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Thread: help summon armor
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2012-02-28, 02:34 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- mexico
- Gender
help summon armor
how i can summon armor/weapon/gear ?
i want a base class who can summon his own battle gear ( some gear who buy or get some where like in a tesure hunt or store)
how i can make that possible?
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2012-02-28, 08:30 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Under the midnight sun
- Gender
Re: help summon armor
could make a feat... like
Mind Armory(General):
A character can store equipment in his mind. A character does this by taking the equipment and meditating for 8 hours, and spending one XP per 100 gp of the items cost. From then on, the character can summon the item back as a free acion, or return it as a full round action.Avatar by Szilard, thank you sir for the fine work!
my home brew. you should PEACH them...
Telekineticist
Razor
Shield
blasterv4
mindbender
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2012-02-28, 12:43 PM (ISO 8601)
- Join Date
- Dec 2009
Re: help summon armor
The simplest approach is to play a psychic warrior with call weaponry,, inertial armor, perhaps force screen, and maybe the soulbound weapon variant of the psychic warrior.
However, while the call weapon ability is a good fit, inertial armor is more like mage armor than summoned armor. Perhaps a power could be created that would allow you to summon armor, which would start off summoning a breastplate or somesuch, and could be augmented to summon full plate, mithral full plate, etc, and could also gain enhancements with increase PP expenditure?
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2012-02-28, 06:44 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: help summon armor
There is also the "called" weapon, shield and armour enchantment in MIC, it is a +1 equivalent though. I think there may also be a weapon crystal in MIC that grants the same ability(though I'm not 100% sure about that one, I haven't read through MIC in a few months), if there is a weapon crystal it would probably be the easiest and cheapest solution, if not then a combo of "called" armour/weapons and the techinques mentioned by others would probably work fairly well as well.
Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
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2012-02-28, 07:44 PM (ISO 8601)
- Join Date
- Aug 2008
Re: help summon armor
An alternative method is the Soulknife. However, the Soulknife is pretty terrible, so you basically have to go Soulbow, take Zen Archer, and abuse SAD Wisdom for all it is worth.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2012-02-29, 12:42 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- mexico
- Gender
Re: help summon armor
i think in something like this
Summon Item (Least 2nd): You place a magical symbol on an amount of items equal to ¼ your warlock level. You may summon one of these items to your hand as a move-equivalent action. These items may be no larger than 1 cubic foot per 5 warlock levels. Also, the magic involved makes the item appear so malevolent that no creature would buy it unless they fail an appraise check DC 10 + your Cha mod.
but not only mundane items, i want something like take on gear from a dimentional space and use it (like esra from fary tail )
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2012-02-29, 02:57 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: help summon armor
Dimension Pocket and Call Armor from the Complete Psionics source book are two 1st level powers similar to what you want.
For homebrew, maybe brew up a magic armor special ability.
Perhaps Something like:
Self-Storing
The wearer of this kind of armor can will the armor away into an extradimensional space or retrieve it with a 1-round mental action.
Moderate psychoportation; ML 6th; Craft Psionic Arms and Armor, Call Armor; Price: +2 bonus
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2012-03-01, 02:22 AM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: help summon armor
I make games.
"...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
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2012-03-01, 10:18 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- mexico
- Gender
Re: help summon armor
im using pathfinder / d&d 3.5
all boocks. i want to homebrew the class
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2012-03-02, 05:21 AM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: help summon armor
Okay, in that case you should probably base it off of the soulknife.
http://www.d20pfsrd.com/psionics-unl...sses/soulknife
The soulknife is entirely based around making your own weapon. It uses the psionics rules, which you may want to read up on.
The only armor- or shield-related ability the soulknife has is Mind Shield. At an even-numbered level, the mindblade can gain this skill, granting a +2 shield bonus to AC. You could design additional skills based around that to get the results you want.I make games.
"...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
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2012-03-02, 02:23 PM (ISO 8601)
- Join Date
- Aug 2011
Re: help summon armor
Puff of Smoke
Conjuration
Level: Bard 2, Sor/Wiz 2
Component: V,S
Casting Time: 1 Minute
Range: Gear Equip on your person
Target: Gear on your person
Duration: 1 hour/Level
Saving Throw: None
Spell Resistance: No
Once this spell is cast, all the gear on your is attuned to your person for the duration of the spell. As long as the equipment is not in the direct ownership of another creature, when you utter the command word all your gear comes fully equip on you in a brilliant puff of smoke.
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2012-03-02, 03:04 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: help summon armor
Last edited by Thomar_of_Uointer; 2012-03-02 at 03:05 PM.
I make games.
"...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw