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Thread: Picking up Pathfinder
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2015-02-13, 11:53 AM (ISO 8601)
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Re: Picking up Pathfinder
More powerful, but thank the 12 gods because streamlining that stuff.
Then I'm very sorry to have disappointed you, though you seem to be hung up on minutia rather than on the expansion of what the Fighter is able to do with those options, for some reason.
We all know that the centralization of the PRD and PFSRD is an advantage, this has already been established and wasn't terribly relevant to the quip about system mastery.
Should it be discouraged, though? I say no, if you're going to have it. PF devs said yes, you agree with them, sure, whatever, and danzibr's players do too, so that's all peachy. The point stands, if they hate multiclassing, then they're going to be pleased with Jason Buhlman's offered solution.
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2015-02-13, 11:56 AM (ISO 8601)
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Re: Picking up Pathfinder
P.5 would be using Pathfinder as the core system and updating 3.5 materials to run in that system as needed (like if you wanted to play a Dragonfire Adept, which doesn't have a PF counterpart).
3.P is using 3.5 as the core system and converting Pathfinder materials over as needed (like if you wanted to play an Alchemist or Summoner, who don't really have a straight 3.5 equivalent).
I, personally, do P.5, though with Dreamscarred Press around, there's less and less material I actually need to convert, so we're almost pure PF now (counting 3pp materials). Jeremy and Andreas have their flagship Ultimate Psionics, ErrantX and the gang ported over the Tome of Battle subsystem, I did an Incarnum equivalent called Akashic Mysteries that's doing very well, Fax_Celestis is doing a Truenamer port that's shaping up very nicely, and Alexander Agunas and Radiant House (Radiance House? Can't recall at the moment) did an awesome port of the Binder. With shadow magic on the horizon for DSP, I'm pretty settled in Pathfinder.
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2015-02-13, 12:00 PM (ISO 8601)
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- Oct 2010
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Re: Picking up Pathfinder
The caution is already represented by making it take a move action. So no sprinting through the dungeon while you look for things, and if you truly must double-check every square you can move at the same speed as in 3.5 (5ft. step) - but getting two rolls every 5 feet instead of one, i.e. being exceptionally thorough.
But when traps are easy to spot, you shouldn't need to move that slowly for ease of play.
"Passive vs. Active searching" is already accounted for too, by the Take 10 rules. You don't need a separate skill to model that.Plague Doctor by Crimmy
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2015-02-13, 12:01 PM (ISO 8601)
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Re: Picking up Pathfinder
Ssalarn basically covered why I've made the full transition to PF instead of 3.5. Throw Spheres of Power on top of DSP and Radiance House's Occultist, then toss in Paizo's Alchemist and my Mutant class (because playing an Eidolon) and you have a system that is entirely T3 classes. The floors might drop to mid T4, but everyone should be able to contribute both in and out of combat.
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-13, 12:08 PM (ISO 8601)
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Re: Picking up Pathfinder
You didn't disappoint me - and I'm not sure what the centralization of the PFSRD has to do with what I said "Zhentarim Fighter" would be both setting-specific and obtuse even if a DM had a legal tool to look it up with on the fly.
I don't see it as being discouraged. The only thing you lose for multiclassing in PF is favored class bonuses, which are nowhere near the XP penalty 3.5 saddled you with. And if you're willing to houserule away 3.5's XP penalty (as so many groups do) you can just as easily houserule in contining your FCB progression while multiclassing in PF.Last edited by Psyren; 2015-02-13 at 12:09 PM.
Plague Doctor by Crimmy
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2015-02-13, 12:15 PM (ISO 8601)
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- Oct 2014
Re: Picking up Pathfinder
You can also add Warlock ports to the list if you want to reduce the number of classes you're dependent on having to port over. Interjection games has a pretty interesting take on the Warlock's mechanics in Ultimate Ethermagic, making them way more interesting if you ask me. Sadly, it's not on PFSRD, which is a shame as they have some really neat base class concepts (only Tinkerer's primary materials were added to PFSRD)
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
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2015-02-13, 12:22 PM (ISO 8601)
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2015-02-13, 12:23 PM (ISO 8601)
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Re: Picking up Pathfinder
The Kineticist from the Occult Adventures playtest also is very warlock-y, what with the all day blasting a few abilities that are literally direct ports of Warlock invocations. As I understand it, the final version will have a bump to 4+Int skill points and composite blasts baked into the chassis as well, so it should be pretty decent, if themed a little differently then the 3.5 Warlock.
Spheres of Power can also offer a couple different classes that can cover the Warlock niche. The Fey Adept, Hedge Witch, and Symbiat can all grab the Destruction Sphere for an all day scaling blast they can build on, and offer different paths into the concepts the 3.5 Warlock can cover.
**EDIT**
I see Keledrath was heading in the same direction I was.Last edited by Ssalarn; 2015-02-13 at 12:24 PM.
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2015-02-13, 12:33 PM (ISO 8601)
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- Oct 2014
Re: Picking up Pathfinder
I haven't had a chance to look at it yet, sadly. I will not doubt it though, but the Ethermancer is very much in the spirit of the Warlock with some tweaks. It's very mechanically Warlock in how it organizes blasts and shapes them. It does the whole "Essense" and "Shape" thing that Warlocks did for blasts, but applies it to everything it can cast.
Then it does so using a gunslinger and magus version...
On topic, we're also getting 6 more base classes which are Paizo's takes on the invocation, binding, and I believe their Occultist is basically a thematic take on the Artificer.
