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Thread: The Battle of Black Rock IC
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2009-11-05, 08:32 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Battle of Black Rock IC
Will save: (1d20+12)[20]
Will the bonuses affect my summoned creatures too? If so, I might attack with one of the bats. If not, probably not, they were really just brought up to help find the angel if there wasn't a magical way to do so.
Do we have any bonuses to checks for overcoming spell resistance? Can't remember if we do or not. This is just crazy to keep up with.
Rounds 1 and 2: Ready an action to cast Dispel Magic if Kara attempts to cast a spell.
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2009-11-05, 09:17 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Battle of Black Rock IC
XanianStarting in the lower right corner of start zone.
Finished casting Summon Monster V.
Move; Take out scroll of Distintegrate.
Free; Tell the Summoned Elemental to attack the Angel's previous spot.
Standard; Target Kara with Scroll of Disintegrate.
"touch attack" - (1d20+24)[37] (+1 more if I'm within 30ft, I think (point blank shot))
"SpellResistance" - (1d20+11)[26]
"Damage" - (22d6)[72]
"willsave" - (1d20+13)[19]Last edited by memnarch; 2009-11-05 at 11:44 PM.
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2009-11-05, 09:23 PM (ISO 8601)
- Join Date
- May 2006
- Location
- MX
- Gender
Re: The Battle of Black Rock IC
Saul
OOC:SpoilerAlright, Fly and See Invisibility are on the list of buffs that got sent though the weave, so I guess I can charge Kara now.
Saul spots the angel and, brimming with countless arcane and psionic effects, flies towards her, claws ready to pounce.
SpoilerRound 1 action
Swift: Manifest Psionic Lion's Charge from the Psicrown, 9pp
Full Round: Charge, pouncing for a full attack (PA for 5)
Claw 1 (Vampiric) (1d20+28)[41] for (5d6+28)[54] + (2d6)[9]
Crit confirm (1d20+33)[35]
Claw 2 (1d20+28)[48] for (5d6+28)[46]
Crit confirm (1d20+33)[50]
Schism: Recover Psionic Focus
Huge reach, so there shouldn't be an AoO: The crit confirms should be 5 points lower, but assuming 45 does confirm then the damage should be:
63 from Claw 1
92 from Claw 2
Will save was 19 on the OoC thread, also: +Immunities from a protection spell and immunity to ability damage, blindness, deafness, disease, drowning, poison, stunningLast edited by Ryuuk; 2009-11-05 at 09:29 PM.
Will be edited by Ryuuk : Sometime in the future.
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2009-11-06, 12:51 AM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: The Battle of Black Rock IC
Twinkie - Round 1, init 12
Twinkie would have started in the front, probably at one of the corners. He uses his hasted flight to his advantage, getting as close as possible before introducing her to his ridiculously over-sized sword.
Spoiler
Moving directly to the right and up in elevation, I have plenty of movement to butt up corner to corner. Since I'm huge (3x3), I won't actually be leaving any squares in her threatened space.
+5 Greatsword
Attack (1d20+33)[47] ((edit: -2 to that, I mistyped))
Damage (6d6+27)[45] slashing
...plus 2 Con damage, dc16 fort negates
stats in round 1
Spoiler
Initiative: 12
Size: Huge
HP: 143/143
AC/Touch/FF: 32 / 17 / 32 - 14 armor, 6 shield, -2 size, 5 deflect, +1 misc (+5 enhancement to touchAC)
In hand : Greatsword // (two handed)
PP: 41/54
Effects:
...Psionically focused
...Expansion: 6/2000 rds - Huge size
...Animal Aff.: 3/100 rds - +4 Dex
...Prevenom Weap: 2/100 rds - on damage DC16 fort save or 2Con damage
If she provokes an AoO in round 1 (15' reach)
Spoiler
+5 Greatsword
Attack (1d20+31)[50]
Damage (6d6+27)[53] slashing
...plus 2 Con damage, dc16 fort negates
Twinkie - Round 2, init 12
(full attack, move and attack, or I'll need to redo if there's more than one opponent)
Spoiler
Attack, +5 greatsword
(1d20+31)[34]
(6d6+27)[46] slashing
... plus 2 Con damage, fort DC 16 neg.
(1d20+31)[42]
(6d6+27)[51] slashing
... plus 2 Con damage, fort DC 16 neg.
(1d20+26)[35]
(6d6+27)[49] slashing
... plus 2 Con damage, fort DC 16 neg.
(1d20+21)[35]
(6d6+27)[53] slashing
... plus 2 Con damage, fort DC 16 neg.
stats after round 2 (not including any round 1 buffs)
Spoiler
Initiative: 12
Size: Huge
HP: 143/143
AC/Touch/FF: 34 / 19 / 34 - 14 armor, 6 shield, -2 size, 5 deflect, 1 untyped, (+5 enhancement to touchAC)
In hand : Greatsword // (two handed)
PP: 41/54
Effects:
...Psionically focused
...Expansion: 6/2000 rds - Huge size
...Animal Aff.: 3/100 rds - +4 Dex
...Prevenom Weap: 2/100 rds - on damage DC16 fort save or 2Con damage
If she provokes an AoO in round 2 (15' reach)
Spoiler
+5 Greatsword
Attack (1d20+31)[42]
Damage (6d6+27)[48] slashing
...plus 2 Con damage, dc16 fort negates
http://www.thetangledweb.net/forums/....php?cid=31384Last edited by chilepepper; 2009-11-06 at 12:55 AM.
<--- Avatar made by bayar
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2009-11-06, 12:54 AM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: The Battle of Black Rock IC
Confirm crit on round 1 AoO
Spoiler
Attack (1d20+31)[43]
Additional Damage (6d6+27)[44] slashing
<--- Avatar made by bayar
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2009-11-06, 02:04 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Vienna, Austria
- Gender
Re: The Battle of Black Rock IC
Sheila
Sheila looks at the angel and unleashes a ray of multiple colours that sprays towards her target, but doesn't even get close top hitting it.
Spoiler
Will save: (1d20+16)[32]
Position: next to Hedon :), at least at the beginning.
Action: Cast Prismatic Ray
Roll for SR: (1d20+15)[24]
Ranged Touch Attack: (1d20+8)[10] <-- have to check bonus from others' spells for modinfier
Roll for Effect of Prismatic Ray: (1d6)[1]
Save DC: 28
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2009-11-06, 02:52 AM (ISO 8601)
- Join Date
- Jan 2008
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Re: The Battle of Black Rock IC
Twinkie's will save (1d20+10)[16]
<--- Avatar made by bayar
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2009-11-06, 03:25 AM (ISO 8601)
- Join Date
- Oct 2009
Re: The Battle of Black Rock IC
Hadon
Will Save:
Spoiler(d20+16)[25]
Flying up to 20' directly in front of Kara
Attack:
Spoiler(d20+27)[45]Last edited by brakisaurus; 2009-11-06 at 03:27 AM.
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2009-11-06, 03:26 AM (ISO 8601)
- Join Date
- Oct 2009
Re: The Battle of Black Rock IC
Damage:
(d12+17)[18]
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2009-11-06, 06:46 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Mordor
- Gender
Re: The Battle of Black Rock IC
Grey's Will save
(1d20+8)[20]
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2009-11-06, 02:49 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Center Italy
- Gender
Re: The Battle of Black Rock IC
Rikktor initiative: (1d20+21)[34]
Already added +5 due to nerveskitter.
Buffing time!
Round 1: Using Wand of Shield - Deceive Item autosuccess
Round 2: Dark One's Own Luck (+7 to will saves)
Round 3: Fell Flight
Round 4: See the Unseen
Round 5: Use a Scroll of Death Ward on myself - Deceive Item autosuccessLast edited by Killerloop; 2009-11-07 at 12:09 PM.
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2009-11-07, 11:54 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Center Italy
- Gender
Re: The Battle of Black Rock IC
"Please to meet you" said Rikktor while taking off "now, taste Mephistopheles' best creation!"
You see Rikktor flying towards the planetar, her invisibility no protection from him. Then, speaking words in a forbidden tongue, he begins to draw power and his hands glow with dark energy. Finally he unleashes two beam of purple energy towards the supposed position of the planetar.
In your ears you feel a disturbing sound, like millions of souls screaming and if you look at Rikktor and then blink you see the afterimage of an archdevil face grinning towards Kara...
Spoiler
Move action: Flying towards the planetar, stopping at 25 feet from Kara
Swift action: Activating Gloves of Eldritch Admixture for Acid Energy
Standard Action: Vitriolic Hellfire Eldritch Blast on Kara, using Maximize Spell-like Ability
Touch Attack: (1d20+20)[25]
Eventual Crit. conf.: (1d20+20)[22]
Damage
Untyped changed to Acid: 90 + 1(PbShot)
Additional acid from Vitriolic, lasts 3 rounds: 12
Additional acid from gloves of Eldritch Admixture: 12
Total: 115, No SR or saves allowed
Immediate action: Quicken spell Like Ability - Hellfire Eldritch Blast on Kara
Touch Attack: (1d20+20)[37]
Eventual Crit. conf.: (1d20+20)[37]
Check to defeat Spell Resistance: (1d20+15)[21]
Damage
Untyped (15d6)[73] + 1(PbShot)
Rikktor loses 2 CON points from drawing on Hellfire energy.
