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  1. - Top - End - #1081
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    Default Re: Skyrim IV: Oblivion

    So, I now have Dragon Armor and 2 Daderic swords (One Life steal, one soul steal) maxed out on improvements. I do over 200 damage with each swing thanks to the perks for double damage with the sword. I look so freaking badass! (Somewhat sad that there's no dragon weapons, but, oh well.)


    On the humorous note, I walk past an imperial camp around the time we get attacked by a blood dragon. So after a little while, we end up killing the dragon with one of the soldiers getting the last arrow kill. Then instantly after dealing the killing blow, the Imperial soldier said, "Man, I'm bored sitting around here. I can't wait for some excitement."

    Really? Killing a dragon is not exciting enough for you?!
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  2. - Top - End - #1082
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    Default Re: Skyrim IV: Oblivion

    I'm at the annoying point in every heavy armoured character's life where to be able to survive she's got to jump in and out of armour constantly.

    Armour on Fight - Armour off Regenerate stamina and run.

    And then die to the unforeseen dragon attack.
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  3. - Top - End - #1083
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    Default Re: Skyrim IV: Oblivion

    Is there anyway to get Nirya of the college of winterhold to join you?
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  4. - Top - End - #1084
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Silverraptor View Post
    Is there anyway to get Nirya of the college of winterhold to join you?
    No. It was taken out during the beta
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  5. - Top - End - #1085
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by araveugnitsuga View Post
    No. It was taken out during the beta
    Damn! If there was anyone I would've wanted to sacrifice, it would've been her!

    Oh well. Is there anyone that I can help that I will dislike so much to give cause to sacrificing said person?
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  6. - Top - End - #1086
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Silverraptor View Post
    Damn! If there was anyone I would've wanted to sacrifice, it would've been her!

    Oh well. Is there anyone that I can help that I will dislike so much to give cause to sacrificing said person?
    You could use console commands to make her available as a follower...

    The Markath mercenary, Sven/Faendal or Lydia are some of the prime candidates.

    Some recommend Marcurio in Riften because he cannot be made free, but he is one of the most able companions. I myself sacrificed J'zargo, if only because I never used him and I'm not exactly fond of Khajit.
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  7. - Top - End - #1087
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by araveugnitsuga View Post
    You could use console commands to make her available as a follower...

    The Markath mercenary, Sven/Faendal or Lydia are some of the prime candidates.

    Some recommend Marcurio in Riften because he cannot be made free, but he is one of the most able companions. I myself sacrificed J'zargo, if only because I never used him and I'm not exactly fond of Khajit.
    How do I use that particular console command?
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  8. - Top - End - #1088
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Silverraptor View Post
    How do I use that particular console command?
    Hit the ~ key.

    Click on the character in question.

    Type: Addtofaction 5C84D 1

    Hit enter, then press ~ again.

    Should do the trick.

  9. - Top - End - #1089
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by JadedDM View Post
    Hit the ~ key.

    Click on the character in question.

    Type: Addtofaction 5C84D 1

    Hit enter, then press ~ again.

    Should do the trick.
    K thnx.
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  10. - Top - End - #1090
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    Default Re: Skyrim IV: Oblivion

    Well, Nirya didn't cut it. Now what's the command to stop her from following me?
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  11. - Top - End - #1091
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    Default Re: Skyrim IV: Oblivion

    Anyone know how to quickly cure vampirism?
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  12. - Top - End - #1092
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Grue Bait View Post
    Anyone know how to quickly cure vampirism?
    Find the redguard mage in Morthal. That's all!
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  13. - Top - End - #1093
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    Default Re: Skyrim IV: Oblivion

    Great, now where can I get a filled black soul trap? 'Cuz I don't have soul trap...
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  14. - Top - End - #1094
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Grue Bait View Post
    Great, now where can I get a filled black soul trap? 'Cuz I don't have soul trap...
    Black Soul gems can be bought at the College, the sketchy guy on the second floor of the hall of Attainment sells them. Apparently the guy you're talking to also sells them. To fill them, either use Soul Trap, or get a weapon enchanted with Soul Trapping. If you have neither of those, get one. The College and most other mages sell Soul Trap spells.
    Black Soul gems can only be filled with the soul of a humanoid. So you should probably go find some bandits to murder or whatever.

  15. - Top - End - #1095
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Arbitrarity View Post
    Black Soul gems can be bought at the College, the sketchy guy on the second floor of the hall of Attainment sells them. Apparently the guy you're talking to also sells them. To fill them, either use Soul Trap, or get a weapon enchanted with Soul Trapping. If you have neither of those, get one. The College and most other mages sell Soul Trap spells.
    Black Soul gems can only be filled with the soul of a humanoid. So you should probably go find some bandits to murder or whatever.
    Or get the Conjuration perk that adds Soul Trap to Bound Weapons.

  16. - Top - End - #1096
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    Default Re: Skyrim IV: Oblivion

    Or just become a werewolf. Instant cure.

    Going out into the sun will also solve your problem... ;)

  17. - Top - End - #1097
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Triaxx View Post
    Or just become a werewolf. Instant cure.

    Going out into the sun will also solve your problem... ;)
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    Isn't sunlight gonna kill the vampire.
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  18. - Top - End - #1098
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    Default Re: Skyrim IV: Oblivion

    Isn't sunlight gonna kill the vampire.
    Precisely, then you're not a vampire anymore, you're a heap of charred ashes. Grue Bait never specified that his character had to survive the process.
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  19. - Top - End - #1099
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    Default Re: Skyrim IV: Oblivion

    I will be sure to specify that I want to live next time. I'm good though, vampirism cured, world's back on it's usual vicious track. Does anyone know if fire/frost breath shouts are good against anything, or am I doing something wrong?
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  20. - Top - End - #1100
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Grue Bait View Post
    I will be sure to specify that I want to live next time. I'm good though, vampirism cured, world's back on it's usual vicious track. Does anyone know if fire/frost breath shouts are good against anything, or am I doing something wrong?
    They're really nice in the early game - an opening Yol! can take care of a couple of bandits before you engage with the rest. However, I would imagine that as enemies scale and you have to use the longer recharge versions, it becomes less and less useful, like all shouts.
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  21. - Top - End - #1101
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Flickerdart View Post
    They're really nice in the early game - an opening Yol! can take care of a couple of bandits before you engage with the rest. However, I would imagine that as enemies scale and you have to use the longer recharge versions, it becomes less and less useful, like all shouts.
    Direct damage shouts never scale, so beyond level 10 they start becoming real useless.

    At the end, the only ones that matter are 4:
    Unrelenting Force: For the lolz, cheap kill and staggering the Death Overlord Shouting Draugrs before they do it to you.
    Whirlwind Spirit: For Speed when walking around the overland.
    Become Ethereal: For base jumping.

    Depending on Focus:
    Dragonrend: Because sword swingers can't fly yet.
    Throw Voice/Aura Whisper: Because the wind just killed their friend and surprises are annoying.
    Storm Call: Because a wizard is all about doing it with style and maximizing collateral NPC deaths.
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  22. - Top - End - #1102
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by araveugnitsuga View Post
    Unrelenting Force: For the lolz, cheap kill and staggering the Death Overlord Shouting Draugrs before they do it to you.
    ...
    Throw Voice/Aura Whisper: Because the wind just killed their friend and surprises are annoying.
    Storm Call: Because a wizard is all about doing it with style and maximizing collateral NPC deaths.
    Love doing the first and third. and the second reminds me, "It must have been my imagination." Yeah, your imagination definitely perforated your brain.
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  23. - Top - End - #1103
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    Default Re: Skyrim IV: Oblivion

    Elemental Fury is a good shout too, I think. It won't work on enchanted weapons, but it adds soooooo much damage.
    Truth resists simplicity.

