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  1. - Top - End - #1
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    Vaarsuvio's Avatar

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    confused Beholder Anti-Magic Cone and it's ability to fly

    In the Monster Manual it says "Antimagic Cone (Su): A beholder’s central eye continually produces a 150- foot cone of antimagic. This functions just like antimagic field (caster level 13th). All magical and supernatural powers and effects within the cone are suppressed—even the beholder’s own eye rays. Once each round, during its turn, the beholder decides whether the antimagic cone is active or not (thebeholder deactivates the cone by shutting itscentral eye)."
    Isn't its flight a supernatural ability? If its eye rays are shut off then shouldn't its flight be too?

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    Bugbear in the Playground
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Vaarsuvio View Post
    In the Monster Manual it says "Antimagic Cone (Su): A beholder’s central eye continually produces a 150- foot cone of antimagic. This functions just like antimagic field (caster level 13th). All magical and supernatural powers and effects within the cone are suppressed—even the beholder’s own eye rays. Once each round, during its turn, the beholder decides whether the antimagic cone is active or not (thebeholder deactivates the cone by shutting itscentral eye)."
    Isn't its flight a supernatural ability? If its eye rays are shut off then shouldn't its flight be too?
    Says right there in the monster manual.

    Flight (Ex): A beholder’s body is naturally buoyant. This buoyancy allows it to fly at a speed of 20 feet. This buoyancy also grants it a permanent feather fall effect (as the spell) with personal range.
    Its flight is an Extraordinary ability (Ex), not Spell-Like (Sp) or Supernatural (Su).

    And even if it wasn't, only things in the cone (or magical effects targeting things in the cone) are effected. The beholder isn't in its cone any more than a wizard is in his own Cone of Cold. With its central eye open, the beholder can still use its eye rays against targets not in the cone.
    Last edited by Jeraa; 2014-12-27 at 01:13 AM.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    The big reason is that beholders aren't in the arc of their own eyesight. That they are also apparently lighter than air is a side note. It's a side note with a lot of fun potential implications, such as what it should mean for vertical swim speeds in an ambush situation, but it's a side note.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Knaight View Post
    That they are also apparently lighter than air is a side note. It's a side note with a lot of fun potential implications, such as what it should mean for vertical swim speeds in an ambush situation, but it's a side note.
    And beholders have a hard time diving without heavy weights too?
    Last edited by goto124; 2014-12-27 at 04:37 AM.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by goto124 View Post
    And beholders have a hard time diving without heavy weights too?
    I'd imagine it's closer to impossible than hard. This is what air filled tunnels with hatches to water above is for. Sure, it's needlessly elaborate, but it's also hilarious.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
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    Ettin in the Playground
     
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    More likely they might end up get used as floats, if you can avoid poking it in its eyes.

    Also, staying out of a beholder's anti-magic cone is useful to keep your underwater breathing up. If that's how buffs work... I have no idea.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    More to the point, if beholder flight was (Su), the occasional beholder vs. beholder fight would change from pathetic (only able to bite each other) to comically hilarious (biting each other while rolling around on the ground).

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by The Glyphstone View Post
    to comically hilarious (biting each other while rolling around on the ground).
    I'm now trying to imagine a pair of toothy helium balloons trying to duel...

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Reminds me of a ruling by one of my g.ms, that if you used the area version of dispel magic, while within that area, it would dispel itself and fail to work.

    It caused a bit of a row, but it didn't affect it's usability that much. I would still like it if there was a RAW explanation of why though.
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    So, if I read that right.... Beholders are just angry, magical blimps with eyes and a mouth?

