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  1. - Top - End - #271
    Dwarf in the Playground
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Lo-Kag - Goliath Warden

    The goliath paid little attention to the kobold's screeching at first, and focused on treating his wounds. Those little rats gave him a hell of a beating. Perhaps they weren't that worthless, after all.

    "Goblins revel in cruelty, especially against other races. They are probably hostile towards the kobolds. We could have used it somehow, if we knew..." Lo-Kag said. "But, time is short. Where should we look for the... the thing now?"

  2. - Top - End - #272
    Barbarian in the Playground
     
    GreenSorcererElf

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    Kerem - Drow Sorcerer

    "The temple maybe? ...We'd need allies for that though..."
    He turned to the Kobold and knelt down eye level with it. "Okay, we messed up. I'll admit it. We shouldn't have gone on the offensive, and we didn't realize your people were so sorely mistreated. However, we can try to make it up to you and your people. We are after an object which will ruin the lives for all races if the goblins find it. If you help us--not only will that help your people by weakening the goblin subjugation-- but we will do our best to repay our sins to you and the kin of those we've slain."

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    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  3. - Top - End - #273
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    The kobold may not be very bright but it easily discerns your attempt to appeal to it. A sly grin crosses the creatures face. "It not me you must convince, me insignificant in big picture. Kobolds only listen to Nibbik, must speak to him. Maybe get on good side if find his son who go missing last night."
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  4. - Top - End - #274
    Barbarian in the Playground
     
    GreenSorcererElf

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    Kerem - Drow Sorcerer

    He turns back to the group. "Seems fair enough. Look for the son while looking for the whatchamacallit." Then turns back to the Kobold. "Where was he last seen? Where does he usually frequent?"
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  5. - Top - End - #275
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    Hircine's Avatar

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    Attempting to shrug its shoulders the kobold realizes it can't due to the bonds still tightly coiled around it. "No one know. He disappear when big green outsiders come late last night."
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  6. - Top - End - #276
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    GreenSorcererElf

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    Kerem - Drow Sorcerer

    "...Big...green...outsiders....You don't mean trolls, do you" Kerem asks with a visible quiver in his voice. "Which way did they come into the city last night?"
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  7. - Top - End - #277
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    Quizzically the kobold tilts its head. "Troll no like fire, right? These green people carry torches, also they tall but not big enough to be troll." Slipping a finger through the ropes the kobold points at Rex. "All stranger I see about your height."
    Last edited by Hircine; 2013-01-07 at 02:32 PM.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  8. - Top - End - #278
    Barbarian in the Playground
     
    GreenSorcererElf

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    Kerem furrows his brow in further confusion. "Do you know which way they went?"
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  9. - Top - End - #279
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Rex - Human Fighter

    "Sounds like Hobgoblins to me... but I could be mistaken," Rex murmers. "We should try to avoid confronting them directly, try to take a more careful route."
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  10. - Top - End - #280
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    Hircine's Avatar

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    "No, me was scared. Hide soon as see them. Tell you all know, you let me go now please?
    Last edited by Hircine; 2013-01-07 at 05:38 PM.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  11. - Top - End - #281
    Barbarian in the Playground
     
    GreenSorcererElf

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    "You'll help us then?" Asks Kerem.

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    Insight: (1d20-1)[8]
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  12. - Top - End - #282
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    Hircine's Avatar

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    "No too dangerous. Please just let go!
    Last edited by Hircine; 2013-01-08 at 05:23 PM.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  13. - Top - End - #283
    Barbarian in the Playground
     
    GreenSorcererElf

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    Kerem turn back to the rest of the group. "I say that's okay, what about you guys?"
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  14. - Top - End - #284
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    ClericGuy

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Eldon - Human Ardent

    "I'm fine with that." He turns to the kobold. "You take word back to your people that we don't mean them harm. If we're left to find what we need, we'll leave your kind alone too." He reaches to untie the bonds, unless anyone else objects.

  15. - Top - End - #285
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    Receiving no objections Eldon unties the bindings restricting the kobold's movement and returns the coil of rope to Rex. Gingerly rising to a standing position the kobold spends a few moments stretching out its sore anatomy. After getting its bearings again it gives the party a wide-eyed look before scurrying off down the alleyway.

    With that business concluded you spend a few minutes consulting the map Treona had given you, and swiftly come to the realization that the shrines are just across the street. Sidling down the back street you see the kobold you'd just let go lying in a pool of blood with a sword sticking out of its chest. Four goblins including two on wolf back are standing over the body.

    "Filthy rat! You should know better than to show your ugly face in day time! Keh! Keh! Keh! Maybe take body and feed to wolves in stables?"

    One of the wolfriders eases over to the other goblin and jabs a finger into its chest. "If wolf get sick you going to clean up mess, Grugnak."

    As the goblin rider moves to urge his animal forward its head tilts toward the parties direction, sniffing the air curiously. Catching a scent it starts growling fiercely which gets its handlers attention. "You smell more stink kobold, boy?"

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    This is a mini skill challenge where all I need is for three of you to pass DC 12 checks using whatever relevant skills you choose. For this particular problem I'd recommend: Acrobatics, Nature, Streetwise, and Stealth.
    Last edited by Hircine; 2013-01-11 at 06:44 AM.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  16. - Top - End - #286
    Ogre in the Playground
     
    ClericGuy

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Eldon - Human Ardent

    Eldon quickly scans the area, paying clse attention to the layout of the roads. He turns and whispers to the others. "Come on, this way, quickly. I bet there's another ally down here a little farther that we can use to move around them while we stay out of sight." He begins to lead the party toward a different back ally.

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    Streetwise - (1d20+9)[29]

  17. - Top - End - #287
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    GreenSorcererElf

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Kerem - Drow Sorcerer

    Kerem growls when he sees the Kobold's limp form and whispers "Dirty goblins. I'll see them burned." He then tries to follow Eldon into the shadows.

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    Stealth (1d20+3)[6]

    Edit: Or... Maybe he trips on a cat.
    Last edited by Arranis Thelmos; 2013-01-11 at 11:00 AM.
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  18. - Top - End - #288
    Orc in the Playground
     
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Rex - Human Fighter

    Rex waits for the rest of the group to enter the alleyway and takes out their map, trying to plan the most safe and elusive route to the shrine and evade their pursuer's eyes.

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    Streetwise: (1d20+5)[11]
    A party of adventurers walk into a bar. Except for the dwarf cleric, he walks under it.
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  19. - Top - End - #289
    Dwarf in the Playground
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Lo-Kag - Goliath Warden

    Lo-Kag stayed in the back of the group, taking care to mask whatever trails the group left.

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    Nature: (1d20+10)[26]

  20. - Top - End - #290
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Rolan Berelain - Human Psion

    Swiftly following his companions, Rolan attempts to gently prod the minds of the wolves in an effort to cloud their senses.

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    Sorry for the delay! I'm finally back now! My wife and I were gone on vacation, but of course we both caught awful colds on the plane ride home so that kind of delayed some of my re-entry into all of my activities.

    So I'm thinking maybe Bluff might be the right skill for that, but let me know if you'd prefer me use a different one.
    (1d20+7)[27]

    Edit: Woo! Natural 20!
    Last edited by Dakaran; 2013-01-16 at 04:13 PM.
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  21. - Top - End - #291
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    Eldon doubles back leading the party down a secondary side street. Lo-Kag covers up the party's tracks to throw off the wolfrider while Rolan clouds their minds allowing crucial time for his team to evade detection.

    Trotting into the alley the goblin and its beast look around extensively trying to locate the group. After a few moments of light searching the goblin becomes bored, strikes the wolf in frustration, and leads it back onto the main road.

    "You waste me time, stupid beast! No dinner for you tonight!"

