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    Barbarian in the Playground
     
    Devixer's Avatar

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    Default [Nexus] Home 15: A Fixer-Upper

    There's no place like home. Whether in the suburbs of Inside, a desolate mountain cabin, a dingy flat somewhere... this is where PCs live. This is a meta-location, as the houses themselves may be many miles apart from one another. Or in separate dimensions.

    If you want an address in this thread, please PM me and I will post the locations in this post.

    Examples:
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    123 Generic Drive: Home of John and Jack Doe and their daughter Jane. PM <player name 1> or <player name 2> if you want to interact here. Located Inside, near the Black Dragon's Den.

    Mary's House: Home of Mary Moe. Located many miles from Inside civilization in an isolated mountain valley. Unlikely to be found by someone who doesn't know where it is. Mary Moe's player is <player name 3>.


    ================================================

    OOC Rules:

    1. Please post location tags on each post. Ex: [123 Generic Drive] or [Doe House]

    2. The players who own each residence control what goes on within it. A residence is a quasi-PC and cannot be godmodded. You can attempt to break in / burn it down / knock on the door, etc, but it is up to the player controlling the home to let you know what happens next. If a player wants to make their home entirely impervious to everything, that is their right (however boring that might be). Players are permitted to make additional ooc rules if they want that apply to their own homes. By entering their property, you are agreeing to roleplay within their cosmology.

    3. Play nice. Any disagreements between players, please take it to one of the OOC threads or PMs.


    ================================================

    Locations:
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    75 Ocean Rd - Daisuke's new house, this house is near the beach, and has a mixture of traditional Japanese styling and modern comforts. Player: horngeek

    134 Ninja Drive - a 1 story ranch style home owned by Dave Smith, professional Ninja. Player: Mindfreak586

    1312 Hidden Valley Road: Home of Judy the Assassin and Mint, their daughter, Xerina, and adopted Grey Render; Rocky. Players: Lex-kat, Quinsar, Neon Knight

    4224 Wing House - Home of George Kingsley. Player: Gimliggamer

    Al's Lab - Home of AMEN scientist Al Rato. He does most of his experiments and research here. Living with him is the cyborg Delta 88, or just Delta for short. Her programming has been modified by Al, making her a live-in servant of sorts. Al's player is ApeofLight, and Delta's player is KerfuffleMach2.

    Alhana's Dwelling - In the far reaches of Acro can be found the nice little wooden house of the banished elven princess, Alhana Starbreeze. She made it herself with some magical help from man known as Lee. On the outside and inside are intricately carved designs. It has two bedrooms a kitchen and a bathroom. Player: Viera champion

    Basil's Cabin - In an especially woody and remote area, some ways from the city, a cabin sits in the woods. It doesn't seem much different from any of the other hunting cabins one sometimes runs across, except that its scale is sized for minotaurs rather than humans. Players: Wolfbane and Happyturtle

    Brendan's Upstairs - The 'upstairs apartment' at Brendan's House of Hobbies. A fairly sizeable yet still cozy home for the proprietor, his wife, and their guests. Possibly infested with lionfish. Players: Recaiden and Bushranger

    Clearing in the woods - A one story log cabin built in a large clearing in the woods not far from the Dancing Fox Inn. Complete with wooden fence. This is the residence of Zaydon, Opie, and Kate. Anybody can stop by, but if nobody's home, the place will be locked. Zaydon and Opie's players are KerfuffleMach2, and Kate's player is celtois. Note: Zaydon is now deceased, and Opie has taken to living in DFI. As it stands, the cabin is abandoned.

    Crimson Tempest -


    The ship was designed with the above image as a base.
    The most prominent feature, the flame ring, has been pushed forward towards the front of the ship, while a secondary, lesser flame ring was inserted towards the back. Auxiliary and surplus power supply.
    Barriers, that can be turned off as necessary, are constructed around the rings to protect them from light attack.
    Primary Elemental Entrapment Ring - PEER
    Secondary Elemental Entrapment Ring - SEER

    Cannons are installed along the ship, each connected to small elemental rift-batteries to the plane of fire, that allow them to launch bursts of augmented flame in projectile form.

