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2009-11-28, 12:31 PM (ISO 8601)
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[3.5e] Pure druid vs. Arcane Heirophant
This has been bugging me for a while, my dm has given me the option of rebuilding my level 8 druid into a 4drd/3wiz/1ArH after we stumbled across the class. I have had conflicing advice from various veterans that i know and was wondering which build is stronger overall.
For reference the Current Druid i am using:
Stats:
str -11
dex - 12
con - 18
int- 12
wis - 18
cha - 12
feat build i'm using is :
spell focus conjuration
augmented summoning
ashbound summoning
Natural spell
and the Arcane Heirophant i'm hypothetically building will have:
str - 11
dex -12
con -12
int - 18
wis - 18
cha - 12
Practiced spellcaster x2
able learner
spell focus conjuration
Augmented summoning
Natural spell
(flaws weak will, vulnerable)
So what character build will be more powerful?
(note: both will take dragon wild shape at 12th level, dm allowed it woot)
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2009-11-28, 12:33 PM (ISO 8601)
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2009-11-28, 12:33 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Druid is more powerful. Losing 3 levels of Wildshape, Animal Companion and spellcasting (on both sides) really doesn't bode well. Early entry AH with Precocious Apprentice and Focused Specialist, taking only one level of Wizard, could be close. But as it stands, Druid wins hands down. Hell, you just got Large Wildshape.
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2009-11-28, 12:35 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Arcane Heirophant isn't what I'd call "weak". It's one of the best MT-style PrCs around, and combined with the actual MT class can get you 9th level spells on both sides. Takes a while to get rolling, but worth it in the long run. It's also just plain cool.
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2009-11-28, 12:47 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Pure Druid wins in overall power, but not by enough to make Arcane Heirophant a bad choice. I'd still say it wouldn't be a bad idea, since you could support your allies with a range of spells. The only issue is weakened Wild Shape and Druid casting, which is more powerful, but you should really just pick which sounds more fun.
Give me any character, and I will give you a freeform conversion.
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2009-11-28, 12:54 PM (ISO 8601)
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- Jan 2008
Re: [3.5e] Pure druid vs. Arcane Heirophant
Wild Shape really isn't that much of a hit. Since the BAB/hp of the form is based on you, it's perfectly viable to stay Deinonychus/Fleshraker your whole carreer and never really feel the lost levels. Once you've got Polar Bear, your bases are pretty much covered.
As for spellcasting, well yes. But I'd say that the gains on the Wizard side are pretty awesome, as Wizard casting is generally pretty superior to Druid casting.
An Arcane Heirophant is going to be really weak at first, merely decent at mid level, and come into his own in the end game. If your game is level 12 or later, I'd say AH is not really any weaker than straight Druid.
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2009-11-28, 12:58 PM (ISO 8601)
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- Dec 2004
Re: [3.5e] Pure druid vs. Arcane Heirophant
Go Wild Elf, Druid 8/ Suel Arcanamach 2/ Arcane Heirophant 10, possibly replacing one AH level with a single level dip into Seeker of the Misty Isle. For your feats take Combat Casting, Natural Bond, Natural Spell, use the Otyugh Hole to gain Iron Will, and get Practiced Spellcaster at 9 and again at 12.
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2009-11-28, 02:05 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
I would look seriously at dropping 2 feats (able learner and one practiced spellcaster) for Natural Bond and Companion Spellbond. One of the areas where AH really excels is in making your companion virtually an extra party member. If you keep him at normal level (with Natural Bond) the companion benefits a lot from the addition of intelligence, Improved Evasion, and better natural armor. Follow that up with some shared buffs from both sides (Mage Armor+Barkskin+ Shield for example) and it isn't difficult for your pet to really be a superior tank.
What else is in your party? Arcane Hierophant is one of the small nerfs I use to weaken my Druids so the melee doesn't feel so bad, because it is a little weaker, but fun. If you have full casters in your party, AH will be weaker without early entry tricks.
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2009-11-28, 02:13 PM (ISO 8601)
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- Jun 2008
Re: [3.5e] Pure druid vs. Arcane Heirophant
If you're talking raw power, Druid 20 wins in the end. Full casting, full wildshape, full animal companion, etc.
On the other hand, Arcane Heirophant is a sexy choice. You end up a couple of levels behind for the Druid, but the Heirophant increases just about everything* you get with both classes, if I recall.