We're getting to the point that there's more PF material than there was 3.5 material in just classes alone.
At the rate we're going, all we're going to be missing are Aura using classes, and even then alot of that is folded over into other concepts.Last edited by Almarck; 2015-02-13 at 12:34 PM.
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-13, 12:40 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: Picking up Pathfinder
Spheres of Power wouldn't happen to be OGC, would it?
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2015-02-13, 12:44 PM (ISO 8601)
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Re: Picking up Pathfinder
Occultist is actually their take on Incarnum (or at least that's what it started as). Hopefully it gets a lot of love before that book goes to print. It was great as a skill-monkey with some cool sensory abilities, but the offensive options available through its relics scale really poorly.
Battlelord from Amora Games' "Liber Influxus" is an aura based class that shares thematic territory with the Marshal but amped up and reinforced with a "Specialty" system inspired by military MOS'.
I believe they're already working on adding it to d20pfsrd (assuming it isn't already up by now).
My favorite thing about Spheres of Power over the Ethermancer is that the all-day blast and the various options for shaping and/or augmenting it are all contained in just one of the 20 spheres available; you can add any combination of the other 19 to really specialize your casting style, and that's before you even count in what base class chassis you're using, so it's hugely versatile in scope and concept while still being incredibly well-balanced.Last edited by Ssalarn; 2015-02-13 at 12:48 PM.
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2015-02-13, 12:47 PM (ISO 8601)
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- Oct 2014
Re: Picking up Pathfinder
It isn't.
At least, if going by the menu.
I imagine that despite how popular Spheres is, it's probably a huge data dump and will take forever to get everything put together.
Not to mention that it doesn't have a really existing mass player base that DSP has that zealously wants to write about it.Last edited by Almarck; 2015-02-13 at 12:48 PM.
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-13, 12:48 PM (ISO 8601)
- Join Date
- Feb 2010
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- Finland
Re: Picking up Pathfinder
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2015-02-13, 12:50 PM (ISO 8601)
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Re: Picking up Pathfinder
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2015-02-13, 01:04 PM (ISO 8601)
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- Mar 2010
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Re: Picking up Pathfinder
Last edited by danzibr; 2015-02-13 at 01:05 PM.
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2015-02-13, 01:13 PM (ISO 8601)
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2015-02-13, 01:22 PM (ISO 8601)
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Re: Picking up Pathfinder
Oh the joys of tone, sorry. Then I guess I just don't see what your point could have been, since you seemed to be going on about more than just that the names are slightly less opaque. Especially given a line like in reply to my pointing out that you'd already beaten us over the head with the convenience and ease of use of the PFSRD and PRD.
It's a lot harder to justify giving everyone more spells known and all of the other nifty favored class bonuses that actually are worth something than it is to get rid of an experience point penalty that's just annoying for everyone to work with, both conceptually and in terms of how to practicably do so, so it is not easily equivalent, no.
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2015-02-13, 01:47 PM (ISO 8601)
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Re: Picking up Pathfinder
It did shoot to the top of the sales charts at Paizo last week as well, and I know that I recommend it to pretty much everyone, so I expect it to be a pretty big deal. Quality of art, mechanics, and organization are all really top notch, second only to top of the line goodies like Ultimate Psionics or Cerulean Seas, and Drop Dead is now into like, stretch goal #5 of their second successful Kickstarter, so they're a real up and coming powerhouse.
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2015-02-13, 02:04 PM (ISO 8601)
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Re: Picking up Pathfinder
wait, there's another kickstarter?
*goes to check kickstarter*I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-13, 02:06 PM (ISO 8601)
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Re: Picking up Pathfinder
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2015-02-13, 02:14 PM (ISO 8601)
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- Oct 2010
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Re: Picking up Pathfinder
Despite my use of the term "legal tool," my primary point was indeed around the name opacity and setting ties of ZF specifically, and further noting that other ACFs are similar.
Also, I'm sorry you consider pointing out a legitimate selling-point/differentiating factor to be "beating you over the head" - but that's still what it is
Not leveling up gives you fewer spells known too, so I still say it's not that different. And even if you can't get them approved, it's not like a sorcerer without the human sorcerer FCB drops a tier either; it's still a sorcerer. (Not to mention - the ones for your race may not even be worth sticking around for in the first place.)Last edited by Psyren; 2015-02-13 at 02:18 PM.
Plague Doctor by Crimmy
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2015-02-13, 02:19 PM (ISO 8601)
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Re: Picking up Pathfinder
Two things what I've done
A Pathfinder Psychic Warrior Handbook [discussion]
A Pathfinder Psion Handbook [discussion]
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2015-02-13, 07:22 PM (ISO 8601)
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Re: Picking up Pathfinder
Ok, then.
It's that you continue to go on about after everyone's acknowledged it.
Why, yes, not gaining experience points and not leveling up at all gives one fewer spells known.
It's a clear point of superiority, nonetheless. Aside from with Paragon Surging Half-elves, anyway.
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2015-02-14, 08:12 AM (ISO 8601)
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- Oct 2010
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Re: Picking up Pathfinder
Did I mention the PRD is free?
Did I mention the PRD is free?
Did I mention the PRD is free?
I feel like I haven't mentioned it in the last 5 minutes.
Paragon Surge got nerf-batted. Now it only gives you a single extra spell known each day and only from your list. Still useful in a pinch but not nearly as powerful as it once was.Plague Doctor by Crimmy
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