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Thread: Spookables III (IC)
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2008-04-13, 09:07 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Location: Location
Re: Spookables III (IC)
((I really need a working grid with the enemies on it before I can make an action.))
"The only way to save the village... is through DANCE."
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2008-04-14, 08:54 AM (ISO 8601)
- Join Date
- Jul 2007
Re: Spookables III (IC)
((I'd like a grid but I'll see what I can do for now))
Tech: checking what Crusader manuevers Black Thorn has granted:
(1d5)[1]
(1d4)[4]
Edit: Foehammer and Covering Strike.Last edited by Pyroconstruct; 2008-04-14 at 08:55 AM.
Avatar: Baron Blood by Uncle Festy.
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2008-04-14, 09:23 AM (ISO 8601)
- Join Date
- Jul 2007
Re: Spookables III (IC)
((I'm assuming Black Thorn is able to act vs. the ones in front of us, although she didn't pass the Spot check. If there was supposed to be a surprise round in which she doesn't act, ignore this. In any case, she can't see the chimney ones)).
Tech: Checking current False Life (this one is always precast, but not prerolled
(1d10+10)[11])
Black Thorn, seeing the creatures at about the point when they moved to attack Skavress, let out her best attempt at a fierce battle cry and buzzed one of the wierd creatures, trying to figure out what it was before smashing it with a bone-crushingly powerful strike and then retreating back to land on Mosp's shoulder.
"I hope you don't mind if I use you as a launching pad for a bit, big fella."
(Only if Black Thorn makes a high enough Knowledge: Nature check (see spoiler for the roll) to know they are Wendigos):
"Those are Wendigos! Aim for the lower torso or neck!"
Spoiler: First, checking to see if she knows what they are and how much knowledge devotion she gets:
(1d20+19)[27]
Flyby Attacking a wendigo (if, when she acts, she has the choice of striking an injured or uninjured one, she'll go for an injured one). She does so by flying up, then down into its square (tumbling to avoid AoOs), activating Holy Warrior, using Emerald Razor plus max Power Attack for a hit, then flying back up, then onto Mosp's shoulder (Black Thorn is Tiny so she can share a square with him).
Abilities expended: 1 turn attempt (7/8 left), Emerald Razor manuever.
Active Buffs: False Life, GMW, MV, Superior Resistance, Holy Warrior, Knowledge Devotion vs. the Wendigos.
Attack (vs. Touch AC!): (1d20+23)[27] plus Knowledge Devotion bonus.
Damage (6d8+54)[91] plus Knowledge Devotion bonus.
Last edited by Pyroconstruct; 2008-04-14 at 09:26 AM.
Avatar: Baron Blood by Uncle Festy.
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2008-04-16, 02:29 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- The third dimension
- Gender
Re: Spookables III (IC)
Azatoc
"Killing someone while they give a speech?! That is...a BIG NO NO!" Azatoc declared, his bizarre speech detracting from the drama somewhat. However, he still looked menacing as red light throbbed from within, overcoming the normal green color of his image. A low, bass-pitched hum filled the air as a red shape formed in front of the bizarre brain. Quickly, the mass snapped into position in front of the crystal floating within his form, and then a bolt of fire poured forth, engulfing one of the floating enemies, and then a smaller branch reached forth and enveloped part of another.
SpoilerSorry about the lateness. Here's all the rolls: Initiative: (1d20+1)[11]
Spot Checks:
Azatoc: DC 20: (1d20+5)[21]
DC of 25 now? (1d20+5)[23]
Psicrystal: DC 20: (1d20+6)[16]
DC 25? (1d20+6)[8]
And the fire from Energy Current is DC 31 reflex for half, and half damage to the secondary target, if there's one within 15 feet of the original target (same save). Using Psionic Endowment to up the DC from 30 to 31, and full augmenting, of course. And Solicit Psicrystal to transfer the responsibility of concentration to my psicrystal. (15d6+15)[65]
The range of Energy Current is currently 60ft, and, if at all possible, that is the range Azatoc will fire from, if it will still encompass two targets, using a move action and/or 5-foot step as necessaryLast edited by Iethloc; 2008-04-16 at 02:32 AM.
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2008-04-16, 08:45 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: Spookables III (IC)
Matari
I think I see the assassins. On the roofs! I'm going after them. Matari takes to the skies, charing the sniper on the nearest roof.
Spoiler
Attack(weapon fan) (1d20+31)[48] Damage (1d6+14)[16]
13 more damage and a negative level to the sniper if he's not immune to it and I gain 13 temporary hit points and a +1 bonus to attack rolls for an hour (Libris Mortis is a fun book)
AC 43
HP 141/155
Sorry it took so long to post this action.
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-04-17, 01:57 AM (ISO 8601)
- Join Date
- Apr 2006
Re: Spookables III (IC)
Karais
Karais glances disinterestedly over at the scream. It didn't rattle her; the moans of damned souls were a constant background noise in certain parts of Hell. Screaming wasn't anything to worry about.
It was grating on her ears, however. She raises a hand, and the creature's unearthly howl is echoed faintly by another scream, permeating the air near her. Blackness flows down her arm from her oily black breastplate, and rolls off her hand in an expanding wave to pass over the five figures.