  24. - Top - End - #1104
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by araveugnitsuga View Post
    Direct damage shouts never scale, so beyond level 10 they start becoming real useless.

    At the end, the only ones that matter are 4:
    Unrelenting Force: For the lolz, cheap kill and staggering the Death Overlord Shouting Draugrs before they do it to you.
    Whirlwind Spirit: For Speed when walking around the overland.
    Become Ethereal: For base jumping.

    Depending on Focus:
    Dragonrend: Because sword swingers can't fly yet.
    Throw Voice/Aura Whisper: Because the wind just killed their friend and surprises are annoying.
    Storm Call: Because a wizard is all about doing it with style and maximizing collateral NPC deaths.
    Okay, I'm noticing a shout I use quite a bit not on that list - Slow Time. I only have it at 1 word, but it seems fairly effective once I get in range of a foe. Is this a case of something that loses power over time, or placebo effect (I'm kicking butt with it, but I'd be kicking butt without it so it's not contributing as much as I'd thought).

    I've hit level 40, still in my fourth day of played time. I'm at the same point in the main quest (looks like my next mission is going under cover; the last thing I did was kill a named dragon). I've finished the "main line" for the Companions & Mage GuildCollege; pretty sure I have a few 'radiant'-type quests for both yet.

    Conjuration is capped now, and I'm enjoying the Twin Souls perk. I took the perk to make bound weapons automatically soul trap, and I'm finding it a mixed blessing. I fill up my petty gems moderately quickly, and then they start going into my lesser gems. It's gotten so I don't carry anything but petty & lesser gems.

    Restoration has hit 60 (primarily on the Equilibrium trick) so I have both points of the "mana regens faster" perk but not the "nerf undead" perk. One-handed hasn't quite hit 90 yet but I'm done with what I want from that tree.

    Smithing has hit 80, largely on the strength of having taken the Dwarven Smithing perk and *many* trips back and forth from that Dwarven ruin (Mzfelt or something like that) from the mage guildcollege quest. I think I have one more trip to make there, come to think of it... I've been saving my dragon scales & bones in the eventual hope of taking the dragon smithing perk once I hit my planned build.

    I primarily made Dwarven Shields and Bows, and then made use of my recently-learned paralyze enchant to dump a load of petty/lesser/common gems to level enchanting. I'm still selling the bows off, which will take a while due to still having >20 of them worth >1000 gold (between being Epic improved & paralyze enchant).

    The slackers right now are Destruction (still), Alchemy, and Light Armor. Light Armor is the highest of the three; I have the perk for stamina regen on it but I'd like to hit the capstone before too long. Alchemy is just going to be a matter of buckling down & doing it; I have some +alchemy enchanted pieces (nothing too impressive yet) and a horde of ingredients ready to go. Destruction is... just not going anywhere. I have no perks in it and no perks to spare for several levels yet. I think the only thing I'm really using it for is some occasional softening up of targets as they run toward me, and for killing foxes/etc for their skins while out running.

    I've decided to clean up my quest journal a bit before moving on to Riften / Thieves' Guild. I'm doing the nettlebane/tree quest, and I plan to do the quest for Azura's Star next (I have the "breadcrumb"). I think I may have missed something on the nettlebane/tree quest, though, apparently there's a pilgrim I'm supposed to meet on the way. Only thing I met on the way was an elder dragon...
    Last edited by TheEmerged; 2012-03-13 at 01:30 PM.
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  25. - Top - End - #1105
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    Default Re: Skyrim IV: Oblivion

    Really depends on what I'm doing as to what shouts I'm using. Elemental Fury is awesome. I mean, combine berserker, elemental fury and a Legendary Ebony/Daedric Mace and you can quickly mince just about anything that decides to attack you.

    I comboed just a berserk and dwarven mace and killed the named dragon before he got his skin on.

