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Thread: [3.5] Legion of Sentinels
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2011-01-15, 11:51 PM (ISO 8601)
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- May 2009
[3.5] Legion of Sentinels
The spell, as written in the PHB2 pg. 116:
SpoilerLegion of Sentinels
Illusion (Shadow)
Level: Beguiler 3, sorcerer/wizard 3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 10-ft.-radius emanation centered
on a point in space
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
A phalanx of spectral swordfighters appears. Their blades are drawn, and they stand ready to strike.
A ghostly, incorporeal swordfighter appears in each square covered by this spell’s area. A swordfighter can share a space with another creature or object. Each swordfighter threatens the squares adjacent to it and can make one attack of opportunity per round. The swordfighters do not hinder movement, block terrain, or block line of effect. They can flank an opponent
with each other and with your allies. Each swordfighter has hit points equal to twice your caster level and an Armor Class of 25. It makes saving throws or checks with a bonus equal to your caster level.
Material Component: A pewter swordfighter miniature figure.
Errata posted on the Wizards site:SpoilerShould include the following text at the end of its description: “The swordsmen’s attacks are at a bonus equal to your caster level, they threaten critical hits on a 19 or 20, and they deal 1d8 points of slashing damage with a +1 bonus per three caster levels (max +5). They only make attacks of opportunity, and their weapon damage is slashing and is affected by damage reduction.”
Can the swordfighters make multiple AoOs per round? Would it make the spell OP if they could? I was thinking that a few sculpted Legion of Sentinels (into a 120-ft. line) running parallel to a fortress wall/gate would be one of the best defenses against an invading army, until I realized they could rush through and only the first few soldiers per group would die. What does the mighty Playground think?
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2011-01-16, 12:47 AM (ISO 8601)
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- May 2008
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- In an Octopus's Garden
Re: [3.5] Legion of Sentinels
The range is a little short for your idea. A 20th level caster could only get 75 feet of that line. Plus, you can't cast it from inside the wall that way. A line moves away from the caster.
The 20' spread is better anyway. You get 61 squares that way, as opposed to the line, which even if you had full range, would only give 48 squares.
From the reading of the spell, they seem to only attack your enemies, and would be better than greater invisibility for the party rogue.
ETA: The spell says one AoO per round.Last edited by dextercorvia; 2011-01-16 at 12:47 AM.
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2011-01-16, 12:55 AM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: [3.5] Legion of Sentinels
Each of the soldiers makes one AOO per round by RAW. That's it.
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2011-01-16, 01:10 AM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.5] Legion of Sentinels
What do you mean? 120' line is a 120' line, surely.Yeah, so you stand atop the wall and shoot it along the wall.
The line is better if you have to, say, defend a narrow area from being crossed from several points.Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-01-16, 01:12 AM (ISO 8601)
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- May 2009
Re: [3.5] Legion of Sentinels
From my understanding of the Sculpt Spell metamagic feat from Cityscape, any AoE spell can be turned into a 120-ft. line. Was it later updated and I'm just not aware?
And as far as direction of the line, what I was thinking of but never said was that the city would have magic traps out in the field that would be casting LoS and could be activated from inside, allowing for the parallel-to-wall angle. But admittedly it depends on whether the entrance to your city is wide or narrow for what angle you want to cast it at.
EDIT: Evil swordsage//ninjas!
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2011-01-16, 01:19 AM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: [3.5] Legion of Sentinels
There's a relatively obscure bit of the rules in how Range and Area interact-
A spell’s range is the maximum distance from you that the spell’s effect can occur, as well as the maximum distance at which you can designate the spell’s point of origin. If any portion of the spell’s area would extend beyond this range, that area is wasted.
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2011-01-16, 08:31 AM (ISO 8601)
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- May 2008
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- In an Octopus's Garden
Re: [3.5] Legion of Sentinels
What Tyckspoon said. This is the reason why all of those low level cone spells are only so-so for shaping. They usually have a fixed range of 10-15'.
If you centered the 20' ball on a flying opponent spellcaster, would it put sentinels in each 5' cube? Meaning that he could eat 27 AoO's if he forgets to cast defensively?
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2011-01-16, 10:00 AM (ISO 8601)
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- Feb 2005
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Re: [3.5] Legion of Sentinels
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Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2011-01-16, 05:16 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In an Octopus's Garden
Re: [3.5] Legion of Sentinels
Yet more evidence that only casters can truly make another caster cry.