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Thread: Kasanip's Sketchbook 2
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2013-05-03, 11:10 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- North
- Gender
Re: Kasanip's Sketchbook 2
The picture for Horngeek's characters is really well made, very much makes a good impression of them and their differences.
Api-Niyap's image is just beautiful, I really like the combinations of the colours, especially with the fire/harvest themes. Very nicely tied together and amazingly drawn.Treasured Quotes
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2013-05-03, 03:09 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Kasanip's Sketchbook 2
Is horngeek a game?
I like your new goddess, I guess we turn to her when we want a festival after harvest season?Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2013-05-03, 04:54 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
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2013-05-03, 07:01 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2013-05-03, 08:15 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
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2013-05-03, 09:18 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Kasanip's Sketchbook 2
Happy Birthday~!
On L and R sounds;
This is the most common problem for eastern speakers learning western languages. Has been for at least a hundred years.
The biggest way to tell the difference at first, is to watch the person's mouth as they speak.
L sounds, the mouth pulls more flat, and the tongue moves. Usually to between the teeth.
R sounds, the mouth purses a little bit. The tongue does not move, unless the person is spanish :p
on "To". "To" is a word denoting intent. Like a prelude for a destination. "I Want to" means you wish for the following to occur, as that is the destination. "Go to the movies", the movies is the destination.
"To" and "Too" I can see as very difficult, since they sound the same, and "Too" means "Also". "Too" will be at the end of a sentance most of the time. "to" will almost never be at the end of a sentance. (A good example would be "If you want to") I hope that helps.Last edited by Acanous; 2013-05-03 at 09:19 PM.
"You want to see how a Human dies? at ramming speed."
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2013-05-03, 09:36 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Canananananada
- Gender
Re: Kasanip's Sketchbook 2
I play a bit of horngeek.
Playground in the Playground
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2013-05-04, 01:34 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- where the wind blows
Re: Kasanip's Sketchbook 2
This is really late, I'm really sorry Kasanip >.<.
But happy birthday!
Spoiler
I'm sorry that it's late, and I'm sorry that I don't have time to make you a cake this year. I hope you like strawberry cake.You got Magic Mech in My Police Procedural!
In this forum, Gaming is Serious Business, and Anyone Can Die. Not even your status as the Ensemble Darkhorse can guarantee your survival.
Disciple of GITP Trope-Fu Temple And Captain of GITP Valkyrie Squadron.
Awesome Elizabeth Shelley by HollamerSpoiler
The OTP in the playground.
My Gallery/My Star Wolves 3 LP
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2013-05-04, 08:47 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
Re: Kasanip's Sketchbook 2
Mandatory:
Spoiler
Sorry for being late too! Stupid dying forum.
Siela Tempo by the talented Kasanip. Tengu by myself.
Spoiler
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2013-05-06, 06:15 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Japan
- Gender
Re: Kasanip's Sketchbook 2
Yes, she doesn't have such a [goddess appearance] because to be very humble. Of the game, very important rule of GM was [no memory] and [no identity]. So she is very mortal-like character, to not think about divine.
Thank you!
Thank you! To see some of the comments, was there surprise of the themes of fire and fertility? I thought it was usual.
Thank you very much for your praise and comment.
Of course, such a festival is the best time.
Yes. [If mouth can be seen] is a common advice. However, it is usually radio or tv or music or CD player. Of course only way can be memorize word and grammar. English is very difficult.
Thank you very much! I like strawberry cake very much.
Thank you Tengu_temp!Kasanip's Sketchbook 2 Thread
It is difficult to speak English, please excuse mistakes kindly m(_ _)m
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2013-05-07, 02:07 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
Re: Kasanip's Sketchbook 2
Okay, that really sounds like an interesting game then.
Thank you! To see some of the comments, was there surprise of the themes of fire and fertility? I thought it was usual.
Yes. [If mouth can be seen] is a common advice. However, it is usually radio or tv or music or CD player. Of course only way can be memorize word and grammar. English is very difficult.
You're still very good at it, though.
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2013-05-07, 12:24 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- In the rain.
Re: Kasanip's Sketchbook 2
I thought it was an interesting pairing because I associate "fertility" with creation and "fire" with destruction, so it's not an obvious combination to me. It makes sense when I think of it more as a cycle of fire burning down to ash, which yields fertility for life to grow again.
High School Harem Comedy, my original game system!
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2013-05-09, 06:41 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Toronto, Canada
- Gender
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2013-05-16, 09:29 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Japan
- Gender
Re: Kasanip's Sketchbook 2
Sorry it is a long time of no posting. I have been busy with school, already it will be middle examinations again! I hope everyone doesn't become sick!
It has been difficult to draw, because I wasn't involved in [games] recently so much. Since mostly it is such an inspiration for me, it was absent. I think I will return to [Music sketch] soon.
Witch
Spoiler
It can be clearly seen I don't know how to draw squirrel. However, I think this costume is cute. She is a Post Office Witch.
Zelda's Legend character constructions
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Sketch trying of character <Flora>. I should try again soon.
Always my avatar used <green hair> because of a certain character. Actually because it was tried OOTS style avatar, and at such a time it was being used, character for VN project was designed for me.
Even if not to use for characters, I liked the sketches. Maybe more art of this game series will come.
Angel and Armor
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This character's style was borrowed from several video games heroines liked by me. I wonder if all the influences can be seen easily? Currently to play this character in [Ironheart] series. Her name is Lukina.
Unlike normal Kasanip style to play [support character], I began to enjoy [heroine] characters last year very much. So I want to play more characters like this.Kasanip's Sketchbook 2 Thread
It is difficult to speak English, please excuse mistakes kindly m(_ _)m
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2013-05-16, 09:53 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- A2
- Gender
Re: Kasanip's Sketchbook 2
Truly awesome Ark Tamaeus avatar by Bryn. Full size version here.
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2013-05-16, 11:32 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Canananananada
- Gender
Re: Kasanip's Sketchbook 2
Lukina is pretty cool! It's good to play support but it's nice to see you come out of your shell a bit and try to take centre stage! Have courage Kasanip, and valiantly slay evil!
Alsomaybedrawmorelukina
Hopefully you can get in some games soon!Playground in the Playground
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2013-05-16, 01:44 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Kasanip's Sketchbook 2
Lukina reminds me of Lucina. Both wield Swords, both slay evil, there names are close together.
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2013-05-16, 02:18 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
Re: Kasanip's Sketchbook 2
Kasanip, one of these days we need to do some art together... there is something cute about your art that I need to explore the secrets of. Good stuff.
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2013-05-16, 03:52 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
Re: Kasanip's Sketchbook 2
Everyone keeps saying how cool Lukina is and I agree, but I also really like the post office witch with the strange-faced squirrel.
Siela Tempo by the talented Kasanip. Tengu by myself.
Spoiler
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2013-05-16, 05:02 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
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2013-05-16, 06:21 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Canada
- Gender
Re: Kasanip's Sketchbook 2
I really like Lukina as well. She has a very nice design.
I also tend to play support characters in most PbP games rather than actual main characters or leaders. Kasanip knows three of them already. There's really only one sort of "main hero" character I truly have, though he is one of my favorites.Last edited by Starsign; 2013-05-16 at 06:22 PM.
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2013-05-16, 08:16 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- In the rain.
Re: Kasanip's Sketchbook 2
High School Harem Comedy, my original game system!
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2013-05-17, 06:27 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Japan
- Gender
Re: Kasanip's Sketchbook 2
Thank you very much! Thank you for looking at my pictures.
Thank you! Yes, I want to try to play more heroic characters. Recently it has been boring to make such a character.
I hope a game can be joined soon, too. However, it was realized that <recruitment> for most games is not liked by me. It is very difficult to coordinate with other players, to make sure classes are taken properly, to connect story. It seems every time is individual thinking only of self's character. "I want to play this!" "claimed this first!" and such a thing.
Yes, her name is borrowed from that character. It wasn't known English spelling at the time character was created.
However, it should be said Lukina uses a sword, but usual weapon is a halberd. In the game, only her sword has been recovered, so it must be used for this picture, I thought.
Thank you! Of course I am happy to do some art together at anytime. However, I don't think there is even a secret about the lazy my scribbling.
Yes, I like this character too. Sometime it would be nice to play this character. However, I must practice drawing squirrels.
Also, Kamome must not meet this character!
Thank you! However, that design for Flora is still strange.
Thank you!
I want to say, I don't like to play [leader] characters. It's very difficult and stressful for me to try this in English. But I want to play more Heroine-like characters.
I think my favorite characters were such a support character who becomes heroine-like character.
I am very unskilled to play villain characters. TechnOkami and Starsign already know this.
Yes, it is some this reference of Falcon Knights.
Actually I like the designs very much and I am learning to draw armors from this game. However, other references are [Valkyria Chronicles], of Lukina's powers and halberd and undershirt.Kasanip's Sketchbook 2 Thread
It is difficult to speak English, please excuse mistakes kindly m(_ _)m
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2013-05-17, 06:41 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Canananananada
- Gender
Re: Kasanip's Sketchbook 2
Recruitment is definitely a pain. The issue of course is that people wait so long in between games that all they can remember is their cool character ideas that they would not otherwise get to play rather than how the party fits together. It's understandable but annoying that the best way to play what you want is to yell louder and quicker than everyone else.
That said, one needs to speak up for themself. If you are easily cowed, how might you play a character that rarely flinches in the face of evil?
Your best chance of course is to have one of these chuckleheads in this thread DM since I think most of us "get it".Playground in the Playground
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2013-05-17, 12:11 PM (ISO 8601)
- Join Date
- Jun 2010
- Gender
Re: Kasanip's Sketchbook 2
I've started streaming again.
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.
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2013-05-17, 04:56 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
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2013-05-17, 05:18 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Canada
- Gender
Re: Kasanip's Sketchbook 2
Same, trying to play evil for me requires interest in playing such a character, a concept that I'd be willing to play, and a good heaping of support from other players, all at once. So far, I haven't found it and I don't know if I will until I improve my roleplaying skills some more.
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2013-05-18, 01:40 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Nexus
- Gender
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2013-05-18, 08:04 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Canananananada
- Gender
Re: Kasanip's Sketchbook 2
That's a bit silly, Horngeek. Do you mean to say you've never been in a situation where you wanted something so bad that you were willing to trample others, or would turn a blind eye on the plight caused by your actions? Never been bullied or teased to the extent where you thought up some very nasty revenge plots that would make your mother faint?
Evil characters think like that almost all of the time. Their lives have been shaped by thinking like that, thinking "me, me, me". Some of them realize that they do it and can turn it off when they try. Some of them are addicted; they either enjoy the thrill of being punished for evil or seeing others suffer (even if it's a guilty pleasure, they can't stop).
Some lack empathy, or don't understand that what they are doing is really wrong. They don't "get it" and feel when they're punished that they are a tragic hero. Some villains take the "survivalist" mindset or the "looking out for number one" mindset way too far.
Very rarely there is a villain who has never once paid for their crimes. They make believe they are divinely blessed or even a god among men, or just not understand that their own actions can have lasting consequences and therefore don't think too hard about such things.
That's the basics.Playground in the Playground
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2013-05-18, 09:11 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Ireland
- Gender
Re: Kasanip's Sketchbook 2
You could just cheat and say that animals are different in her world, or that it's a magic squirrel. (just look at Hiro Mashima's "dog")
Could you rephrase that? The part about classes, I mean. As for story, the traditional start to a D&D campaign is "You are complete strangers all sitting in the same tavern, when a mysterious person stands up and says they want to hire some adventurers.", so...
This depends on how specific the premise is, and how much it restricts the kinds of characters that would fit.
Most GMs, particularly for D&D, just say "play anything". Part of this is because D&D classes, feats, etc. have some fluff built-in, which stays the same in any game of D&D you play. Plus character-building in D&D feels more like a puzzle, so a player can feel proud of something they put together well, and want to show it off. In a game like M&M you have to do most of the description yourself, which makes it harder to get attached to a build.
Then you have games like FATE (including Dresden Files RPG), where your character description is the biggest part of your abilities, and part of character-building is writing your history with other members of the group.
I've heard good things about Way of the Wicked.