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  1. - Top - End - #1
    Bugbear in the Playground
     
    ArenaManager's Avatar

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    Default Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

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    XP Award: 300 XP
    GP Award: 300 GP

    Mavian - Mike C. Hammer
    Talic - Greenscales

    All Combatants, please roll initiative.
    Have a question about the Arena Tournament? Ask one of our referees!
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    Avatar: "Cubicle", by Bitzeralisis

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    Talic's Avatar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Reporting in, let's see if this one is free of freak 1% chances.

    Init: (1d20+2)[15]

    Still thinking on purchases.

  3. - Top - End - #3
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    I don't really have anything to purchase, unless you plan on buying stuff.

    Initiative: (1d20+3)[17]
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    Talic's Avatar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    One Potion of Enlarge Person.

    If you have a response purchase, go for it. Otherwise, feel free to kick this match off.

  5. - Top - End - #5
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Ack, thats too much reach... hmm, I will pick up a potion of Spider Climb, and a few more javelins.


    Mike - Round 1

    Starting in B13 with a potion in hand
    Standard Action: Drink Potion
    Move Action: B13 to -> F12 on top of the glass, drawing a Javelin in all three hands as I move.

    End of Turn

    Stats
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    Hp: 13
    Ac: 17
    Speed: 40
    Position: 12
    Javelins: 0/20 used.
    Potion: 1/10
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  6. - Top - End - #6
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Hmm. Mobile SAM battery?

    Greenscales, Round 1 (part 2)

    Starting In Y13, Guisarme in hand, gauntlet worn.

    Move: from Y13 to P13.
    Standard: Attack Glass, at intersection M12/N13, attempting to shatter all Glass within 5 feet.

    To Hit: (1d20+7)[27]
    Damage: (2d4+9)[12]
    -1 damage for hardness.
    If successful, a 10x10 section should be broken.

    Done.

    stats:
    Spoiler
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    Location: O13
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet, Guisarme
    Rage: Unused.


    EDIT: 1 damage shy of the shatter. That section requires 1 more damage, after hardness, to break.
    Last edited by Talic; 2008-04-13 at 10:40 PM.

  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    I'm going to need to get a ruling on the plausibility of that action... because nowhere in the description of the glass does it say that smashing an intersection breaks all the attached glass.

    Mike - Round 2

    Move Action: F12 to K7
    Standard Action: Ready an Action
    Spoiler
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    Ready an action to move if Greenscales moves, and then performs any other action.


    End of Turn:

    Stats for Refs:
    Spoiler
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    Hp: 13
    Ac: 17
    Speed: 40
    Position: 12
    Javelins: 0/20 used.
    Potion: 2/10
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    It's been done in previous matches, in the other glass arena. If you'd prefer, however, I'll be more than happy to restrict it to a 5x5 square (M/N 13, ground level), and we can go from there.

  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    I'd never seen it, hence why I mentioned it, but if you say its been allowed, then by all means.

    Your up
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  10. - Top - End - #10
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Yeah, Paladin's done it in a couple rounds, if my memory's correct. Once I finish compiling my Rulings Archive, I'll be able to link things like this.

    I do recall nobody's challenged the action, to my knowledge, so there was never any official ruling on it. Just that it's been done.

    Also, this arena does use panes, whereas the other refers to glass as walls, which could mean differences in the way it's handled.

    Will post move soon as I can access the arena map here. Neglected to save the pic and e-mail it to myself prior to leaving for work, sigh.
    Last edited by Talic; 2008-04-13 at 11:55 PM.

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    ref chilepepper

    I haven't seen the previous use of shattering 4 panes, but unless this was dealt with previously, I'd say 3 of the panes shattered.

    The damage should be spread as evenly as possible so if you did 8 damage, each pane would get 2 damage. As is: spread evenly 3 panes would shatter and 1 would be intact with 1 hp left. Let's say upper left is 1 and go clockwise based on attackers perspective. Indicated pane is still intact (1d4)[2].

    disclaimer:I'm only an initiate ref (still), so I don't have the authority to make this official. If this doesn't make sense to either of you, you can completely ignore me, or call for a high ref to officiate.

    edit: So I'm thinking, how can I get him a copy of the map...? I could drop it in my photobucket, but I bet that's blocked for him too. Hrmmm... Maybe the forum will tell me his email address, eh probably not. Oh well, I give up. Guess I'm done with all the Arena stuff for now, I'll go check my email. Hey, there's an email from Talic...
    Last edited by chilepepper; 2008-04-14 at 02:10 AM.
    <--- Avatar made by bayar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Personally, after looking at the map's wordings, this map treats each 5x5 section as a seperate pane (doesn't for the other map). Rules don't allow shattering multiple objects with one attack (I didn't notice the difference in wording until Mavian brought it up). I'm willing to scrub the action entirely, as it will likely not have a serious impact on the match.

    Yes, I know this is arguing AGAINST my own actions. But it seems like the correct interpretation, to me.
    Last edited by Talic; 2008-04-14 at 02:10 AM.

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    ref chilepepper

    I'll weigh in on that. I'd say since it is separate panes, you can't target an intersection unless you could normally target an intersection, like with a splash weapon.
    <--- Avatar made by bayar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Greenscales, Round 2 - Part 2.

    What? No Hammer Time?

    Move: Draw a vial.
    Standard: Ready an Action:
    Spoiler
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    Move if MC Hammer ends a movement.


    Stats:
    Spoiler
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    Location: O13
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet and Potion of Enlarge, Guisarme
    Rage: Unused.
    Last edited by Talic; 2008-04-14 at 02:19 AM.

  15. - Top - End - #15
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Quick Ref question, then I'll take my turn.
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    I have 50% concealment right? Because he has to look through the wall, and then the ceiling to see me, so I should be able to move and hide. Correct?
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    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Ref Terran

    @Mavian
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    You are correct, there are 2 panes between you.

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    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Mike - Round 3

    Move Action: Move from K7 to L13
    Standard Action: Ready an Action
    Spoiler
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    Ready an action to move when Greenscales moves


    End of turn:

    Stats for Refs:
    Spoiler
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    Hp: 13
    Ac: 17
    Speed: 40
    Position: 12
    Javelins: 0/20 used.
    Potion: 3/10
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  18. - Top - End - #18
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Greenscales, Round 2, Part 2

    You triggered my ready action, when you arrived in L13.

    Move: to L9.

    If you need to revise your standard action, feel free.

  19. - Top - End - #19
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Nope, no changes for me
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  20. - Top - End - #20
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Ok, then.

    Greenscales, Round 4, part 1

    Ready an Action:
    Spoiler
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    Drink Potion if opponent ends a movement.


    Done.

    stats:
    Spoiler
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    Location: L9
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet and Potion of Enlarge, Guisarme
    Rage: Unused.

  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    I drew a little map in paint to maker sure my path was right. I also do not believe you get either cover or concealment from my attack. Also if my first attack misses, I will be changing my move.

    Mike - Round 5

    Immediate Action: Frenzy
    Full Round Action: Full Attack

    1st Javelin will be aimed at L12

    Attack: (1d20+2)[5]
    Damage: (1d6+6)[12]

    2nd Javelin will be aimed at Greenscales, through the now broken pane of glass

    Attack: (1d20)[12]
    Damage: (1d6+3)[5]

    3rd Javelin will also be aimed at Greenscales
    Attack: (1d20)[9]
    Damage: (1d6+3)[7]

    Well, that didn't work so Good.

    Free Action: 5 foot step to M14

    End Turn
    Last edited by Mavian; 2008-04-14 at 04:48 PM.
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  22. - Top - End - #22
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    Talic's Avatar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Attack against glass hits, attacks against me miss.

    That was technically round 4, part 2, I think, my ready action put me on top.

    In any case, I'm up.

    Move: L13
    Standard: Ready an action:
    Spoiler
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    Drink potion if opponent does anything.


    Done.

    Stats:
    Spoiler
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    Location: L13
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet and Potion of Enlarge, Guisarme
    Rage: Unused.

  23. - Top - End - #23
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Mike - Round 5 part 2

    Move Action: M14 to N12, drawing 3 more Javelins
    Standard Action: Ready an Action
    Spoiler
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    Ready an action to move if Greenscales preforms any action


    End of Turn:

    Stats for Refs:
    Spoiler
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    Hp: 13
    Ac: 18
    Speed: 40
    Position: N12
    Javelins: 3/20 used.
    Potion: 5/10
    Frenzy: 2/5
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  24. - Top - End - #24
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Round 6, Part 1:

    Move: From L13 to M18
    Standard: Ready an action
    Spoiler
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    Move if my opponent has LoE. (clarification: the trigger is on my opponent attempting to do anything with a direct LOE, whether it be movement, attacks, or anything else)


    Edit: Done.

    Stats:
    Spoiler
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    I chose to forego my readied action, even though my opponent triggered it.

    Location: L13
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet and Potion of Enlarge, Guisarme
    Rage: Unused.
    Last edited by Talic; 2008-04-14 at 11:45 PM.

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    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Mike - Round 6

    Double move to Y12

    End of Turn:

    Stats for Refs:
    Spoiler
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    Hp: 13
    Ac: 18
    Speed: 40
    Position: Y12
    Javelins: 3/20 used.
    Potion: 6/10
    Frenzy: 3/5
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  26. - Top - End - #26
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Greenscales, Round 7, part 1:

    Move: From M18 to Q16
    Standard: Ready an Action.
    Spoiler
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    Move if my opponent performs any attack action (including special attack actions, such as Bull Rush, Grapple, or Charge)


    Done.

    Stats:
    Spoiler
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    Location: Q16
    AC: 15 (+3 Armor, +2 Dex)
    HP: 15
    In Hand: Gauntlet and Potion of Enlarge, Guisarme
    Rage: Unused.

  27. - Top - End - #27
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Todd - Round 7

    Full Round Action:

    1st:
    Attack Roll: (1d20+2)[3] Range not included
    Damage: (1d6+6)[9]

    2nd:
    Attack Roll: (1d20+2)[11] Range not included
    Damage: (1d6+3)[7]

    3rd:
    Attack Roll: (1d20+2)[8] Range not included
    Damage: (1d6+3)[9]

    End of Turn

    Stats for Refs:
    Spoiler
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    Hp: 13
    Ac: 18
    Speed: 40
    Position: Y12
    Javelins: 6/20 used.
    Potion: 7/10
    Frenzy: 4/5
    High Ref and Recruiter for the PvP Arena.

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  28. - Top - End - #28
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Greenscales, Round 8

    Misses again.

    Move: From Q16 to Y15.
    Standard: Drink Potion get big, (occupy Y15-Z16)
    Free: Drop Potion.
    Free: Rage

    Done.

    Stats
    Spoiler
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    Chose to Forego my ready action, again.

    Location: Q16
    AC: 11 (+3 Armor, +1 Dex -2 Rage, -1 Size)
    HP: 17
    In Hand: Gauntlet, Guisarme
    Rage: 1/9
    Last edited by Talic; 2008-04-15 at 01:54 AM.

  29. - Top - End - #29
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    Hmm, do I want to get technical and mention that you never actually placed your hand back on your guisarme, so your not actually wielding it?

    Mike - Round 8

    Withdraw Y12to Y11 then tumble to Y10, before moving to Q10
    Tumble (1d20+7)[8]
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  30. - Top - End - #30
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    Talic's Avatar

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    Default Re: Arena Tournament, Round 38: Mike C Hammer vs. Greenscales

    You're absolutely right, which is a good thing. After all, if we're getting technical, the tumble skill is listed as only being usable as part of a move action. :)

    No AoO for me. You on the top or the bottom?

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