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2008-08-17, 08:09 PM (ISO 8601)
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- Feb 2007
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- Arizona, USA
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Forget the sword
Meh. Sword forgets you must. It's coming, one way or the other. What I'm concerned about HASN'T come. Parson's been there in Erfworld for what, five days (turns) now? What is taking Gobwin Knob FIVE days to pop?
Must admit, I'm thinking in HoMM terms - could be WAY off. But it does give a reference point for comparison. In HoMM you get several dozen first and second tier creatures per week, so say, a dozen a day low tier creatures. You may get 3-8 top tier per week, so mebbe 1 a day (or turn, stay with me), or one every other day, uber unit. Ain't seen boop. Or heard, "A spidew popped yesterday, Lord Hamster."
What if a caster is queued? Or Warlord? Or flight of dwagons? Feels a bit deus ex (ha! now go re-install!), but it IS a legit possibility that could help get the odds up above 58%.
My two cents of little monetary value.Last edited by DCR; 2008-08-17 at 08:31 PM. Reason: Spidew for Marbit; gotta stop posting when tired
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2008-08-17, 09:03 PM (ISO 8601)
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- Aug 2008
Re: 117 The Battle for Gobwin Knob 105
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2008-08-17, 09:13 PM (ISO 8601)
- Join Date
- May 2007
Re: 117 The Battle for Gobwin Knob 105
Hmm... Jillian is about to get stomped, Ansom has archers to spare, and Stanley hates Charlie and wants his dish, and Charlie has sent 32 Archons out of his base and is sitting right over Parson, Parson wants to win and save his friends in Erf.
I know how to make everyone happy 'cept the universally hated Charlie. Marbits move to the garrison the remaining treasury is spent on more blastity spells (to be saved or used on Archons). Air force goes up shielding the garrison (for a "round" at least), archons shot down, and become uncroaked. Parson and friends fly out (after telling them the Titans plan talked about by Stanley is joining up with RCC), meet up with Stanley and go stomp Charlie, (as soon as Stanley enters with the hammer no more Arkendish, massive bonus for uncroaked Archons who will probably want Charlie dead, for selling their bodies, mind controlling them, and risking their lives).
Ansom can probably be convinced that Stanley's self interest is in doing this, and its the only way to save Jillian. Stanley I have no idea. Also while the Archons will probably blast Charlie, they may be able to beat Stanley anyway and make off with the dish, and the Archons at GK may not be able to killed.
Might work, might not...
What if a caster is queued? Or Warlord? Or flight of dwagons? Feels a bit deus ex (ha! now go re-install!), but it IS a legit possibility that could help get the odds up above 58%.
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2008-08-17, 09:49 PM (ISO 8601)
- Join Date
- May 2006
- Location
- The Imperium of Man
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Re: Forget the sword
Ohoho, maybe Parson's holding out for an Ancient Behemoth, that'd be great.
Just imagining any of the HoMM III Level Sevens taking on an Erfworld army is hysterical. And it would certainly fit with the rarity, this whole thing's reminded me of HoMM since the start anyways, especially how crucial cities are to recruitment and funds, and how people level up and carry artifacts.
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2008-08-17, 09:50 PM (ISO 8601)
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- Oct 2007
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- Chicago, IL
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Re: 117 The Battle for Gobwin Knob 105
Nobody said that Tropes are simplistic. In fact, Tropes Are Not Bad, but rather a part of any work of fiction. The fact that characters like Parson are more than a single trait is speak highly of the writing in Erfworld, but that does not mean his traits do not have names.
I would object to your characterization of Parson as just "trying to survive." Look at the sheer glee he takes in discovering new and insidious methods of defeating his foes. Heck, it is impossible to deny that he enjoys the battle even if it means killing, deceit and a thousand other things he wouldn't try in RL. An interesting part of Parson's character is, in fact, the tension between his "game self" and "real self" in Erfworld - the same man who is broken up by the death of Misty is unable to comprehend that killing is killing, even in Erfworld.
