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2011-05-03, 02:25 PM (ISO 8601)
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- Oct 2007
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- Chicago, IL
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Re: Habits that kill fun in a session.
Lead Designer for Oracle Hunter GamesToday a Blog, Tomorrow a Business!
~ Awesome Avatar by the phantastic Phase ~Spoiler
Elflad
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2011-05-03, 02:30 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Habits that kill fun in a session.
Munchkining social skills to the point of absurdity is a good start.
It's not really optimization to be honest, it's the play style. Like he joined a WoD game with a murder mystery plot, and first thing he did was ask if his character could get a stock portfolio so he could make boatloads of money.
My first D&D campaign (survival horror, H.P. Lovecraft + 1408 type game), his second character was a Dread Necro that was built solely around raising and commanding undead (which didn't really come in handy when dealing with hive-minded Shadows controlled by a malevolent Genius Loci). Guy also falls under the "Power Hungry" and "Loot Whore" category of characters.Awesome avatar by linklele
"The Barrier World" Google Doc
A post-post apocalyptic steampunk magitech Pathfinder setting.Spoiler
Awesome avatar by Akrim.elf and Ceika
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2011-05-03, 02:36 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Chicago, IL
- Gender
Re: Habits that kill fun in a session.
Lead Designer for Oracle Hunter GamesToday a Blog, Tomorrow a Business!
~ Awesome Avatar by the phantastic Phase ~Spoiler
Elflad
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2011-05-03, 02:39 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: Habits that kill fun in a session.
For world-building, you wanna put max ranks in knowledge (history), knowledge (architecture and engineering), diplomacy, and maybe sense motive. You also want leadership.
There's also the feats extra followers, improved cohort, inspirational leadership, and practiced cohort in Heroes of Battle.
You also want to maximize your charisma and intelligence scores.Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2011-05-03, 02:48 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Habits that kill fun in a session.
If I remember correctly, the Dread Necro wanted power (to the point where he actually read a Lovecraftian tome, much to my "WTF?"ness) and to raise an army of undead. Which is fine and dandy in a regular game. But in the game he was in, the party was stuck inside a Genius Loci with reality warping powers (like the hotel room from the movie 1408). Kinda hard (not to mention pointless) trying to take over undead creatures being controlled by an Epic monster...
*Shrugs* Probably should have put "Mr. Campaign Inappropriate Character Maker" instead.Awesome avatar by linklele
"The Barrier World" Google Doc
A post-post apocalyptic steampunk magitech Pathfinder setting.Spoiler
Awesome avatar by Akrim.elf and Ceika
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2011-05-03, 03:02 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-05-03, 03:20 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Chicago, IL
- Gender
Re: Habits that kill fun in a session.
Heh. Yeah.
I was more confused by the idea of a character optimizing for "world-building" since, in my experience, "world-building" is something either done by DMs or something that DMs would like their Players to do. In either case, mechanics don't enter into it.
Thanks for the enlightenmentLead Designer for Oracle Hunter GamesToday a Blog, Tomorrow a Business!
~ Awesome Avatar by the phantastic Phase ~Spoiler
Elflad
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2011-05-03, 03:22 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Habits that kill fun in a session.
Awesome avatar by linklele
"The Barrier World" Google Doc
A post-post apocalyptic steampunk magitech Pathfinder setting.Spoiler
Awesome avatar by Akrim.elf and Ceika
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2011-05-03, 05:50 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: Habits that kill fun in a session.
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2011-05-03, 09:00 PM (ISO 8601)
- Join Date
- Aug 2010
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2011-05-04, 05:16 AM (ISO 8601)
- Join Date
- Jul 2009
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- In the T.A.R.D.I.S.
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Re: Habits that kill fun in a session.
You'd probably enjoy gaming with me, then. Very sandboxy, with a few RR Tracks running through it, just so that the players don't just sit around going, "I'm boooooored." Yes, I have players that won't get up and adventure without a set of tracks to lead them somewhere. (Other than that, they're the best group EVAR! )
Originally Posted by The Doctor
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2011-05-04, 05:35 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Alabama
- Gender
Re: Habits that kill fun in a session.
The Character Repeat Guy...the BAD kind: This dude wants to keep trying the same unsuccessful character concept over and over and over....it never works, for either mechanical or social reasons, and it really just gets sad after a while.
My group has a tendency to repeat characters, or at least keep retired characters close to our hearts. We used to have a guy (since booted. I've mentioned him in previous posts) who loved to repeat his character as well...except he was a) an Artemis Entreri clone and b) his bad 'novel' character that was basically what he wished he was IRL.
He played this guy at least three times in d&d, never once getting along with the party. He also played him once in Mage: The Awakening. Again, a flop.
Why did he get along poorly? Because every game, he had the same backstory and driving plot element..his wife had been kidnapped and "ZOMG I want her back!1". He always totally ignored the DM's plot and tried to force the game in the direction of getting her back. If the DM incorporated it into the overall stroyline (as 3 out of 4 did), it didn't happen fast enough for dude's liking. And since he never got to fulfill his quest, he would try to play it again in one of the next couple of games.
