Results 1 to 10 of 10
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2009-12-13, 02:19 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Feat: A little something for the Fighters
Specialist Charger
Your focused training enables you to make a more devastating charge attack.
Prerequisites: Weapon Focus, Weapon Specialization with selected weapon
Benefit: When making a Charge attack, you pick your spots on the way in, and are able to make a Full Attack, when charging, so long as you are wielding a weapon for which you have this feat.
Special: You may take this feat as many times as you wish, with a different weapon each time.
Normal: You can usually only make a single attack on a charge.
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2009-12-13, 02:27 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Feat: A little something for the Fighters
So it's essentially Pounce. The feat, while pretty good on it's own, gets crazy when you pair it with the classic ubercharger tricks. This multiplies charge damage that is already nearing four digits.
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2009-12-13, 02:29 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
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2009-12-13, 02:47 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: Feat: A little something for the Fighters
Ditch the 2 worthless requirments. No one will take this over a dip in barbarian (and that nets lots of little goodies other than pounce).
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2009-12-13, 03:07 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: Feat: A little something for the Fighters
I'd either leave it as-is or remove the prereqs and instead require 4 levels in Fighter to take it. Melee characters do pretty much require Pounce or something equivalent to keep up at higher levels, so it's good to formalize that with a feat.
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2009-12-13, 04:09 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
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2009-12-13, 05:13 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: Feat: A little something for the Fighters
I'm of the opinion that if something can be gotten in a dip, you should be able to take a feat for it.
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2009-12-13, 07:28 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Re: Feat: A little something for the Fighters
Indeed it is very useful--not to the point that you need to increase the prerequisites, though. You really shouldn't need a feat for it at all, since reliance on full attacks is already a major weakness of melee types and since you could move and attack just fine in 1e and 2e. A feat that just flat-out gives you Pounce would be just fine in my book.
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2009-12-13, 07:31 PM (ISO 8601)
- Join Date
- Oct 2007
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2009-12-13, 09:13 PM (ISO 8601)
- Join Date
- Dec 2008
Re: Feat: A little something for the Fighters
I also converted Pounce into a feat in my games, in a very similar way:
Pounce
Prerequisites: Weapon Focus (any weapon), Base Attack Bonus +6.
Benefit: By expending your swift action this round you can make a full attack action at the end of the movement in a charge, with a weapon in which you benefit from the Weapon Focus feat, your turn is over after this.
Special: A fighter can take Pounce as one of his fighter bonus feats.
I had to ban the Heedless Charge section of the Shock Trooper feat, so everything runs smoothly.
This feat has also become a great help for fighter-like characters:
Reach
Prerequisites: Weapon Focus (any weapon), Base Attack Bonus +6, small size or larger.
Benefit: The reach of all weapons in which you benefit from the Weapon Focus feat is increased by 5 feet. The bonus of this increase in reach is not multiplied when changing size, is always 5 feet.
Special: A fighter can take Pounce as one of his fighter bonus feats.