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2010-06-27, 02:57 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- England
Re: D&D 3.5 Tyranid Monster Class
Not really, no. In much the same way that the difference between having four fingers and three fingers makes no difference to the rules - the difference between one thumb and two gives you no actual bonus.
Currently Running:
Currently Playing:
Alauniira'a, Drow Wizard - 30/05/2017
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Previous Games
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2010-06-27, 02:58 PM (ISO 8601)
- Join Date
- Nov 2009
Re: D&D 3.5 Tyranid Monster Class
Well, that means I can make full use of my four starting major limbs.
Edit: This was in response to whoiam's clarification on double-weapon limbs.
Edit2: New question; Would a single limb with a winglet allow you to hold your position in the air, or just "featherfall"/glide down safely? I would think that with a poor maneuverability you could not "hold position" because with poor maneuverability you need to move to stay aloft...Last edited by Lord Badguy; 2010-06-27 at 03:14 PM.
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2010-06-27, 03:17 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- England
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2010-06-27, 03:17 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: D&D 3.5 Tyranid Monster Class
I think it should count as two hands, so you can use 1.5 str on a Two handed weapon.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2010-06-27, 03:23 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- England
Re: D&D 3.5 Tyranid Monster Class
Lix: "In Combat, the limb is treated as any one-handed, two-handed or double weapon wielded in two hands." -- The text for an Excellent Natural Weapon.
Volt: I'll have to think about that one. I'll get back to you when I finish working on my Terminators.Currently Running:
Currently Playing:
Alauniira'a, Drow Wizard - 30/05/2017
Lt. Cmdr Zyshraat sh'Shraviq, Andorian Security Officer - 08/05/2018
Zavi Zhigid, Yarkora Force Witch - 11/10/2018
Previous Games
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2010-06-27, 03:44 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: D&D 3.5 Tyranid Monster Class
Ohwell. XD
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2010-06-27, 03:55 PM (ISO 8601)
- Join Date
- Nov 2009
Re: D&D 3.5 Tyranid Monster Class
How would one go about stating this tail? Could use my starting minor limb and take "walk" two times to get regullar movement with it, or would the "two limbs" rule still apply?
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2010-06-27, 04:47 PM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
You wanna be a Trygon?
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
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2010-06-27, 05:28 PM (ISO 8601)
- Join Date
- Nov 2009
Re: D&D 3.5 Tyranid Monster Class
It's more because of how much it reminds me of Hydralisks (Which IIRC, the zerg were based on the tyranid, so that makes sense).
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2010-06-27, 06:06 PM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
Tyranid are friggin' awesome. And I'd say that yes, you can have a tail that functions as a walking tool, but looks like a tail. You'll be like a snake
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
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2010-06-28, 11:42 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- England
Re: D&D 3.5 Tyranid Monster Class
Alright. Single walking tail: If you want. You can pay for two limbs and for the fluff say they're both fused into a single tail.
Improved Natural Weapon: It applies based on type of damage dealt. So any one energy type can be improved, or slashing, piercing or bludgeoning can. It applies to all natural weapons of the given type.
You can take it multiple times - each time it applies to a different natural weapon type.
It does stack with the size increase limb property.Currently Running:
Currently Playing:
Alauniira'a, Drow Wizard - 30/05/2017
Lt. Cmdr Zyshraat sh'Shraviq, Andorian Security Officer - 08/05/2018
Zavi Zhigid, Yarkora Force Witch - 11/10/2018
Previous Games
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2010-06-28, 02:16 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Netherlands
- Gender
Re: D&D 3.5 Tyranid Monster Class
One word is all I need to say about the INA rule: Nice
“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”
Lewis Carroll
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2010-06-29, 04:55 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Sydney, NSW, Australia
- Gender
Re: D&D 3.5 Tyranid Monster Class
Awesome Avatar by Lord Fullbladder, Master of Goblins!
Retired from active duty
It means I am rarely on this site anymore. It's been an honor serving with you all.
PEACH
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2010-06-29, 05:30 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Netherlands
- Gender
Re: D&D 3.5 Tyranid Monster Class
Maybe a little late for that, but maybe you could also give for a moderate LA price another good save to the Tyranid (say LA+1 or maybe LA+0,5) So that they have than two good saves instead of 1.
“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”
Lewis Carroll
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2010-06-29, 05:40 AM (ISO 8601)
- Join Date
- Oct 2007
Re: D&D 3.5 Tyranid Monster Class
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2010-06-29, 09:10 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
starship troopers bugs are nothing like Tyranids. The only real similarity is the hivemind; and even there, there entire forms for doing anything are different.
And Zergs look like Tyranids. Tyranids do not look like Bugs.All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
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2010-06-29, 09:18 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: D&D 3.5 Tyranid Monster Class
Tyranids are inspired by bugs though, they just don't look like them. XD
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2010-06-29, 09:21 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
I will never accept that! Tyranids are too awesome!