    The small band of goblins then makes their way toward the nearby stables.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  22. - Top - End - #292
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    With the coast now clear you make your way across the deserted street toward the temple district. Judging by the state of decay it's clear that the goblins haven't been here since they sacked the city eight years ago. Both temples are covered in tangles of moss and faded goblin graffiti.

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    You have two choices. You can visit the temple of Sehanine first or the temple of Pelor.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  23. - Top - End - #293
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    ClericGuy

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Eldon - Human Ardent

    Eldon stands looking back and forth between the two temples, carefully considering the options. Eventually, he gestures toward the temple of Sehanine with his polearm. "My gut says there. Sehanine is among other things a goddess of secrets. The stone we're looking for is a secret. What better place?"
    Last edited by dariathalon; 2013-01-21 at 09:04 PM.

  24. - Top - End - #294
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Rex - Human Fighter

    Rex pauses and thinks for a moment about what Eldon has suggested then says, "I was going to suggest Pelor's temple, it seemed safer. However your logic is sounds and it's not my place to argue. The temple of Sehanine seems the better choice."
    A party of adventurers walk into a bar. Except for the dwarf cleric, he walks under it.
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  25. - Top - End - #295
    Barbarian in the Playground
     
    GreenSorcererElf

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Kerem - Drow Sorcerer

    Kerem stared in confusion at both temples, "I don't know these above-world-gods, but I suppose your reasoning makes sense."
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  26. - Top - End - #296
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Rolan agrees by simply adding, "It's as good a place as any to continue our search."
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  27. - Top - End - #297
    Dwarf in the Playground
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    Default Re: [D&D 4E] Adventures in the Nentir Vale (IC)

    Lo-Kag - Goliath Warden

    Lo-Kag starts carefully approaching the temple of Sehanine. "We better get going now, before more goblins start looking for us."

  28. - Top - End - #298
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    Hircine's Avatar

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    Pulling away some of the underlying growth covering the door you pry the rustic metal doors open. Crossing the threshold, you close the double doors behind you in the hopes of keeping away unwanted attention, The price you pay for this convenience is being shrouded in complete darkness that only Kerem's eyes can see through. A foul aroma that can only be described as decay assaults your nostrils while flies buzz around noisily.

    OOC: Kerem
    Spoiler
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    You spot the body of a kobold several feet away.


    OOC: Passive Perception 14
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    Chattering squeaks disturb the otherwise tranquil temple.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

  29. - Top - End - #299
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    GreenSorcererElf

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    "Gaak! What an awful stench! No wonder, I see a rotting Kobold corpse nearby, but...surely one couldn't stink up this place so much..." He trails off, as memories of vicious monsters of the underdark fill his memories. "Someone find a torch. I don't like this place." he says to nobody in particular as his keen Elven eyes flit all over the place.

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    Perception: (1d20-1)[19]
    Quote Originally Posted by Trekkin View Post
    "Towards thee I roll, thou all-destroying but unconquering DM; to the last I argue with thee; from hell’s heart I slay catgirls at thee; for Galgenhumor’s sake I spit my last snark at thee. Sink all Sues and all katanas to one common pool! and since neither can be mine, let me then tow to pieces, while still gaming with thee, though ticked at thee, thou damned DM! Thus, I give up the logic!"

  30. - Top - End - #300
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    OOC: Kerem
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    Taking a couple of tentative steps forward you find the bodies of more kobolds strewn all across the floor and over many of the temple pews. Blood and gore most likely from the deceased creatures paint much of the room. Moving closer to investigate one of the bodies you notice bite marks over ninety percent of the body, a great deal of flesh also appears to have been eaten off the corpse.

    Standing up you see multiple pairs of small beady eyes watching you in the darkness. Upon realizing that you've notice them they scurry off in different directions.Chattering squeaks can then be heard piercing the otherwise silent ruins.
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    Quote Originally Posted by Creed View Post
    EXACTLY 12 NOON.
    Like a boss, Hircine, like a boss.

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