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Thread: Simple Q&A (By RAW) III
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2007-07-17, 10:28 AM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q:309
A paladin and his mount move out of a square threatened by a chain wielding fighter with combat reflexes. Do both horse and rider provoke AoO simultaneously? If not and the paladin moves out of another threatened square is a second AoO provoked? RAW limits the AoO to one per "event" but there are two potential opponents involved in the same move.
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2007-07-17, 10:50 AM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Wow... good question.
A 309
I found the answer in the D&D website under their Rules of the Game articles. It looks like by the RAW, you each get an AoO, but does suggest that its not unfeasable to only provoke 1 AoO for specially trained mounts.
Originally Posted by Rules of the GameLast edited by Asmodeus; 2007-07-17 at 10:52 AM.
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2007-07-17, 11:21 AM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q310
Ok, dumb question after a good one.
Can "attack" spells, like melf's acid arrows or magic missile target a weapon or armor? (like magical sunder attack)
Can an Eldritch Blast (a range touche spell-like abilitie)can target a weapon? Any mlaus (like the one when you try to sunder in melee?)____________
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2007-07-17, 11:35 AM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A 310
Yes. Weapon-like spells can be used like normal weapons for this purpose. Note, however, you cannot typically sunder with ranged attacks (smashing an unattended object, though, doesn't necessarily face that restriction), which rules out the use of acid arrow or eldritch blast. Likewise, magic missile is not a weapon-like spell, specifically targeting "up to five creatures" (emphasis mine). As such you have to take care when determining which spells can be used to smash or sunder objects.
Sources:
Last edited by Shhalahr Windrider; 2007-07-17 at 11:43 AM.
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2007-07-17, 12:15 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A 310
Addendum
Also, I think area effect spells have the ability to affect weapons or armor on a critical failure for the saving throw.
But yea, like Shalar said, if the spell targets a living creature, you can't use it to sunder. Only if it can target an object and deals damage.Last edited by Asmodeus; 2007-07-17 at 12:18 PM.
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2007-07-17, 02:33 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q 311
Can a Monk, or any other character actually, take Improved Natural Attack and apply it to Unarmed Strike?
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2007-07-17, 02:40 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A. 311
A Monk can as per the FAQ.
Originally Posted by SRDLast edited by Lord Lorac Silvanos; 2007-07-17 at 02:44 PM. Reason: SRD reference
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2007-07-17, 03:10 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q 312
How do spellcasting progression classes such as the Mystic Theurge work with Warlocks? Do their invocations increase as they would if the levels were taken in Warlock? Does Eldritch Blast increase as well? That sort of thing.
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2007-07-17, 03:30 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A. 312
Yes to all your questions as described on page 18 of Complete Arcane.
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2007-07-17, 08:05 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q313
If one character is prone, and another character moves to stand in the same square, with the express purpose of defending the prone character, what is the mechanical effect of this defensive action?
For example, does the defended creature gain cover? AC? Would an attacking character be forced to attack the defender?Last edited by TomTheRat; 2007-07-17 at 08:06 PM.
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2007-07-17, 08:28 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q314
Are there any CR felines around?
Would using the wolfs stats, switching trip for pounce do the trick?
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2007-07-17, 09:18 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A 313
Can't be done, if the prone character is not helpless. Two character's can't be in the same space.
However, if the prone character was helpless, then the defending character would provide soft cover, which is only effective against ranged attacks and reach weapons. Not Melee attacks. Any other modifiers would be a result of being prone, or helpless.
The defending character could attempt to use the Aid Another action to provide an AC bonus to the prone character instead.Last edited by Asmodeus; 2007-07-17 at 09:39 PM.
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2007-07-17, 09:22 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A313 Addition
Two characters can be in the same space - the text for Bullrushing says that if the Bullrush fails, the rusher gets pushed back 5 feet, and falls prone if the square is occupied.
Someone standing over a prone figure would (at the GM's disgression) give the prone person Cover, but more improtantly in the case of a Helpless character, someone near them to attack anyone who tried to Coup de Grace them.
A314
Displacer Beast, Leopard, Tiger, Lion etc are all felines, and there are undoubtable more. As for the benefits of Pounce vs. Trip, the only thing you can really say to measure them RAW, is the table on Improving Monsters, that says that anything that 'adds to a creature's combat abilities in a minor way' is worth a CR+1, but there is no set definition RAW, that I know of.
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2007-07-17, 09:27 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A 314
Since you cited the wolf, I'll assume you meant to ask for CR 1 Felines.
According to the SRD, no. There may be one in some other source book though.
What you might do is go with a normal Cat and add the Dire, Fiendish, or Celestial template.
Since its a cat, definitely go Fiendish... They are all satanic...
Another alternative is to take one of the big cats, like a cheetah or a leopard, and weaken it. Send it after the PCs after its already been in a fight and doesn't have full Hit Points, or send an adolesant leopard after them, without as many hit dice as a full grown adult.Last edited by Asmodeus; 2007-07-17 at 09:33 PM.
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2007-07-17, 09:38 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Doesn't apply, since he's not attempting to use the Bullrush special attack. He's trying to move into the square normally, to defend his fallen comrade. A common request, but sadly, not possible according to the RAW.
Additionally, I believe this topic was covered in detail by the Sage at one point. I'll see if I can find more references.
Ok, here's the reference from the SRD, which states that unless a creature is helpless, you can't end your movement in its space.
Originally Posted by SRD
And of course, there is the Bullrush rule, which you've already cited.
So, with that many conflicting sources, I'm going to have to bow out and hope someone else has a more definitive answer.
*Paging the Popcorn Tyrant*Last edited by Asmodeus; 2007-07-17 at 09:52 PM.
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2007-07-17, 10:08 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q:315
Can a warforged be masterworked/dwarvencraft?
