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Thread: Machines of War
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2012-07-12, 12:11 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
"Let's leave through the window in the main lobby."
Machines of War
Spoiler
Fallen Tribes
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2012-07-12, 08:49 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
In the dim light of the office, you can see faint moonlight streaming in through a small window, but it looks like it has bars over it.
Originally Posted by The Giant
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2012-07-12, 10:00 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I meant the window that I used to break into the place.
Machines of War
Spoiler
Fallen Tribes
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2012-07-12, 07:21 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Is Scruff out of the fight yet? If so, search Scruff (1d20+3)[4] , then help Keiji and start getting an alchemists fire and crazy smoke stick out to make an easy exit. If not, attack again.
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2012-07-12, 07:26 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Scruff is far from out of the fight. Curf still has some actions left. Oh, and he doesn't notice anything from his spot check.
Originally Posted by The Giant
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2012-07-12, 08:56 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Well then attack again. Good thing too, as I couldn't have found Scruff with a search check like that.
(1d20+7)[16]
(1d6+1)[3] + (1d6)[4] + (2d6)[4]
(1d20+7)[12]
(1d6)[5] + (2d6)[3]
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2012-07-12, 11:31 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I look again
Spot
(1d20+9)[28]Machines of War
Spoiler
Fallen Tribes
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2012-07-13, 08:38 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
This takes place after Curf "looks" but before Jaster attacks.
Curf the character doesn't know that there is even anything to look for. Thus, he cannot "look again."
Something comes out of the dark bunkroom with a twang and a pfut. It's aimed right at Curf. (1d20+5)[6]. (1d10)[6]+(3d6)[8].
Just after that, the door to the bunkroom bursts open, and surly men in various stages of undress (one completely nude) but armed to the teeth start filling the hallway.
"What boss? Couldn't handle a few burglars yerself?"
Kill 'em all Scruff responds as he takes a parting swing at Curf. (1d20+13)[21], (1d10+7)[16].
He then moves back to the bunkroom doorway, a more defensible position.
Seizing the opportunity, Jaster's flaming sword cuts and cauterizes a large stripe down Scruffs back.
The guards, obviously not used to seeing Scruff retreat, hesitate.
Jaster, you're up again.Originally Posted by The Giant
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2012-07-13, 12:40 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
DM
Spoiler
So what is my health at?
Machines of War
Spoiler
Fallen Tribes
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2012-07-13, 06:28 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Machines of War
DM
SpoilerI imagine I should spoiler post this since I'm in a different room ish. I take another couple of move actions to grab a potion and consume it. [roll] 1d8+1[/roll]
I'd also like to take out my ioun stone light and release it, then check if I have all the records in the room.
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2012-07-13, 06:29 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-07-13, 07:45 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerYou have maybe half the records. It will take another round to get them all in your bag.
@CurfSpoilerIf your AC is higher than 6 the crossbow bolt missed you. To find your current hit points, take your total hit points and subtract the damage you have receivedOriginally Posted by The Giant
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2012-07-13, 07:49 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
"Curf. we need to flank them."
Attack the nearest one.
(1d20+5)[20]
damage rolls are based on all humans. Forgot my favored enemy is human.
(1d6)[4] + (1d6+3)[4]
(1d20+5)[19]
(1d6+2)[5]
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2012-07-14, 12:37 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I use my Uncanny Dodge for Scruffs attack.
Reflex
(1d20+8)[9]Machines of War
Spoiler
Fallen Tribes
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2012-07-14, 12:31 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Curf
SpoilerYour uncanny dodge applies without needing to roll. In normal attacks, what is important is whether his attack roll is equal to or greater than your AC. You might lose you dexterity bonus to AC if your character was unaware of the attacker, as in the case of the recent crossbow attack, but your uncanny dodge applied without your needing to roll. You cannot roll anything to avoid Scruff's attack because a normal melee attack does not have any associated save.
Jaster's blades serve up diced mercenary in the kitchen, but there are at least a dozen more. Two attack Jaster, while the others crowd in behind.
(1d20+4)[16], (1d8+2)[10]
(1d20+4)[23], (1d6+2)[4]
Curf, you're up.Originally Posted by The Giant
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2012-07-14, 03:38 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I use my potion of cure light wounds.
