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Thread: Into the Breach: OOC
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2008-02-29, 04:35 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Into the Breach: OOC
Last edited by GimliFett; 2008-02-29 at 06:00 PM.
I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-02-29, 08:09 PM (ISO 8601)
- Join Date
- Dec 2007
Re: Into the Breach: OOC
BTW sorry about the popping the lock with no concensus
I actually missed the OOC thread posts and actioned it then realized what was going on
Although it does seem that I sped up the whole hurry up and wait for everynoe to chip in partLast edited by Dustyme; 2008-02-29 at 08:40 PM.
PC'sSpoilerContact Lost – Zell Melern
Eberron:TC - Gander Qien
Into the Breach - Jaxal Pralest
Familiar - Toby the Cat
Star Wars: Bounty Hunter - Slaw Nadier
Greyhawk Adventures - Bonepicker
Imagination is my way to escape your reality!
-------------------------------------------
To much DMing and not enough play makes a DM something something...
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2008-02-29, 10:24 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Columbus Ohio
- Gender
Re: Into the Breach: OOC
No worries Dustyme we were making fools of ourselves just begging to get caught. At least now I don't have to freeze
Latem Yvaeh
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2008-03-01, 02:44 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Belgium
- Gender
Re: Into the Breach: OOC
I'm no great tactician, but shouldn't we leave one entryway open? So we can ready attacks, have "on higher ground" bonuses over the sewer holes...
And more control about which way they might try to enter.
Mellavin is even less of a tactician though, and he would never propose anything like that
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2008-03-01, 01:42 PM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
Warehouse map update. Characters are placed as per wishes I have thus far. If I haven't heard from anyone, I put them in a spot.
I will need Spot/Listen Checks and Initiative Rolled.
Also, if you could put a spoiler tag at the bottom of your posts to show your combat stats, it will help things move quickly.
For instance:
Stat Block
Spoiler
Current Location ( _ _ )
Hide Roll:
Move Silent Roll:
Spot:
Listen:
INIT Phase: #
AC: # (Flat: #, Touch: #)
HP: #
Saves: Fort #, Ref, #, Will #
readied items: _
spells/effects active: _
Mount/Familiar/Animal Companion Stats:
Also, Margrave - if Shep and best are together following your commands, then both will go off of Shep's initiative.
map directions:
Spoiler
1st - To use, you copy the goofy text from the line with BEGIN all the way down to the one with END (it works best if you CTRL C it instead of using your mouse).
2nd - Then you click on the link -> http://24.97.85.139/java/mmee/
3rd - Paste (CTRL V) copied text for map in the smaller rectangle under the bigger box (the one with the scroll arrows).
4th - click Load Map button
5th - look at map as reference to posting
