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Thread: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-23, 10:40 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A1175
Yes.
Player's Handbook p. 25:
While raging, a barbarian
cannot use any Charisma-, Dexterity-, or Intelligence-based
skills (except for Balance, Escape Artist, Intimidate, and
Ride), the Concentration skill, or any abilities that require
patience or concentration, nor can he cast spells or activate
magic items that require a command word, a
spell trigger (such as a wand), or spell completion
(such as a scroll) to function. He can use
any feat he has except Combat Expertise, item
creation feats, and metamagic
feats.Last edited by Medic!; 2012-10-23 at 10:43 PM.
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2012-10-23, 10:55 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1176: Does the target of a (non-damaging) spell feel anything indicating that they're being affected by magic? I had thought that I'd read something to that effect once, but I can't seem to find it.
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Started in a city plaza where a summoned Girallon promptly appeared and began causing havoc.
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2012-10-23, 11:59 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A1176
In general if you succeed your save, you know you resisted something, though not exactly what it was (at least this is true in the case of Will saves, such as against a Charm). If you fail your save, you have no idea you've been affected until an obvious effect occurs. I forget the exact specifications; there may be numerous exceptions, so consider this a "rule of thumb" rather than an actual rule, although I'm certain there is an actual rule on which it's based.Last edited by willpell; 2012-10-23 at 11:59 PM.
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2012-10-24, 12:10 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A1176 details
A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack. Likewise, if a creature’s saving throw succeeds against a targeted spell you sense that the spell has failed. You do not sense when creatures succeed on saves against effect and area spells.
Spellcraft use: After rolling a saving throw against a spell targeted on you, determine what that spell was. No action required. No retry. DC 25 + spell level.
I don't know of any way to identify a non-obvious cause of a save other than spellcraft, so abilities with saves that are not spells may be completely unidentifiable without observing their effects.Last edited by Douglas; 2012-10-24 at 12:10 AM.
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2012-10-24, 02:48 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1177
Can an artificer apply multiple metamagic feats to a scroll with metamagic spell completion? If yes, would he burn one of his uses or one for each metamagic feat applied?
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2012-10-24, 03:07 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
The primary column in this table is labeled "NPC Level", which means their character level. "Challenge Rating" is never stated as "Level". However, the numbers are often the same. From Dungeon Master's Guide on page 37:
Challenge Ratings for NPCs
An NPC with a PC class has a Challenge Rating equal to the NPC’s level.
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2012-10-24, 08:06 AM (ISO 8601)
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2012-10-24, 08:19 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 1155
I'd say no. Because of the "as powerful charge" you only get to be treated as one category larger for the purpose of determining the bonus damage.
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2012-10-24, 10:26 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1178: With Radiant Servant of Pelor, the two following abilities:
Empower Healing (Ex): When a radiant servant of
Pelor of at least 2nd level casts a domain spell from the
Healing domain, that spell is affected
as though by the Empower Spell
feat. This spell does not use up a
higher-level slot.
Supreme Healing (Ex): When a radiant servant of
Pelor who is at least 10th level casts a domain spell from the
Healing domain, that spell is affected as though by both the
Empower Spell and the Maximize Spell feats. The spell does
not use up a higher-level slot.Last edited by killem2; 2012-10-24 at 11:05 AM.
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Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
http://d20evil.blogspot.com/
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2012-10-24, 10:46 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Your question is actually number 1178, there was just an older question being answered, causing confusion. So I'm answering you, but bolding 1178 instead of 1156 to try and get the numbers fixed.
A 1178: Yes. It specifies that only the domain spells are affected, so if you don't have the Healing domain those abilities are worthless to you.78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Started in a city plaza where a summoned Girallon promptly appeared and began causing havoc.
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2012-10-24, 01:16 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-24, 01:26 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-24, 04:52 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q1179 Does Spontaneous Casting affect casting time at all? Am unclear on the function
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2012-10-24, 05:06 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 1179
Spontaneous casting only affect casting time when using metamagic. Metamagic used by a spontaneous caster always takes at least a full round action i.e. no Quickened spells for spontaneous casters.
Otherwise the difference is in spell preparation or lack thereof. A preparing caster needs to decide which spell goes into which spell slot every day. A spontaneous caster does not. He can simply decide which spell to use. He is only limited by his spells per day.
Example:
Both casters know only Magic missile and Shield. Both get 3 level 1 spells per day.
A preparing caster would have to decide how often to prepare both spells. 2 magic missliles, 1 shield, or 3 magic missiles or whatever.
