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  1. - Top - End - #61
    Ogre in the Playground
     
    Volug's Avatar

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    Default Re: The Goblin Campaign

    ((He's not technically searching, just looking inside glancing. Though I'll put in a search AND a spot check just in case you want one.))

    Search - (1d20+3)[21]
    Spot - (1d20+5)[20]

  2. - Top - End - #62
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    You find a small iron bowl on the ground, concave side down. If you lift it up, there is nothing underneath.
    Characters: Pakar

  3. - Top - End - #63
    Halfling in the Playground
     
    sickler's Avatar

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    Default Re: The Goblin Campaign

    Zeig

    ((Could we get more info on this "Tower in the east"? Is that back to the city?))

    Walking over to the cabin, Zeig states, "Well, I guess we'll need to decide our new heading from here. But if this kobold says we have to beware of even children, we should be cautious when approaching unknown people." Zeig finishes this with a cough and a slight gesture motioning towards Grolum.

  4. - Top - End - #64
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    The pearl white tower is to the east ((the goblin city is to the west)). It seems rather wide at the base and gets skinnier as it climbs towards the heavens. On a guess you might say it is 30-50 feet tall (from here anyway). It has a bright pink stripe that spirals up the tower.

    Fearis pipes up that they should follow what the elders said and continue toward the tower. The kobold starts eating the meat you gave him, raw.
    Characters: Pakar

  5. - Top - End - #65
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    No-Face will examine the shortsword (maker's mark, detailing etc) then wrap it up in one of my bags and store it.

    (rolling to examine the sword, know:local or appraise, both are at the same level) (1d20+2)[5]

    Then No-Face will leave the ex-cabin and mount up again.
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  6. - Top - End - #66
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    So which way does the party head? You can still head south, west, north or back to the city?
    Characters: Pakar

  7. - Top - End - #67
    Orc in the Playground
     
    Yami's Avatar

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    Default Re: The Goblin Campaign

    Until someone pipes up otherwise, Riffle will strike out towards the east, on the lookout for these children he's been warned of.

  8. - Top - End - #68
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    Assuming everyone follows Riffle, you re-enter the jungle. The going is slow and you have to use your weapons to hack through the jungle. It is almost nightfall before you reach the foot of the white tower. As you exit the jungle, there is about 20 feet between you and the tower itself. A small white door leads into the tower. Standing in front of the door are two small children dressed in white. When they see you, they dash into the building.

    What do you do?
    Characters: Pakar

  9. - Top - End - #69
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    Ok, you could also go up and knock on the door. You could turn around or head in a completely opposite direction. Fearis options for someone to run up, drop the bag of holding and flee the scene. After all, you did find some humans...
    Characters: Pakar

  10. - Top - End - #70
    Halfling in the Playground
     
    sickler's Avatar

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    Default Re: The Goblin Campaign

    Zeig

    After hearing Fearis' suggestion, Zeig is filled with a defiant courage. "We should at least knock, if not enter the tower itself. These might not even be the kids that kobold was talking about. As long as we're all cautious, there shouldn't be much danger to strong goblins like us." Finishing his sentence, Zeig realised a weakness in this plan. I woulder if these idiots can actually control themselves instead of blurting out at everything they see...

  11. - Top - End - #71
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    "It still sounds like a good idea to me." Fearis looks over at Zeig. "But you are right. What should we do?"
    Characters: Pakar

  12. - Top - End - #72
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    No-Face will take a quick look around the outside of the tower looking for points of entry and similar things. what's the door like? what windows are there within 20' of the ground? what's the tower made from?

    search check, if required: (1d20+5)[25]

    After circling the tower, he will return to the others
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  13. - Top - End - #73
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    There is one entrance with a wooden. It doesn't looked reinforced. The tower, while limestone in appearance actually seems to be painted granite. You note an overgrown set of doors leading down into the ground. You would easily assume that they lead to the cellar. They are also wooden but appear to be slightly rotten with a rusted lock.
    Characters: Pakar

  14. - Top - End - #74
    Halfling in the Playground
     
    sickler's Avatar

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    Default Re: The Goblin Campaign

    Zeig

    Observing No-Face efficiently scout out the surroundings of the tower and finding nothing of danger, Zeig sighs in relief, "Looks good, eh?"

    Zeig coughs to clear his throat then faces the group and announces, "I'm not keen on human behavior, so just try not to speak unless spoken to and keep yours hands to yourself. If any danger shows itself, we're to stick together and leave with all haste." Giving no time for anyone to question or comment, Zeig turned and strode up to the front door and gave it three sound taps with his fist.

  15. - Top - End - #75
    Orc in the Playground
     
    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Grolum

    Shrugging, grolum wanders over to around 5 feet behind No-face, where he will wait patiently, musing to himself about what is in this tower.
    Failed at RAF hosting.