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
Δεν υπάρχει άγνοια, υπάρχει πείνα.
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2010-06-29, 09:24 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: D&D 3.5 Tyranid Monster Class
You have clearly never heard of the bombardier beetle.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2010-06-29, 09:51 AM (ISO 8601)
- Join Date
- Oct 2007
Re: D&D 3.5 Tyranid Monster Class
Read the Starship Troopers book (the movie is quite diferent). Say they're nothing alike then.
Well not all of them. The first genestealers were literally carbon copies of the Aliens. You can still see Alien-like design in a lot of nids nowadays.
Alien-like space bugs that however Starcraft doesn't have at all.Last edited by Oslecamo; 2010-06-29 at 09:59 AM.
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2010-06-29, 10:00 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
But alot of Zergs look like Tyranids. I WILL NEVER BELIEVE YOU!!!!!
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
Δεν υπάρχει άγνοια, υπάρχει πείνα.
Δεν υπάρχει πάθος, υπάρχει πείνα.
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2010-06-29, 10:06 AM (ISO 8601)
- Join Date
- Oct 2007
Re: D&D 3.5 Tyranid Monster Class
No, they both look like the starship troopers book space bugs. Resistance is futile. What's next? You're gonna say that any star wars stormtroopers rip off imperial stormtroopers for using armor and energy based weapons? That any space warrior with power armor rips off space marines? That Tolkien ripped off 40K by creating a race of war-thirsty extra strong but stupid creatures that emerge from the earth?
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2010-06-29, 10:20 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
No, not really. I'm only obsessed with the Tyranids :P But still, you could claim that anything is based off of another thing, when we don't even know if they are. It might've just been a coincidence that the Tyranids are similar to other Space Bugs; same thing goes with the Zerg.
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
Δεν υπάρχει άγνοια, υπάρχει πείνα.
Δεν υπάρχει πάθος, υπάρχει πείνα.
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2010-06-29, 10:27 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
Actually, as far as Zergs are concerned, the inspiration really was Tyranids and the Bugs in both the Starship trooper (horrible) movie and book. I can't say for sure about the Tyranids, but the idea of the Genestealers (especially in the original Space Hulk), if not the models, was heavily inspired by the Aliens.
The Age of Warrior, a ToB expansion.
Credits to Ninjaman for old Death Jester avatar.
Homebrew (feel free to PEACH)
Base Classes:
Fighter Fix, The Sublime Matador
Disciplines:
The Endless Play
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2010-06-29, 10:50 AM (ISO 8601)
- Join Date
- Feb 2009
Re: D&D 3.5 Tyranid Monster Class
Potential Combo Abuses:
1)
Kensai
8 Composite Longbow + Rapidshot = 16 attacks.
Tack on Splitting (+3) from Kensai for 32 shots
2)
Size abuse.
Half Minotaur/Half Ogre (+1)
Half Goristro (+4)
Size change (+1)
Gargantuan size.
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2010-06-29, 10:50 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5 Tyranid Monster Class
I'll accept that. But the Trygon are awesome, and so are Carnifex :)
All thanks to Domochevsky for the epic avatar
My Creed
SpoilerIllic est haud affectus, illic est hunger.
There est haud ignarus, illic est hunger.
There est haud perturbatio, illic est hunger.
There est haud chaos, illic est hunger.
There est haud nex, illic est Hive.
Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
Δεν υπάρχει άγνοια, υπάρχει πείνα.
Δεν υπάρχει πάθος, υπάρχει πείνα.
Δεν υπάρχει χάος, υπάρχει πείνα.
Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.
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2010-06-29, 01:21 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- England
Re: D&D 3.5 Tyranid Monster Class
Well, first up, there's a line to go into the OP: Any Tyranid that's not a purestrain Tyranid pays double for all its species upgrades.
Then there's a second line which I hope any DM would get without me having to type it:
"If it's Half Minotaur and Half Goristo, then it's a Minotaur/Goristo hybrid and not a Tyranid."
I really will have to look up the Kensai one of these days*-)Currently Running:
Currently Playing:
Alauniira'a, Drow Wizard - 30/05/2017
Lt. Cmdr Zyshraat sh'Shraviq, Andorian Security Officer - 08/05/2018
Zavi Zhigid, Yarkora Force Witch - 11/10/2018
Previous Games
-
2010-06-29, 02:05 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: D&D 3.5 Tyranid Monster Class
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2010-06-29, 03:03 PM (ISO 8601)
- Join Date
- Feb 2009
Re: D&D 3.5 Tyranid Monster Class
Kensai is great for natural weapons. Otherwise... not so much.
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2010-06-30, 02:38 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Netherlands
- Gender
Re: D&D 3.5 Tyranid Monster Class
And sadly according to me you can only use one bow. Unless you're an arrowdemon, but he has a feat to do something like that. There's too much coordination needed for firing 2 bows simultaneously.
“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”
Lewis Carroll