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  1. - Top - End - #1021
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    You probably could, if you wanted them all to collide with each other and explode right next to you. Note that all missiles in the real world have their own propulsion systems too, but they still generally get launched from tubes or external hardpoints, not just dropped out the bomb bay and left to their own devices.
    The big difference being that missiles in the real world cannot levitate in midair/vacuum until it's time for them to being pursuing a target, I think.
    Last edited by The Glyphstone; 2017-11-11 at 03:08 AM.

  2. - Top - End - #1022
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by The Glyphstone View Post
    The big difference being that missiles in the real world cannot levitate in midair/vacuum until it's time for them to being pursuing a target, I think.
    That and the small matter of terapedos - which this particular faction likely doesn't have.

  3. - Top - End - #1023
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Knaight View Post
    That and the small matter of terapedos - which this particular faction likely doesn't have.
    Terapedoes don't even need to be dumped out the cargo bay, though, they can be precision transported from your ship to the enemy with no step in between--apart from everyone nowadays has TAD so terapedoes don't really work anymore, unless you use them to form a VDA like the Toughs do.

  4. - Top - End - #1024
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    And that's why that last impact was probably a teraport cage, so they can teraport on board. But with troops in this case I figure rather than with warheads.
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  5. - Top - End - #1025
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lvl 2 Expert View Post
    And that's why that last impact was probably a teraport cage, so they can teraport on board. But with troops in this case I figure rather than with warheads.
    Yeap -- I expect that it's something Kevin and Putzho collaborated on after the last arc.
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  6. - Top - End - #1026
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Terapedoes don't even need to be dumped out the cargo bay, though, they can be precision transported from your ship to the enemy with no step in between--apart from everyone nowadays has TAD so terapedoes don't really work anymore, unless you use them to form a VDA like the Toughs do.
    Or you can just teraport them to already fired somewhere, VDA style (but without everything else going on in the VDA).

  7. - Top - End - #1027
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    OK, after this current strip I am more convinced than ever that Chinook is the AI that is destined to end life in the galaxy in this cycle. She's clearly got a massive superiority complex, as we can see by her conviction that Iafa came up with the manoeuvre that neutralised Fangstorm, while Petey is equally convinced it was Tagon's idea. Chinook also has lots of long guns at her disposal and a hidden base of operations, so she has the means to start the galactic genocide as well.

  8. - Top - End - #1028
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    OK, after this current strip I am more convinced than ever that Chinook is the AI that is destined to end life in the galaxy in this cycle. She's clearly got a massive superiority complex, as we can see by her conviction that Iafa came up with the manoeuvre that neutralised Fangstorm, while Petey is equally convinced it was Tagon's idea. Chinook also has lots of long guns at her disposal and a hidden base of operations, so she has the means to start the galactic genocide as well.
    If her character hadn't already gone through the AI Insanity arc and come out the other side, I'd be more worried... I don't see Howard hitting that well twice with the same character.
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  9. - Top - End - #1029
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Max_Killjoy View Post
    If her character hadn't already gone through the AI Insanity arc and come out the other side, I'd be more worried... I don't see Howard hitting that well twice with the same character.
    It's an entirely different *kind* of insanity we're talking here, though. Her original madness was due to being locked away for the AI equivalent of millions of years, whereas the new one is a straight God complex.

  10. - Top - End - #1030
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    It's an entirely different *kind* of insanity we're talking here, though. Her original madness was due to being locked away for the AI equivalent of millions of years, whereas the new one is a straight God complex.
    I still think the whole „goddess” thing is mostly tongue in cheek on Chinook's part.
    In this this case she's basically saying „Hey, I got those powers, so why shouldn't I use them?”

    That she thinks it was Iafa's plan and not Tagon's isn't that worrying either.
    All that tells us is how she thinks about the two of them.

    No, until she actually non-jokingly demands to be worshipped and reacts accordingly when refused I'm not not particularly concerned about her causing the end of the world(s).
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  11. - Top - End - #1031
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Kantaki View Post
    No, until she actually non-jokingly demands to be worshipped and reacts accordingly when refused I'm not not particularly concerned about her causing the end of the world(s).
    I think she's on a slippery slope to there right now, and I honestly don't think she *was* joking at any point in this strip.

  12. - Top - End - #1032
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    I think she's on a slippery slope to there right now, and I honestly don't think she *was* joking at any point in this strip.
    It might not be an either/or situation. She might go a little too far, which might alarm someone (perhaps herself), and be reeled back in a little. I don't have any idea what to expect.

  13. - Top - End - #1033
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
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  14. - Top - End - #1034
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Doran View Post
    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
    Iafa was an even more insane AI when they originally found her, yet they're trusting their lives to her by having her run their flagship!