Also the other buttons like Cycle Grid allows graph papers of different types to be used.
The text I linked at the top is the one that needs to be used due to a glitch.
Warehouse map:
Spoiler
*BEGIN 0 0 rs 0
*s -3 f bs rs 0 1 *s -3 f b6 rs 0 2 *s -3 e ag rs 0 3 *s -3 c 9s
@rs 0 4 *s -3 c 99 rs 0 5 *s -3 c 8f rs 0 6 *s -3 d 7s rs 0 7 *s
@-3 c 78 rs 0 8 *s -3 c 6g rs 0 9 *s -3 9 5u rs 0 10 *s -3 a 58
@rs 0 11 *s -3 8 4f rs 0 12 *s -3 9 3s rs 0 13 *s -3 9 36 rs 0 14
@*s -3 8 2h rs 0 15 *s -3 9 1u rs 0 16 *s -3 b 16 rs 0 17 *s -3 7
@j rs 0 18 *s -3 x cd rs 0 a *s -3 1m ce rs 0 b *s -3 28 cf rs 0
@c *s -3 2w cf rs 0 d *s -3 3l cg rs 0 e *s -3 4c cg rs 0 f *s -3
@4x cd rs 0 g *s -3 5k cg rs 0 h *s -3 6c ce rs 0 i *s -3 6y cf
@rs 0 j *s -3 7m cd rs 0 k *s -3 83 cf rs 0 *s -3 8b cf rs 0 l *s
@-3 8z cd rs 0 m *s -3 9m cg rs 0 n *s -3 aa cf rs 0 o *s -3 aw
@cd rs 0 p *s -3 cz cc rs 0 *s -3 d2 c9 rs 0 *s -3 cy cb rs 0 *s
@-1 5c 4n rs 0 0 -20 -40 -20 4o 5c 4o 5c -40 -20 -40 *s j 3j 50
@25e 2f5 *s j 6b 9a yc 185 *s f 7f 4b pg -4 *s f 5v 3d rs 0 *s f
@7n 4w yq 2fa *s f 64 49 rs 0 *s d 7s 30 1bc -4 *s d 63 4q 1nz
@17m *s d 80 49 1fx -17g *s d 6b 35 1f8 0 *s g 5o 2z 1fv 5 *s g
@3s 51 1zb 2fa *s h 71 32 hv -9p *s h bo 11 i1 -9p *s j bo 1q rs
@0 *s f b9 2e rs 0 *s g bn 2j rs 0 *s a 8h 1p 1q6 0 *s a 6z 1p
@1pu -6 *s a 5f 1p 1pw -2ey *s a bm 3p rs 0 *s -3 cb 18 rs 0 *s
@-3 71 4q rs 0 *s -3 c8 14 rs 0 sewer access *s -3 cb 1s rs 0
@door *s -3 ca 3w rs 0 sky-light *s h 70 71 jn -3u *s g 83 3c rs
@0 *s g 87 30 17x -5 *s -3 1d 65 rs 0 River Run *s -3 72 b7 rs 0
@Rosie's *s -1 14 2s rs 0 0 w 2s w k o s 14 s w k *s -1 14 4g rs
@0 0 w 28 w 48 w 4g o 48 14 48 w 4g *s -1 2c 60 rs 0 0 2c 40 2c
@60 *s -1 5c 60 rs 0 0 -o 40 5c 40 5c 60 *s -3 66 47 rs 0 5' *s
@-3 3k 5g rs 0 5' *s -3 5r 4v rs 0 10' *s -3 7u 4d rs 0 10' *s -3
@7j 52 rs 0 5' *s -3 8b 3i rs 0 5' *s -3 7f 3f rs 0 10' *s -3 6a
@32 rs 0 10' *s -3 57 32 rs 0 5' *s -3 5g 3q rs 0 5' *s -3 76 45
@rs 0 5' *s -3 8c 55 rs 0 *s -3 7o 4t rs 0 *s -3 8r 4w rs 0 10'
@*s d 8b 4s 12r 17a *s d be 32 18q 17i *s d c1 30 rs 0 *s -3 cd
@36 rs 0 10' crates *s -3 cc 2g rs 0 5' crates *s -3 d8 56 rs 0 *s
@-1 7c 3c rs 0 0 40 1c 40 3c 7c 3c 7c 20 40 1c *s -3 c2 74 rs 0
@side view *s i b9 52 rs 0 *s d cg 6a rs 0 *s g c5 6h rs 0 *s g
@cq 6h rs 0 *s d d9 6a rs 0 *s g dj 6g rs 0 *s -3 ax 4h rs 0
@skylight *s -1 5k 2k rs 0 0 5c 24 5k 2k 5k 2c *s 0 bo 8b rs 0 *s
@1 bo 9n rs 0 *s 2 bn 7n rs 0 *s 3 bo ad rs 0 *s 4 br cx rs 0 *s
@5 bn bn rs 0 *s 8 5q 4q rs 0 *s 1 bp cc gu h *s -3 cd 7x rs 0
@Daven *s -3 ch 8m rs 0 *s -3 ce 8k rs 0 Jaeur *s -3 cf 95 rs 0
@Jax *s -3 ca 9w rs 0 Jomei *s -3 ch ak rs 0 Kirke *s -3 cj b8 rs
@0 Mellavin *s -3 cg bu rs 0 *s -3 ci bv rs 0 Nathan *s -3 ci ch
@rs 0 *s -3 ci ci rs 0 Shep *s -3 cj d5 rs 0 Zaefner *s 0 bp b0
@kh 9 *s 8 bo 8z rs 0 *s 1 6d 3j rs 0 *s 1 8c 6w gl -19 *s 7 8g
@72 rs 0 *s 0 70 3n jr 16 *s -3 z dr rs 0 each square = 5' *s 7
@6c 7l 13k w *s 7 6d 67 157 f *s 5 51 70 rs 0 *s 0 6c 60 rs 0 *s
@4 6c 7c rs 0 *s 3 8d 43 rs 0 *s 2 8b 4u rs 0
*END cw4695
Last edited by Darius; 2008-03-02 at 08:03 AM.
