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  1. - Top - End - #1
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default ToS: Randomness Ensues!

    This would be the fight between me and Sharnian. I'm entering a Miss Jane Doe, Sharnian his person. Exhibition, let the best person not horribly perish, etc. etc.

    Suggesting All-Day + 1 Round buff, you're free to choose whatever map you'd like.
    Last edited by Signmaker; 2009-07-30 at 10:47 AM.
    "So Marbles, why do they call you Marbles?"

  2. - Top - End - #2
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    I'm cool with either Forest/water, or columns

    Buffs:
    Spoiler
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    All Day : 2 Potions of Greater Magic Weapon +4 and Potion of Greater Magic Vestment +4

    Round 1 : See Invisibility potion
    Enter Stance: Stance of Clarity - Jane Doe
    Last edited by lvl 1 sharnian; 2009-07-30 at 10:56 AM.
    The accuracy of this post is questionable

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  3. - Top - End - #3
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    This would be the third Forest/Water map I've been in thus far then. =P
    "So Marbles, why do they call you Marbles?"

  4. - Top - End - #4
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Round 1: Use Magic Device
    (1d20+16)[31]

    Spoiler
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    All Day- Reading scripture, bonus to movement speed.
    If UMD works, moonblade is active. Swift Action Child of Shadow Stance


    Mind posting the map for me?
    "So Marbles, why do they call you Marbles?"

  5. - Top - End - #5
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!



    Here you go
    You choose starting location first

    Initiative: (1d20+7)[15]

    Starting Appearance and vision modes?
    The accuracy of this post is questionable

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  6. - Top - End - #6
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Init: (1d20+5)[16]

    I'll grab B10. My vision modes are typical for that of my race, which is, incidentally, halfling. Other than the typical set of magical items, you see one hand holding a glowing blade of energy. If it wasn't DnD, you might swear it to be a lightsaber. =P
    "So Marbles, why do they call you Marbles?"

  7. - Top - End - #7
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Then I'll gt Y10

    You see a average looking human wearing a breastplate and wielding too scimitars. Otherwise nothing spectacular.

    I've got See Invisibility and Normal vision
    The accuracy of this post is questionable

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  8. - Top - End - #8
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Technically, I don't. Line of Sight and all. =P

    Me first. Move to I2, done.

    While you see Jane move, shadows erupt from her feet, granting her Concealment.
    Last edited by Signmaker; 2009-07-30 at 11:24 AM.
    "So Marbles, why do they call you Marbles?"

  9. - Top - End - #9
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Uh... You manifest Xray vision during buff rounds for purposes of seeing me, yeah! that's it..

    Spoiler
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    Activate Winged Boots as free action and Switch stance to Blood In the Water as swift

    Fly to Q10

    I end my turn.
    The accuracy of this post is questionable

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  10. - Top - End - #10
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Jane moves to M5, shadows erupting from her footsteps (concealment). A single shadow tendril lashes towards your throat, to choke you!

    Ranged Touch Attack: (1d20+15)[20]
    Confirmation in case of Threat:(1d20+15)[20]
    Damage: (5d6)[23]
    If hit, DC 12 Fort Save or be flat-footed until the start of your next turn.
    Last edited by Signmaker; 2009-07-30 at 11:43 AM.
    "So Marbles, why do they call you Marbles?"

  11. - Top - End - #11
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    It hits

    Fort Save: (1d20+12)[27]
    The accuracy of this post is questionable

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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  12. - Top - End - #12
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    You're fine, though you still take the damage. Your move.
    "So Marbles, why do they call you Marbles?"

  13. - Top - End - #13
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Burn 1 charge from Belt of Battle

    Move to M10

    Initiating
    Spoiler
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    Pouncing Charging


    Hadrius charges at Jane ending up at M6
    You get AoO

    Full Attack
    Attack1 (1d20+21)[41]15-20 threats, and I get another attack
    Damage1 (1d6+9)[15]
    Threat (1d20+21)[33]
    Critical Hit Damage (1d6+9)[14]
    Concealment (1d100)[26] 1-20 Misses

    Attack2 (1d20+16)[36]15-20 threats, and I get another attack
    Damage2 (1d6+9)[10]
    Threat (1d20+16)[21]
    Critical Hit Damage (1d6+9)[12]
    Concealment (1d100)[20] 1-20 misses


    Offhand
    Attack3 (1d20+21)[37]15-20 threats, and I get another attack
    Damage3 (1d6+9)[11]
    Threat (1d20+21)[30]
    Critical Hit Damage (1d6+9)[12]
    Concealment 1-20 Misses
    Last edited by lvl 1 sharnian; 2009-07-30 at 11:55 AM.
    The accuracy of this post is questionable

