fire damage, DC 20 reflex for half
    When in doubt, light something on fire.

  18. - Top - End - #108
    Titan in the Playground
     
    Starbuck_II's Avatar

    Join Date
    May 2004
    Location
    Enterprise, Alabama
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Sonamy readies a glitterdust (DC 16 will save Negate) after the fireball, to blind any that survive.

    Spoiler
    Show


    AC: 20 () HP: 31/31()
    touch: 14, ff: 16,
    Saves: +3/+8 /+5
    Speed: 30 ft
    Glitterdust centered on edge of Ogre so hits a orc or two 10-ft.-radius spread
    spellfailure - (1d100)[88], anything above a 10 works.


  19. - Top - End - #109
    Ogre in the Playground
    Join Date
    Mar 2022
    Location
    GitP, obviously
    Gender
    Male

    Default Re: The Treasure Map (iC)

    William doesn't dare move any further out speak a word. He knows that stealth isn't his strength and he doesn't wish to give away their position. He will wait until after the proper action has been taken to do anything. They're outnumbered and the enemy is grouped up. I know the drill! His thoughts shine right through the smirk on his face, not that anybody can see it.

    Spoiler: actions
    Show

    Initiative: (1d20+3)[11]

    He is going to pull out his crossbow and aim directly at the Ogre leader and ready the attack for immediately after Glidderdust has been cast.

    Still in the back line, so here's a Spot check in case something tries to sneak up: (1d20+4)[8] (if it does, drop crossbow and pull out shield immediately.) Otherwise:

    5-foot step for line of sight if necessary.
    Attack Ogre: (1d20+6)[9]
    Damage: (1d8)[3]

    Spoiler: Torta and Garrett
    Show

    By the way, these two benefits are still in effect. While it may have been an hour, I'm sure it hasn't been five yet.

    Torta:
    Protective Ward: for 1 hour, target gains +5 bonus on next saving throw.
    Garrett:
    Shield Other on Garrett: (+1 AC, +1 saves, half his damage damage taken instead goes to me, 5 hours)

    Something Borrowed - Submission Thread (5e subclass contest)

    TeamWork Makes the Dream Work 5e Base Class Submission Thread




  20. - Top - End - #110
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2015

    Default Re: The Treasure Map (iC)

    Garrett pulls out his shortswords, seeing the mass of foes. He holds until after the conflagration, waiting to pick off any survivors. Viper William slithers quietly off of his shoulders, a ribbon of shadow in the dark.

    Spoiler: Actions
    Show

    Garrett will hold his action until an orc or ogre comes close enough to hit. I'm hoping they will make to attack once they realize they've been fireballed.

    Initiative: (1d20+2)[7]
    Attack: (1d20+11)[22] EDIT: +2 if Viper William is flanking
    Damage: (1d6+5)[7] +1 acid +4 if an orc

    Viper william will hold an action to slither behind to provide flanking.
    Viper William Initiative: (1d20+7)[25]
    STATUS: Garrett currently has +1 AC
    Last edited by aReallyGreatAxe; 2023-02-12 at 08:37 PM.

  21. - Top - End - #111
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: The Treasure Map (iC)

    Torta looks at the assembled opposition impassively. She knows, just as well as the others that this is Felix's time to shine, a time for blazing, cruel, clean efficacy. Flicking her gaze left and right, mostly out of habit, she silently draws her bow again and nocks an arrow.

    Spoiler: OOC
    Show

    Initiative: (1d20+7)[21]
    Free action Spot: (1d20+17)[28] and Listen: (1d20+17)[18] (to notice anything amiss, foes not yet seen &c.);
    move action draw shortbow;
    standard action ready a shot at anything that survives, preferably an orc: (1d20+6)[17] for (1d6)[1] piercing;
    free action be really quite until after the boom.

  22. - Top - End - #112
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    (1d20+18)[34] attack & (2d8+15)[24] damage
    #GoreMutualarejerks

  23. - Top - End - #113
    Titan in the Playground
     
    MikelaC1's Avatar

    Join Date
    Nov 2009
    Gender
    Female

    Default Re: The Treasure Map (iC)

    The party steps into the room, the light causing all of the opponents to look up but before they can even think to act, Felix intones his most powerful spell, a booming fireball. The entire host of orcs are blown away and the ogre is badly burned. Roaring with rage (Urag can tell that the ogre has entered a barbarian rage state), the ogre and Urag charge into each other with a crashing bang, the barbarian missing but the ogre scoring a hit for 24 points of damage...Urags retaliation strike goes wide of the target. Sonomy's attempt to use glitterdust to blind the ogre does not seem to work, but Torta's arrow finds ogre hide, while Garret moving up in tandem with Urag for a flank position also scores a hit on the beast.