He harped on it constantly in character. I kid you not, his favorite line was a variation of "I don't give a *various creative swear* about your war/quest/storyline element, I just want my wife back!". If he wasn't harping on that, he was getting drunk and babbling about it 'Magic Missile at the Darkness' style; "DM! Roll the dice to see if I'm getting DRUNK!" or "Okay, current RP doesn't relate to my wife so I'm bored..I go find a BAR!" That was literally it.
I was able to mostly ignore this for years, somehow. Though I have to admit, I sometimes got secret chuckles out of it.
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2011-05-04, 08:24 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: Habits that kill fun in a session.
Social skills, a full casting class. Spells like genesis and your various creation spells(wall of stone, iron for those materials. Complete...mage or arcane has one for wood, etc. Fabricate.)
Utilize the hireling rules from Arms and Equipment, abuse the various organization rules(complete champion holds some of my favorites), and make sure to grab SBG for fun things like magic traps and flying fortresses. There's also a feat in there to take care of little things like gold shortages in this.
Yeah, it's not terribly hard to control people, shape the world, and kill or manipulate monsters. In case you haven't guessed, I have a weakness for doing this myself. It can be a great deal of fun, but it definitely doesn't fit all campaigns.
I should point out that it generally tends to fit ALL of my D&D campaigns, as I trend toward sandboxy and tend to appreciate when players take the initiative.Last edited by Tyndmyr; 2011-05-04 at 08:27 AM.
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2011-05-04, 09:00 AM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: Habits that kill fun in a session.
Oh yeah, and for world building, you should always get leadership. If you're a caster, get a dwarf smith and stonemason for your cohort, if you're not a spellcaster, get a caster cohort, probably specializing in conjuration or transmutation.
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2011-05-04, 09:33 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- My apartment
- Gender
Re: Habits that kill fun in a session.
The Outsider--While not playing anything setting/system/rules inappropriate, this guy always wants to play a character that does not fit in with your campaign setting. Campaign taking place in the heart of Dwarven lands and supposed to focus on the Dwarves? Yeah, he wants to be an Elf. Doing a desert campaign? Say hello to the Frost Mage. Aquatic/seafaring campaign? He wants to be a fighter in full plate or a caster that specializes in earth spells.
Been there, fought that, died horribly.
Something fun and flavorful to get your DM throwing books at you: Katana Chucker
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2011-05-04, 09:37 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: Habits that kill fun in a session.
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2011-05-04, 10:23 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: Habits that kill fun in a session.
Yes, but then you have a player in the group who is actually hurting the party more by being around then if they were not at all. If the fighter in fullplate falls into the ocean, others will try to help him because he is a teammate. An Elf in a dwarf campaign will make the quest much harder by the mistrust to him. Frost mage in the desert...might be interesting actually.
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2011-05-05, 01:02 AM (ISO 8601)
- Join Date
- Nov 2010
Re: Habits that kill fun in a session.
Even worse is the Special Outsider--they fully want to be the Outsider and think its great and cool....but at the exact same time they want to fit it. If it's advantageous for them to be the outsider they will be one, but if it's a hindrance they want the whole Outsider thing ignored.
For example: That elf in dwarf town expects every dwarven shopkeeper to treat him exactly like a dwarf. And, in fact, he should get the 'dwarven clan discount'(as it's not fair that the other characters get it and he as an elf would not). No one would notice 'that group of dwarves with that one and only elf in the land' and so forth....
But if it was something 'good' he would suddenly want to be treated like an elf. He wants the 'elf discount' from the Treelord and he wants the guards to not arrest him and they would figure 'oh that elf is not part of the group, as dwarves and elves don't hang out together'.
And i'm not talking about having the fun of role-playing this all out...I'm talking about the player who just acts like a typical kill-loot-repeat adventurer, but expects everything to go their way.
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2011-05-05, 06:00 AM (ISO 8601)
- Join Date
- Jan 2005
Re: Habits that kill fun in a session.
My favoritest thing ever is when Mr. Special Outsider is also Mr. Monster. He can't understand why all these NPCs are prejudiced against half-minotaur vampires. The DM is just picking on him and should have warned him at character creation. (The DM did warn him, like three times. He wasn't listening.)
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2011-05-05, 06:51 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Habits that kill fun in a session.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2011-05-05, 09:43 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Minneapolis, MN, USA
- Gender
Re: Habits that kill fun in a session.
No doubt. Most deserts get quite cold at night. There isn't enough moisture for frost / ice to form, but its still COLD.
Also, not all deserts are equatorial sand deserts, though I'm guessing that's the type the OP had in mind. High altitude deserts in temperate zones can be a nice place to get freeze-dried.
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2011-05-05, 10:08 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- In the T.A.R.D.I.S.
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Re: Habits that kill fun in a session.
In a desert (IME), it really doesn't get that cold. It gets comparatively cold. When I was in Kuwait, our temper-tents were air conditioned at 90 degrees F (I think that's somewhere between 35-38 C), but it felt colder than a witch's bewb in a brass bra, if you take my meaning. When we did PT in the mornings at about 4:30, it was already in the high 80's (again, degrees F). We were (figuratively) freezing our man-parts off.