A spontaneous caster could decide spontaneously for which spell to use each of his spells per day
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2012-10-24, 06:02 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1180 A wizard guide I read suggested the spell Nerveskitter, and implies you can cast it on yourself. However, the spell description only talks about "Your ally". Can you cast this spell on yourself?
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2012-10-24, 06:07 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 1180: Yes.
Per the glossary
ally
A creature friendly to you. In most cases, references to "allies" include yourself.
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2012-10-24, 07:07 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1181: When a thrikreen uses two two handed weapons at once, can they take the multi weapon fighting feat and only get -2 to each attack?
Path of the Nefarious: A Way of the Wicked Journal.
Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
http://d20evil.blogspot.com/
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2012-10-24, 09:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1182: If you see a caster casting a Silent Image or any other illusion spell and see for example a wall where there wasn't one previously, is that enough proof to determine that it is an illusion? As in, you are in a room and suddenly the caster makes an illusion of a wall in front of you, blocking line of sight. Can you automatically say it is a illusion and proceed to walk in, or do you need to take an action to interact with it to disbelieve it?
Last edited by Snowbear22; 2012-10-24 at 09:42 PM.
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2012-10-24, 10:18 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-24, 10:28 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Unless you make a successful Spellcraft check to identify that the spell cast was an illusion, you would be just as likely to believe the character has conjured an actual wall. You could fairly easily disprove the wall's reality by tapping on it or something, but this would constitute an "interaction" which gives you the Will save to disbelieve; the GM would have to decide whether doing this requires an action or can be done for free. He might let you make an Intelligence check to "guess" that spellcasters often produce illusions and that conjuring a real wall would be far more difficult, but if you fail such a check or aren't allowed to make one, he might prohibit your character from trying to walk through the wall if he's done nothing to assure himself that it isn't solid (unless he's the type to routinely ram straight into walls he believes are solid just in case they aren't, in which case he should definitely be suffering damage when he indulges this habit). Really, it's all DM's call on this one.
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2012-10-25, 01:42 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q1183
If you gain a level in a prc that advances your cleric spellcasting do those levels stack for domain special powers? For example, if im a cleric 3/church inquisitor 5 and i had the strength domain, would i get +3 str or +8 str?
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2012-10-25, 01:56 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A1183
The PRC does not advance your actual cleric level for any purpose. It only causes your spellcasting to advance "as if" you had gained a cleric level, so your caster level, number of spells per day, maximum spell level and so forth will increase, but calculations related to your actual cleric level (including domain powers as well as Turn Undead and the like) will not be affected, because "you do not gain any other benefit of a cleric level" or however they phrased it.
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2012-10-25, 04:08 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q1183 cont.
Then how does it work when you get a domain from a class that isn't cleric? For example contemplative via favoured soul entry or something.
Edit: I know how the spell availability works, I'm specifically wondering about the domain granted powers that refer to 'cleric level'Last edited by Crake; 2012-10-25 at 04:13 AM.
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2012-10-25, 04:12 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Presumably not very well. Sometimes, without saying "sorcerers cannot enter, wizard levels are mandatory", they make a PRC which just plain isn't any good for sorcerers and just has the unwritten requirement that you have to be a wizard or you'll never want that class (well maybe not "never", but functionally so). If you want to try and qualify for a Cleric-based class as a Favored Soul (nevermind why you would even want to try, given that FSes get every spell a level later than Clerics, and thus take longer to qualify for anything that demands divine spells of a level higher than 1st), then you may just have to put up with some of your stuff sucking, unless you can talk the DM into ruling more generously. This being the RAW thread, though, I am not aware of any RAW which would specify that you do add non-cleric levels to a stat which simply says "cleric level" in how to calculate it. So, absent any such specification, you can't.
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2012-10-25, 04:14 AM (ISO 8601)
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2012-10-25, 04:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-25, 07:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q1184
I'm interested in mechanics to get above-WBL money. I know about Mercantile Background and Landlord feats. Is there something else?
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2012-10-25, 07:43 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 1185
Are there specialized summoning spells that only summon devils or demons available to clerics?
What about wizards?Last edited by Andezzar; 2012-10-25 at 07:44 AM.
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2012-10-25, 08:14 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-10-25, 09:04 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q1186
Can non-Epic characters use the various epic skill uses? Assume they can pull off the DC.Last edited by qwertyu63; 2012-10-25 at 09:05 AM. Reason: Forgot to bold