(1d8)[8]Machines of War
Spoiler
Fallen Tribes
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2012-07-14, 05:09 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
"Keep close to the door to keep them from coming in fast."
Next order up.
(1d20+5)[25]
(1d6)[3] + (1d6+3)[5]
(1d20+5)[13]
(1d6+3)[6]
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2012-07-14, 05:11 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Rolling for critical damage.
(1d20+5)[14]
(1d6)[3] + (1d6+3)[8]
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2012-07-14, 09:25 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-07-14, 10:18 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Curf's swig leaves him refreshed, while Jaster's fiery blade lays another unarmored lowlife lower.
Now the mercenary horde is trying to surround Jaster (provoking an AoO).
Others fill in behind, surrounding him with daggers, clubs, and swords.
(1d20+3)[17] (1d4+2)[3].
(1d20+4)[6] (1d6+2)[4].
(1d20+5)[19] (1d8+3)[11].Originally Posted by The Giant
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2012-07-15, 08:55 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I flank the enemies near Jaster.
(1d20+6)[22]
Damage
(1d6)[6]
Sneak Attack
(2d6)[4]Machines of War
Spoiler
Fallen Tribes
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2012-07-15, 10:52 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
AoO
(1d20+5)[8]
(1d6)[5] + (1d6+3)[7]
(1d20+5)[22]
(1d6+3)[8]
Attack the one that just hit me, if he is still up.
(1d20+5)[18]
(1d6)[2] + (1d6+3)[8] + (2d6)[9] ?
(1d20+5)[22]
(1d6+3)[8] + (2d6)[5] ?
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2012-07-15, 11:15 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
Your AoO misses (you only get to apply your regular attack on AoO), but the flank takes him down. Jaster lays out the big guy with a few deft strokes.
A short, scarred, muscle bound thug steps up. Curf would recognize him as Clay. Displaying a snaggle tooth grin, he steps up to Jaster and swings an enormous blade. (1d20+9)[13], (2d6+7)[14].
The other merc keeps swinging too.
(1d20+4)[13]. (1d6+2)[8]
DMSpoilerlvl 4 fighter (Clay) HP:(4d10+8)[40], AC: 14 (+3 dex, +1 nat), +9, greatsword +1, 2d6+7Originally Posted by The Giant
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2012-07-16, 06:49 AM (ISO 8601)
- Join Date
- Jan 2012
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2012-07-16, 09:42 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
I flank Clay.
(1d20+6)[20]
Damage
(1d6)[5]
Sneak Attack
(2d6)[4]Machines of War
Spoiler
Fallen Tribes
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2012-07-16, 07:35 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
Attack Clay. Hoorah for flanking.
(1d20+7)[27]
(1d6)[5] + (1d6+3)[9] + (2d6)[10]
(1d20+7)[13]
(1d6+3)[5] + (2d6)[6]
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2012-07-16, 07:41 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Machines of War
rolling for another critical threat
(1d20+5)[10]
(1d6)[3] + (1d6+3)[7] + (2d6)[4]
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2012-07-16, 08:00 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Utah
- Gender
Re: Machines of War
@Keiji
SpoilerAs you glance around (spot, and if we use your last dice roll, that's 25) you notice a chest behind the desk, about 18 inches long, twelve wide, and twelve high.
Clay is battered but still standing. He presses the attack on Jaster. (1d20+9)[14], (2d6+7)[13]
In flanking Clay, Curf exposes himself to more attackers, who take advantage by surrounding him.
(1d20+6)[16], (1d8+2)[4]
(1d20+5)[14], (1d4+1)[2]
(1d20+7)[25], (1d10+5)[14]
DMSpoilerClay is at 7/40. The merc with the bastard sword is lvl 3 and has a shield (AC 15) and is a barbarian with 27 HPOriginally Posted by The Giant
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2012-07-16, 09:39 PM (ISO 8601)
- Join Date
- Jan 2012
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2012-07-16, 11:42 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Machines of War
When it is my turn.
I back away behind Jaster. And take a Potion of Cure Light Wounds.
(1d8)[5]Machines of War
Spoiler
Fallen Tribes