    Round two
    Urag and Garrett engaged on ogre. There is room for one other person to engage the brute, normally moving into position to attack would provoke an AoO but since he is dually engaged, he will not get that chance. However since you would have to move to engage, you would only have time for a standard attack, i.e. one swing. If you fire into melee, use normal penalties for firing into battle.
    Your best guess is that the ogre has taken about half his total.
    #GoreMutualarejerks

  24. - Top - End - #114
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Finally some action! Urag feels the blow from the ogre's atgack and let out a howl of both pain and joy.

    Flanking the ogre, he make sure to retribute the favor in the form of a powerful axe swjng aimed at the giant's knees.

    Spoiler: Flanked PA Swing
    Show
    Initiative (1d20+3)[18]

    Greataxe (PA 4): (1d20+8)[10] dmg (1d12+15)[26]
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  25. - Top - End - #115
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: The Treasure Map (iC)

    The battle plan worked – for the most part. That ogre, however remains way more alive than it is entirely healthy and it seems to have retained its ability to draw blood, in quantities. Maneuvering closer with grace, Torta pinches the bridge of her nose and sighs. It will take damage, and that's Urag's thing; it needs doing, so she'll do it. Extending a slender arm, she motions towards the big man. It's yours, Urag.

    Spoiler: OOC
    Show

    Initiative: (1d20+7)[21]
    T. move action closes so that she's in range but far outside the ogre's reach;
    standard action casts Snake's Swiftness, granting Urag an immediate action attack on her initiative count;
    free action isn't happy about it; and
    free action scans the environs with Listen: (1d20+17)[32] & Listen: (1d20+17)[19].

  26. - Top - End - #116
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: The Treasure Map (iC)

    With magical grace and speed, Urag swing once again at the ogre, hoping to this time connect and bring down the giant.

    Spoiler: Snake Swiftness Bonus Attack
    Show
    Still PA of 4
    Greataxe: (1d20+8)[27] dmg (1d12+15)[22]
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  27. - Top - End - #117
    Bugbear in the Playground
    Join Date
    Jan 2006
    Location

    Default Re: The Treasure Map (iC)

    As the smoke clears, Felix settles his sights on the last remaining enemy. Looks like someone wants another.

    Spoiler
    Show

    Felix uses his Fiery Burst feat on the ogre.

    5 foot radius burst, entirely within the ogre's space.
    (3d6)[12] fire damage, Reflex DC 18 half
    When in doubt, light something on fire.

  28. - Top - End - #118
    Ogre in the Playground
    Join Date
    Mar 2022
    Location
    GitP, obviously
    Gender
    Male

    Default Re: The Treasure Map (iC)

    What a show! William exclaims in awe of all the exploding. But he notices the angry Ogre still moving at full speed. Why don't you take seat, buddy.

    Spoiler
    Show

    Initiative: [roll0]

    Standard Action: Cast Command on the Ogre, "SIT!" (prone, 15 will save negates, -4 to melee AC and attack rolls, +4 AC vs ranged)
    Something Borrowed - Submission Thread (5e subclass contest)

    TeamWork Makes the Dream Work 5e Base Class Submission Thread




  29. - Top - End - #119
    Titan in the Playground
     
    Starbuck_II's Avatar

    Join Date
    May 2004
    Location
    Enterprise, Alabama
    Gender
    Male

    Default Re: The Treasure Map (iC)

    Sonamy decides to move close and attack hoping to sneak an attack under its tough skin (sneak attack)
    "To Arms!"

    Spoiler
    Show

    AC: 20 () HP: 31/31()
    touch: 14, ff: 16,
    Saves: +3/+8 /+5
    Speed: 30 ft

    attack - (1d20+8)[13] add +2 if counts as Flanking
    dam - (1d6+2)[4]
    Sneak Attk (1d6)[5] if Flanking

  30. - Top - End - #120
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2015

    Default Re: The Treasure Map (iC)

    Garrett strikes again, cursing softly under his breath as Urag takes a mighty blow.

    Spoiler: actions
    Show

    Initiative (1d20+2)[12]

    Attack 1: (1d20+9)[23]
    Damage 1: (1d6+5)[9] +1 acid

    Attack 2: (1d20+8)[27]
    Damage 2: (1d6+4)[9]



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •