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2014-12-27, 12:49 AM (ISO 8601)
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- Dec 2014
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- At my Computer
Beholder Anti-Magic Cone and it's ability to fly
In the Monster Manual it says "Antimagic Cone (Su): A beholder’s central eye continually produces a 150- foot cone of antimagic. This functions just like antimagic field (caster level 13th). All magical and supernatural powers and effects within the cone are suppressed—even the beholder’s own eye rays. Once each round, during its turn, the beholder decides whether the antimagic cone is active or not (thebeholder deactivates the cone by shutting itscentral eye)."
Isn't its flight a supernatural ability? If its eye rays are shut off then shouldn't its flight be too?
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2014-12-27, 01:10 AM (ISO 8601)
- Join Date
- Jan 2011
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- Oolitic, IN
Re: Beholder Anti-Magic Cone and it's ability to fly
Says right there in the monster manual.
Flight (Ex): A beholder’s body is naturally buoyant. This buoyancy allows it to fly at a speed of 20 feet. This buoyancy also grants it a permanent feather fall effect (as the spell) with personal range.
And even if it wasn't, only things in the cone (or magical effects targeting things in the cone) are effected. The beholder isn't in its cone any more than a wizard is in his own Cone of Cold. With its central eye open, the beholder can still use its eye rays against targets not in the cone.Last edited by Jeraa; 2014-12-27 at 01:13 AM.
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2014-12-27, 03:00 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Beholder Anti-Magic Cone and it's ability to fly
The big reason is that beholders aren't in the arc of their own eyesight. That they are also apparently lighter than air is a side note. It's a side note with a lot of fun potential implications, such as what it should mean for vertical swim speeds in an ambush situation, but it's a side note.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2014-12-27, 03:23 AM (ISO 8601)
- Join Date
- Dec 2014
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2014-12-27, 04:04 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Beholder Anti-Magic Cone and it's ability to fly
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2014-12-27, 04:38 AM (ISO 8601)
- Join Date
- Dec 2014
Re: Beholder Anti-Magic Cone and it's ability to fly
More likely they might end up get used as floats, if you can avoid poking it in its eyes.
Also, staying out of a beholder's anti-magic cone is useful to keep your underwater breathing up. If that's how buffs work... I have no idea.
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2014-12-27, 05:53 AM (ISO 8601)
- Join Date
- Feb 2005
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Re: Beholder Anti-Magic Cone and it's ability to fly
More to the point, if beholder flight was (Su), the occasional beholder vs. beholder fight would change from pathetic (only able to bite each other) to comically hilarious (biting each other while rolling around on the ground).
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2014-12-27, 07:25 AM (ISO 8601)
- Join Date
- Dec 2014
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2014-12-27, 08:45 AM (ISO 8601)
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- May 2011
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- Australia
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Re: Beholder Anti-Magic Cone and it's ability to fly
Reminds me of a ruling by one of my g.ms, that if you used the area version of dispel magic, while within that area, it would dispel itself and fail to work.
It caused a bit of a row, but it didn't affect it's usability that much. I would still like it if there was a RAW explanation of why though.
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2014-12-27, 11:11 AM (ISO 8601)
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- Apr 2011
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- In a building.
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Re: Beholder Anti-Magic Cone and it's ability to fly
So, if I read that right.... Beholders are just angry, magical blimps with eyes and a mouth?
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2014-12-27, 11:26 AM (ISO 8601)
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- Jan 2008
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Re: Beholder Anti-Magic Cone and it's ability to fly
It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )
Wanna see what all this Exalted stuff is about? Here's a primer!
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2014-12-27, 11:29 AM (ISO 8601)
- Join Date
- Jun 2009
Re: Beholder Anti-Magic Cone and it's ability to fly
Second edition had a book on beholder that includes an explanation for their flight I believe they had a special organ that was in charge of it I just don't remember the details.
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2014-12-27, 11:52 AM (ISO 8601)
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- May 2012
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Re: Beholder Anti-Magic Cone and it's ability to fly
Extended signature here. Contains: 2 avatars, 3 quotes, a doggo and his friends.
Kitchen Crashers: an adventure building Iron Chef - First edition running 20/04/18-18/05/18.
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2014-12-27, 12:10 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Beholder Anti-Magic Cone and it's ability to fly
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2014-12-27, 01:56 PM (ISO 8601)
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- Jan 2007
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- GMT -5
- Gender
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2014-12-27, 04:09 PM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Beholder Anti-Magic Cone and it's ability to fly
Creator of the LA-assignment thread.
Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!
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Extended signature!
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2014-12-27, 04:16 PM (ISO 8601)
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- Jan 2014
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- California
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Re: Beholder Anti-Magic Cone and it's ability to fly
Rhymes with "Protracted."
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Original Fiction: The Wizard's Familiar
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2014-12-27, 09:25 PM (ISO 8601)
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- Dec 2014
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- At my Computer
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2014-12-27, 09:29 PM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Beholder Anti-Magic Cone and it's ability to fly
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2014-12-27, 09:30 PM (ISO 8601)
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- Apr 2011
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- In a building.
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Re: Beholder Anti-Magic Cone and it's ability to fly
Now I need to make a traveling necromancer turned heroic beholder slayer that travels Via beholder-organ-blimp....
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2014-12-27, 10:47 PM (ISO 8601)
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- Jan 2008
- Gender
Re: Beholder Anti-Magic Cone and it's ability to fly
It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )
Wanna see what all this Exalted stuff is about? Here's a primer!
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2014-12-27, 11:12 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Beholder Anti-Magic Cone and it's ability to fly
if you start eating or sucking the air out of a beholder does your voice change?
Damn girl you definitely have a +8 size modifier to AC!
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2014-12-27, 11:16 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- In a building.
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Re: Beholder Anti-Magic Cone and it's ability to fly
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2014-12-27, 11:16 PM (ISO 8601)
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- Jan 2007
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- GMT -5
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2014-12-27, 11:18 PM (ISO 8601)
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- Apr 2013
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2014-12-27, 11:45 PM (ISO 8601)
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- Jun 2007
Re: Beholder Anti-Magic Cone and it's ability to fly
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2014-12-28, 01:32 AM (ISO 8601)
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- Dec 2014
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2014-12-28, 10:26 AM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Beholder Anti-Magic Cone and it's ability to fly
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2014-12-28, 01:17 PM (ISO 8601)
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- Aug 2010
Re: Beholder Anti-Magic Cone and it's ability to fly
I vaguely remember seeing a picture as I browsed through a Dragon magazine. I think it was an article about items made from the corpses of iconic enemies, with a name something like '101 uses for a dead dragon'. Can't remember which magazine for the life of me, though.
Avatar by TinyMushroom.
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2014-12-28, 06:06 PM (ISO 8601)
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- Oct 2009
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- In a flying castle
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