Results 1,411 to 1,440 of 1479
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2010-12-01, 11:51 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Canada
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
May I suggest dumping the magic resist. You've already made him and incredibly dangerous weapon against characters who are magical or superpowered in some way which is a vast majority of the population. Perhaps doing so and making him a little bit fragile might make him more of a glass cannon sort of character. Fragile so he has to rely more on his cunning to take out his targets. Possibly just give him resistance to mind control or those sort of effects so he has a shot at dealing with psychics.
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2010-12-01, 11:54 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Okay, so here's to Trix getting involved in something!
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2010-12-01, 11:55 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Yeah, that sounds smart. That was one of the main things I was wonderig about anyway. Idea is he was given the gun by a death god to teach the hubristic mages of his world a lesson, which he did until one of them managed to kick him out of the dimension and into the Nexus.
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2010-12-01, 11:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Everywhere but there
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Would I be overpowering a character if I gave them an exotonic flashlight?
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2010-12-01, 11:55 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- mother of all saints
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
10 pages.
Guys?
Stop that.
I'm far too lazy to slog through that. What'd I miss?Avatar by Kris on a Stick
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2010-12-01, 11:58 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
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2010-12-02, 12:02 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Mercury would be on his hit list, but he wouldn't outright attack him.
Meese Mobster by smuchmuch.
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2010-12-02, 12:03 AM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
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2010-12-02, 12:06 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
I don't like fighting myself for one. And for another, he's kind of over getting revenge after wiping out an empire. He would shoot Mercury if he had no way of fighting back though.
Meese Mobster by smuchmuch.
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2010-12-02, 12:08 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Canada
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
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2010-12-02, 12:10 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- The Steamboat
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Dude... that is incredibly overpowered.
He is capable of killing nearly demi-god characters, he negates all their abilities, he can thwart evil plots with tropes, AND he has magic resistance.
Put yourself in the other player's position. If faced with this character what would you do?
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2010-12-02, 12:10 AM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
It wouldn't be fighting yourself. It'd be a cutscene in which he killed Mercury in a single post. Besides, doesn't he have to follow his death god's order to kill hubris mages? Mercury pretty much tops the list right now.
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2010-12-02, 12:11 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Beyond the Wall
- Gender
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2010-12-02, 12:17 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Hm, it's actually interesting defining Trix's narrative style, and this encounter is really telling of her character personality compared to the Tavern stuff, and only after a couple posts. I'm liking this.
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2010-12-02, 12:24 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Utah
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Yeah, TE, the gun would be enough to put him on a power level to rival most beings in the Nexus. I would cut out the tropes and resistance. Just make him a normal human with a really powerful gun.
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2010-12-02, 12:24 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
If he didn't have the magic resistance or trope powers, would he still be OP?
Meese Mobster by smuchmuch.
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2010-12-02, 12:25 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- mother of all saints
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Probably. >.>
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2010-12-02, 12:26 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Utah
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
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2010-12-02, 12:26 AM (ISO 8601)
- Join Date
- Oct 2005
- Location
- Minneapolis MN
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
And a lot of time being overpowered is more in how you play a character rather then the way the character is built.
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2010-12-02, 12:30 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
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2010-12-02, 12:31 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Canada
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
I'm participating, just like Elan Yeah I know what you mean, a nice set of encounters with a single character can really help you define your character. It's always nice to have the opportunity, it usually how I build my characters rather than writing up formal sheets for them. >.>
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2010-12-02, 12:37 AM (ISO 8601)
- Join Date
- Aug 2007
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
My two bits on the Gun is such: It does seem to be a bit on the OUCH side but perhaps you could do something less like insta-gib but still to reasonable damage. This post might be a little late so ignore it if that's been said already.
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2010-12-02, 12:38 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- The Steamboat
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Protip:
If your character gets into a fight with another character, he is probably aiming to kill. You, however, are not.
Guy with a powerful gun that is an actual threat to powerful characters is good, but remember, don't use it as an ikeelyou device. Most people won't want their characters to die. They must be able to dodge.
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2010-12-02, 12:45 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Canada
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Better option then to make it do more more damage when they are more magical. Would be to just have it pierce magical defences. Or at least look at the more damage as locational. Rather than as just enough damage to kill them. A bullet fired into a leg and then exploding, would be a pain. But not character destroying.
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2010-12-02, 12:48 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Yeah, I was planning not to have him use the gun unless someone tries to do something truly over-the-top evil in front of him. And it isn't an insta-gib, it just makes the playing field equal, it works the same against a god as it does a mortal, so you could dodge it, or just shoot him first.
Meese Mobster by smuchmuch.
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2010-12-02, 01:12 AM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
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2010-12-02, 01:31 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Hm, so being as inexperienced as I am with NEXUS, how would one recommend I case out/infiltrate the LANTERNs?
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2010-12-02, 01:32 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Canada
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
Success, Kouzo's plan is now in motion. Time to let it grow.
(By the way, I probably have positions for one or two other spies in the plan so if someone has a spy character who they really want to get involved in some espionage style fun let me know. Your all special )
XD loving how the post right about this one is related to the plan.Last edited by celtois; 2010-12-02 at 01:33 AM.
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2010-12-02, 01:33 AM (ISO 8601)
- Join Date
- Aug 2007
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2010-12-02, 01:34 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: [NEXUS] OoC VI: Do You Think You Can Handle It?
I say you immolate all entrances to the building. Then, while they're distracted, you phase through the wall.
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Spoiler: Nexus Characters