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Thread: To be Lawful
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2015-02-14, 11:09 PM (ISO 8601)
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Re: To be Lawful
To any single alignment, the other alignments are worse. A person of Lawful Evil alignment thinks that all the other alignments are worse.
In vague terms Good and Evil and Lawful and Chaos will all agree, for example a trio of a Lawful Good, Neutral Good and Chaotic Good will not have too much problem agreeing to be and do Good. At least in general. The same way Lawful good, Lawful Neutral and Lawful Evil can all agree on order or a law.
Only Good people see Chaotic Evil as Worse then Lawful Evil, in the sense that it's ''worse'' to live ones life with out Lawfulness and Goodness.
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2015-02-15, 12:18 AM (ISO 8601)
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Thermonuclear Banana Split - A not-really-weekly Eclipse Phase blog/campaign journal
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2015-02-15, 01:28 AM (ISO 8601)
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2015-02-15, 02:39 AM (ISO 8601)
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Re: To be Lawful
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2015-02-15, 02:42 AM (ISO 8601)
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Re: To be Lawful
He is thinking by way too extreme in terms of both Chaotic and Lawful. He is pretty much going into Chaotic Neutral Slaad territory and Lawful neutral Modron territory. Not how most people would actually think.
It's pointed out that almost no one acts their alignment 100% of the time. Lawful people can do Chaotic things, Chaotic people can do Lawful things and not have any issue with it.
This is not even close to true. A Chaotic Good person would stop someone with force because they feel it's the right thing to do. They may try to talk them out of it like you suggest, but a lawful good person would try that too.Last edited by Envyus; 2015-02-15 at 02:46 AM.
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2015-02-15, 03:06 AM (ISO 8601)
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Re: To be Lawful
How am I being extreme? A Lawful person likes to make and follow plans does not equal the ''Modron Lawful'' of they walk around like robots. A lot of Lawful people follow a very set routine, every day. They like living that way.
Not true. A person acts their Alignment just about all the time. A Lawful person does not only follow laws from 9 to 5 and then wildly and randomly break them after. A Lawful Good person does not murder others...all the time. A Chaotic Evil person would kill anyone, for any reason..or none....all the time.
But yes, people can do small things. Lawful person eats a salad for lunch every single day. But if one day they decide to have a ham sandwitch, they are not going ''all Chaotic''.....it's hardly a bump. But a Lawful person would never willing just say ''Eh, lunch, I'll figure out something to eat or not at noon''.
As said before Good will mostly agree with Good....bur not with all the details. A Chaotic person values an individuals freedom, and would not take that away from someone.
And it's not like ''talking'' is exclusive to Chaotic Good....even a Chaotic Evil person might try to talk a person out of murder for a selfish reason.
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2015-02-15, 03:07 AM (ISO 8601)
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Re: To be Lawful
So Lawfuls think the Chaotic are flying by the seat of their pants, part of the reason Lawfuls have a code.
Playing/being a Lawful doesn't mean whipping out a book for every action I make, right? How do I convincingly play a Lawful especially when I'm just starting out? Giving her a routine to follow (*watch rings* Oh it's 3pm, I better take my medicine) sounds like a good start?Last edited by goto124; 2015-02-15 at 03:10 AM.
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2015-02-15, 03:43 AM (ISO 8601)
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Re: To be Lawful
A set routine for just about everything is a good way to show a character is Lawful. They get up every day and do the same basic things over and over and over again. They don't like change much, and avoid it if possible. A Lawful person likes plans, so they will what a fairly detailed plan the spells out what everyone is doing. They really don't like ''eh, we will figure it out as we go along''.
The vast majority of Lawful people choose to follow another s rules, codes or laws. So someone who follows such a thing is a good way to play. Some Lawful people make their own to follow, but it's still the same: they follow and don't change.
For just starting out, the By-The-Book Lawful person is the easy one.
But the other part of your alignment matters too....Lawful good and Lawful evil are not the same.
