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  1. - Top - End - #31
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    fendrin's Avatar

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Shalewind View Post
    However, I don’t think a direct order to disobey would be ignored.
    I suppose it would all depend on the unit's Obedience vs. Loyalty.

    If a ruler gives a unit the order is to become another ruler's unit (as a true subject, not a spy or anything), then I think it would be a test of Obedience vs. Loyalty.

    I would speculate that self preservation would be an inverse of Loyalty. The more loyal a unit is, the more likely they will sacrifice themselves for their ruler. On the other hand, the less loyal they are, the more likely they are to act on self-interest.

    Here's where this all starts to not matter: These stats are invisible, and not able to be directly manipulated*. In the end, this isn't much different than our own world, where individuals have varying levels of obedience, loyalty, and duty. If you look at real-world examples of feudalism, you will see that it isn't really that much different than Erfworld. Individuals have a certain amount of Obedience, Loyalty, and Duty. Now, if a certain individual is given an order to become the subject of another feudal lord (e.g. they are exiled), the individual has a choice: be obedient and leave, or by loyal and stay. Note that this might get the individual killed, but a 100% loyal subject would prefer to die than to serve another.

    *Thinkamancy may be an exception, but I think that, like propaganda, it would be more of an indirect effect. I have no proof of this either way, though.

    Quote Originally Posted by Shalewind View Post
    Wanda couldn’t force J to do something against her basic nature either… Hm…
    1) That is 'Artificial Thinkamancy', not 'Natural Thinkamancy'. The rules are likely a bit different.
    2) We don't know if Wanda could not or would not.

  2. - Top - End - #32
    Pixie in the Playground
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by fendrin View Post
    In the end, this isn't much different than our own world, where individuals have varying levels of obedience, loyalty, and duty.
    Sounds familiar

    But i agree, completely.


    Also,

    Quote Originally Posted by fendrin View Post
    It makes you wonder. Can a Commander ORDER a unit to be disloyal? Or, more directly applicable to the Parson/Bogroll scenario, can Parson order Bogroll to ignore the effects of the theoretical Obedience, Duty, and Loyalty statistics? If he could, what would happen? If those stats exist, then Bogroll would be compelled to at least attempt to ignore them. However, if they are as binding as the known stats (you cannot move more than your move stat, no matter how much you want to), he would likely fail the attempt. Would anyone even be able to tell?
    On the flip side of this, couldn't you just order someone to be completely loyal to you, and have them ignore their Loyalty, Obedience, and Duty "stats"?
    Which i think proves you could not order them to do that sort of thing, or that it would not have any effect.
    Last edited by Erasmus; 2008-02-15 at 11:45 AM.
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  3. - Top - End - #33
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Face Of Evil View Post
    It's a little sad, really. Now I know that Bogroll is going to die at some point to save Parson.
    I would surely expect some heroic action, but that does not mean he has to die - and Bogroll has regeneration...
    Last edited by hajo; 2008-02-16 at 03:03 PM.
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  4. - Top - End - #34
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    RangerGuy

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    haha, I just noticed the mounted peep's head on the wall. Sweet.

  5. - Top - End - #35
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by krossbow View Post
    haha, I just noticed the mounted peep's head on the wall. Sweet.
    It's a good indicator that Parson is still using the quarters he was assigned before Stanley left.

  6. - Top - End - #36
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by fendrin View Post
    These stats are invisible, and not able to be directly manipulated*. In the end, this isn't much different than our own world, where individuals have varying levels of obedience, loyalty, and duty.
    In other words these "invisible stats" might be a conjecture from an Erfworlder accustomed to every unit having visible stats, when they are facets of an intrinsic and unquantifiable personality, just as they do in our own world.

    Then again, that's a conjecture from someone accustomed to every individual having an intrinsic and unquantifiable personality.

  7. - Top - End - #37
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Wender View Post
    In other words these "invisible stats" might be a conjecture from an Erfworlder accustomed to every unit having visible stats, when they are facets of an intrinsic and unquantifiable personality, just as they do in our own world.

    Then again, that's a conjecture from someone accustomed to every individual having an intrinsic and unquantifiable personality.
    Precisely. As far as we know, we all have such stats that we just can't see. Many philosophers speculate that free will is an illusion. I don't particularly agree, but I cannot refute the claim, either.

  8. - Top - End - #38
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Hmm, to save the life of your lord and master, or have strawberry cake. Decisions, decisions... Why does everything have to be so tough?!

    Is it a whole strawberry cake? Because, you know, that makes a difference.

  9. - Top - End - #39
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    eek Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Revlid View Post
    Oh, the Parson/Bogroll fanfics write themselves!
    Noooooooo! I don't think even acid will rid my brain of that thought now. Why did you have to say that? Why did I have to read it? Why?

    ... ...Great character development, by the way!
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  10. - Top - End - #40
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    The think that I noticed that nobody's mentioned is the juxtaposition of Bogroll looking at Parson from Parson's viewpoint and Parson looking at Bogroll from Bogroll's perspective, and them looking much the same. I think Parson's realizing that there's a good chance that he could sacrifice Bogroll to make people think he (Parson) is dead... and it'd be a useful strategy, and he can't help but notice it, but considering actually taking this action in what's passing for real life is shocking to him.

  11. - Top - End - #41
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    I also can't help but think that maybe Parson is doubting whether he deserves such loyalty.

  12. - Top - End - #42
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Dragonath View Post
    I wanna get back to fighting, both in Erfworld and Oots, way too much talking

    Kind of annoyed by it now.
    So I take it in a game sense, you'd be a dungeoncrawl type of player? Personally, yes, the frequency of updates is annoying, but hack and slash all the way through would turn me off, character development is an important part of the game as well. I play some of my games on a forum and we went over two thousand posts/several months (I'd guess it would be one or two gaming sessions live) without rolling a die in combat, but it was worth it for the relationships the characters have built between them.

    As for this strip, my first reaction was 'awwwwww' :p Looking at it objectively, I wouldn't quite know how to take that either for the reasons already mentioned, is Bogroll saying that to me because I'm likely to die, because he is forced to by natural thinkamancy or because he genuinely cares, and if he dies as a result of this, then it would be hard to figure out which of the two situations would be harder to handle.

    Still, whether this is because of stats making someone loyal or genuine, he seems to have a natural charisma or likeability at least. Misty was not ordered to help him, she came up to do that herself, Sizemore is willing to help him and, even if he was trying to do so by confusing Bogroll, he has shown that he will look out for his better interests. Maggie is loyal to him as well, but this is where the natural thinkamancy would come in if anywhere and also because she's scared of him. As far as Wanda goes, we're going to have to wait for her to wake up before we see the situation there, whether she'd serve him solely because she has to or if there's something else there, that should be interesting.

  13. - Top - End - #43
    Halfling in the Playground
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Bogroll is loyal to a fault. He isn't particularly bright, but his heart is always in the right place. This is not thinkamancy at work. Remember that Stanley ordered Parson around. Parson didn't want to obey but was compelled to. This is clearly different from how Bogroll reacts - he does so freely and of his own choosing.

  14. - Top - End - #44
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by lovelyluthien View Post
    Noooooooo! I don't think even acid will rid my brain of that thought now. Why did you have to say that? Why did I have to read it? Why?
    Why did you have to comment on that? Why? I didn't know what fanfic was about and after your post I decided to check...
    Avatar: ruthless Parson (Erfworld).

  15. - Top - End - #45
    Halfling in the Playground
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Thanks for the comic!

  16. - Top - End - #46
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by kunou126 View Post
    Bogroll is loyal to a fault. He isn't particularly bright, but his heart is always in the right place. This is not thinkamancy at work. Remember that Stanley ordered Parson around. Parson didn't want to obey but was compelled to. This is clearly different from how Bogroll reacts - he does so freely and of his own choosing.
    Does he? Or is he unaware that there is any alternative? If, as is suggested, he's lived all his life (however long or short that may have been) in a world where everybody follows the rules, where doing your own thing is—for most characters (I'm not sure about the likes of Stanley, Ansom etc.)—impossible, even inconceivable, how can we say that what he did was of his own free will? We don't even know that he has free will.

    The comparison with Parson is not appropriate. Parson is from a different world and clearly does not conform to all of Erfworld's rules. Parson has been exposed to the concept of free will all his life; we don't know that Bogroll can even imagine such a thing.

  17. - Top - End - #47
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Well then, compare to Wanda. Wanda is a unit in this world without the external frame of reference. Like Parson, it's clear she doesn't like taking orders from the Tool, but does so because she's forced to.

  18. - Top - End - #48
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    It must now be clear to parson that he is the leader if Gobwin Knob and the inhabitants are now dependent upon him for their lives.

    The difference between Parson and Stanley is Parson has a conscience, already it is apparent he is more concerned with his subjects than Stanley.

    He will fight and try to win, not because he wants to, but his subjects need him too.

  19. - Top - End - #49
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    OldWizardGuy

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by fendrin View Post
    Why do I get the feeling there is a way to manipulate this to Parson's advantage that I am not quite grasping?
    Quote Originally Posted by Eldric
    "Fourteen words to make someone fall in love with you forever, seven words to make them go without pain..."
    Four words to set them free.

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    “What do you suppose it means?” he asked. “’DO WHAT YOU WISH.’ That must mean I can do anything I feel like. Don’t you think so?”

    All at once Grograman’s face looked alarmingly grave, and his eyes glowed.

    “No,” he said in his deep, rumbling voice. “It means that you must do what you really and truly want. And nothing is more difficult.”
    Alignments are objective. Right and wrong are not.
    Good: Will act to prevent harm to others even at personal cost.
    Evil: Will seek personal benefit even if it causes harm to others.
    Law: General, universal, and consistent trump specific, local, and inconsistent.
    Chaos: Specific, local, and inconsistent trump general, universal, and consistent.