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
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2008-03-01, 02:25 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Belgium
- Gender
Re: Into the Breach: OOC
rolls:
spot - (1d20+2)[14]
listen - (1d20+5)[12]
init - (1d20+2)[3]
Is there still time for some buffs? I was intending to have Mellavin follow Shep's example, but was waiting with an IC post to know what would happen with the crates, or whether some tactics would be discussed.
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2008-03-01, 02:29 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Into the Breach: OOC
I, too wanted to swap my Minor Aura (Watchful Eye) out for Force of Will (Will saves +3) since I assume they won't want to damage the goods they're trying to steal.
Listen: (1d20+3)[17]
Spot: (1d20+3)[17]
Initiative: (1d20+4)[9]I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-03-01, 02:29 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Columbus Ohio
- Gender
Re: Into the Breach: OOC
heh I know I would pay for getting those 20's on the prep and climb checks a 2 on my hide roll and a 6 on my move silent
Latem Yvaeh
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2008-03-01, 02:43 PM (ISO 8601)
- Join Date
- Feb 2008
Re: Into the Breach: OOC
Sorry, I will not be able to post more than once a day this next week because of spring break. I will keep posting though.
I messed up my hide roll so I will do it here:
Hide: (1d20+10)[25]
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2008-03-01, 03:55 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Into the Breach: OOC
I'd also like to know if there is any time left, so that Kirke could perhaps cast an Abjuration or Transmutation in preparation of what will happen now.
Also, repeating my earlier question. Can I buy more spells for my spell-book than those I learn through leveling up, or do I have to wait until I find them IC?
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2008-03-02, 03:42 AM (ISO 8601)
- Join Date
- May 2006
- Location
- canada
- Gender
Re: Into the Breach: OOC
Sorry, I guess previewing your post if youre rolling dice makes the dice screw up... didnt know
Heres the fixed rolls for my post on 2-feb 3:37:
roll0 = Initiative - (1d20+2)[12]
roll1 = Spot - (1d20)[7]
roll2 = Listen - (1d20)[6]time as surrogate religion
Nathan (Into the Breach)
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2008-03-02, 07:27 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
@all - there is "buff" time. You can plan on a few (read 3) rounds of actions being able to be taken before anything happens. For instance - moving crates, climbing crates, unbinding peace strings, casting spells, inspiring comrades, using items, mounting up, readying an action, etc.
I am simply getting things ready on this end (plus giving you guys a visual to use in your plan.)
@Maryring - How I do scribing spells in spellbooks is just like the PH/CORE. This means that a wizard may acquire spells through adventuring (100gp/spell level), scribing a scroll in the book (cost of scroll + 100gp/spell level), and paying a tutor (prices are same as PH to have spell cast + 100gp/spell level). I do want to remind you that scribing takes a day per page, if I am not mistaken.
The hiring method is the most economical paid method, for buying scrolls is not very cost effective.
@GimliFett - go ahead and swap away.
Edit to add - lock is in Jax's posession, but the door is not secured using it (since it cannot).
Map on OOC Post 125 updated to show positions. Get ready to rumble!
INITs: - still waiting on Zaefner
Jomei 21
Zaefner 21
Jaxal 19
Daven 13
Kirke 13
Nathan 12
Shep 10
Jaeur 9
Mellavin 3Last edited by Darius; 2008-03-03 at 09:23 AM.
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-02, 09:05 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Into the Breach: OOC
I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
-
2008-03-02, 01:08 PM (ISO 8601)
- Join Date
- Dec 2007
Re: Into the Breach: OOC
I'm GTG on starting considering I placed myself, drew the bowstring and setup my torch.