That first part is actually kinda moot I think, cuz of the adamantine body feat. Just curious, it'd be really interesting.
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2007-07-18, 12:22 AM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A. 315
There is no mechanic for such fine craft in relation to warforged.
Maybe they are masterwork in the first place, who knows.
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2007-07-18, 12:00 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A. 313
I completely agree with Asmodeus on this one and I think he has found all the relevant sources.
There is not really any conflict here and you have already provided the relevant SRD quote to this effect.
Since you cannot end your movement in the square with the prone character your best RAW bet of doing anything remotely similar to what you request is to use the Aid Another action.
Originally Posted by SRD
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2007-07-18, 01:49 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A 311 full answer
A Monk can, as clarified in the FAQ reference by Lord_Silvanos. But it looks like WotC thinks any other character (or at least one with Improved Unarmed Strike) can also take this feat. The Fanged Ring (Dragon Magic, page 101) among other things grants these feats:- Improved Unarmed Strike
- Improved Natural Attack (unarmed strike)
Whether unarmed attacks count as natural weapons seems to be decided on a case-by-case basis without any general answer. Because of this magic item we know WotC has answered in the affirmative for the Improved Natural Attack feat if you've also got the Improved Unarmed Strike feat.
Sidebar: The text of Magic Fang describes fists as "natural weapons", but the primary definition of that term requires an armed attack that doesn't provoke AoOs.Magic Fang
The spell can affect a slam attack, fist, bite, or other natural weapon.Natural Weapons
Natural weapons are weapons that are physically a part of a creature. A creature making a melee attack with a natural weapon is considered armed and does not provoke attacks of opportunity.
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Re: Simple Q&A (By RAW) III
Q. 317
Is there a feat that allows me to threaten areas, and make attacks of opportunity, with a ranged weapon?
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2007-07-18, 02:43 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A316
Depends how oversized it is. If the weapon is sized for a creature one size larger then you are, you take a -2 on attack rolls penalty with it and must wield it as a weapon one category "heavier" (such a dagger must be wielded as a one-handed weapon, for instance, and a longsword must be wielded as a two-handed weapon). If it's size for two size categories larger, you take a -4 penalty and must wield it as a weapon two categories "heavier" (such a dagger must be wielded as a two-handed weapon, for instance).
I'm not aware of any way to eliminate the penalty, short of increasing your size category and wielding the weapon without increasing its size category.FeytouchedBanana eldritch disciple avatar by...me!
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2007-07-18, 02:46 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
I believe there is a feat called 'Monkey Grip' that allows you to use oversized weapons. I forget where it is from though.
Also, a character with the Powerful Build special ability can wield oversized weapons. Goliaths from Races of Stone are the only race that comes to mind.Last edited by Asmodeus; 2007-07-18 at 02:46 PM.
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2007-07-18, 02:49 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Monkey Grip does nothing for the attack roll penalty. It only lets you wield a weapon one size larger with the same amount of effort (so a Medium creature can wield a Large longsword one-handed, instead of the otherwise required two-handed).
Whoops, forgot about that one...half-giants have it as well.Last edited by Jasdoif; 2007-07-18 at 02:51 PM.
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Re: Simple Q&A (By RAW) III
Last edited by Asmodeus; 2007-07-18 at 02:53 PM.
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2007-07-18, 03:32 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Q 318
Is there a feat or spell that allows a medium-size human, with no special bloodline/heritage or grafts, to get more than 5' natural reach? I'm talking about using normal unarmed attacks or handheld weapons, not sprouting tentacles or tongues. Something that would work with a Monk's flurry of blows.
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2007-07-18, 03:44 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
A318 Try the Blood Wind spell from the Spell Compendium.
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2007-07-18, 03:50 PM (ISO 8601)
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2007-07-18, 04:13 PM (ISO 8601)
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Re: Simple Q&A (By RAW) III
Granted, there is no explicit requirement of Monk levels, but there are also other benefits to the ring than just the Improved Natural Attack feat.
In any case one could argue that even if you are granted the feat you cannot use it since you do not meet the prerequisites unless you are a Monk or that you can only use it because the magic ring has granted it as opposed to the normal situation where you would be restricted from taking it.
Whether unarmed attacks count as natural weapons seems to be decided on a case-by-case basis without any general answer. Because of this magic item we know WotC has answered in the affirmative for the Improved Natural Attack feat if you've also got the Improved Unarmed Strike feat.
WotC seems unable to make up their mind or are confused about the rules.
They even made a feat for the purpose of improving Unarmed Strikes. (Superior Unarmed Strike, ToB)
Sidebar: The text of Magic Fang describes fists as "natural weapons", but the primary definition of that term requires an armed attack that doesn't provoke AoOs. So an unarmed attack with the Improved Unarmed Strike feet meets this primary definition, and this may be why Wizards decided that Improved Natural Attack (unarmed strike) qualifies if you've got the first feat.
Originally Posted by SRD
Without the FAQ the Monk could not even have taken the feat without having some natural natural weapon like a claw or a bite etc.
A monk’s unarmed strike is treated as a natural weapon for the purpose of spells and effects that enhance or improve them, which means that the monk can benefit from INA. (Ignoring for a moment that the intended use of effects probably do not include feats.)
However, this says nothing about the monk's unarmed strikes being treated as natural weapons for the purpose of meeting prerequisites.
In this case the feat is what allows the monk to meet the prerequisites, so before taking the feat the monk needs to have the feat (or some other way of qualifying).
Anyway, this was not to argue this point, just to further point out the inconsistencies revolving around Unarmed Strikes.Last edited by Lord Lorac Silvanos; 2007-07-18 at 04:15 PM.
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Re: Simple Q&A (By RAW) III
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