  20. - Top - End - #50
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    DruidGirl

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Mmm... Cake...

  21. - Top - End - #51
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    Goblin

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Caledonian, what does your quote about fourteen and seven words mean? Where does that come from? It sounds compelling.

  22. - Top - End - #52
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by iabervon View Post
    The think that I noticed that nobody's mentioned is the juxtaposition of Bogroll looking at Parson from Parson's viewpoint and Parson looking at Bogroll from Bogroll's perspective, and them looking much the same. I think Parson's realizing that there's a good chance that he could sacrifice Bogroll to make people think he (Parson) is dead... and it'd be a useful strategy
    Interesting idea, but I think that would be out of character for Parson...
    Oh it is the eyeball one.

  23. - Top - End - #53
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    OldWizardGuy

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    "We are dreamers, shapers, singers, and makers. We study the mysteries of laser and circuit, crystal and scanner, holographic demons and invocations of equations. These are the tools we employ, and we know many things: fourteen words to make someone fall in love with you forever, seven words to make them go without pain, how to say goodbye to a friend who is dying, how to be poor, how to be rich, how to rediscover dreams when the world has stolen them from you." - Elric the Technomage
    "Our order says many things. It does a few of them. Believes in fewer still." - The Avatar
    That's enough clues, I think.
    Alignments are objective. Right and wrong are not.
    Good: Will act to prevent harm to others even at personal cost.
    Evil: Will seek personal benefit even if it causes harm to others.
    Law: General, universal, and consistent trump specific, local, and inconsistent.
    Chaos: Specific, local, and inconsistent trump general, universal, and consistent.

  24. - Top - End - #54
    Ettin in the Playground
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by iabervon View Post
    The think that I noticed that nobody's mentioned is the juxtaposition of Bogroll looking at Parson from Parson's viewpoint and Parson looking at Bogroll from Bogroll's perspective, and them looking much the same. I think Parson's realizing that there's a good chance that he could sacrifice Bogroll to make people think he (Parson) is dead... and it'd be a useful strategy, and he can't help but notice it, but considering actually taking this action in what's passing for real life is shocking to him.
    To make who think he is dead?

    Nobody on Ansom's side has ever seen him. Only Jillian has even heard of him, and there's no indication that she thinks he's even remotely important (important enough to mention to anyone else, say.) Ansom clearly doesn't know that Stanley has/had a new strategist (since he acted under the assumption that Stanley was too stupid to pull a trick like that, before.)

    The only people who know about Parson are Stanley (who can't be fooled like that, since he'd find out the next time he got a unit report) and the rest of his side (who it would be pointless to fool.)

  25. - Top - End - #55
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    AssassinGuy

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    Thumbs up Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Aquillion View Post
    To make who think he is dead?

    Nobody on Ansom's side has ever seen him. Only Jillian has even heard of him, and there's no indication that she thinks he's even remotely important (important enough to mention to anyone else, say.) Ansom clearly doesn't know that Stanley has/had a new strategist (since he acted under the assumption that Stanley was too stupid to pull a trick like that, before.)

    The only people who know about Parson are Stanley (who can't be fooled like that, since he'd find out the next time he got a unit report) and the rest of his side (who it would be pointless to fool.)
    Agreed, and plus, I think Parson wouldn't be so cruel to somene who just said that will risk it's own live to him....'free will...that's what's in Parson's head now...he's trying to Exploit it.

  26. - Top - End - #56
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Am I the only one who remembers that they look nothing alike in that only one of them has stats?

  27. - Top - End - #57
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    AssassinGuy

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Ganurath View Post
    Am I the only one who remembers that they look nothing alike in that only one of them has stats?
    I think the answer is NO

  28. - Top - End - #58
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Ganurath View Post
    Am I the only one who remembers that they look nothing alike in that only one of them has stats?
    Nope. You're just the only one who felt like saying anything about it .

  29. - Top - End - #59
    Ettin in the Playground
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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    Quote Originally Posted by Ganurath View Post
    Am I the only one who remembers that they look nothing alike in that only one of them has stats?
    To be fair, the only people who know that Parson has no stats are also the ones who wouldn't be fooled by Bogroll anyway... only overlords and casters can see it, and all the casters who've seen him are people he has no reason to fool.

    Although... come to think of it, I'm guessing people's stats vanish on death anyway. In that case, Parson could "play dead" without any need for Bogroll's help.
    Last edited by Aquillion; 2008-02-16 at 04:43 PM.

  30. - Top - End - #60
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    BarbarianGuy

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    Default Re: 95 The Battle for Gobwin Knob, Page 85

    I agree, Bogroll can't die! He has regeneration! Unless he gets one-shotted. Regen didn't save the one that Jillian croaked, way back when.

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