  15. - Top - End - #1035
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Doran View Post
    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
    I think the AIs made that decision themselves.

    One of the unspoken terrible truths of the SM setting is that to some degree the AIs are allowing the organics to be in charge.


    E: Something to keep in mind about that last panel -- the Cryptspiders aren't minions that she commanded, they're drones that she controls. Effectively, she went and fetched all that stuff herself. The finger snap was an affectation.
    Last edited by Max_Killjoy; 2017-11-12 at 09:09 PM.
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  16. - Top - End - #1036
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Re: The AIs allowing the organics to remain in charge: I think it's very telling, however, that most AI characters in this story carve out their own personal fiefdom (The P.D.'s territory around the galactic core, all onscreen battleplate intelligences, LOTA, the list goes on and on) and specifically refrain from taking over the galaxy.
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  17. - Top - End - #1037
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    It's cute that the giant green insect with serrated blades for legs thinks it needs to put some effort into looking scary!

  18. - Top - End - #1038
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    It's cute that the giant green insect with serrated blades for legs thinks it needs to put some effort into looking scary!
    I don't know, it looks kinda cute.

  19. - Top - End - #1039
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    So, looks like this arc is sponsored by Michael Bay. Are these random explosions caused by a long gun? Is there some power working on engineering conflicts throughout the galaxy?
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  20. - Top - End - #1040
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Gez View Post
    So, looks like this arc is sponsored by Michael Bay. Are these random explosions caused by a long gun? Is there some power working on engineering conflicts throughout the galaxy?
    Yeah, looks like a plausible long gun to me, which may mean it actually isn't, you could get very similar results with sabotage.
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  21. - Top - End - #1041
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Well, if they *are* caused by long guns, we know of only two in-universe entities who possess them: Chinook and Lota. One assumes Petey could make them if he felt like it, but so far he's not shown any desire to do so.

  22. - Top - End - #1042
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Well, if they *are* caused by long guns, we know of only two in-universe entities who possess them: Chinook and Lota. One assumes Petey could make them if he felt like it, but so far he's not shown any desire to do so.
    by now who knows who else figured out how to make them. The humans already had the rough idea long ago. They built Lota. There's also the Star-sphere AIs. Maybe they still want to start something. Or prevent something. It could be anyone.

  23. - Top - End - #1043
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Gez View Post
    Are these random explosions caused by a long gun?
    It looks like an Annie plant breach, as we've seen caused by breacher missiles. I don't see the typical last few hundred meters of the shot we often see with a long gun, but if the picture was taken slightly too late or someone learned to aim inside the structure it's entirely possible.
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  24. - Top - End - #1044
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Well, if they *are* caused by long guns, we know of only two in-universe entities who possess them: Chinook and Lota. One assumes Petey could make them if he felt like it, but so far he's not shown any desire to do so.
    Um, actually Petey told Lota that he (Petey) would make his own long guns. He hasn't used them or advertised them because people are already nervous about him, but he has them. (2010-11-26 toward end of Massively Parallel)
    Last edited by Windscion; 2017-11-20 at 05:55 PM.

  25. - Top - End - #1045
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Windscion View Post
    Um, actually Petey told Lota that he (Petey) would make his own long guns. He hasn't used them or advertised them because people are already nervous about him, but he has them. (2010-11-26 toward end of Massively Parallel)
    We also know that the USN has their own as well now, they tested "Zeus" a while back now.

    (Remember that Credomar was their invention, originally.)
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  26. - Top - End - #1046
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    I'm having a really hard time following this storyline - because the SM site doesn't seem to want to load properly.

  27. - Top - End - #1047
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Someone exploded a thing in xenophobic kitten space. The doctor invited her sister? I think. To help. Now they're pretending that the sister is in charge so that they can legally help, and they're dealing with the inept militia the space kittens sent to persuade the Toughs to leave.

    Meanwhile another thing exploded in space. Coincidence?
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  28. - Top - End - #1048
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Part of me almost wants to pity the little kitty.
    Another part wants them to repeat the manoeuvre.
    Without the coat though.
    I'm sure his fur would make a pretty accessory for the „marshal's” uniform.
    Last edited by Kantaki; 2017-11-26 at 12:41 AM.
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  29. - Top - End - #1049
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Gnoman View Post
    I'm having a really hard time following this storyline - because the SM site doesn't seem to want to load properly.
    Try switching from HTTP to HTTPS -- they upgraded the site security a while back. When I updated my bookmark my loading performance improved noticeably.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

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  30. - Top - End - #1050
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    I've noticed the site takes ages to load around the time a new strip gets uploaded, but I've always figured that was the site getting hammered by everyone trying to see the new strip.
    Man this thing was full of outdated stuff.
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