Last edited by Killerloop; 2009-11-07 at 01:58 PM.
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2009-11-07, 01:51 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Gainesville Fl
- Gender
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2009-11-07, 02:01 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Center Italy
- Gender
Re: The Battle of Black Rock IC
Spoiler
Curses! Maximize Vitriolic Blast requires level 16...
Well, then I'll un-maximize it. And roll:
Damage
Untyped changed to Acid: (15d6)[46] + 1(PbShot)
Additional acid from Vitriolic, lasts 3 rounds: (2d6)[7]
Additional acid from gloves of Eldritch Admixture: (2d6)[6]
60 damage, a lot less intimidating
Quicken is Ok, Eldritch Blast is a level 1 spell.
...and it didn't pierce her SR :(
Last edited by Killerloop; 2009-11-07 at 02:03 PM.
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2009-11-07, 02:05 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Center Italy
- Gender
Re: The Battle of Black Rock IC
OOC: Friends, lower her spell resistance! Rikktor will have a hard time defeating SR 30
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2009-11-07, 02:14 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Mordor
- Gender
Re: The Battle of Black Rock IC
OoC: Can't do anything about the SR, but I can damage her.
Grey charges the planetar, slashing at her with both of his kukris.
Spoiler
I provoke an AoO.
Feint Checks: taking 10 for a result of 29
Attack Roll for Subtlety: (1d20+25)[35]+2 for charge = 37
Sneak Attack Damage: (9d6)[35]
Normal Damage: (1d4+6)[8]
Attack Roll for Grey: (1d20+25)[35]+2 for charge = 37
Sneak Attack Damage: (8d6)[30]
Normal Damage: (1d4+6)[8]
Frost/Shocking damage: (1d6)[4] (1d6)[5]
Last edited by industrious; 2009-11-07 at 02:18 PM.
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2009-11-08, 03:25 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Gainesville Fl
- Gender
Re: The Battle of Black Rock IC
I finished putting most of the battle in order. The first pounce from Anex hits once (of four attacks) and a crit from Saul brought her down to 16 HP (DR). One of Twinkie's attacks hit, and that ends the fight (in a non-permanent manner for Kara of course). Had she gone first, things would have been different (The will save was for Mass Charm Monster, and many of you would have been affected by it). Her second round action was going to be heal too. You guys are definatly going to bring down any single creature I throw at you.
I will not be updating the current map (you guys won).
You may now start planning for the actual battle (including how to spend your 6 hours of prebattle time on the actual field).
In other news, Kara will not be summoned to the battle field. She only has 14 hit dice, and the spell allows for up to 18 hit dice. This is a job for her tougher cousin, Kal, who will be joining the party instead (same 17th level cleric, 4 more hitdice of bab, hp, and saves).
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2009-11-08, 03:46 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- "no" (Right here) "where"
- Gender
Re: The Battle of Black Rock IC
wow.... I feel - useless? lol. In a good way.
What D&D Character would I be?
Spoiler
Lawful/Good Human Wizard/Sorcerer (2/2)
Str - 14
Dex - 17
Con - 15
Int - 16
Wis - 15
Cha - 18
Hmmm.. Not too shabby. I think I'd do pretty well. Who knows?
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2009-11-08, 05:10 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Center Italy
- Gender
Re: The Battle of Black Rock IC
We're 15-th level powerhouses. Throw brother-summoning devils and demons at us
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2009-11-08, 07:26 AM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: The Battle of Black Rock IC
I don't actually need any time to buff, I'll just need one standard action and I can do that as the army approaches.
If there's anything I can do with the six hours to help the party, consider it done.<--- Avatar made by bayar
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2009-11-08, 09:46 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Mordor
- Gender
Re: The Battle of Black Rock IC
All I need as well I a single swift action to get into my stance. For the remainder of the 6 hours, consider me as aiding another whenever applicable.
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2009-11-08, 10:37 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Battle of Black Rock IC
I think I'm supposed to be playing one of those instruments of building, which is fine, most of my buffing can be done in the last few minutes.
