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2012-01-01, 07:37 PM (ISO 8601)
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- Oct 2009
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[3.5] *sigh* Paladin vs Wizard. He started it
*sigh again* Hello Playground. My friend (who lives in another state) made the declaration that his paladin could beat any of my wizards. I kept telling myself to leave it alone, but he issued a challenge and I accepted.
32 point buy. Level 15. Standard wealth. ALL DnD 3.5 books available and any prestige class you can qualify for.
I ask for help in ideas for building a wizard to decimate a paladin. I've read Logic Ninja's guide and Treantmonk's and almost every other guide there is but would just like to hear suggestions and ways to make this hurt to a silly extent. I'm fine with taking it to utter cheese.
Things I know he'll try to buy: a means to teleport and a means to fly.
Please don't make this into a debate about the classes. Thanks!
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2012-01-01, 07:44 PM (ISO 8601)
- Join Date
- May 2006
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Prepare Ironguard (Spell Compendium). Gives you 15 rounds of "neener neener" in that anything made of metal can't touch you.
Hit him with no-save touch AC effects (Orb line, generally).Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2012-01-01, 07:46 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Somewhere Warm
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Win Initiative.
Dimensional Anchor to kill his teleport, then Forcecage to restrain him.
Then apply whatever blowy-up spells that give saveless ac-less damage until he dies.On a quest to marry Asmodeus, lord of the Nine Hells, or die trying.
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2012-01-01, 07:49 PM (ISO 8601)
- Join Date
- Jul 2010
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Okay.
Incantatrix or Spelldancer. Whatever. Persist as many buffs as you feel are necessary. You can literally achieve godmode here, as in, immune to everything.
Kill him with Magic Missiles. All of them.Last edited by Circle of Life; 2012-01-01 at 07:50 PM.
Dealing with massive extended family DRAMAAAAA, posting slow to nonexistent until issues resolved.
Avatar by the wonderful Ceika. Many praises be unto she.
Live your life without regrets.
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2012-01-01, 07:53 PM (ISO 8601)
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- Mar 2011
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
I'd try Incantatrix. Get the full ten levels. Apply every metamagic reducer you can think of to a Searing Spell'd Orb of Fire.
I recommend Arcane Thesis and Easy Metamagic.
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2012-01-01, 07:53 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Dublin, Ireland
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Seconded ^
Initiative - at 15th you can cast Moment of Prescience... get Imp Initiative, Hummingbird familiar, Nerveskitter etc. Many tools to do this can be found here. You should easily be able to beat him.
Once you do, Dimensional Anchor and Forcecage using a Belt of Battle or Celerity. Greater Mirror Image should be enough to protect against whatever ranged abilities he's packing, I'd guess.
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2012-01-01, 07:54 PM (ISO 8601)
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- Feb 2011
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- Minnesota
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
Last edited by Hiro Protagonest; 2012-01-01 at 07:55 PM.
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Warriors and Wuxia, Callos_DeTerran's ToB setting
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2012-01-01, 07:55 PM (ISO 8601)
- Join Date
- Jul 2010
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Who cares about what kind of abilities he's packing at all, honestly? With just the Wizard spell list you can make yourself immune to physical, elemental, and ability damage with like six spells. Not to mention the dozen or so other defensive buffs you can put up, just in case he tries any mind-affecting business or, you know, whatever. And they'll all be persisted. So really, who cares?
If you're going to give him a funeral, at least let him put on his own show.Last edited by Circle of Life; 2012-01-01 at 07:56 PM.
Dealing with massive extended family DRAMAAAAA, posting slow to nonexistent until issues resolved.
Avatar by the wonderful Ceika. Many praises be unto she.
Live your life without regrets.
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2012-01-01, 08:00 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Somewhere Warm
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Who knows? Maybe the Goddess of One to a Million Chances will smile down upon the Paladin, allowing him to
winsurvive the first turn.On a quest to marry Asmodeus, lord of the Nine Hells, or die trying.
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2012-01-01, 08:03 PM (ISO 8601)
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- Mar 2008
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- NYC
- Gender
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2012-01-01, 08:39 PM (ISO 8601)
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- Feb 2009
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
How many buff rounds are you allowed to have? Are all-day buffs assumed to be up, or do you have to cast those after the whistle blows?
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2012-01-01, 08:43 PM (ISO 8601)
- Join Date
- Feb 2011
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Disintigrate the floor under him, then Antimagic field on him. Or plane shift him to, say, Baator or the Abyss. Or Save or Dies out the wazoo. Or see if Beholder mage counts as wizard, qualify, and use 9th level spells to taste. Oh, and I forgot about the scroll of Disjunction that you can use.