    The various rooms within the ship have been magically altered to be Larger On The Inside.
    This allows for more ships in a smaller space, keeping the ship's fairly lean. (Player: VampireRot)

    Eldena's Cottage: The dwelling of the Viera red mage Eldena. On the outskirts of Town. Not very difficult to find. Appears to be shaped out of a tree. That's because it was. Yay magic! People are free to enter and exit as they please. But don't break anything unless Eldena is there. Player: Viera champion

    Hallowmere Lake: Several hours away from the city, with no roads leading there, is a small lake surrounded by trees. On an island in the lake is a cabin, well built from fresh lumber and brick and connected to the land by a small bridge. The entrances of the house face East and West, allowing anyone who sits on the decks to watch the sunrise or sunset. There's a garage attached to it as well, and further additions seem to be in progress. A small metal sign hangs under the mailbox near the front entrance. On it, a pair of names is etched in by ornate laserwork: Sunny and Carl (players: Happyturtle and Wolfbane)

    The House of the Rising Sun - Large house on a headleand facing the Emerald Sea, which, by strange happenstance, borders both Town and Acronymia. Home to Natasha, Oracle of the Dawn, and occasionally Khiansa Daggerfall, adventurer, and Natasha's sometimes lover.
    Player: Kid Kris
    Anyone can drop by to seek the Oracle's wisdom, or rest in the gardens, or just to say hi and share a pot of tea, but please PM, as the player may not read the thread.
    Further Description, may update.

    Jake Stevenson's Home: In the Victorian sector of Inside, Jacob Stevenson lives above his watchmaker shop and shares the space with his alter-ego, Augustus Acre. The room is a combination living room / bedroom, with well made furniture. The bed is a day bed, meant to work as either a sofa or bed, but because of that, it's the equivalent of a single sized modern bed. It isn't really appropriate for guests, so he rarely invites people here. Most people who wished to encounter Jake would meet him at his shop in Inside instead of his home. (player: Happyturtle)

    Javert's House - It's a white house. Javert lives here alone and very rarely ever leaves. (player: singingnoodle)

    Julie's Place - An apartment on the sixth floor of a fairly average apartment building. Julie Fiske, a succubus of moderate reknown and very little esteem, lives here, leasing it from a dubious landlord. (player: Slii Arhem)

    Junkyard workshop - In a junkyard in the ACROverse, what looks to be a shoddy shack has been built. This building was made by Runner before he joined GLoG. Inside is a high tech workshop and laboratory. The building has very high security, and any attempt to break in immediately causes the workshop to alert Runner, which will bring him over to investigate. Runner and Sentry both have security access. Runner's player is KerfuffleMach2, and Sentry's player is FaceofEvil.

    Marty's: This fairly large manor lays where the original Aceford manor was. The manor was built out of the previous manor's remaining architecture and walls, due to this a few rooms inside are boarded up. The house is bright purple with gold outlines. The manor has two sections.
    Downstairs: this area took heavy damage during the original Aceford manor fires. Most of the walls are original. Marty had painted the burnt walls purple. The living room is here.
    Upstairs: Marty's room and study are located here. There is also a grand ballroom.

    Marty Aceford lives here along with his friend Griktak (players: singingnoodle, Agate 86)

    Nabrius' Domain - Located in the depths of Hell, Nabrius' home is rather comfy despite its location. A fireplace provides most of the light in the room. The low, crackling hellfire lights up the carpets floor and the comfy chair and love seat off to the side On the left wall is a small bar, well stocked with wines and champagne, along with some harder drinks. Directly opposite of the fireplace is a bed. Red silk sheets cover it, a curtain hangs ready to be drawn around it, and it's easily large enough for two people to move around freely. The only exit from the room is a single, windowless door opposite of the bar. A small sword rack hangs on the door by the wall, able to hold a single blade. Player: Gulaghar