Those inside the blotch hear the faint screams clearly, like the voices of people being stretched on the rack; and with it comes an echo of horrible wracking pain, hammering at the mind and body even as the blackness eats away at flesh. It fades away after a couple seconds, leaving the air clear and the cobblestones rather pitted.
SpoilerAttempting to hit all five figures with an eldritch cone. Damage: (15d6)[63]. A Reflex save, DC 26, halves that damage; everyone in the area also has to make a DC 27 Fortitude save or be nauseated for 1 minute, regardless of the Reflex save's result.Avatar by GryffonDurime. Thanks!
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2008-04-17, 04:54 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Location: Location
Re: Spookables III (IC)
Emmons
With a frown and a flourish of his arm, Emmons telekinetically thrusts the floating greatswords at the wendigos, targetting three of them. The swords take different flight paths, but converge on their targets in a hail of blades.
SpoilerSo, this will be pretty long. I'm using a violent thrust targetting three of the wendigos with the fifteen swords, five swords aimed at each. I need an attack roll for each one, and I'll roll damage and additional damage from sneak attack after that, since they might be flat-footed and/or in range.
Swords aimed at the first Wendigo:
Attack: (1d20+29)[40] Damage: (2d6+13)[18] Sneak Attack:(3d6)[10]
Attack: (1d20+29)[47] Damage: (2d6+13)[19] Sneak Attack:(3d6)[4]
Attack: (1d20+29)[48] Damage: (2d6+13)[20] Sneak Attack:(3d6)[11]
Attack: (1d20+29)[30] Damage: (2d6+13)[19] Sneak Attack:(3d6)[13]
Attack: (1d20+29)[38] Damage: (2d6+13)[19] Sneak Attack:(3d6)[12]
Swords aimed at the second Wendigo:
Attack: (1d20+29)[42] Damage: (2d6+13)[20] Sneak Attack:(3d6)[10]
Attack: (1d20+29)[32] Damage: (2d6+13)[16] Sneak Attack:(3d6)[10]
Attack: (1d20+29)[46] Damage: (2d6+13)[17] Sneak Attack:(3d6)[15]
Attack: (1d20+29)[42] Damage: (2d6+13)[24] Sneak Attack:(3d6)[10]
Attack: (1d20+29)[42] Damage: (2d6+13)[15] Sneak Attack:(3d6)[16]
Swords aimed at the third Wendigo:
Attack: (1d20+29)[48] Damage: (2d6+13)[19] Sneak Attack:(3d6)[11]
Attack: (1d20+29)[37] Damage: (2d6+13)[18] Sneak Attack:(3d6)[9]
Attack: (1d20+29)[42] Damage: (2d6+13)[21] Sneak Attack:(3d6)[11]
Attack: (1d20+29)[34] Damage: (2d6+13)[22] Sneak Attack:(3d6)[9]
Attack: (1d20+29)[36] Damage: (2d6+13)[21] Sneak Attack:(3d6)[7]
Expect this madness often, since this one of my main forms of attack. However, I can't use another violent thrust for (1d4)[2] rounds."The only way to save the village... is through DANCE."
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2008-04-20, 06:34 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Dat Shoggoth
Re: Spookables III (IC)
OK, people, I've first got to apologise for screwing all of you over so badly. I've posted infrequently, not had stuff adequately prepared, and just generally been shoddy.
That was during, as it were, 'school-peacetime'.
Now that the exams are beginning to heat up (A-levels !), it's unlikely that this state of affairs is going to improve. As such, I'm sorry, but I think that I might have to call an end to this.
I'm really sorry - you've all come up with some really great characters, and it's such a shame that they can't be used. Perhaps, in some distant future, we shall all meet again ...
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2008-04-20, 03:25 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Spookables III (IC)
I'm very sorry to hear that Scribe.
But we understand real life has to come first.People seemed to like this better, but only marginally so - the way one might prefer to be stabbed than shot. Optimally, one isn't stabbed or shot. Optimally, one eats some cake! But there are times when cake is not available, and instead we are destroyed. This is the deep poetry of the universe. -- Tycho Brahe
Spoiler
No-Life King
The Master of Life and Death
Captain of the Damned
Do you have what it takes to face the Uncertainty Lich?
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2008-04-21, 02:11 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- in the space between
- Gender
Re: Spookables III (IC)
No hard feelings here, I S! good luck for the exams!
a dagger in the dark is worth a thousand swords at dawn
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2008-04-21, 04:42 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Location: Location
Re: Spookables III (IC)
((I understand, considering that I've got exams coming up as well.))
"The only way to save the village... is through DANCE."
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2008-04-21, 05:36 PM (ISO 8601)
- Join Date
- Feb 2005
- Location
Re: Spookables III (IC)
Not again...
Sorry to hear that, Scribe. I understand the problems...Avatar courtesy of Ceika
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2008-04-21, 05:49 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Spookables III (IC)
Not to worry, Scribe, life always does come first, and DMing a game is a lot of work whether it's simple and low-level, or complex like this one. Good luck with exams!
Avatar by GryffonDurime. Thanks!
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2008-04-21, 07:46 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- The Nation of Procrasti