EDIT:
Hmm... a valid point. I would distinguish that case in that while Light & L were dueling, neither was ultimately under the thumb of the other. Even when Light was imprisoned, he could plan and move against L.
Here, Parson isn't dueling with Charlie - Charlie just put him in a box. Right now, Parson is begging for time; he doesn't have any plan for how to out-fox Charlie, and Charlie knows it. The sheer dominance of Charlie at this juncture just overwhelms the little moments of glee that Parson had before - heck, his plan didn't even work at the end.
Parson's good, but he's going to have to take another level in Badass to have the control and style needed to really be Magnificent.Last edited by Oracle_Hunter; 2008-08-17 at 09:55 PM.
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Elflad
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2008-08-17, 09:53 PM (ISO 8601)
- Join Date
- Dec 2007
Re: 117 The Battle for Gobwin Knob 105
My understand was that the Arkenhammer allows Stanley to control any dragon. So nobody in their right mind will use dragons against him because he would just wave the hammer at them and suddenly be in control of the unit.
Otherwise, as far as I know dragons are popped normally to whoever cares to build them. This also help to explain why they're using such silly flyers as peeps to stand against Stanley. Because using dragons against him is suicide.
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2008-08-17, 10:20 PM (ISO 8601)
- Join Date
- Nov 2006
Re: 117 The Battle for Gobwin Knob 105
One thing we've kind of been ignoring for a while now is...what is the actual strategy Parson will use? We debated it endlessly on the donut of doom, and yet never now, perhaps because it's less obvious.
I have a feeling, after seeing this strip, that the strategy from the beginning was to play CHARLIE, not Ansom. You see, Charlie is greedy, it's the easiest thing in the entire world to predict.
First, the idea of faction betrayal was planted in Ansom's mind. This is not that important, but it's necessary.
Second, Parson tells Charlie about the artifact, not to actually get something out of Charlie, but just to let Charlie know that the artifact exists. This is also to test the limits of Charlie's thinkamancy, whether he had the ability to see if the other person was lying.
Third, Parson waited for both the deal from Charlie, and the following visit from Charlie, which you see in today's strip. The most important thing he's said so far is 'why don't you leave my airspace.' He knows that if he says this out loud, it is the one thing that Charlie won't do, not when he's sure he's won. Now, all Parson has to do is destroy the air commanders, and any Alliance air units that enter GK airspace will have no choice but to engage Charlie. (which means there will be no air attacks)
Fourth, Parson knows by the force composition that only Ansom's own units will be taking the city. (both for greed of spoil, and for honor) This means that Sizemore will be doing the bulk of the damage, no doubt completely sealing Ansom's forces inside the caldera, perhaps without even engaging them with units. All the fighting takes place on the walls, without air support.
I can't be totally certain about how the battle plays out at the end, but I think this is close.Last edited by Zeku; 2008-08-17 at 10:23 PM.
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2008-08-17, 11:02 PM (ISO 8601)
- Join Date
- Jun 2007
Re: 117 The Battle for Gobwin Knob 105
I don't get how people try to call Parson a Magnificent Bastard. He is neither Magnificent nor a bastard.
He doesn't even approach Rommel or share any of his qualities, except maybe strategy.
A MB is an ACCOMPLISHED bastard, Parson is still a wannabe whatever the future may hold. After he beats Charlie at his own game, then Parson will be a MB candidate.
Meh. Sword forgets you must. It's coming, one way or the other. What I'm concerned about HASN'T come. Parson's been there in Erfworld for what, five days (turns) now? What is taking Gobwin Knob FIVE days to pop?
Probably one of the points most overlooked here. But ya, What takes 5 days to pop. Probably another Dragon or maybe it's like Warhammer and you pop an entire squad, not just one unit at a time.Last edited by ishnar; 2008-08-17 at 11:04 PM.
"If I could just interrupt your stunningly dysfunctional group dynamic for a moment to interject." -- Erfworld
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2008-08-17, 11:02 PM (ISO 8601)
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- Feb 2007
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- Arizona, USA
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2008-08-18, 12:43 AM (ISO 8601)
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- May 2007
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2008-08-18, 12:49 AM (ISO 8601)
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- Feb 2006
- Location
- Algarve (The West)
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2008-08-18, 01:01 AM (ISO 8601)
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- Jun 2008
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2008-08-18, 02:02 AM (ISO 8601)
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- Oct 2007
Re: 117 The Battle for Gobwin Knob 105
I think that little 'heh' in there by Parson could be more about how Charlie just fell into something very bad. Parson's used his greed to get him to wait around an extra turn for the attack, waving the Arkenpliers in front of him. Once (if) the (by now fairly apparent) betrayal sham on Charlescom is played out, and the air command is removed, Com and the Alliance will be smashing each other up above. And Parson said that without Charlescom intereference, he had slightly better than even odds. Failing to mention that with the interference his odds would improve. He also had his bases covered, as if Charlie pressed further, he'd be able to say that if Charlie attacked, he'd have standard decreased chances, giving Charlie the info he thinks he needs.
Also, on the topic of those 5 days, do casters take up city production to create their units? There've been Boop golems being made, and uncroaked, that much we know for sure.
And I think MB-ness is based more or less on just how elaborate the plan is, and how easily they could make a Xanatos Roulette look like a Gambit. By this light, Parson is ten kinds of Chessmaster, with a bit of awesome going for him, but he's not so much Bastard, not by lack of competence as much as lack of the stylistic edge it implies.
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2008-08-18, 04:31 AM (ISO 8601)
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- Mar 2006
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- Greensboro, NC
Re: 117 The Battle for Gobwin Knob 105
If anyone wants a guess as to the total number of Archons, btw, I'm going to go ahead and say 32. Note that in the last panel they're divided into four groups, with clearly no room for a 5th. Since stacks get stronger up to size 8, but receive no benefit past 8 units, it seems reasonable to assume that each of those four groups is a stack of 8 Archons.
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2008-08-18, 06:14 AM (ISO 8601)
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- Jun 2008
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- Roma
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Re: 117 The Battle for Gobwin Knob 105
Food, cleaning and healing came at start of your turn. Moving is limited to your movement stat every turn. A "frozen" side would slowly grown hunger. Hunting seems to be possible, but the limitation of movement means that you can't do it forever. After a time, you have to finish the turn, or die for starvation. And the guy after you would take the upper hand just because he receives food while you still are starving.
But honestly, I think that it's out of Erfworld cultural possibility to refuse ending a turn when you have done. It would like saying "Well, I can stop people using the road in front of my house if I get my own interiors and lay them on the road, with a sign saying "Don't step my interiors please". This way I can get a nap without car's noise". While theoretically possible, I'm sure no one would ever think to do it for real.
PS: if you thought it, please don't. It's bad for you. Really.
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2008-08-18, 07:55 AM (ISO 8601)
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- May 2006
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- The Imperium of Man
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2008-08-18, 08:43 AM (ISO 8601)
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- May 2008
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- Orlando, FL
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Re: 117 The Battle for Gobwin Knob 105
Maybe it's painful, or maybe it's purely entertaining to watch the readers squirm when the next strip blows their minds with a new plot twist they didn't see coming.
Edit: Also, I like how Parson makes Charlie aware that Jetstone could beat him if it came down to a fight over GK. Fun.Last edited by DigoDragon; 2008-08-18 at 09:26 AM.
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2008-08-18, 08:45 AM (ISO 8601)
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- Oct 2004
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- Skiatook, Oklahoma
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Re: 117 The Battle for Gobwin Knob 105
New Terminator movie = Awesome!
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2008-08-18, 09:27 AM (ISO 8601)
- Join Date
- Apr 2007
Re: 117 The Battle for Gobwin Knob 105
It should at least grant him an artefact bonus to his leadership of +2 which then applied to all units within the capital see Klog 4
If he was attuned to it (assuming it's like the arkenhammer etc) then goodness knows what it grants him, a higher bonus, even direct control over a unit type?Last edited by TheJustWiseSage; 2008-08-18 at 09:27 AM.
