New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 9 of 9 FirstFirst 123456789
Results 241 to 263 of 263
  1. - Top - End - #241
    Ogre in the Playground
     
    Cadian 9th's Avatar

    Join Date
    Oct 2008
    Location
    Sydney, NSW, Australia
    Gender
    Male

    Default Re: D&D 3.5 Tyranid Monster Class

    Quote Originally Posted by NecroticPunch View Post
    I will never accept that! Tyranids are too awesome!
    As Lord Dante of the Cadian 9th, I'd have to agree with you. I Particularly like the look of them when they have been ripped apart by ordinance.

    Dante
    Awesome Avatar by Lord Fullbladder, Master of Goblins!

    Retired from active duty

    It means I am rarely on this site anymore. It's been an honor serving with you all.


    PEACH

  2. - Top - End - #242
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Feb 2009

    Default Re: D&D 3.5 Tyranid Monster Class

    Quote Originally Posted by Duskranger View Post
    And sadly according to me you can only use one bow. Unless you're an arrowdemon, but he has a feat to do something like that. There's too much coordination needed for firing 2 bows simultaneously.
    But it's a natural weapon acting like a bow. Your limbs are basically bows. That don't need arrows.

    Unless it is ruled otherwise of course.

    BTW, do you know that the Tyranid has no sight? Better add a line on vision...
    Last edited by 2xMachina; 2010-06-30 at 06:45 AM.

  3. - Top - End - #243
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class

    Would you like me to create any more PrCs?
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  4. - Top - End - #244
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Apr 2009

    Default Re: D&D 3.5 Tyranid Monster Class

    Please do. I'm really enjoying what I'm seeing so far.

  5. - Top - End - #245
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class

    0.2.3 posted - the Enhancement Points have been changed to a maximum enhancement limit, and I've added Errata addressing Tyranids and Kensai, Tyranids and Rapid Shot, and Tyranids and Templates.

  6. - Top - End - #246
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Feb 2009

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    The Kensai change... might contradict the Kensai class. It is said to be able to enhance all your natural weapons (at +10% cost for each weapon. 4 natural weapons mean you pay 140%.) (The example given as a claw/claw/bite and... tail I think)

    Naturally, it does not stack with other enhancement bonuses (so a Tynarid 10/Kensai 10 only has a maximum of +10 weapon no matter what.)

  7. - Top - End - #247
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Actually, it states that specific types of natural weapon have to be imbued seperately. If you're only allowed one imbued weapon, and one type of natural attack counts as one (slightly more expensive) weapon for a Kensai, then you can only imbue one type of natural weapon.

    I just clarified that to 'an identical set', since Tyranids can technically have several different sets of claws.

  8. - Top - End - #248
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Whoiam, which PrC should I do next?
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  9. - Top - End - #249
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Feb 2009

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Quote Originally Posted by whoiam View Post
    Actually, it states that specific types of natural weapon have to be imbued seperately. If you're only allowed one imbued weapon, and one type of natural attack counts as one (slightly more expensive) weapon for a Kensai, then you can only imbue one type of natural weapon.

    I just clarified that to 'an identical set', since Tyranids can technically have several different sets of claws.
    Huh, I don't know how I misread the Kensai... I went through it a few times, and I was wrong.

  10. - Top - End - #250
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    For the purpose of Natural/Armor Bonus/Deflection does Natural Armor stack with what you acquire from other classes? And if a class says that you don't gain your bonus if you have armor on, would you lose your natural armor bonus from the class?
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  11. - Top - End - #251
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    NecroticPunch:

    How about Genestealers? Some sort of mechanic whereby they can imprint on and control their victims... kinda like controlling undead but before they die*-)

    2xMachina

    Technically, the class is ambiguous on the point (You could argue that following the logic of the Imbuing Double Weapons section, you can imbue all sets of natural weapons, you simply have to pay for each one separately), but I somehow doubt that's the implementation they intended. Especially as the TWF people would have been unfairly shafted if this was the case.

  12. - Top - End - #252
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    You want me to make it so that they grow an additional set of arms? Or make that a Prerequisite?
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  13. - Top - End - #253
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    I'll leave that one up to you. It's your prestige class;)

  14. - Top - End - #254
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    I'm inclined to say that you have to start with four arms. Because growing two arms is just.... eck.
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  15. - Top - End - #255
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Well, there doesn't seem to be much in the way of outstanding issues left to address... So, is everyone happy for me to bump this up to Version 1 and wish you all happy gaming?

  16. - Top - End - #256
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    NO! You forgot the fluff. And I still need to finish my 3-4 PrCs. Which I could use some one to do them for me.
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  17. - Top - End - #257
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    A) I'm not doing the fluff. Tyranid Fluff already exists, and it's not exactly hard to find on le interwebs.

    B) Just because I put the base Tyranid rules to version 1 doesn't mean you can't keep on working on PrCs.

    C) Don't you have a recruitment thread to run?

  18. - Top - End - #258
    Orc in the Playground
     
    NecroticPunch's Avatar

    Join Date
    Jun 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Why yes I do. I'll get right on it
    All thanks to Domochevsky for the epic avatar

    My Creed
    Spoiler
    Show
    Illic est haud affectus, illic est hunger.
    There est haud ignarus, illic est hunger.
    There est haud perturbatio, illic est hunger.
    There est haud chaos, illic est hunger.
    There est haud nex, illic est Hive.

    Δεν υπάρχει συναίσθημα, υπάρχει πείνα.
    Δεν υπάρχει άγνοια, υπάρχει πείνα.
    Δεν υπάρχει πάθος, υπάρχει πείνα.
    Δεν υπάρχει χάος, υπάρχει πείνα.
    Δεν υπάρχει θάνατος, υπάρχει το Καταφύγιο.

  19. - Top - End - #259
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Oh, and to answer your implied request for co-PrC-conspirators... Maybe when I'm done with the Terminators and the Firearms.

  20. - Top - End - #260
    Bugbear in the Playground
     
    radmelon's Avatar

    Join Date
    Feb 2010
    Location
    The Blind Eternities
    Gender
    Male

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Creature Type: Monstrous Insect
    What is this? Do you mean vermin or magical beast?

  21. - Top - End - #261
    Titan in the Playground
     
    Necroticplague's Avatar

    Join Date
    Aug 2010

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Quote Originally Posted by radmelon View Post
    What is this? Do you mean vermin or magical beast?
    I assumed it was a new unique type, seeing as it has its unique HD.

  22. - Top - End - #262
    Bugbear in the Playground
     
    radmelon's Avatar

    Join Date
    Feb 2010
    Location
    The Blind Eternities
    Gender
    Male

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Dude, this thread is ancient.
    Homebrew:
    Spoiler
    Show

    Misc:
    Spoiler
    Show
    Quote Originally Posted by A Friend Of Mine
    Bloody Mess: The gift that keeps on gibbing.
    Fatigue makes me wax philosophic and/or babble. If I've posted something strange and tangential, that is probably the cause. This entry would be an example.

  23. - Top - End - #263
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: D&D 3.5 Tyranid Monster Class v0.2.3 - PEACH

    Hey Who, my friend, normally monsters have base stats too. If I were to start throwing Tyranids at my players, what stats would they normally have at 1 HD?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •