Originally Posted by
SharkForce
mage hand i think is not bad so long as you remember it's a cantrip. it shouldn't be expected to do incredible things. being useful fairly often is good enough, and being able to grab the maguffin from range when you expect it to be a trap, or grabbing things through a barred window, or pulling things out of hazardous materials, or lowering containers *in* to hazardous materials, or silently "throwing" a length of rope somewhere, and so on. situations where it is helpful come up fairly often, and sorcerers have such a limited spell selection that any spell that can be used in multiple ways starts to look pretty good.