So consider my 3 rounds finished.PC'sSpoilerContact Lost – Zell Melern
Eberron:TC - Gander Qien
Into the Breach - Jaxal Pralest
Familiar - Toby the Cat
Star Wars: Bounty Hunter - Slaw Nadier
Greyhawk Adventures - Bonepicker
Imagination is my way to escape your reality!
-------------------------------------------
To much DMing and not enough play makes a DM something something...
-
2008-03-02, 02:14 PM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
I am just basing the doors to be similar to those I have on my barn/shed. Those particular doors are designed to keep things from getting in and not those from in from getting out, so they only have the latch on the outside. To save money, what most people do is have the latch be only one sided. If this practice is done today when such things are pretty cheap, one could imagine what they would do if making the pieces were more expensive like in our current situation.
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-02, 03:09 PM (ISO 8601)
- Join Date
- Feb 2008
Re: Into the Breach: OOC
Hey,
Because of my computer trouble's, (which will be solved when I am done with spring breaK) Can I ask that if I go too slow, instead of holding the group up, could you NPC Daven? What happened is that I am at a friends house for spring break and they only let me on once a day. :(. If I have already moved on a day and you guys want to go on, then please go ahead. I promise that I will be back to speed after this week. Sorry for the trouble.
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2008-03-02, 03:23 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Into the Breach: OOC
The thing is though, I was wondering if it would be possible for her to already have added a few spells to her spell-book, as I'd find it unlikely that in three levels of Wizard, she has still to seek out a colleague to study with. Am I allowed to add those spells to her spell-book (at the correct cost on her money, of course.)
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2008-03-02, 09:06 PM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
Just posting my stat bar stuff:
Stat Block
Spoiler
Current Location (L8)
Hide Roll: -
Move Silent Roll: -
Spot: 7
Listen: 24
INIT Phase: 10
AC: 23 (Flat: 18, Touch: 16) +2 more if vs. ranged attacks
HP: 29/29
Saves: Fort +6, Ref +6, Will +6
readied items: produce flame (3 uses), loaded sling with silver bullet
spells/effects active: bull's strength (3min), produce flame (3 minutes), bite of the wererat (persistent)
Mount/Familiar/Animal Companion Stats:
Current Location (L8)
Hide Roll: -
Move Silent Roll: -
Spot: 6
Listen: 14
INIT Phase: 10
AC: 25 (Flat 16, Touch 15)
HP: 31/31
Saves: Fort +7, Ref +10, Will +2
spells/effects active: bull's strength (3min), produce flame (3 minutes), bite of the wererat (persistent)
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2008-03-03, 09:05 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
@ Rux - Daven knows that normal weapons will not be very effective against lycanthropes, like a wererat. Acid, cold, fire, and other elemental/energy attacks and weapons made of silver work normally.
For all - peace bonds can be broken easily, but take a move action (with the standard drawing weapon rules). However, if one wishes to retie them, one will need to make successful Rope Use check (DC 15) to undo the intricate knot.
Those who have a Letter of Marquee do NOT need to have their weapons peace bonded, for they are working under the authority of the government.
@Maryring - certainly, if you wish to have purchased some spells, that is fine. To help out:
Under Goods and Services:
1st-level: Caster level 1 x 10 gp = 110gp/spell if scribed (10 + 100 for 1 page)
2nd-level: Caster level 3 x 20 gp = 260gp/spell if scribed (60 + 200 for 2 pages)Last edited by Darius; 2008-03-03 at 09:11 AM.
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-03, 09:22 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
Zaefner's Rolls:
Init - (1d20+1)[21]
Listen - (1d20)[1]
Spot - (1d20)[10]Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-03, 11:11 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
INITs:
Jomei 21
Zaefner 21
Jaxal 19
Mellavin 18 (bumped up to here due to readied action)
Rat Swarm1 18
Rat Swarm2 18
Daven 13
Kirke 13
we are here
Nathan 12
Shep 10
Jaeur 9
Map Directions:
Spoiler
1st - To use, you copy the goofy text from the line with BEGIN all the way down to the one with END (it works best if you CTRL C it instead of using your mouse).
