Results 1,081 to 1,110 of 1505
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2011-10-06, 02:05 AM (ISO 8601)
- Join Date
- Apr 2008
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- At work
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Re: OotS Style Art/Fanart Showcase IV
I'd probably reduce the size of the torso to about halfway between the belt and the current bottom and give her a bit longer legs instead.
I think that the usual guideline is that the character is three heads high, where the torso is one head and the legs is an other. Its is a guideline, not a rule though but I tend to prefer legs a bit too long than too short.
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2011-10-06, 03:39 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Virginia, USA
- Gender
Re: OotS Style Art/Fanart Showcase IV
The best defense against the atomic bomb is not to be there when it goes off.
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2011-10-06, 06:01 AM (ISO 8601)
- Join Date
- Aug 2007
Re: OotS Style Art/Fanart Showcase IV
Chose an avatar at random from my old works folder and redrew it. Nothing really fancy with this one.
I just wish I could remember who I drew the original for, anyone recognize the character?Aha, found em. Seems to be inactive now though.Last edited by Tiffanie Lirle; 2011-10-06 at 10:31 AM.
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2011-10-06, 06:30 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Sweden
- Gender
Re: OotS Style Art/Fanart Showcase IV
Clouddreamer Teddy by me, high above the world, far beyond its matters...
Spoiler: Banner by Vrythas
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2011-10-06, 07:13 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- At work
- Gender
Re: OotS Style Art/Fanart Showcase IV
You can draw anything, so you should.
But yeah, been there done that - it usually help me if I finish of something and come into a roll. If you've got no ideas of your own you could check the avatar-request thread, someone has to have an request that kicks the little grey into action.
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2011-10-06, 10:14 AM (ISO 8601)
- Join Date
- Aug 2007
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2011-10-06, 04:42 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Virginia, USA
- Gender
Re: OotS Style Art/Fanart Showcase IV
The best defense against the atomic bomb is not to be there when it goes off.
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2011-10-06, 04:43 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: OotS Style Art/Fanart Showcase IV
Over the years, I've found music to be my best source of inspiration. Just listen to something and then picture some random scenario in your head that goes along with the song
On another note, how do you increase canvas size in Inkscape?
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2011-10-06, 05:19 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Sweden
- Gender
Re: OotS Style Art/Fanart Showcase IV
The problem with that is that when I do so, I'll invariably think up a complete scenario from the beginning to the end, which I then only could do justice by animating it (I blame Homestuck). The problem is, I both lack the skill and the programs neccessary to pull off something like that, which means that I just stock up on ideas that won't be realised.
In fact, at the time being, I have two more or less complete animations recorded in my head to two different (instrumental) songs I like. The only part left is to concretise them in the form of a physical manuscript, and then animating them.Clouddreamer Teddy by me, high above the world, far beyond its matters...
Spoiler: Banner by Vrythas
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2011-10-06, 06:25 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: OotS Style Art/Fanart Showcase IV
If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2011-10-06, 06:41 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- The Great White North
- Gender
Re: OotS Style Art/Fanart Showcase IV
Sorry, Doorhandle, I missed you post. In Inkscape, choose File -> Document Properties... In the pop-up window, about half way down is "Custom Size". Change the Units to the ones you want and enter the Width and Height.
Yes, in Inkscape, you can draw outsides the lines, any line.How do you keep a fool busy? Turn upside down for answer.
˙ɹǝʍsuɐ ɹoɟ uʍop ǝpısdn uɹnʇ ¿ʎsnq ןooɟ ɐ dǝǝʞ noʎ op ʍoɥ
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2011-10-07, 06:05 PM (ISO 8601)
- Join Date
- Aug 2007
Re: OotS Style Art/Fanart Showcase IV
Not shading this one, I wanted it to keep a simpler look.
Anyways, you know; I really feel for this character. He's another one of my favorites. But I can't stop writing him in depressing scenarios.
He's like my writing punching bag.Last edited by Tiffanie Lirle; 2011-10-07 at 06:16 PM.
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2011-10-07, 06:16 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: OotS Style Art/Fanart Showcase IV
Oh now that's nice. Is he frosted over or something?
If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2011-10-07, 06:30 PM (ISO 8601)
- Join Date
- Aug 2007
Re: OotS Style Art/Fanart Showcase IV
Well he's been sitting there for a while. So the snow's kind of piled up a little.
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2011-10-07, 08:12 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: OotS Style Art/Fanart Showcase IV
What exactly is happening in that scene anyway?
Also, have an art thing while I work on another thing.
Spoiler
Pretty much a weapon used by the angel-equivalents of my constantly-in-progress fantasy universe. They're lawful rather than good, to put it into D&D terms, and therefore so is the weapon. it's deliberately simple-looking as i think anything too-complex would be too chaotic.
It's blade is almost literally 2D, completely invulnerable, and is capable of cutting things larger than the blade at any distance; You could go up against a spaceship with this, and win, provided it was within your visual range.
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2011-10-08, 01:39 PM (ISO 8601)
- Join Date
- Aug 2007
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2011-10-12, 02:56 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Way up North
- Gender
Re: OotS Style Art/Fanart Showcase IV
I'm starting to get back into avatars after a while. I did two for Radical Edward from Cowboy Bebop, and I like how they came out. The character I based these off of has a very simple design, but I feel like I'm missing something. Any comments or suggestions?
Thanks!"Stop developing your characters, we have card games to play!"
I do my own Avatars. PM me a Request, or Adopt an Avatar.
Expanding photobucket album
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2011-10-12, 03:36 PM (ISO 8601)
- Join Date
- Aug 2007
Re: OotS Style Art/Fanart Showcase IV
If you want them to look more like Ed, you're missing two important things. The pinkish circles on the cheeks and the insane Yu-Gi-Oh esq. hair.
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2011-10-12, 07:48 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Way up North
- Gender
Re: OotS Style Art/Fanart Showcase IV
"Stop developing your characters, we have card games to play!"
I do my own Avatars. PM me a Request, or Adopt an Avatar.
Expanding photobucket album
Trophies:
Spoiler
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2011-10-13, 03:55 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- At work
- Gender
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2011-10-13, 04:11 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- California
- Gender
Re: OotS Style Art/Fanart Showcase IV
Ed is a boy in a loose half-top? and wears green goggles. He looks like this.
Currently playing a "blind" (Miraluka) sniper in a Star Wars SAGA Edition RP
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2011-10-13, 04:49 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- At work
- Gender
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2011-10-13, 05:39 AM (ISO 8601)
- Join Date
- Aug 2007
Re: OotS Style Art/Fanart Showcase IV
Ed is a girl, have you people even watched Cowboy Bebop?
Anyways, I didn't recognize it was Ed until I read the post. Like Tsofu, I also saw the goggles as a bra. They just aren't very.. goggleish?
This is your biggest mistake with the image. If you want to draw a specific character; you obviously can not skip very defining details of said character. Because then you aren't drawing the character, are you? It's like drawing a shaved Gandalf. It's just off.
I'm sure if you gave it a go you could work them in fairly easily. Your avatar is good. But it just doesn't portray the character like I assume you want it to.Last edited by Tiffanie Lirle; 2011-10-13 at 05:46 AM.
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2011-10-13, 05:41 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: OotS Style Art/Fanart Showcase IV
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2011-10-13, 09:32 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Way up North
- Gender
Re: OotS Style Art/Fanart Showcase IV
Wow. Knowing exactly what I Meant to be drawing, I totally did not see that a a bra...though in retrospect that is the immediate appearance. I tried them on the head now and I like that much better. It puts less mental images into my mind. I also tried one with the wackier anime hair and rosy checks suggested by Tiffanie Lirle, but it just didn't work for me. I feel like the anime styles really clash with the stick figure styles. Plus, I suck at hair.
I like this version better, and now I can't get over how the other two look like a bra!"Stop developing your characters, we have card games to play!"
I do my own Avatars. PM me a Request, or Adopt an Avatar.
Expanding photobucket album
Trophies:
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2011-10-13, 12:25 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- At work
- Gender
Re: OotS Style Art/Fanart Showcase IV
What a silly guy, he's got a green bra on his head.
Shouldn't his lose shirt tumble down over his head in that position?
*tries to apply laws of physics to stick-figures*
But regarding the animé/manga characteristics, its a judgement call every time. Sometimes it works, sometimes it doesn't.
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2011-10-13, 12:47 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
Re: OotS Style Art/Fanart Showcase IV
Well I've been spending way too much time making characters to stick into the background for my little fan comic, but I haven't decided on which one to use as an avatar. To be honest, I'll probably stay avatar-less forever!
But I can still show you my little art. It's a bit big so here's a link to the 100 characters I've drawn!. I promised myself I wouldn't put them in this thread until I had a lot. 100 is a lot.
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2011-10-13, 12:56 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Way up North
- Gender
Re: OotS Style Art/Fanart Showcase IV
"Stop developing your characters, we have card games to play!"
I do my own Avatars. PM me a Request, or Adopt an Avatar.
Expanding photobucket album
Trophies:
Spoiler
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2011-10-13, 01:20 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
Re: OotS Style Art/Fanart Showcase IV
What I do is that I have a 'pallet' of characters in a file, and in their pallet they don't have arms legs or mouths. Then when my comic background and panels are all done, I copy the characters over into place.
When all the characters are in place, I then move the feet to where they need to be (if they're a character who have shoes), then it's the fun bit where you can draw in the mouths and arms and legs. So you don't actually change them around at all until the final bit, when you're just popping the details in.
The process looks like this:
First the character with no features, then the featureless character in pose, then you put in the details.
Here's something cool I learnt: In inkscape, if you keep your finger on the ctrl key you can select and move and rotate bits that are in a group. So you can move shoes and rotate heads without ungrouping the character. So things stay nice and organised.
The only tricky bit is when your character overlaps a panel border, I'm used to it now but when I was making my first couple of strips it was a nightmare cutting the characters in half.Last edited by Oppolo; 2011-10-13 at 01:21 PM.
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2011-10-13, 01:47 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- The Great White North
- Gender
Re: OotS Style Art/Fanart Showcase IV
If you're using Inkscape, then one trick is to put each character in its own layer. With the Layer dialog, you can easily lock and unlock each layer. By unlock each layer, one at a time, your edits only take place in that layer. You can also hide a layer, just in case you need to edit something underneath.
How do you keep a fool busy? Turn upside down for answer.
˙ɹǝʍsuɐ ɹoɟ uʍop ǝpısdn uɹnʇ ¿ʎsnq ןooɟ ɐ dǝǝʞ noʎ op ʍoɥ