    The Nest/Rael's House - A converted hotel in the Red Zone. It currently houses Rael Kairos, a 300 year old vampire, a large number of strange lifeforms he's created, and a couple of dozen other vampires that he's made.
    Break-in attempts are fine, even if Rael isn't home, as the other residents are capable of defending themselves against intruders. If you're just looking to mess with the place, he won't hold a grudge as long as you don't kill or maim any of the sentient inhabitants. Stealing most things is also okay, though any unique things he might come after you to get back. Full scale attacks are also welcome, but he will come after you.
    Players: C'nor, Technoscrabble, Beans

    New Rock Household - A nice place in the city's suburban area, just inside the walls. It was specially built to appear larger on the inside than it does on the outside. It has the works - White picket fence, workshed out back, spacious basement(with attached laundry room), a study, kitchen, bedrooms, guest room(with it's own bathroom), living room, parlor, dining room, entry hall, three bathrooms...Everything a typical suburban family could want, complete with a nice hardwood floor.

    Darn shame Lucas and Lillith are turning the study into a room meant solely for displaying adventuring trophies, and Arthur's going to be using the workshed for his crazy experiments. The neighbors are going to complain, no doubt.
    Players: blackouttwo and Artemis97

    Phil's Warehouse - 3224 Seaside Rd Big, slightly rusted corrugated steel warehouse that was once abandoned, sits on a lot that's been overgrown with weeds and small trees and bushes and such...has a gravel driveway leading up to it...and...near the docks...
    Oh, yeah, it has a hydraulic lift leading to an underground garage! And the inside is full of parts and half-finished inventions! Run by TechnoScrabble.

    Silvery ship: It looks like this field has been marred by a silvery teardrop of epic proportions. Easily fifty feet tall and about 90 feet long, it seems to have impacted the surface at a definite angle, leaving a long furrow behind it. This teardrop is covered in bumps and smooth protrusions, but the exact make-up can vary greatly from day to day. Doors, hatches, doorbells, cameras, and other things come and go on its surface. The inside is uniformly silvery, and the maze of halls, and rooms makes it hard to keep your bearings. Physics seems to stop caring, and looping hallways, physically impossible curves, and doors that open into the wrong places are the rule here. The entire ship is constructed of an amazingly durable material… No telling what it is, but it will take really, really strong weapons to break it if it can be broken. There is no evidence of weapons in the ship… but it’s possible they just haven’t been seen yet. (player: Lost Deep)

    The Tarmikos Studio - This space serves as both a living area and workshop for artificer and plane-hopper Niara Tarmikos. It is, in fact, its own separate plane of existence - and a minuscule one at that. It comprises, in its entirety, of a single room (around 180ft. long, 60ft. wide and 30ft. tall), and is split into many separate rooms with simple partition walls. To those who know of its existence and have the means to travel there, it is easy to gain access to. Niara's player is Baeleck.

    154 Oceanside Drive

    A abnormally large two story suburban house sits in the center of a large parcel of land, although depending on the whims of the owner, Felandria, the house may be larger or smaller than usual when you visit, she welcomes company, just ring the doorbell, if you can reach it.

    Located in the Blue Zone in Inside.

    Player: Felandria


    Previous threads
    Last edited by Devixer; 2013-07-31 at 11:58 PM.

  2. - Top - End - #2
    Barbarian in the Playground
     
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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Quote Originally Posted by OrchestraHc View Post
    Lola and Kayden's Hunted House

    "Learned. It's a spell." She is a Dresden Files brand "traditional werewolf" who learn a spell to turn into a wolf, if with a few little twists. The pack is more than a little bit of a rip-off of the werewolf pack in the books. "I had a friend who had a friend who had some magic in his background and figured out how to turn into a wolf."
    ((Whoopsie...))

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    Once I finish Guards, Guards! I really need to go track down Dresden.
    Kayden gives his toothy grin. "Oh, spells! Must have been terribly exciting for a bunch of youths. Unless someone got hurt, that would be no fun."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Barbarian in the Playground
     
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    Lola and Kayden's Hunted House

    "Upset stomachs from false starts but nothing bad," Lola explains, "and it was a huge kick. When you can run faster, hear farther, and smell... more. Being able to pick out the scent of every little thing is like a whole new way seeing the world." She is absolutely elated as she describes the experience.

