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    Default Re: [3.5] (Spelljammer) Sharkentine Empire Troops. (Please Critique)

    There are a couple problems with feats and damage that I can see. Firstly, the Sharkentines only have a single natural attack, meaning they get it at 1.5 Str bonus, so +1 damage across the board. For the Octosapiens, their bite should be secondary, meaning half Str to damage, meaning they only have +1 on the bite's damage. Secondly, the Sharkentines should have a 2nd feat, considering the Basic Warriors have 3 HD and thus a feat at 1st and 3rd level. The same for the Squad Leader. Thirdly, none of your races actually meet the BAB requirements for their feats, Improved Natural Attack requires BAB +4 and Weapon Finesse requires BAB +1, neither of which are met with the first HD of Monstrous Humanoid. There's precedent for creatures having Weapon Finesse as a bonus feat, which I would suggest for the Octosapien and making their 1st level feat Skill Focus(Craft(Any One)), which makes them better at their jobs. The underground may have them switch Skill Focus for Multiweapon Fighting and wield shortswords or something like that. For the Sharkentines, I'd switch to Weapon Focus(Bite), keep the damage at 1d6 like Medium Sharks and Power Attack, which fits with their strong arm tactics.

    The final bit I've noticed is the LAs seem off to me. Sharkentines have Str +4, Con +2, Int -2, Cha -2, darkvision, a bite and a swim speed (which makes me notice the lack of Swim skill score, which should be +10 without any ranks), along with unimpeded land movement and +4 natural armor, which is really good for LA +0. Probably too good, putting them in line with Gnolls, who are LA +1 and have 2 racial HD. I'd match the gnolls for LA. The octosapiens are even more uber, with +6 Str, +8 Dex, +2 Con, +2 Int, +6 Wis, +2 natural armor, improved grab, the ink cloud, jet, 6 slams and a bite, equal land and swim speeds, not to mention the innumerable skill bonii they seem to have that their 15 skill points and ability scores don't seem to take care of. They're at least LA +2, if not +3, and makes me wonder how they became slaves in the first place, if for nothing besides plot and racial temperament. They outclass the Sharkentines quite easily in single combat, making me think the Sharkies must have a breeding advantage on the Octos or something.

    Despite my above comments, I do find them interesting, just mechanically rough right now. With a little work, you could get them into good shape, methinks. Them's my 2 coppers. Take as you will.
    Last edited by Cieyrin; 2011-06-16 at 11:43 AM.
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