    The Endless Dungeon


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  14. - Top - End - #14
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Lightning Mace

    Forgot Offhand concealment (1d100)[13] 1-20 misses

    Attack1 (1d20+21)[37]15-20 threats, and I get another attack
    Damage1 (1d6+9)[10]
    Threat (1d20+21)[37]
    Critical Hit Damage (1d6+9)[14]
    Concealment (1d100)[99] 1-20 Misses

    Attack3 (1d20+21)[28]15-20 threats, and I get another attack
    Damage3 (1d6+9)[13]
    Threat (1d20+21)[38]
    Critical Hit Damage (1d6+9)[12]
    Concealment (1d100)[5] 1-20 Misses
    Last edited by lvl 1 sharnian; 2009-07-30 at 11:55 AM.
    The accuracy of this post is questionable

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  15. - Top - End - #15
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Another Lightning Mace
    Attack1 (1d20+21)[40]15-20 threats, and I get another attack
    Damage1 (1d6+9)[11]
    Threat (1d20+21)[27]
    Critical Hit Damage (1d6+9)[10]
    Concealment (1d100)[85] 1-20 Misses

    Just in case
    Attack1 (1d20+21)[32]15-20 threats, and I get another attack
    Damage1 (1d6+9)[11]
    Threat (1d20+21)[24]
    Critical Hit Damage (1d6+9)[15]
    Concealment (1d100)[60] 1-20 Misses

    Attack1 (1d20+21)[41]15-20 threats, and I get another attack
    Damage1 (1d6+9)[12]
    Threat (1d20+21)[25]
    Critical Hit Damage (1d6+9)[13]
    Concealment (1d100)[37] 1-20 Misses


    Finally done

    Spoiler
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    Blood in the Water +2
    Last edited by lvl 1 sharnian; 2009-07-30 at 12:08 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


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  16. - Top - End - #16
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Quite a few misses, eh.

    Jane swings her moonblade at the momentarily attackable enemy!

    AoO, Melee Touch Attack: (1d20+13)[18]
    In case of Threat: (1d20+13)[28]
    Damage: (1d8+3)[7]
    If hit: Your next turn, to cast spells/spell like abilities, make a Concentration check = 10+Damage+Spell Level or fizzle.

    I've got AC 28, for your information. Additionally, you take 1d4 force damage any time you successfully hit me with a non-reach weapon.

    (1d4)[3]
    (1d4)[1]
    "So Marbles, why do they call you Marbles?"

  17. - Top - End - #17
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Oh wow, four* hits.

    (1d4)[1]

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    75 damage, 20/95 hp , I suck at counting. >>
    Last edited by Signmaker; 2009-07-30 at 12:30 PM.
    "So Marbles, why do they call you Marbles?"

  18. - Top - End - #18
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Actually I think 4 hit, but only 2 crit
    The accuracy of this post is questionable

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  19. - Top - End - #19
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    (1d4)[3] Yay Clipping damage. >>

    Jane decides to get one focused punch in!

    Emerald Razor maneuver
    Melee Touch Attack: (1d20+14)[19]
    Threat?:(1d20+13)[32]
    Damage: (1d8+2)[6] + (1d4)[3]
    Hit Effect: Greater Dispel Magic - Targeted (CL15), Word of the Fist Unraveling, in that order.

    Accelerated Tumble (1d20+22)[24] to X8, concealment granted.
    "So Marbles, why do they call you Marbles?"

  20. - Top - End - #20
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    ..Does it hit? If so, Imma need a list of all things potentially affected by a greater dispel, with DCs. =P
    "So Marbles, why do they call you Marbles?"

  21. - Top - End - #21
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    It hits

    See Invisibility DC14

    but I don't know what Word of Unraveling Fist does

    All adjacent squares to me is counted as difficult terrain if that affects tumble
    The accuracy of this post is questionable

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  22. - Top - End - #22
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Only marginally. I stop at X7 instead of X8 then. You also get an AoO against me, because I failed the tumble. >>

    Only one buff? Geez. It's not even an all-day either. =/

    It's autodispelled then by Greater Dispel (1d20+15)[17], which means I don't actually have to use my unraveling ability, which, incidentally, lets me use Truespeak to strip the highest-level buff affecting you.
    Last edited by Signmaker; 2009-07-30 at 12:51 PM.
    "So Marbles, why do they call you Marbles?"