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2008-08-18, 09:33 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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2008-08-18, 09:35 AM (ISO 8601)
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- May 2007
Re: 117 The Battle for Gobwin Knob 105
Originally Posted by TheJustWiseSage
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2008-08-18, 09:36 AM (ISO 8601)
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- Aug 2008
Re: 117 The Battle for Gobwin Knob 105
How can Charlie "assist if necessary" -- either side -- if his turn is over? He can't just swoop in and save the day in a dramatic sequence, can he? He'd have to wait until his next turn to act...
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2008-08-18, 09:45 AM (ISO 8601)
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- Nov 2005
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2008-08-18, 09:54 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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Re: 117 The Battle for Gobwin Knob 105
Yep. Ansom now needs to not merely take GK, but take it and bring in forces sufficient to prevent Charlie from making his own move next turn.
Given that he's willing to engage in sharp dealing (while not technically violating his alliance agreements), it seems that his earlier cavils about protecting his reputation were strictly limited to observing the jot and tittle of his contracts.
And it was Ansom who gave him the loophole, with the double-move sploit. Just one more thing for the alliance leaders, who are already questioning his judgment, to throw in his face if the fractures in the Coalition grow wider....Last edited by SteveMB; 2008-08-18 at 09:56 AM.
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2008-08-18, 10:17 AM (ISO 8601)
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- Nov 2005
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2008-08-18, 10:32 AM (ISO 8601)
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- May 2007
Re: 117 The Battle for Gobwin Knob 105
Originally Posted by fendrin
P.S. Am I throwing out to many random theories?
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2008-08-18, 10:36 AM (ISO 8601)
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- Jan 2007
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- Singapore
Re: 117 The Battle for Gobwin Knob 105
He's in the hex. We don't know if that would let him interfere in combat, but in any case, there's no reason to think he couldn't simply ally himself with one side or the other during their turn. While I doubt this would give his units new move if done mid-turn (that would be an absurd exploit), it would almost certainly let them assist that side while in the same turn.
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2008-08-18, 10:44 AM (ISO 8601)
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- Feb 2007
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- Arizona, USA
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2008-08-18, 10:50 AM (ISO 8601)
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- Jul 2005
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- Northern Virginia
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Re: 117 The Battle for Gobwin Knob 105
Hmmm... judging from the intial confusion about why Plaid's turn hadn't started at dawn, units automagically know whether or not it's their turn. However, it's not clear if they know whose turn it is (if not theirs) unless there's an obvious indication (like units moving into their hex). Ansom might not know that the Archons are moving on Charlie's turn (independently) rather than on Transylvito's turn (as part of the new alliance Charlie was supposed to make).
However, the real question for Ansom is why Charlie is sending in all those additional Archons. It's unlikely (to say the least) that Charlie would just spontaneously provide lots of free extra support, unless he expected to get something big out of it. Another possibility is that Don King hired the extra Archons to make his own play for GK (opening yet another potential crack in the Coalition).
If Parson thinks about the question "What's Ansom going to make of this development?", he may yet turn this to his advantage.Last edited by SteveMB; 2008-08-18 at 10:52 AM.
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2008-08-18, 11:37 AM (ISO 8601)
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- Nov 2007
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- California, USA
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Re: 117 The Battle for Gobwin Knob 105
What I get from Parson is that he is an awesome strategist, but also a master improviser who is best at reacting and rolling with the punches. Charlie's action isn't some part of his master plan that Parson was assuming, in fact from the previous strips we know Charlie got one over on Parson regarding the unrestricted mathemancy calculations.
But Parson's dealing with the situation as it develops, and even now is seeking to turn it to his advantage. To me, Parson isn't acting like a chessmaster at the moment, looking three or four turns ahead, but rather like someone who is concentrating wholly on the current step or the very next step. He is putting out fires, which given the situation he's been placed in, seem to start multiple times per turn.
Maybe when he gets some more space and breathing room, he'll be able to show off more chess-like skills. But until then, it's amazing that he's even been able to hold out this long.
I love the idea of him using Charlie's presence to bait Ansom into attacking the aerial Archon stacks, somehow.