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2011-11-14, 04:21 PM (ISO 8601)
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- Feb 2010
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[3.P] Racial "fixes" (PEACH) (Gnolls First)
Just to be clear, I'm balancing around the Pathfinder races.
First are the Gnolls, who went from "bruisers" to "hunters" and I generally wanted them to feel like they were less "GRAR, RAPE AND PILLAGE" who only want food and to be more "primal hunters" with Scent. Now the question is, "Is this race usable?"
Spoiler• Dexterity +2, Constitution +2, Intelligence -2.
• Size Medium.
• A gnoll’s base land speed is 40 feet.
• Scent.
• +1 natural armor bonus.
• Automatic Languages: Gnoll, Goblin. Bonus Languages: Common, Draconic, Elven, Giant, Orc.
• Favored Class: Ranger.
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2011-11-14, 09:48 PM (ISO 8601)
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- Sep 2009
Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
It's clearly +1 LA, but certainly seems a playable race.
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2011-11-14, 09:54 PM (ISO 8601)
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- May 2011
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- My skills exceed yours!
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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2011-11-14, 10:57 PM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Part of me wants to give them, say, Net or Bolos proficiency. But that might be a bit much..
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2011-11-14, 11:10 PM (ISO 8601)
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- Apr 2005
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2011-11-14, 11:26 PM (ISO 8601)
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- Sep 2009
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2011-11-15, 12:08 AM (ISO 8601)
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- Nov 2009
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Just chiming in;
I know the playtest rules are borked and are being re-written, but since they're the only semi-official standard until April, I just felt that I'd like to say that the updated Gnoll is still weak by Pathfinder's current race building rule sets.
Scent is 4 points, +1 Natural Armor is 2 points and Speed increase by 10 feet is 1 point.
Base races are supposed to be 10 points (borked, as said, but also as said, only semi-official rules currently).
I can't remember if the Xenophobic Language array (which is what I believe these Gnolls have) was 0 or -1 points, but we'll go with 0 for now.
So the grand total is 7 points, 3 points shy of the current semi-official standard for base race power in PF.Last edited by Tanuki Tales; 2011-11-15 at 12:09 AM.
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2011-11-15, 12:12 AM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Link to standards?
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2011-11-15, 12:13 AM (ISO 8601)
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- May 2011
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- My skills exceed yours!
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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2011-11-15, 01:17 AM (ISO 8601)
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- Nov 2009
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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2011-11-15, 01:29 AM (ISO 8601)
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- Apr 2005
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2011-11-15, 02:01 AM (ISO 8601)
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- Jun 2011
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- Washington
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Still the race here is a little dull, perhaps granting it a weak(but flavorful)
feat such as endurance or run as a bonus feat?
It would boost the race closer to other pf races, and make it a more interesting choice for a race to play as.Last edited by Togath; 2011-11-15 at 02:03 AM.
Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
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2011-11-15, 09:20 AM (ISO 8601)
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- Aug 2006
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- Portland, OR
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
A curiosity, do you prefer or recommend a better system, or perhaps have one of your own?
OP: It's pretty boring, isn't it? Why not add some flavorful, uniquish abilities? As it stands, I wouldn't really want to play this race. The 40 move speed is nice, but not that nice. Scent is alright, but easy to get through other sources, and +1 Natural Armor class isn't really all that impressive. No Darkvision? No racial bonus to Hide (if only in a certain terrain type)? No EX ability based on the sheer horror that a Hyena is? Maybe a bonus on CMB on trip attacks? Maybe an ability to eat anything organic? I dunno. Right now it feels like more of a set of ability bonuses and a penalty without much to sink one's teeth into, which is my take on many races.
What makes a Gnoll unique?
Why should I play one?
Why not play an X instead?Come with me, time out of mind...
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2011-11-15, 10:28 AM (ISO 8601)
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- Nov 2009
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Scaling SR (6+HD) is worth more like Skill Focus since they already had racial feats for granting SR before the ARG playtest was launched, so it's not as crap as you say in at least that case.
And honestly, movement speed is still something not worth much anything since movement has no real impact on combat and is usually handwaved or roleplayed away out of combat.
So...while the current race building rules are somewhat borked, your particular issue with it holds not much substance.
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2011-11-15, 02:57 PM (ISO 8601)
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- Sep 2011
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Plus, y'know, PF's skill focus scales. Not greatly, but it does improve, with precedent for more. (Does PF do epic in their core? 'Cuz I could see that bonus bumping at, say, 25/30 ranks..)