The major thing is that you'll need to decide what to do at level 16, if the game makes it that far. Druid 3/Wizard 3/Arcane Heirophant 10/Mystic Thurge 4 gives you 9th level spellcasting on both sides, but won't progress your animal companion or wildshape. Druid 7/Wizard 3/Arcane Heirophant get you 9th level Druid spellcasting and almost the full companion/wildshape*, but lower Wizard spellcasting.
* I don't really recall what the AH gives you, so I might be wrong about the wildshape bit.
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2009-11-28, 02:17 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Druid 20 is more powerful for the majority of the game. Better Wildshape, higher level Druid spells and better Animal Companion along with faster 9th level spells makes Druid 20 better for much of the game. At the high levels (~13+) AH will be equal cause of double 9ths and because Wizard casting will really increase in power. When the AH gets 9th level spells, AH will be stronger.
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Originally Posted by Kallisti
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2009-11-28, 05:42 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
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2009-11-28, 05:50 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
It also has the potentially nifty ability to cast spells through plants and animals...circumstantial, but still interesting.
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2009-11-28, 08:20 PM (ISO 8601)
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2009-11-28, 09:46 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
It's possible to get dual 9's quite easy, just take one level of wizard(or more if it floats your boat) and use precocious apprentice for a second level spell. Just remember to finish the build off with legacy champion
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2009-11-28, 10:51 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
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2009-11-28, 11:11 PM (ISO 8601)
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2009-11-28, 11:18 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
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2009-11-28, 11:28 PM (ISO 8601)
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2009-11-28, 11:34 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
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2009-11-28, 11:36 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-28, 11:38 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
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2009-11-29, 12:18 AM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Like most Druid PRCs that are not Planar Shepard, pure Druid is stronger, which just shows how absurdly overpowered pure Druid is. Arcane Heirophant is still plenty strong.
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2009-11-29, 06:52 AM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
III. Doubt not the power of the Druid, for he is mighty.V. Thou shalt not give up caster levels. Verily, this Commandment is like unto the first; but of such magnitude that it bore mentioning twice.
To paraphrase Frank Trollman on the subject of theurge-type classes, "If the party Fighter gets a caster cohort, and his cohort has a caster cohort, the Fighter is bringing more magical power to the table than you are. As a Fighter."
Now, granted, Leadership is a decidedly overpowered feat. And it should be noted that at high levels, keeping your Leadership score high enough to keep your cohort's level only two lower than yours requires a substantial investment in Charisma, so it's not as simple as just taking a feat.
I still feel that this assessment sort of illustrates the less than optimal nature of dual caster classes, though.
That doesn't mean that you shouldn't go ahead and play one, mind you. Ruling out everything less powerful than a full spellcaster limits you to... well, pretty much just full spellcasters. It's not like Arcane Heirophant compares unfavorably to, say, Rogue.
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2009-11-29, 09:55 AM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-29, 01:24 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Using Dru 4/Wiz 3/ AH10/ MT 3. you end up with 9th level spells on both sides. Take companion spellbond for the increased range on shared spells.
Iron body:Wizard spell, range: personal
You and your Familiar companion who is sentient and therefore the best animal companion EVER run around and kill everyone while you're basically impervious metal killing machines.
and that's not even the best combo available, thats just the first one I could think of. The possiblities are endless and ridiculously awsome.
yes its not quite as powerfull as a straight druid but I'm sure you can come up with a combo of wizard spells, sentient animal companion, and wildshape, and druid casting that would make it more than worth it.RAMS > RAI > RAW
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2009-11-29, 11:40 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
What would be the best feat build for a lvl 8 ArH with 2 flaws?
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2009-11-29, 11:41 PM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Feats are Natural Bond, Natural Spell at 9, and...whatever. Toughness or something. Take Druid 3/Wizard 3/MT 1/AH 1. Skills are whatever you need to meet prerequisites.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-30, 02:02 AM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Since you have some need of intelligence, Knowledge Devotion may be worth it if you still plan on being a bear in combat or using rays against high dexterity targets.
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2009-11-30, 02:24 AM (ISO 8601)
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Re: [3.5e] Pure druid vs. Arcane Heirophant
Practiced spellcaster ya or nah? and if so double up or single?
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2009-11-30, 08:53 AM (ISO 8601)
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