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2009-11-08, 10:52 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- "no" (Right here) "where"
- Gender
Re: The Battle of Black Rock IC
yeah - my buffing doesn't take long either. I'm a little busy with work right this moment, but if anyone has any particular ideas on where barriers ect. should go, we might as well start discussing it now - I'm not sure how long it takes to build stone walls, but I figure just pallisades will be enough to slow them down. Or trenches. Any thoughts?
What D&D Character would I be?
Spoiler
Lawful/Good Human Wizard/Sorcerer (2/2)
Str - 14
Dex - 17
Con - 15
Int - 16
Wis - 15
Cha - 18
Hmmm.. Not too shabby. I think I'd do pretty well. Who knows?
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2009-11-08, 10:59 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Mordor
- Gender
Re: The Battle of Black Rock IC
Stone walls with one or two narrow chokepoints for us to fight from, and platforms for the spellcasters. Have the walls slope towards the enemies, so that it's impossible to climb them. 20 foot deep stone pits full of stone spikes right in front of us might help as well(they'll need to fill the pits before facing us).
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2009-11-08, 11:12 AM (ISO 8601)
- Join Date
- May 2006
- Location
- MX
- Gender
Re: The Battle of Black Rock IC
I'll just need a swift a for Claws of the Beast and would greatly appreciate someone sending sending a Greater Mage Armor (Greater Magic Weapon for my bow would be nice too) through the weave, between that, the claws and a manifestation of Expansion, my psicrystal should be bumped up to a mook killing level.
I can't do much in the way of prebattle preparations though. At most, I may be able to do some heavy lifting.Will be edited by Ryuuk : Sometime in the future.
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2009-11-08, 11:19 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Georgia
- Gender
Re: The Battle of Black Rock IC
Oh, that's right, I will need a few more minutes for caltrop scattering. I have like 50 or 60 sacks of them, figured I'd place them at some critical points since they apparently do not have a limit on uses, and even the strongest enemy can get hit by them 5 % of the time (and the henchies should get hit more often than that, since the caltrop roll ignores so many armor bonuses). Or I can give them to someone else to scatter if I'm still needed on the instrument.
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2009-11-08, 04:13 PM (ISO 8601)
- Join Date
- Dec 2008
Re: The Battle of Black Rock IC
Oolar will chain protection from evil and greater magic weapon on the group the rounds before the battle starts. He'll also cast mirror image and shield on himself, and use his scrolls to give him +4 CON/DEX/WIS and use his scroll of Bull's Strength on anyone who wants it. When the fight begins, he chains Nerveskitter on everyone for +5 initiative. When we choose a location to fortify, he will cast Aerial Alarm (HoB p124, see bottom of sheet for full description), and possibly Wall of Stone / fogs depending on the layout of the terrain.
Anex will politely ask a party member to use all the scrolls in her inventory on her in the rounds before the battle, and then she is ready. Oolar can handle all of them except for Magic Vestment, which hopefully the NPC cleric will do for her.Homebrew: Frostfire Mage PrC
DM'ing:Expedition to Castle Ravenloft
Anex / Oolar Battle of Black Rock
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2009-11-08, 04:15 PM (ISO 8601)
- Join Date
- May 2009
Re: The Battle of Black Rock IC
Tacitus can have basically any hr/lvl buff on the party from the day before - suggestions are appreciated.
ithilanor on Steam.
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2009-11-08, 04:38 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Battle of Black Rock IC
Xanian will take any buffs available through the weave.
He'll
{table]Anytime
Cast Mind Blank on himself;
Cast Energy Immunity (cold)
Invoke See the Unseen;
Invoke Entropic Warding;
Invoke Fell Flight;[/table]
{table]In the first hour
Cast Heroes' Feast for 11 people
[/table]
{table]In the last half hour
Cast Spike Growth somewhere
[/table]
{table]In the second to last minute
Cast Stone Skin on self
Cast it on 6 others as well
[/table]
{table]May or may not be during the six hours
Polymorph Any Object[/table]
When should the Polymorph be used?Last edited by memnarch; 2009-11-08 at 04:48 PM.
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Steam name: memnarch. Same avatar.
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2009-11-08, 04:43 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: The Battle of Black Rock IC
Last MealHeroes' Feast
"Temp HP" - (1d8+7)[15] Oops. Should be +5. So +13 temp HP.
{table]The list of people feasting so far
Xanian
Tacitus
Anex
Oolar
Hadon
Twinkie
Saul
Grey
Sheila
Rikktor[/table]
Post character names so I can make a note of who can and can't take part.Last edited by memnarch; 2009-11-09 at 04:29 PM.
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Steam name: memnarch. Same avatar.