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Feddlefew View Post
    So, if I read that right.... Beholders are just angry, magical blimps with eyes and a mouth?
    Racist magical blimps.
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    Ogre in the Playground
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Second edition had a book on beholder that includes an explanation for their flight I believe they had a special organ that was in charge of it I just don't remember the details.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Knaight View Post
    The big reason is that beholders aren't in the arc of their own eyesight. That they are also apparently lighter than air is a side note. It's a side note with a lot of fun potential implications, such as what it should mean for vertical swim speeds in an ambush situation, but it's a side note.
    I believe that the fact that beholders are apparently lighter than air is the reason why they have Fly (Ex).
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Uncle Pine View Post
    I believe that the fact that beholders are apparently lighter than air is the reason why they have Fly (Ex).
    Well yeah. Otherwise, they'd have Fly (Su). The point is, even if they had Fly (Su) they're outside of their own projected cones, so they could still fly. It just wouldn't be so useful for things like underwater buoyancy.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by TheCountAlucard View Post
    Racist magical blimps.
    Can I add this to my Extended Sig?
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by TheCountAlucard View Post
    Racist magical blimps.
    Don't forget the gnome-eating part!
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by awa View Post
    Second edition had a book on beholder that includes an explanation for their flight I believe they had a special organ that was in charge of it I just don't remember the details.
    For 3.5, Lords of Madness explains that all their organs are freakishly buoyant, and if you dissected a Beholder, all the little bits would float up to the ceiling.

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    Quote Originally Posted by Jeraa View Post
    Says right there in the monster manual.



    Its flight is an Extraordinary ability (Ex), not Spell-Like (Sp) or Supernatural (Su).

    And even if it wasn't, only things in the cone (or magical effects targeting things in the cone) are effected. The beholder isn't in its cone any more than a wizard is in his own Cone of Cold. With its central eye open, the beholder can still use its eye rays against targets not in the cone.
    Thanks! I wasn't able to find where it said it was (Ex), but I looked on the wiki and it appears you are right. I was just wondering because it seemed a bit strange to me. I'm gonna go pop a Gnome-Eating Racist Blimp now.

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Troacctid View Post
    For 3.5, Lords of Madness explains that all their organs are freakishly buoyant, and if you dissected a Beholder, all the little bits would float up to the ceiling.
    It's also why gnomes use beholder corpses as machines to maneuver and fight in. Details are either in Lords of Madness or maybe Underdark.
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    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
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    BlueWizardGirl

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Now I need to make a traveling necromancer turned heroic beholder slayer that travels Via beholder-organ-blimp....

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Keledrath View Post
    Can I add this to my Extended Sig?
    I ain't gonna stop you.
    It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )

    Wanna see what all this Exalted stuff is about? Here's a primer!

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    if you start eating or sucking the air out of a beholder does your voice change?
    Damn girl you definitely have a +8 size modifier to AC!

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    BlueWizardGirl

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by sideswipe View Post
    if you start eating or sucking the air out of a beholder does your voice change?
    Eating? No. Sucking gas out of it, assuming it has little gas bags? Probably, but the gas is apparently distributed throughout it's tissues so it might take awhile to collect enough. Unless they have gasbags or something...

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by sideswipe View Post
    if you start eating or sucking the air out of a beholder does your voice change?
    I just got an image of a vampire trying to drink a beholder and getting squeaky.
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Keledrath View Post
    I just got an image of a vampire trying to drink a beholder and getting squeaky.
    glad i could be of service
    Damn girl you definitely have a +8 size modifier to AC!

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Thrice Dead Cat View Post
    It's also why gnomes use beholder corpses as machines to maneuver and fight in. Details are either in Lords of Madness or maybe Underdark.
    Wait, what?
    Is that really in there? I don't think I have a copy of LoM...

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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by Feddlefew View Post
    Now I need to make a traveling necromancer turned heroic beholder slayer that travels Via beholder-organ-blimp....
    He'll need to slay the beholder without losing the air inside it. Which means no piercing or stabbing...

    Spoiler: It would make a nice children's gift though
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    Quote Originally Posted by herrhauptmann View Post
    Wait, what?
    Is that really in there? I don't think I have a copy of LoM...
    It's somewhere in the vast library of 3.5. I'm AFB, so I can't recall where it is, sadly.
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    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    I vaguely remember seeing a picture as I browsed through a Dragon magazine. I think it was an article about items made from the corpses of iconic enemies, with a name something like '101 uses for a dead dragon'. Can't remember which magazine for the life of me, though.
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    Default Re: Beholder Anti-Magic Cone and it's ability to fly

    The Beholder Globe is in Dragon 331, p37.
    Last edited by TheGeckoKing; 2014-12-28 at 06:06 PM.
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