Originally Posted by The Doctor
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2011-05-05, 10:20 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Pensacola, Florida
- Gender
Re: Habits that kill fun in a session.
A frost mage in the desert might hit a lot of monsters he's very effective against, but his fire vulnerability would almost certainly bite him in the rear. Some players would purposefully not take that last level to avoid it, but it would feel kinda cheesy.
"Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide
"I had a normal day once. It was a Thursday." -Will Bailey, The West Wing
Roy will be Xykon's Final Boss
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2011-05-05, 12:05 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Habits that kill fun in a session.
lol.
though some types of frost mage in a desert would work. like stoping the party roasting to death.
also, they seem to be making their own ice a lot, else casting cone of cold or wall of ice WOULD make their current setting a desert unless they were in a pool. so frost mage would work...
now, when he wants to play a water based elemental manipulator, or an ice-based warforged made out of mechanical ice and snow in said desert (don't ask, it was a laugh for a few weeks) it beomes a problem. unless the whole parties doing it
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2011-05-05, 12:07 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Habits that kill fun in a session.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2011-05-05, 02:05 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- England
- Gender
Re: Habits that kill fun in a session.
To be fair, playing that DELIBERATELY - maybe as some sort of Charlatan or confidence trickster-type of character whose schtick is that he tries to con everyone he comes across - sounds like a lot of fun.
But yeah... the guy who plays a none descript Elf Ranger and still expects the same 'just because' really isn't as good.~ CAUTION: May Contain Weasels ~
RPG Characters What I Done Played As (Explained Badly)
17 Things I Learned About 40k By Playing Dark Heresy
Tales of a Role-Play Gamer - Horrible Optimisation
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2011-05-05, 02:10 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
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2011-05-05, 03:56 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Habits that kill fun in a session.
It depends on the desert. The lack of humidity leads to higher variation in temperature in any given day, and general temperature is largely due to latitude and season. For instance, the Gobi desert averaging to below freezing, with about a 35 C variation in temperature common in any given day, with temperatures from -40 to 50 relatively common. Antarctica is a desert, and yet colder, though temperature varies less in short periods.
Pun license: RevokedLast edited by Knaight; 2011-05-05 at 03:58 PM.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2011-05-05, 06:57 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Habits that kill fun in a session.
sigged so hard
probably already been mentioned, but mr my penalties are not the same as your penalties
this is a player who tries to circumnavigate the game's restrictions, without outright ignoring his penalties, tough at time they do look a lot like bonuses. in fact, they lok like his penalties make him more effective than you...
exampligratas: you're in magical darkness, and he's a mage. he has a homebrewed insta kill spell the DM said would only hit 10% of the time, and would only work on the living. this is an adult dragon, so alive. we knew we were probably screwed (mid-level party, with the effective, honest wizard failing his dragonfear test) so he casts it, after everyone praying he instead uses his teleport to get us the f**k out of there, and instead of it's stated 10% hit rate, it is instead, due to a half-hour long argument with the DM till we let him have it, a 50% miss rate due to him not being able to see the target. it hits, but no-one other than him seems happy. he also likes to DM warhammer fantasy battles games, from my earlier posts
or B) in the game warhammer fantasy battle rpg, there's a mental disorder that's effectivley split personality disorder. he picks it up Iafter being driven insane due to his fear of goblins...) and from that point on manages to mooch his 'evil' persona to become a devotee of the chaos gods long enough to moan his way into a suit of chaos armour (win) and the superhuman strength aspect. however, because this is only his 'evil' side (which is the same as the good side) he can still technically, bue to RAW, wield any good magic item/ability/whatever if his good persoanlity is in control when he first touches it...
and one last rant, about this douce's partner in douche-hood
Mr why are you taking that skill/feat/class/tool, you're bringiing down the party. btw, I'm playing dark herasy with a sewer cleaner who cannot physically shut up, wealding a power spade and cracking really crappy jokes all the time. Also, this diplomacy things kinda lame right, we should just kill the shopkeeper, it's faster and we don;t have to pay
well, the name could be shorter, but this guy is that one player you get every so often. he'll sit there, begrudging the non blood related RP events from other charactersw, trying to push them to play chaotic stupid or lkawful asswipe, depending on his current mood, and will actually throw a rant about someone not taking exactly this build because it's reducing the effectiveness of the party/could be better/he dosen't have a clue what anything does or he's making it up. yet his build is a total farce, he'll be playing the intelegence 3 deaf-blind wizard with the rabid mongoose familiar that attacks him on sight and tries to hump the cleric...
and if you ever loose at anything (like roll a natural 1) you will not hear the end of it
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2011-05-05, 07:04 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Alabama
- Gender
Re: Habits that kill fun in a session.
I once played in a game where the DM asked for characters, then sprang a Norse campaign setting on us (after we gave him characters) and was upset that none of us were Norse...
I guess that's some estranged cousin of "Mr. Outsider"?