  23. - Top - End - #23
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    I have some items if the targeted effect affects magic items
    The accuracy of this post is questionable

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  24. - Top - End - #24
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    AoO
    Attack1 (1d20+23)[38]15-20 threats, and I get another attack
    Damage1 (1d6+11)[17]
    Threat (1d20+23)[38]
    Critical Hit Damage (1d6+11)[14]
    Concealment (1d100)[67] 1-20 Misses

    Just in case of Lightning mace
    Attack1 (1d20+23)[27]15-20 threats, and I get another attack
    Damage1 (1d6+11)[16]
    Threat (1d20+23)[42]
    Critical Hit Damage (1d6+11)[13]
    Concealment (1d100)[5] 1-20 Misses


    Spoiler
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    Blood in the Water +3
    Last edited by lvl 1 sharnian; 2009-07-30 at 12:54 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


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  25. - Top - End - #25
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Targeted Dispel

    One object, creature, or spell is the target of the dispel magic spell. You make a dispel check (1d20 + your caster level, maximum +10) against the spell or against each ongoing spell currently in effect on the object or creature. The DC for this dispel check is 11 + the spell’s caster level. If you succeed on a particular check, that spell is dispelled; if you fail, that spell remains in effect.
    Relevant parts bolded?

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    HP 3/85
    Last edited by Signmaker; 2009-07-30 at 12:55 PM.
    "So Marbles, why do they call you Marbles?"

  26. - Top - End - #26
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Ok then,

    +1 Aptitude Scimitar(Main) DC 17
    +1 Aptitude Scimitar(Off) DC 17
    Greater Magic Weapon on Main DC27
    Greater Magic Weapon on Off DC27
    +1 Moderate Fortification Mithral Breastplate DC27
    Magic Vestment on Breastplate DC27
    Belt of Battle DC20
    Gauntlets of Ogre Power DC17
    Winged Boots DC16
    Cloak of Resistance+5 DC26
    The accuracy of this post is questionable

    The Endless Dungeon


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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  27. - Top - End - #27
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Urgh, I really don't know what spell effects really get affected by Greater Dispel. Almost never use it, going to need someone to step by and verify.
    "So Marbles, why do they call you Marbles?"

  28. - Top - End - #28
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  29. - Top - End - #29
    Bugbear in the Playground
     
    Signmaker's Avatar

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    Default Re: ToS: Randomness Ensues!

    Fair enough. Your move.

    In hindsight, I should really start using Stunning Fist. o.O
    "So Marbles, why do they call you Marbles?"

  30. - Top - End - #30
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: ToS: Randomness Ensues!

    Fly to W6
    Activate Dancing Mongoose
    Intiate Bonecrusher
    EDIT: MISS
    Attack (1d20+24)[33] 15-20 threats
    Damage (1d6+12)[18]
    Attack (1d20+24)[27]
    Damage (1d6+12)[15]
    Concealment (1d100)[2] 1-20 misses
    If hits, Bonecrusher (4d6)[15]
    Fort Save DC18 or I get +10 on confirming criticals


    Main
    Attack1 (1d20+24)[33] 15-20 threats
    Damage1 (1d6+12)[15]
    Threat1 (1d20+24)[29] add 10 if you fail save
    Damage1 (1d6+12)[17]
    Concealment (1d100)[57] 1-20 misses
    Off
    Attack2 (1d20+24)[44] 15-20 threats
    Damage2 (1d6+9)[10]
    Threat2 (1d20+24)[33] add 10 if you fail save
    Damage2 (1d6+9)[15]
    Concealment (1d100)[45] 1-20 misses

    Just in case Lightning mace
    Attack (1d20+24)[33] 15-20 threats
    Damage (1d6+12)[15]
    Threat (1d20+24)[44] add 10 if you fail save
    Damage (1d6+12)[14]
    Concealment (1d100)[44] 1-20 misses


    Attack1 (1d20+24)[39] 15-20 threats
    Damage1 (1d6+12)[13]
    Threat1 (1d20+24)[44] add 10 if you fail save
    Damage1 (1d6+12)[16]
    Concealment (1d100)[8] 1-20 misses



    Attack1 (1d20+24)[35] 15-20 threats
    Damage1 (1d6+9)[14]
    Threat1 (1d20+24)[43] add 10 if you fail save
    Damage1 (1d6+9)[13]
    Concealment (1d100)[22] 1-20 misses

    Your move

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    Blood in the Water +4
    Last edited by lvl 1 sharnian; 2009-07-30 at 02:00 PM.
    The accuracy of this post is questionable

    The Endless Dungeon


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    Renewal A fantasy/post-apocalyptic/new world setting WIP

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