2nd - Then you click on the link -> http://24.97.85.139/java/mmee/
3rd - Paste (CTRL V) copied text for map in the smaller rectangle under the bigger box (the one with the scroll arrows).
4th - click Load Map button
5th - look at map as reference to posting
Also the other buttons like Cycle Grid allows graph papers of different types to be used.
The text I linked at the top is the one that needs to be used due to a glitch.
Battle Map
Spoiler
*BEGIN 0 0 rs 0
*s -3 f bs rs 0 1 *s -3 f b6 rs 0 2 *s -3 e ag rs 0 3 *s -3 c 9s
@rs 0 4 *s -3 c 99 rs 0 5 *s -3 c 8f rs 0 6 *s -3 d 7s rs 0 7 *s
@-3 c 78 rs 0 8 *s -3 c 6g rs 0 9 *s -3 9 5u rs 0 10 *s -3 a 58
@rs 0 11 *s -3 8 4f rs 0 12 *s -3 9 3s rs 0 13 *s -3 9 36 rs 0 14
@*s -3 8 2h rs 0 15 *s -3 9 1u rs 0 16 *s -3 b 16 rs 0 17 *s -3 7
@j rs 0 18 *s -3 x cd rs 0 a *s -3 1m ce rs 0 b *s -3 28 cf rs 0
@c *s -3 2w cf rs 0 d *s -3 3l cg rs 0 e *s -3 4c cg rs 0 f *s -3
@4x cd rs 0 g *s -3 5k cg rs 0 h *s -3 6c ce rs 0 i *s -3 6y cf
@rs 0 j *s -3 7m cd rs 0 k *s -3 83 cf rs 0 *s -3 8b cf rs 0 l *s
@-3 8z cd rs 0 m *s -3 9m cg rs 0 n *s -3 aa cf rs 0 o *s -3 aw
@cd rs 0 p *s -3 cz cc rs 0 *s -3 d2 c9 rs 0 *s -3 cy cb rs 0 *s
@-1 5c 4n rs 0 0 -20 -40 -20 4o 5c 4o 5c -40 -20 -40 *s j 3j 50
@25e 2f5 *s j 6b 9a yc 185 *s f 7f 4b pg -2 *s f 5v 3d rs 0 *s f
@7n 4w yq 2fa *s f 64 49 rs 0 *s d 7s 30 1bc -2 *s d 63 4q 1nz
@17m *s d 80 49 1fx -17e *s d 6b 35 1f8 0 *s g 5o 2z 1fv 5 *s g
@3s 51 1zb 2fa *s h 72 32 hv -9n *s h bo 11 i1 -9n *s j bo 1q rs
@0 *s f b9 2e rs 0 *s g bn 2j rs 0 *s a 8h 1p 1q6 0 *s a 6z 1p
@1pu -4 *s a 5f 1p 1pw -2ew *s a bm 3p rs 0 *s -3 cb 18 rs 0 *s
@-3 71 4q rs 0 *s -3 c8 14 rs 0 sewer access *s -3 cb 1s rs 0
@door *s -3 ca 3w rs 0 sky-light *s h 70 71 jn -3s *s g 83 3c rs
@0 *s g 87 30 17x -3 *s -3 1d 65 rs 0 River Run *s -3 72 b7 rs 0
@Rosie's *s -1 14 2s rs 0 0 w 2s w k o s 14 s w k *s -1 14 4g rs
@0 0 w 28 w 48 w 4g o 48 14 48 w 4g *s -1 2c 60 rs 0 0 2c 40 2c
@60 *s -1 5c 60 rs 0 0 -o 40 5c 40 5c 60 *s -3 66 47 rs 0 5' *s
@-3 3k 5g rs 0 5' *s -3 5r 4v rs 0 10' *s -3 7u 4d rs 0 10' *s -3
@7j 52 rs 0 5' *s -3 8b 3i rs 0 5' *s -3 7f 3f rs 0 10' *s -3 6a
@32 rs 0 10' *s -3 57 32 rs 0 5' *s -3 5g 3q rs 0 5' *s -3 76 45
@rs 0 5' *s -3 8c 55 rs 0 *s -3 7o 4t rs 0 *s -3 8r 4w rs 0 10'
@*s d 8b 4s 12r 17a *s d be 32 18q 17i *s d c1 30 rs 0 *s -3 cd
@36 rs 0 10' crates *s -3 cc 2g rs 0 5' crates *s -3 d8 56 rs 0 *s
@-1 7c 3c rs 0 0 40 1c 40 3c 7c 3c 7c 20 40 1c *s -3 c2 74 rs 0
@side view *s i b9 52 rs 0 *s d cg 6a rs 0 *s g c5 6h rs 0 *s g
@cq 6h rs 0 *s d d9 6a rs 0 *s g dj 6g rs 0 *s -3 ax 4h rs 0
@skylight *s -1 5k 2k rs 0 0 5c 24 5k 2k 5k 2c *s 0 bo 8b rs 0 *s
@1 bo 9n rs 0 *s 2 bn 7n rs 0 *s 3 bo ad rs 0 *s 4 br cx rs 0 *s
@5 bn bn rs 0 *s 8 5q 4q rs 0 *s 1 bp cc gu h *s -3 cd 7x rs 0
@Daven *s -3 ch 8m rs 0 *s -3 ce 8k rs 0 Jaeur *s -3 cf 95 rs 0
@Jax *s -3 ca 9w rs 0 Jomei *s -3 ch ak rs 0 Kirke *s -3 cj b8 rs
@0 Mellavin *s -3 cg bu rs 0 *s -3 ci bv rs 0 Nathan *s -3 ci ch
@rs 0 *s -3 ci ci rs 0 Shep *s -3 cj d5 rs 0 Zaefner *s 0 bp b0
@kh 9 *s 8 bo 8z rs 0 *s 1 6d 3j rs 0 *s 1 8a 6v gl -17 *s 7 8c
@72 rs 0 *s 0 70 3n jr 16 *s -3 z dr rs 0 each square = 5' *s 7
@6c 7l 13k w *s 7 6d 67 157 f *s 5 52 70 rs 0 *s 0 6c 60 rs 0 *s
@4 6c 7c rs 0 *s 3 8d 43 rs 0 *s 2 8b 4u rs 0 *s 9 1f an 1d6 -44 *s
@6 1n bn rs 0 *s -3 25 ar rs 0 rat swarm *s -3 25 br rs 0 hybrid
@ratman
*END -36ui41
Zaefner's Damage - (1d6)[5] + Fort DC 12 or be nauseated 1 rnd + Fort DC 12 or disease
Zaefner's horse Damage - (1d6)[6] + Fort DC 12 or be nauseated 1 rnd + Fort DC 12 or disease
Mellavin's Damage - (1d6)[5] + Fort DC 12 or be nauseated 1 rnd + Fort DC 12 or disease (that is if the swarm survives both attacks)- they didn'tLast edited by Darius; 2008-03-04 at 09:34 AM.
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-03, 02:50 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Into the Breach: OOC
So she hasn't been able to swap out spells from her own research with that of a colleague.
Anyway, I've now bought the spells "Shield" "Nightshield" "Nerveskitter" "Ray of Clumsiness" and "Body of the Sun". If that's okay with you.
I should probably by some more spells eventually though. There's so little to spend money on as a wizard when the good magic items are just out of reach.
-
2008-03-03, 03:42 PM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
@Maryring
Right - no "swapping"
Spells are fine with me.
Another thing to consider is you can swap out spell for spell through retraining. I believe the cost is 5gp/spell level or something like that (it is in PH2 on page 185)
Waiting on actions from group besides MellavinCharacters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
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2008-03-03, 03:46 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Columbus Ohio
- Gender
Re: Into the Breach: OOC
Change Jomei's target to the rats on Zaefnur if it is not too late not sure if the AOO and the Readied action happened before my Init
Latem Yvaeh
-
2008-03-04, 01:41 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Belgium
- Gender
Re: Into the Breach: OOC
all right!
Die, dirty rats, die!
-
2008-03-04, 09:40 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Into the Breach: OOC
Be patient with me, please! I've been sick and work has gone haywire! I'll get my AoOs in soon. Thanks!