    Speaking of Terry Pratchett, it's particularly hard to describe a werewolf's sense of smell without swiping straight from "Men at Arms." S'a really good description.

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    Lola and Kayden's Hunted House

    Kayden likes seeing excitement in magic-based discussions. Makes him feel like he's not nuts. "I'm guessing your sight goes down the drain, though. If it does you've got a pretty good idea of how I feel most of the time. Not many humans do."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Barbarian in the Playground
     
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    [Lola and Kayden's Hunted House]

    "All the color gets drained away, but night-vision is actually really good," she explains. "Sorry. Is that how you see the world? Poor eyes but amazing smell and hearing?"

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Ye don't have to apologize. And yes, that's why I never bother to lift my hat when it falls over me eyes."
    Lola probably noticed that. If she didn't then his player should have made it more clear that his hat's brim is far too wide for him to see when it gets angled down.
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Barbarian in the Playground
     
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    Kayden and Lola's Hunted House

    "I sort of noticed that," Lola says, "but I thought you were just trying to look cool." How often in westerns does Eastwood have his hat lowered before getting hassled by some less cool looking cowboy? "Or maybe just needed a better fitting hat."

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Actually, my hat was custom made for me, and they made it big enough so it can do that. Plenty Bangaa wear blindfolds because our eyes sometimes aren't worth the effort. I like to have the option. And wait a minute, trying?!"
    Kayden takes great pride in his ability to look cool!
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Arthur's Apartment

    Cat looks ready for the game to start, having her character sheet neatly clipped to a clipboard, along with several pages of notes, a miniature of her Artificer in chain armor on the table, and a fistful of dice on the table in front of her.

    Inner Circle
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    Werewolf Games
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    Games Won: 5
    Ashna and Brendan dolls by Recaiden
    BR by Dr. Bath

    BR's Bag o' Nuts · The Russkijs · Bushrangers explained
    Homebrew
    Condiments · Pianos · Tumbleweeds · Drow Bloodline · Half-Drow Noble · Lacy Items

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    Lola and Kayden's Hunted House

    Lola has to hold her hand to her mouth to avoid busting out laughing. Even then, she still snerks and snickers behind her hand. "And succeeding. mostly. You're very cool," she says trying to pat him consolingly on the shoulder. "You're the coolest Bangaa, I've ever met."

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "You're making fun of me. I'm the only Bangaa you've met." notes Kayden sadly.
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Lola and Kayden's Hunted House

    "Don't be like that. I was only teasing," Lola explains. "You are objectively the coolest person I've ever met. You're brave, kind, generous, and you can make lightning.

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    Lola and Kayden's Hunted House

    Kayden smiles again. Somehow despite the reptilian head he manages to make it look not creepy or menacing.
    "Aw, thanks. Makes me feel much better. I'm sure your shapeshifting is pretty awesome. I never met any of the morphers from my world."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Barbarian in the Playground
     
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    Lola and Kayden's Hunted House

    "You haven't? I guess it'd be pretty hard ask how they might be different. How do you feel when you cast spells?" she asks.

    "When I change it feels like there's this pressure in my stomach and it grows and grows until I sort of... pop into a wolf." It's not the most eloquent or academic way to describe it, but it's accurate to Lola.

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    Lola and Kayden's Hunted House

    "Well from what I understand Morphers require intimate knowledge of the creature they imitate, which usually requires them capturing one, which always struck me as being rather a hassle.
    But when I cast, I have to feel around me, draw from myself my natural reserves of strength, and once I have that in my grasp, I need to bend it in such a way that when I toss it into the world outside me it-
    he snaps his fingers and a small tongue of flame appears above his outstretched palm, which dances over his knuckles before winking out. "-does what I want it to."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    [Lola and Kayden's Hunted House]

    "Well it's definitely different from that. I don't know where we could find a wolf, let alone capture one."

    The fire gets a tiny clap out of Lola. "Are... You called them white black and green. Do they cast differently at all?"