    Animal Allegiance and Kyne's peace are pretty much the only two I don't use. Fire Breath is great for interspersing with other shouts to hit dragons on the wing, or while you're backing out of melee range. It's got just a bit of knock back and so it can interrupt an attack on you and keep you from dying.

    Frost Breath is useful against warriors, slowing them down and quickly dumping stamina, so they don't power attack as much. The right timing of Ice Form can insta-kill a target as they sail off a cliff.

    Disarm speaks for itself, and unlike the hand to hand disarming, it works on multiple opponents.

    Dismay isn't as useful, though it can still be handy early on.

  26. - Top - End - #1106
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    Default Re: Skyrim IV: Oblivion

    Quote Originally Posted by Triaxx View Post
    Really depends on what I'm doing as to what shouts I'm using. Elemental Fury is awesome. I mean, combine berserker, elemental fury and a Legendary Ebony/Daedric Mace and you can quickly mince just about anything that decides to attack you.

    I comboed just a berserk and dwarven mace and killed the named dragon before he got his skin on.

    Animal Allegiance and Kyne's peace are pretty much the only two I don't use. Fire Breath is great for interspersing with other shouts to hit dragons on the wing, or while you're backing out of melee range. It's got just a bit of knock back and so it can interrupt an attack on you and keep you from dying.

    Frost Breath is useful against warriors, slowing them down and quickly dumping stamina, so they don't power attack as much. The right timing of Ice Form can insta-kill a target as they sail off a cliff.

    Disarm speaks for itself, and unlike the hand to hand disarming, it works on multiple opponents.

    Dismay isn't as useful, though it can still be handy early on.
    There's hand-to-hand disarming?
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  27. - Top - End - #1107
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    Default Re: Skyrim IV: Oblivion

    There might be, but I think I meant the sideways power attack having a chance to disarm an opponent. I blame it being really late at night.

  28. - Top - End - #1108
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    Default Re: Skyrim IV: Oblivion

    So, I mentioned my stash (>20) of Epic Dwarven Longbows of Paralysis I'd made and was working my way through. Um, that stash isn't as large as it was a while ago. I'm getting close to the end of my "gotta have 'em all" collection of enchants, and two of the holdouts were Fortify Heavy Armor and Banish.

    I had both come up at the same time on a vendor. Banish was on a Glass-quality weapon, so it set me back 12 of those bows on its own. That leaves my list at Fortify Speech, Water Breathing, a couple of resist enchants (poison & disease, I think), and I think that's it.

    I finished out the Nettlebane quest - seems the pilgrim was supposed to talk to me before I left the temple. Said pilgrim had pathing problems in the grove, but I eventually got it done. I also ran into an amusing bug where anytime I fast travel near that shrine, the dead body (not skeleton, body) of that elder dragon I killed on my first trip appears when I arrive.

    As such, I've started the Azura's Star chain. I'm up to the point where I have the 'broken' star and quests to either take it back to the shrine or to that paranoid elf in the bar. I understand it to be in my interests to take it to the paranoid elf in the bar, despite my growing dislike of the golden elves in Skyrim :D

    On that note, I noticed there's a staff to steal in his room worth 6k gold, but don't remember its name Urge to take up a life of theivery suddenly increasing...

    Took a glance at my Alchemy skill, which is far behind where I thought it was. I may have to try grinding this a touch before I go to Riften.
    Last edited by TheEmerged; 2012-03-14 at 06:07 PM.
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    • The main problem with the world? So many grownups, not enough adults.
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  29. - Top - End - #1109
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    Default Re: Skyrim IV: Oblivion

    Talk to the Jarl's steward. He wants you to steal the staff for him. Of course, then you can steal it back and sell it...

  30. - Top - End - #1110
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    Default Re: Skyrim IV: Oblivion

    So, whats a good enchanment for head gear that supports sword and shield type of character and where can I find it to disenchant it?
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