I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
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2008-03-04, 10:34 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Columbus Ohio
- Gender
Re: Into the Breach: OOC
my messed up spot roll
(1d20+4)[7]Latem Yvaeh
-
2008-03-04, 11:04 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme
-
2008-03-04, 11:13 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Trogland.Texas.DFW-ish
- Gender
Re: Into the Breach: OOC
I have returned!! Not that most of y'all know whom I am.
Mega-Awesome Avatar done by Dawn!
The Many Faces of GimliFett.
-
2008-03-04, 11:57 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Into the Breach: OOC
Round2
INITs:
Wererat1 21
Wererat2 21
Wererat3 21
Wererat4 21
Jomei 21
Zaefner 21
Jaxal 19
Mellavin 18 (-11 HP)
Daven 13 (-7 HP)
Kirke 13 (-3 HP)
Nathan 12
Shep 10
Jaeur 9 (-4 HP)
Crit vs Jaeur:
Critconfirm - (1d20+4)[10]
damage - (1d8)[1]
Map Directions:
Spoiler
1st - To use, you copy the goofy text from the line with BEGIN all the way down to the one with END (it works best if you CTRL C it instead of using your mouse).
2nd - Then you click on the link -> http://24.97.85.139/java/mmee/
3rd - Paste (CTRL V) copied text for map in the smaller rectangle under the bigger box (the one with the scroll arrows).
4th - click Load Map button
5th - look at map as reference to posting
Also the other buttons like Cycle Grid allows graph papers of different types to be used.
The text I linked at the top is the one that needs to be used due to a glitch.
Battle Map2
Spoiler
*BEGIN 0 0 rs 0
*s -3 f bs rs 0 1 *s -3 f b6 rs 0 2 *s -3 e ag rs 0 3 *s -3 c 9s
@rs 0 4 *s -3 c 99 rs 0 5 *s -3 c 8f rs 0 6 *s -3 d 7s rs 0 7 *s
@-3 c 78 rs 0 8 *s -3 c 6g rs 0 9 *s -3 9 5u rs 0 10 *s -3 a 58
@rs 0 11 *s -3 8 4f rs 0 12 *s -3 9 3s rs 0 13 *s -3 9 36 rs 0 14
@*s -3 8 2h rs 0 15 *s -3 9 1u rs 0 16 *s -3 b 16 rs 0 17 *s -3 7
@j rs 0 18 *s -3 x cd rs 0 a *s -3 1m ce rs 0 b *s -3 28 cf rs 0
@c *s -3 2w cf rs 0 d *s -3 3l cg rs 0 e *s -3 4c cg rs 0 f *s -3
@4x cd rs 0 g *s -3 5k cg rs 0 h *s -3 6c ce rs 0 i *s -3 6y cf
@rs 0 j *s -3 7m cd rs 0 k *s -3 83 cf rs 0 *s -3 8b cf rs 0 l *s
@-3 8z cd rs 0 m *s -3 9m cg rs 0 n *s -3 aa cf rs 0 o *s -3 aw
@cd rs 0 p *s -3 cz cc rs 0 *s -3 d2 c9 rs 0 *s -3 cy cb rs 0 *s
@-1 5c 4n rs 0 0 -20 -40 -20 4o 5c 4o 5c -40 -20 -40 *s j 3j 50
@25e 2f5 *s j 6b 9a yc 185 *s f 7f 4b pg 0 *s f 5v 3d rs 0 *s f