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2012-01-01, 08:43 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Albuquerque, New Mexico
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Who's DMing this duel? That makes a huge difference. Particularly at higher levels, various tricks depend on adjudication.
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
To hope's end I rode and to heart's breaking:
Now for wrath, now for ruin and a red nightfall!
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2012-01-01, 08:45 PM (ISO 8601)
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- Dec 2011
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2012-01-01, 08:54 PM (ISO 8601)
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- Oct 2009
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- Britland
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
Make your Wizard lawful good, load up on protection spells. Make no aggressive actions until he starts attacking you. Let him fall for attacking a non-hostile, non-criminal, good bystander...Then kill him.
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2012-01-01, 08:59 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Albuquerque, New Mexico
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
To hope's end I rode and to heart's breaking:
Now for wrath, now for ruin and a red nightfall!
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2012-01-01, 09:10 PM (ISO 8601)
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- Mar 2008
- Location
- NYC
- Gender
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2012-01-01, 09:12 PM (ISO 8601)
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- Jul 2011
- Location
- Denver
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
Homebrew PrC: The Performance Artist
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2012-01-01, 09:20 PM (ISO 8601)
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- May 2007
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- M'wakee, 'Sconsin
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
Honestly, is anything needed beyond a straight-up Wizard 15 here?
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2012-01-01, 09:21 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2012-01-01, 09:23 PM (ISO 8601)
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- May 2011
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- Somewhere Warm
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Last edited by Zale; 2012-01-01 at 09:24 PM.
On a quest to marry Asmodeus, lord of the Nine Hells, or die trying.
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2012-01-01, 09:26 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
Especially not the one with a level One Million Monk
encased forever in a block of ice-like-substancefrozen in carbonite, alive and aware but unable to act, trapped for all eternity, in his study.
Wait, was that a level one million monk or just a level one thousand one?
Eh, doesn't matter, tactic is the same.
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2012-01-01, 09:29 PM (ISO 8601)
- Join Date
- May 2011
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Be Neutral Neutral.
The Paladin player now has no means of smiting you, no matter which variant he chooses.
Not that it matters, since Smite Evil is kinda pathetic anyway.
Anticipate Teleportation is a good 24-hour prebuff that allows you to delay someone from teleporting in for one round. When he teleports in, you are made aware that you need to ready an action to cast Forcecage (or Dimensional Anchor) upon his arrival, and let a contingency to be activated upon arrival cast the other. (Celerity also works for this.) On his initiative, you will have trapped him in an impenetrable cage on this plane of existence before he got so much as a swift action.
Then, Sonic Snap him to death.
Just for good measure, do so while riding a Phantom Steed. At level 15, it'll put his special Mount to shame.
EDIT: For this, it helps to be a Conjurer, so you get Abrupt Jaunt to make an immediate action 10-foot step in case he tries to teleport right into melee range, for whatever reason.Last edited by Lonely Tylenol; 2012-01-01 at 09:35 PM.
Homebrew!
5e: Expanded Inspiration Uses
Spoiler: 3.5/P Stuff. Warning: OLDBase Classes: Blood Mage
Prestige Classes: Trophy Hunter / Spellshatterer
Miscellany: Permanency Support
Resources:
Alchemical Items/Special Materials List / E6 Magic Item List
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2012-01-01, 09:31 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2012-01-01, 09:39 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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2012-01-01, 09:40 PM (ISO 8601)
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- Mar 2008
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Re: [3.5] *sigh* Paladin vs Wizard. He started it
I concur with going Wizard 15. You don't need Incantatrix to do Orb stuff; it just helps. If you have Arcane Thesis, an invisible searing twinned orb of fire is a 7th level slot. Remember, Quickened True Strike is only a 5th level spell slot. Greater Anticipate Teleportation is your friend.
Alternatively, if you do go incantatrix, you could drive the point home by gishing it up and beating him at his own game. Persist spells like Wraithstrike, Draconic Polymorph, Superior Invisibility, (ocular) Ironguard, Bite of the Werebear, etc.Originally Posted by The Giant
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2012-01-01, 09:44 PM (ISO 8601)
- Join Date
- Dec 2010
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Last edited by Curious; 2012-01-01 at 09:54 PM.
Prestige Bard, updated for Pathfinder.
Revamped Spell Resistance system, for use with Spell Points/Psionics.
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2012-01-01, 09:50 PM (ISO 8601)
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- Oct 2010
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2012-01-01, 09:57 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.5] *sigh* Paladin vs Wizard. He started it
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2012-01-01, 10:03 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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