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  1. - Top - End - #271
    Ogre in the Playground
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    "Whoa!" Amendil takes his helmet and starts to scoop up the water and pour it out the side. "Not to tell how to steer this thing, but we need to make land fall or we will be swept down stream."
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  2. - Top - End - #272
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    To make shore, the rower would normally have to make a Hard Row skill check at half Strength, but as there are two of them, I'll allow them to make the test at Easy with full Strength.
    Last edited by Xsesiv; 2008-11-14 at 06:46 PM.



    ...more scared of the living...

  3. - Top - End - #273
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    OK, both rowers have logged out, so I'll take the tests.

    Tilmann: Str 43+20 (1d100)[29] difficulty 63
    Orzax: Str 39+20 (1d100)[58] difficulty 59

    The boat is quickly rowed to the side, and everyone can get out. You have about two and a half minutes left to bail it out, or else it will fill with water and sink.
    Last edited by Xsesiv; 2008-11-14 at 07:05 PM.



    ...more scared of the living...

  4. - Top - End - #274
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    Orzax quickly hops/steps out of the boat and onto land. Then he helps lift others onto the land.

  5. - Top - End - #275
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    OK, I'm assuming getting everyone and their things onto dry land takes half a minute. You have two minutes left in which to bail out the boat or lose it.
    Last edited by Xsesiv; 2008-11-14 at 07:57 PM.



    ...more scared of the living...

  6. - Top - End - #276
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    perhaps we should stop it from sinking as boats can be useful and even then, if we dont need it and im sure ravandil doesnt want it back otherwise he would of sent some one to row it back with us, we can sell it, boats can be worth a good bit of money, and this ones big enough for a fair few people. tilmann begins to bail it out as quick as possible (if you want me to roll on it roll for me Xsesiv to save time)
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  7. - Top - End - #277
    Ogre in the Playground
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    "Since you saved my life, the least I can do is help you save your boat." Amendil will begin helping bail out the boat. Roll for me too, if you need to.
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  8. - Top - End - #278
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    Agility test. You bail out a number of tenths of the water equal to degrees of success (minimum of 1).
    Tilmann: Ag 41 (1d100)[94]
    Amendil: Ag 40 (1d100)[1]
    Tilmann bailed out 1/10 of the water, Amendil 4/10.

    Half of it is gone, slowing the sink rate and giving you four minutes to try again.
    Last edited by Xsesiv; 2008-11-14 at 08:02 PM.



    ...more scared of the living...

  9. - Top - End - #279
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    I'm assuming you want to try again.
    Tilmann: Ag 41 (1d100)[53]
    Amendil: Ag 40 (1d100)[57]
    Tilmann and Amendil each bailed out 1/10 of the water. The boat continues to sink, so you have only three minutes to get the last bit out.
    Last edited by Xsesiv; 2008-11-14 at 08:05 PM.



    ...more scared of the living...

  10. - Top - End - #280
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    Again, till it sinks or is empty.
    Tilmann: Ag 41 (1d100)[100]
    Amendil: Ag 40 (1d100)[60]
    Tilmann and Emendil each bailed out 1/10 of the water. Bad failure ruling- Tilmann accidentally introduced more water.

    The amount of water left is negligible, so you have effectively emptied the boat.
    Last edited by Xsesiv; 2008-11-14 at 08:14 PM.



    ...more scared of the living...

  11. - Top - End - #281
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    tilmann lets out a sigh of relief, and sits back at the oar, back in the boat, we will be in town much quicker this way... just some one keep an eye out for more rocks and shallows
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  12. - Top - End - #282
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    After about a hundred-and-fifty yards' travel, weeds clog the floor. Row tests will be required from now on, due to the difficulty incurred by rowing against the weeds.

    Row test to carry on.



    ...more scared of the living...

  13. - Top - End - #283
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    str 43 (d100)[46]
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  14. - Top - End - #284
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    The boat progresses normally, but the oars become slightly entangled with weeds, so that any further Row tests have a -5% penalty. After fifty more yards, a flimsy-looking crate is floating in the water, one corner uppermost.



    ...more scared of the living...

  15. - Top - End - #285
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    tilmann tries to grab it out of the water as they row past, slowing down tilmann grabs it pulls it on board and looks inside (any tests?)
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  16. - Top - End - #286
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    It crumbles to bits under the lightest touch. Inside you find it packed with eight padded bottles of Moonshine spirit. One of them is empty and has something inside it, obscured by the label and the dark bottle-glass. You may need to smash the bottle to get it out.
    Last edited by Xsesiv; 2008-11-14 at 08:42 PM.



    ...more scared of the living...

  17. - Top - End - #287
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    tilmann takes some cloth and wraps the bottle in it and hits the bottle with his hammer just hard eough to smash it (no glass in my eye, thank you lol) and unwraps it carefully
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  18. - Top - End - #288
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    There is a small note in here along with a green-metal dagger. The dagger is inscribed J.P.S. Ordo Ranald. You notice "something funny" about it.
    The note reads: To Ordo One-eye: Thanks for bringing troops upriver. Cruetzfeldts and Durrenbachs meeting. Averheim junction. Backup required 20th Pflugzeit.
    Last edited by Xsesiv; 2008-11-14 at 08:51 PM.



    ...more scared of the living...

  19. - Top - End - #289
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    magic sense int 32 (d100)[9] to sense if its magical(or it could be poisoned?)
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  20. - Top - End - #290
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    You sense it is magical.
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    Cursed (+5%WS at night,-5%WS at day) and has Dark Venom poison effect.
    You can tell it's not good magic, but not Dark or evil magic.
    Last edited by Xsesiv; 2008-11-14 at 08:58 PM.



    ...more scared of the living...

  21. - Top - End - #291
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    tilmann puts the dagger away while he thinks what to do with it, showing every one the note
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    too tired to think about it now, logging off, ill sort it out tomorrow
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

  22. - Top - End - #292
    Ogre in the Playground
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    Amendil reached for the note and inspected it. "What do you think this means? It sounds like some form of military instructions or something."
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  23. - Top - End - #293
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

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    Amendil can't read.

    The river tapers to a tiny bottleneck. This is because a canal has been cut out of it. You can either take the canal, or get the boat out of the water and walk with it.



    ...more scared of the living...

  24. - Top - End - #294
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    Remigo grabs the note and reads it outloud to the group.

    "Sounds like river bandits to me, in my travels in the empire i've never known the army to distribute its orders via bottles throw in the river and when you're planning on raping and pillaging you traditionally want to do it where the military isn't."
    In the absense of orders find something and kill it

  25. - Top - End - #295
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    "No no, not the regular army. I meant something like rebels. Outlaws. People no longer content to live under the yolk of the Empire. I've never heard of bandits refer to each other as 'troops'. Have you?"
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  26. - Top - End - #296
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    The river becomes too narrow to be followed any more. You have to either go up a nearby canal, or get out of the river and take the boat with you.



    ...more scared of the living...

  27. - Top - End - #297
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    I would'nae know about anything regarding the military, but I should certainly think that unless there's more money in ambushing these berks what wrote it, why not just sell the booze and boat and make the best of the profits?

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
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    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  28. - Top - End - #298
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    "Maybe there would be money involved. All I know is that a rebellion could be very bad, especially with the forces of chaos running around." Amendil turns to Tilmann. "Think of it. You would be a hero in the eyes of the Empire and the Church if you turned back a rebellion." Then, he turns to Orzax. "Not to mention the possibly dangerous battles that we would face if there was one. Someone could die." Then, Amendil turns to Bernolt. "And of course, there is the possibility of a hefty reward a noble would be willing give out for this kind of information."

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    Boo-Ya! I almost wish I could make a diplomacy check to go with that.
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  29. - Top - End - #299
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

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    Stupid ruling made earlier; when searching relevant information from campaign, accidentally copied it from advice dealing with NPC's. Completely ignore Charm Check and subsequent ruling.


    The boat thumps against the bank where the river becomes a narrow brook. It will have to be rowed down the nearby canal or moved out of the water.
    Last edited by Xsesiv; 2008-11-15 at 05:11 PM.



    ...more scared of the living...

  30. - Top - End - #300
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    Default Re: Warhammer Fantasy Roleplay (new players still welcome)

    tilmann will try to stear it to the canal, with orzaxs help im sure, it would be a waste of energy to walk with it while there is a perfectly useful canal to use, hmmm, that bottle has been there a while i would recon, but possibly just an old bottle? but either way we must think about it when we get to town, we should have a little while before anything happens as we have the note so they will have to be given another before they know this info, so we should have some time

    (how long have we got untill that date on the note?)
    Last edited by littlebottom; 2008-11-15 at 06:56 PM.
    easy 1 step guide to impersonating Sean Connery;
    step 1: repeat after me "I moustache you a question, but I'm shaving it for later."

    Quote Originally Posted by Kallisti View Post
    Phn'glui mglw'nafh Roland GITP not-wagn'nagl not-fhtagn!

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