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    Lola and Kayden's Hunted House

    Kayden nods.
    "For most mages, they just have to let their power out. But for those of us who have multiple disciplines, we have to know how to bend each spell so it acts differently. White has to fix disorder, Black has to cause it, and Green has to bolster or hamper it."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Lola and Kayden's Hunted House

    "That actually makes perfect sense. Of course a white mage wouldn't think of doing anything but making order, so it's just second nature."

    "What about fighting. Where did you learn to swing your polearm." Lola still does not know it's called a naginata, but she at least knows it's not a spear, though she doesn't know why.

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    Lola and Kayden's Hunted House

    "I had a bit of tutoring from folks as a lad, but it's mostly from experience. What about you? When you first learned how to change did instinct kick in or did it take a while to learn how to use the form?"
    If you suddenly replaced Kayden's arms with legs and expected him to walk you'd be sadly disappointed.
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Lola and Kayden's Hunted House

    "Nope. All learned. The most important part about my type of werewolf is that I keep my human mind. You have to build real habits to learn how to think like a wolf. Walking and running is the easy part. It's really just getting your mind to accept how you have to move. The hard part is using everything at your disposal, and working in a pack."

    "Fun fact: I can't talk as a wolf. It was a bit jarrnig and a few of us tried to make a code out of barking and growling but it completely fell apart." This gets her laughing at the memory. "Imagine a bunch of dogs all trying to bark at each other at once, nobody can hear a single thing, so nobody understands anybody. With practice we all sort of fell into proper wolf pack. Body language and working as a unit followed."

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    Kayden nods.
    "When it needs to be done groups fall apart or fall together. That's how it works. Hmm. I don't think our world has more than one kind of werewolf. Funny now those things work."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Yeah, there's our way, with a spell, and there's a curse that makes you a monster-wolf during the full moon. There's also lycanthropes, sort of the exact opposite of us. Instead of turning into a wolf with a human mind, they stay human and gain a wolf's instinct, but they're also angry, relentless, and tough. Easily the nastiest "human" thing we ever fought."

    Lola leans back in the couch and lightly crosses her arms.

    "There's also a couple of others, but I think one is just any magical creature that can turn into a wolf just doing so."

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    Lola and Kayden's Hunted House

    "We have creatures we call werewolves, but they're wolfish humanoids. Legends say they can turn people, but there hasn't been a documented case of it on record. Still avoid them, though. Nasty buggers. Still, they just claw at you, mostly. There's plenty worse to deal with."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    [Lola and Kayden's Haunted House}

    "The monster wolf is probably the closest to that, and there is very very little worse to deal with. We're lucky we've never had to deal with them."

    "You can't get infected, though, by them or me if you're curious. That's actually a bit of lore stolen from vampires, speaking of worse things deal with."

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    Lola and Kayden's Hunted House

    Kayden chuckles.
    "Certainly hope not. If you could get infected by someone with a spell I'd be out of a job. But yes, undead aren't pleasant. Always have to knock'em down and dump phoenix downs or Raise on them. Annoying, it is."
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Phoenix down and Raise?" Lola asks. "You lost me, Kayden. There are a couple of different vampires, but holy objects seem to work best on most of them. I don't know about Phoenixes."

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    Ogre in the Playground
     
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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Oh, well Raise is a spell which can heal folks who have been critically wounded and knocked unconscious. Phoenix down has the same effect. I always thought that it's different because regular healing magic is rather soothing so it doesn't wake anyone up. Anyway, healing magic hurts undead, and they have a habit or self-repairing after a while, so tossing that little spark of life in 'em is what you need to do to make 'em stay dead."
    Spako Highclaws by Ceika.

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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    Lola thinks over healing/hurting for a bit before she agrees. "I can see that. Undead are probably good examples of disorder."

    "Honestly, I'm surprised our worlds have so many things that are not quite the same."

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    Ogre in the Playground
     
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    Default Re: [Nexus] Home 15: A Fixer-Upper

    Lola and Kayden's Hunted House

    "Well, you start with different gods, different continents, and move on to different people, the places are going to turn out differently, yes?"
    Spako Highclaws by Ceika.

    [Sorry Boss, but as always, I get the last word.]

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