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    Roles in WW games so far...
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  16. - Top - End - #76
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    The door opens a little of its own accord with a resounding creek. The interior is dark and you instinctively switch over to your darkvision. The tower seems much larger on the inside then it does on the outside. You can see stairs going up and down on the other side of the room and you do not see any children. The floor looks stone as do the walls, the same granite the tower is made of. Everything is eerily quiet. What do you do?
    Characters: Pakar

  17. - Top - End - #77
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    no-face looks at the inside of the tower, then the outside, then back inside.

    scratching his head, he mumbles "that's not right... that's...huh?"

    no-face walks around the tower again, to confirm it's impossability and to get to the sunken cellar doors.

    lockpick (1d20+7)[12]
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  18. - Top - End - #78
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    The lock gives but the door collapses inwards threatening to bring you with it.

    Reflex save
    Characters: Pakar

  19. - Top - End - #79
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    reflex: (1d20+5)[13]
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
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    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  20. - Top - End - #80
    Orc in the Playground
     
    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    ((how long has no-face been gone? if it is longer than 5 mins I will go looking for him.))
    Failed at RAF hosting.

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    Roles in WW games so far...
    Villager:7
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    Current games
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    BRC killed my Pixe!! thankies dude!

  21. - Top - End - #81
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    No-face falls into the hole taking no damage from the fall. He has been gone about a minute. After a minute of your eyes adjusting, you are in an old wine cellar. It is very dark, but you can still see with your darkvision.

    I need a listen check from everyone else on the other side of the building to see if you heard No-face fall.
    Last edited by borninbones; 2008-04-07 at 05:48 PM.
    Characters: Pakar

  22. - Top - End - #82
    Halfling in the Playground
     
    sickler's Avatar

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    Default Re: The Goblin Campaign

    Listen: (1d20-1)[14]

  23. - Top - End - #83
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    roughly what shape is the cellar? any doors/steps? anything else of interest?
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
    Show
    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  24. - Top - End - #84
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    From where you are, you can see the steps about 20' to your right.

    The hackles stand up on the back of your neck. Something about this room just aint right. Despite the fact that you can't see anything, you don't feel alone.
    Characters: Pakar

  25. - Top - End - #85
    Barbarian in the Playground
     
    Badgerish's Avatar

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    Default Re: The Goblin Campaign

    No-Face draws his morningstar and (quietly and observantly) heads to the steps, hopeing to get upto ground level and the open front door.
    Always kill your enemies, otherwise they will come back to haunt you - anon
    Spoiler
    Show
    Quote Originally Posted by Lemur View Post
    No one will ever be able to question your sense of style when you explain that you cut your own hair with your boot knife. Mainly because if they do, you have a knife in your boot.
    Quote Originally Posted by SteveD
    "A gygaxian dungeon is like the world's most ****ed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: ten pounds of sugar being guarded by six giant KILLER BEES!"
    noface

  26. - Top - End - #86
    Orc in the Playground
     
    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Listen: (1d20+1)[12]
    Failed at RAF hosting.

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    Roles in WW games so far...
    Villager:7
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    Fool:2
    Alpha:1
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    Wolf:5
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    Current games
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    BRC killed my Pixe!! thankies dude!

  27. - Top - End - #87
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    Grolum and Zeig

    Spoiler
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    since you are still at the open front door, you see a small child dressed in white coming up the stairs on the far side of the room.


    No-face
    Spoiler
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    You reach the top of the stairs and can see Grolum standing outside the still open front door.
    Last edited by borninbones; 2008-04-09 at 02:35 PM.
    Characters: Pakar

  28. - Top - End - #88
    Orc in the Playground
     
    Zombie pixe's Avatar

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    Post Re: The Goblin Campaign

    Wha...?

    *i look confused at Zeig and ready my weapon (great axe)*
    Failed at RAF hosting.

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    Roles in WW games so far...
    Villager:7
    Mason:1
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    Fool:2
    Alpha:1
    Devil:0
    Wolf:5
    Other:1

    Current games
    Stargate
    When Cicidians Cry
    Face Stealers
    Fatbelly 4


    BRC killed my Pixe!! thankies dude!

  29. - Top - End - #89
    Orc in the Playground
     
    borninbones's Avatar

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    Default Re: The Goblin Campaign

    Just a brief description of the tower itself. It is made of granite painted white. It has a pink stripe spiraling up the outside, also painted. It is conical in shape. It goes up 7 stories into the sky. It is about 60 foot in diameter. The stairs are spiral metal, semi-opposite the front door. They go both down into the ground and up into the ceiling. The basement is about 70 in diameter. The 2nd floor is about 55 feet in diameter. The floors about 10' between the other.
    Characters: Pakar

  30. - Top - End - #90
    Halfling in the Playground
     
    sickler's Avatar

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    Default Re: The Goblin Campaign

    Zeig

    Taking one step forward so he stands in the frame of the door, Zeig announces to the ascending child simply, "Hello child." and cautiously awaits a response or reaction.
    Last edited by sickler; 2008-04-10 at 01:33 AM.

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