Quote Originally Posted by Elfin View Post
Death Blow – Ooh, nice. Very cool if a party caster is fond of hold spells (and who wouldn’t be?). Even better because you can use that standard action to refresh maneuvers.
Not sure why this is rated so high, as how often are you really Couping enemies that this becomes worthwhile, anyways? Plus, I've always seen this as a deadly precedent for your DM to pick it up on a BBEG to off characters that much faster, which seems like a bad exchange, if you ask me.

Insightful Reflexes – Actually, since you already add Int to Reflex saves, this just makes your Reflex save worse.
It depends on what your Int is compared to your Dex. Yeah, usually your Dex should be a more important secondary than Int for a generally melee character but some Warblades, like a Sharakim Warblade, has more Str and Int than Dex and can thus have double a good stat rather than a good + mediocre stat.