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2015-02-15, 06:02 AM (ISO 8601)
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Re: To be Lawful
Setting a routine is a good way to show lawfulness. Another one, since Lawful Pcs are generally linked to traditions, hierarchy and such, is sometimes starting your sentences quoting someone you recognize as morally superior to you. "Like my village leader said", "Like my priest told me once" (if your PC is devoted), "Like my grand-grandfather used to tell me" 8(f you are linked to your family) are all a good start!
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2015-02-15, 06:20 AM (ISO 8601)
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Re: To be Lawful
Not likely. "Forcing a tax collector for a LE baron to hand over the money" is textbook CG - the PHB even gives i as an example.
And on the other side of the coin, a CE person will certainly force slaves to do stuff. Drow society, orc society, and so on and so forth.Last edited by hamishspence; 2015-02-15 at 06:26 AM.
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2015-02-15, 06:31 AM (ISO 8601)
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Re: To be Lawful
Okay, we've got confirmation that Darth Ultron is using some non-D&D alignment system. Moving on.
Routine is good. Depending on the particulars of the game, you may not want to tie it to the clock, but a daily plan of: wake up, do exercises, breakfast, work, dinner, read for a bit, sleep is a pretty standard routine a lot of people fall into naturally. Don't be inflexibly tied to it, but grump when it gets rearranged("Fine, we can have breakfast before exercises" kind of things). Similarly, do subtasks of those things in the same order when possible(exercises are pushups, then situps, then jumping jacks).
The whole book issue is a misunderstanding of how codes of behavior work. Most codes are, at their core, a very simple list of principles. You can(and some people do) go into a fractal specification pattern on them, but it's really not necessary; stick to the top-level principles and it'll fall into place pretty naturally. A code for an adventurer might look something like:
1. Honesty-only say things that are true. Always keep your word.
2. Courage-never do or refrain from doing something out of fear.
3. Reciprocity-when someone does something for you, do something for them in return.
4. Courtesy-use appropriate manners. Be polite, even to your enemies.
5. Honor-don't kill people who can't fight back.
6. Defense-protect civilians when you can.
Books show up when people try to precisely nail down all the details on this stuff: what exactly constitutes a civilian, what sorts of things require reciprocation and what reciprocation is appropriate, etc. But that's mostly for covering corner cases; the vast majority of the time it's pretty obvious. Plus, since it's a code you're making up for your character, you can make the ruling in corner cases. Just try to be consistent as best you can.
Also remember that the code isn't magically inviolable, it's just something your character prefers to follow("I know we're in a hurry, but can we stay for, like, an hour? I owe this guy a favor, and I'm not sure we'll ever be back.") And note that this particular code works just as well for Evil people as Good ones(it's always useful to have a reputation for honesty, grateful civilians are a valuable resource, etc.)
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2015-02-15, 07:30 AM (ISO 8601)
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Re: To be Lawful
I'll look into the suggested methods for playing out a Lawful. I was thinking of making it in-game, in fact, by having a newbie Paladin who just got started on this whole LG thing, and still has to take out her schedule to keep on track
The Chaotic Good determines if forcing someone would lead to a good or bad result. She will force someone to not murder. In the case of an LE tax collector trying to force a poor citizen to cough up the money, she won't help the tax collector- she forces the tax collector himself to bugger off instead.
The Lawful Good... maybe... will give money to the destitute citizen, to let that citizen pay up the taxes. Hmm, that option might also be open to the Chaotic Good, if she's rich enough. Chaotic can do Lawful things, but Lawful can't do Chaotic things, at least not nearly as much as the Chaotic can do Lawful stuff. Did I get that right?
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2015-02-15, 07:47 AM (ISO 8601)
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Re: To be Lawful
Last edited by hamishspence; 2015-02-15 at 07:49 AM.
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2015-02-15, 08:25 AM (ISO 8601)
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Re: To be Lawful
Absolutely not.