@7n 4w yq 2fa *s f 64 49 rs 0 *s d 7s 30 1bc 0 *s d 63 4q 1nz 17m
@*s d 80 49 1fx -17c *s d 6b 35 1f8 0 *s g 5o 2z 1fv 5 *s g 3s 51
@1zb 2fa *s h 72 32 hv -9l *s h bo 11 i1 -9l *s j bo 1q rs 0 *s f
@b9 2e rs 0 *s g bn 2j rs 0 *s a 8h 1p 1q6 0 *s a 6z 1p 1pu -2 *s
@a 5f 1p 1qw -2fk *s a bm 3p rs 0 *s -3 cb 18 rs 0 *s -3 71 4q
@rs 0 *s -3 c8 14 rs 0 sewer access *s -3 cb 1s rs 0 door *s -3
@ca 3w rs 0 sky-light *s h 70 71 jn -3q *s g 83 3c rs 0 *s g 87
@30 17x -1 *s -3 1d 65 rs 0 River Run *s -3 72 b7 rs 0 Rosie's *s
@-1 14 2s rs 0 0 w 2s w k o s 14 s w k *s -1 14 4g rs 0 0 w 28 w
@48 w 4g o 48 14 48 w 4g *s -1 2c 60 rs 0 0 2c 40 2c 60 *s -1 5c
@60 rs 0 0 -o 40 5c 40 5c 60 *s -3 66 47 rs 0 5' *s -3 3k 5g rs 0
@5' *s -3 5r 4v rs 0 10' *s -3 7u 4d rs 0 10' *s -3 7j 52 rs 0 5'
@*s -3 8b 3i rs 0 5' *s -3 7f 3f rs 0 10' *s -3 6a 32 rs 0 10' *s
@-3 57 32 rs 0 5' *s -3 5g 3q rs 0 5' *s -3 76 45 rs 0 5' *s -3
@8c 55 rs 0 *s -3 7o 4t rs 0 *s -3 8r 4w rs 0 10' *s d 8b 4s
@12r 17a *s d be 32 18q 17i *s d c1 30 rs 0 *s -3 cd 36 rs 0 10'
@crates *s -3 cc 2g rs 0 5' crates *s -3 d8 56 rs 0 *s -1 7c 3c
@rs 0 0 40 1c 40 3c 7c 3c 7c 20 40 1c *s -3 c2 74 rs 0 side view *s
@i b9 52 rs 0 *s d cg 6a rs 0 *s g c5 6h rs 0 *s g cq 6h rs 0 *s
@d d9 6a rs 0 *s g dj 6g rs 0 *s -3 ax 4h rs 0 skylight *s -1 5k
@2k rs 0 0 5c 24 5k 2k 5k 2c *s 0 bo 8b rs 0 *s 1 bo 9n rs 0 *s 2
@bn 7n rs 0 *s 3 bo ad rs 0 *s 4 br cx rs 0 *s 5 bn bn rs 0 *s 8
@5q 4q rs 0 *s 1 bp cc gu h *s -3 cd 7x rs 0 Daven *s -3 ch 8m rs
@0 *s -3 ce 8k rs 0 Jaeur *s -3 cf 95 rs 0 Jax *s -3 ca 9w rs 0
@Jomei *s -3 ch ak rs 0 Kirke *s -3 cj b8 rs 0 Mellavin *s -3 cg
@bu rs 0 *s -3 ci bv rs 0 Nathan *s -3 ci ch rs 0 *s -3 ci ci
@rs 0 Shep *s -3 cj d5 rs 0 Zaefner *s 0 bp b0 kh 9 *s 8 bo 8z rs
@0 *s 1 6d 3j rs 0 *s 1 8a 6v gl -15 *s 7 8c 72 rs 0 *s 0 70 3n
@jr 16 *s -3 z dr rs 0 each square = 5' *s 7 6c 7l 13k w *s 7 6d
@67 157 f *s 5 52 70 rs 0 *s 0 6c 60 rs 0 *s 4 6c 7c rs 0 *s 3 8d
@43 rs 0 *s 2 8b 4u rs 0 *s 9 1f an 1d6 -42 *s 6 1n bn rs 0 *s -3
@25 ar rs 0 rat swarm *s -3 25 br rs 0 hybrid ratman *s 6 50 1n
@rs 0 *s 6 6c 1n rs 0 *s 6 7m 1n rs 0 *s 6 8y 1n rs 0 *s -3 4y 15
@rs 0 1 *s -3 6d 15 rs 0 2 *s -3 7j 16 rs 0 3 *s -3 8u 14 rs 0 4
*END -8n6if1
Characters:
Spoiler
Keishara Embermist in A World Bound Together
Bree Yark in Ages Past
Jax in Graettin's Wake
Dweomer
Grimm Bloodaxe
Bree Yark in Barrowmaze Grp 2
Stelios
Symballine
Dra'ziw
Dirge Darksong
Justin Tyme