And it's an estimation, anyway. It's the edition-old question, what's better, power now, or power later? Which one IS better, well, it depends. In rough terms, they feel they're similar. (Plus, it's a beta. Values and judgements could change.)
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2011-11-16, 09:07 AM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
How about the following racial trait?
SpoilerNecrotic Resistance: When a Gnoll would receive a negative level, they may make a fortitude save to avoid taking the negative level. This save is at the same DC as it would be 24 hours later. In addition, Gnolls take half damage from negative energy.
And here's the next race.
SpoilerWarforged scouts possess the following racial traits.
• +2 Dexterity, +2 Constitution, –2 Strength, –2 Wisdom, –2 Charisma.
• Type: Construct (Living Construct)
• Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
• A warforged scout’s base land speed is 30 feet.
• Stealth*Plating (Ex): The stealth plating used to build warforged scouts provides a +1 armor bonus. This plating is not natural armor and does not stack with other effects that give an armor bonus (other than natural armor). This composite plating occupies the same space on the body as a suit of armor or a robe, and thus a warforged scout cannot wear armor or magic robes. A warforged scout can be enchanted just as armor can be. The creature must be present for the entire time it takes to enchant him.
Stealth plating also provides a warforged scout with a 5% arcane spell failure chance, similar to the penalty for wearing light armor. Any class ability that allows a warforged scout to ignore the arcane spell failure chance for light armor lets him ignore this penalty as well.
Stealth Plating provides a +2 circumstance bonus to both Hide and Move Silently checks, as though it was a Masterwork Tool.
• Light Fortification (Ex): When a critical hit or sneak attack is scored on a warforged scout, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
• +2 racial bonus to Spot and Listen checks.
• Automatic Languages: Common. Bonus Languages: None.
• Favored Class: Does anyone use these rules anymore?Last edited by NineThePuma; 2011-11-16 at 09:24 AM.
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2011-11-16, 09:51 AM (ISO 8601)
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- Apr 2008
Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
They're scavengers, what about...
Carrion Eater: Gnolls are capable of subsisting on a diet that would leave others ill or dying. They get a +4 to saving throws to avoid contracting diseases from foods they eat, and a +2 to saving throws against ingested poisons.
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2011-11-16, 10:17 AM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Way too circumstantial. I've yet to have a DM cover ingested diseases. I mean... Are there any ingested diseases right now?
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2011-11-16, 10:46 AM (ISO 8601)
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- Apr 2008
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2011-11-16, 11:00 AM (ISO 8601)
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- May 2011
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- My skills exceed yours!
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Favored Classes in Pathfinder are relevant, Nine. You get extra hit points or skill points when you take levels in them. (I don't think Pathfinder has multiclassing XP penalties)
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2011-11-16, 11:41 AM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Favored class would be Magitech Templar, then.
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2011-11-16, 11:51 AM (ISO 8601)
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- Nov 2007
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- Wisconsin
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Indeed, not to mention alternate favored class bonuses that can really make a difference, like Half-Elf Summoners getting bonus evolution points or Human Sorcerers getting bonus spells known. It's a nicer system, where you get a benefit for straight classing, as opposed to a penalty for uneven multiclassing.
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2011-11-16, 11:53 AM (ISO 8601)
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- Nov 2009
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2011-11-16, 12:16 PM (ISO 8601)
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- Feb 2010
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2011-11-16, 01:12 PM (ISO 8601)
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- Nov 2009
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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2011-11-16, 01:24 PM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
... Okay, as of this moment, that is not how favored classes work in my Pathfinder Campaign Setting book. Therefore, I'm ignoring it.
I don't care what the "Advanced Races Guide" might do. It's not out yet.
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2011-11-16, 01:56 PM (ISO 8601)
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- Nov 2009
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
Um, that's from core, not the ARG.
Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see Prestige Classes) can never be a favored class.
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2011-11-16, 02:02 PM (ISO 8601)
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- Feb 2010
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
That's from the APG, sorry. They changed how it worked later on.
Either way, it doesn't matter.
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2011-11-16, 02:07 PM (ISO 8601)
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- Nov 2007
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- Wisconsin
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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2011-11-16, 02:16 PM (ISO 8601)
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- Feb 2011
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- Minnesota
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Re: [3.P] Racial "fixes" (PEACH) (Gnolls First)
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