You want to convincingly lawful person? Make 5 rules that your character will never break under any circumstances (baring mind control). Try to respect legitimate authority as much as possible, and definitely respect your superiors. That doesn't mean you have to slavishly obey them, but you recognize the possibility that some people might be wiser than you, which is why you choose to follow them in the first place.
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2015-02-15, 09:55 AM (ISO 8601)
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A game is a fictional construct created for the sake of the players, not the other way around. If you have a question "How do I keep X from happening at my table," and you feel that the out-of-game answer "Talk the the other people at your table" won't help, then the in-game answers "Remove mechanics A, B, and/or C, impose mechanics L, M, and/or N" will not help either.
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2015-02-15, 01:27 PM (ISO 8601)
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Re: To be Lawful
I'm currently running an entire campaign based on law vs. chaos, instead of good vs. evil.
Playing a lawful character to the players currently means the most in interpretation of law, especially when it gets murky. Kind of like rules in roleplaying games. What is the right thing to do? When has a person transgressed? When has crossing the line earned summary punishment instead of due process? When does a person need to be protected from due process?
Playing a lawful character in this setting means being mindful of laws, not mindlessly bound by them, especially as some seek to use the laws to engage in tyranny over others, not really a good principle on the face of it. Players have principles they won't violate, but being lawful means that they attempt to abide by the laws that exist that do not conflict with those principles. Being in a society of laws doesn't remove the ability to act as an individual, or in some cases the obligation.
Laws are a framework at best, and when invoked as an abstract such as in a city may include old laws, laws that appear nonsensical, laws that appear to be unfair, laws with rather large loopholes. And who is administering and enforcing the law can also have an effect.
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2015-02-15, 02:32 PM (ISO 8601)
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Re: To be Lawful
Lawful people are systematic. They know what works in a lot of situations, and they try to apply that knowledge to each new situation as it arises. When they come across something completely new, their first impulse will be to try to find a parallel with some "known" challenge, and attempt what's worked before.
This is where the "respect for authority" comes from. Laws and customs are there for a reason: over a long time, people (collectively) have found that these things work. A tradition is a form of codified experience - long after everyone has forgotten how it started, they still remember "things work out when we do them this way". Therefore, they're worth sticking to, unless you have a good reason not to."None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
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2015-02-15, 03:20 PM (ISO 8601)
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Re: To be Lawful
Thanks for letting me know.
Well, what fits good Robin better: Tricking or fooling the tax collector, stealing from the tax collector, intimidating the tax collector or slamming the tax collector into the ground, jamming a dagger in his throat and saying ''give me the money or I'll kill you!''.
Chaotic Good is the poster child for ''finding another way, other then force''. They are the ones that think ''force'' is the ''last resort'', and by that, they mean ''never''.
It's about 50/50 for both. Each can do things that would rate as being ''less then half''. For example if a Lawful Good person sat down for a meal and said ''eh, bring me whatever'', that is a Chaotic act, but only like a 5.
Glad everyone agrees. Though, just as you don't like what someone says, does not make that person wrong...
Now our Chaotic Good person really believes in freedom and choice....and that really goes against forcing someone to do something.
I wonder if anyone can give examples of a Chaotic Good person forcing people to do things the same way an oppressive Lawful Good person does?
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2015-02-15, 03:25 PM (ISO 8601)
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2015-02-15, 03:43 PM (ISO 8601)
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Re: To be Lawful
I guess this is going to be how ''force'' is defined. If Robin breaks into a rich persons safe, is he ''using force''? If he dresses up as the false tax collector and collects taxes is he ''forcing'' people the pay the tax? If he tricks or fools someone is that ''force''?
After all Robin would never use the Lawful force of ''pay the tax or we will take it anyway, ruin your life, imprison you and maybe even kill you''.
And sure Robin might tap a guy on the shoulder with his sword blade as intimidation, but it is all for show as Robin would never kill someone just to steal their money. So it's not a show of force, it's a trick.
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2015-02-15, 03:59 PM (ISO 8601)
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2015-02-15, 04:00 PM (ISO 8601)
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2015-02-15, 04:08 PM (ISO 8601)
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Re: To be Lawful
I guess if you want to define force as ''something someone does not like''.
So you don't separate a Bluff from a Slaughter? Both are force?
Good Robin is never going it shoot....it's a bluff. He wants you to think he will...but he won't. So I'd say it's a trick, not force.
Now take Evil Robin. He is more then willing to shoot and kill and slaughter everyone and loot their corpses. his threat of force is very real.
But if your going to go with ''If a chaotic good person closes a door, they are forcing people to no come in to their house if they want too'' then...well, ok.....
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2015-02-15, 04:13 PM (ISO 8601)
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Re: To be Lawful
You're making a certain assumption about Robin and his Merry Men - and that's that they would never actually use violence, only the threat of it.
Yet, in a great many Robin-Hood stories, he does.
Heck, even Disney cartoon Robin Hood's pal Little John coerces Prince John into letting Robin go free (after he's captured and sentenced to death) - by poking a knife painfully into Prince John's back.
The threat of violence, is force, going by the Wikipedia description of "Force (law)"Last edited by hamishspence; 2015-02-15 at 04:16 PM.
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2015-02-15, 04:26 PM (ISO 8601)
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Re: To be Lawful
What I'm saying is a Chaotic Good person, like Robin does not use force to get others to do what he wants, or what he thinks is right. He will use every other means possible to change someones mind of their own free will. And if all else fails, he is willing to take and steal. But he is still not forcing someone to chance their mind when he robs them.
Compared to a Lawful Good person who always uses the force of law to bully people around and force them to do exactly what the law says and what they want. You say ''no'' to a tax and you will be arrested, your things seized, and you will stand trial for breaking the law and face prison or even death.
But violence is a whole other topic. Every alignment uses violence.....
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2015-02-15, 04:35 PM (ISO 8601)
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Re: To be Lawful
Every alignment has some people who are prepared to use violence. Some alignments have some people who aren't.
However "forcing somebody to do what you want them to do" is a very common thing.
The difference is in the nature.
A Good person won't usually force anyone to do anything evil. They might force someone, especially an evil someone, to do "what they think absolutely has to be done".
A Chaotic Good wizard might use Dominate Person on a guard (magical force) to make them leave their post, so the wizard can sneak into the villain's fortress.Last edited by hamishspence; 2015-02-15 at 04:36 PM.
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2015-02-15, 04:40 PM (ISO 8601)
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2015-02-15, 04:48 PM (ISO 8601)
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Re: To be Lawful
BoED warns Good characters to be extremely careful when controlling people (a controlled person is a helpless prisoner) but doesn't call it out as Evil in itself. The Dominate Person spell doesn't have the Evil subtype either.
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2015-02-15, 04:49 PM (ISO 8601)
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Re: To be Lawful
"Intimidating the tax collector" is by far the most common of those, as portrayed in various interpretations of the legend.
You're saying CG is pacifist?
That's not chaotic at all. On the contrary, insisting on having what you want brought to you, rather than what someone has available or wants to serve you - that's chaotic, with options on evil. Example right here.
I wonder where you get this idea that "lawful" equals "oppressive"? A lawful good person will not, in general, "force people to do things the same way". There are exceptions, of course, but that's what you get for classifying everyone in the world into just nine boxes."None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
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2015-02-15, 04:56 PM (ISO 8601)
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Re: To be Lawful
Another little way to signify lawfulness without being an idiot is having a preference towards the tried and true methods - what you know works in situation A would be your preference whenever situation A happens unless there's circumstances that require changing up gears. If you fought trolls before and saw acid work wonderfully, even if a guy at the pub tells you that fire also works, you'll probably still reach for your acid flasks next time you see a troll, because hey, the guy at the pub might or might not be right, but you know acid works and no call to fix what ain't broken.