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  1. - Top - End - #61
    Bugbear in the Playground
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    Aug 2008

    Default Re: The Ambush! (Rogue RPG playtest, part three)

    As Lydia moves north to intercept Rogar's men, Zira sees her chance to get away from this nasty situation. She runs -- or rather, staggers -- down the alley to the south and towards the gate.

    James jumps down and slashes across the already badly wounded man's chest. He dies instantly. James uses the momentum to make another leap back to the roof, pulling himself up and rolling onto the roof.

    Lydia's bluff seems to be working. The man with short black hair shouts "Oh ****e, they've got more people down there! Move, move, take cover! Specs, get the sniper!"

    The man with goggles (#4) nods and moves to take cover at the corner of the building and takes a shot with the crossbow at Seira.

    (3d6+8)[18]

    Edit: Seira's ranged defense is 15, so 18 is a hit, and it exceed her defense value by 3, so it's 4 damage.

    Man #1, the big bald man, moves 3 squares north and prepares himself to attack anyone who comes too close. Man #2 moves 3 squares north and 1 square NE (so he and man #1 are side by side) and does the same, preparing to attack anyone who moves to an adjacent square.

    OOC: Sorry I cannot update the map right now... will do that later!!!)
    Last edited by Kensen; 2012-11-03 at 11:24 AM.

  2. - Top - End - #62
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    "now now, shooting the sniper is very rude. I guess I have to teach you manners."
    guessing specs is a square behind number one?

    James jumps (mobility (3d6+10)[27]) next to specs, double attacks(attacks(6skill+2weapon+1momentum-2dual strike) (3d6+7)[16], (3d6+7)[16]), then tries to get onto the roof adjacent #1(mobility (3d6+10)[23]) and drops his off hand short sword.

    2AP diagonal movment, 6 AP double attack, 2 AP to jump up. that right?
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
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    blasterv4
    mindbender

  3. - Top - End - #63
    Bugbear in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Code:
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    #####.+-~-J..+--0#.+.|.|
    ####SL.............|\|.|
    #####.+---+4.+---+.+-+.|
    |.....|...|..|...|.....|
    |.###.|...0..0...|.+---+
    |.###.|...|..|...|D|/..|
    |.###.|.+~+..+~+.|.!...|
    |.###.|/|......|/|.|...|
    |.###.+-+......+-+.+~-0+
    |......Z...............|
    +---------+..+---------+

  4. - Top - End - #64
    Dwarf in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Gritting my teeth in pain, I take by bow between my teeth and try to jump the nearby rooftop. If I make it, I fall prone for cover behind the eastern wall and knock an arrow.

    (That's 1 square north, a jump to the east, a square northeast, and another square east. 5AP, 4 from my injury and 1 from 5 Mobility.)

    Mobility: (3d6+5)[13]
    Spoiler: My Glowing Reviews
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    Laura is a really good GM. She doesn't take ****.
    Good campaign. I do remain my favorite GM, of course, but second-best is pretty good!
    Just write Game of Thrones already.
    I hate that Laura's built out this world enough that we can walk into a church full of nudists and my first thought is, "Oh, it's these guys..."
    This is probably the most enjoyable campaign I've ever played in. It's really stressful, but enjoyable!

  5. - Top - End - #65
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Lydia moves down the alley, ignoring Zira's flight. Not a big deal, after all. The man with the crossbow, though, he is an issue, and one that has to be dealt with now. She swings with the tomahawk at the man, trying to ignore the men behind her. They'd come later.
    Spoiler
    Show
    Move to right above man number 4, taking 6/9 AP (counting the bonus from mobility) and then attacking him.
    Fighting - (3d6+6)[14]
    LGBTA+itP

  6. - Top - End - #66
    Troll in the Playground
     
    NinjaGuy

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Derryk runs up towards the fighting but a quick glance tells him that he needs to head off the thugs. He barges into the church without stopping and continues running to the far end.

    Spoiler
    Show
    Used all 8 AP +1 for Movement Bonus to run up ahead.
    Where is thug 2? And maybe having an initiative list will help us, because I'm only posting because I don't know who's turn it is.


    Code:
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    |.+-0-+...!..|...#|..|.|
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    +-0-+0+...|13|...#++=+.|
    #####.+-~-J..+--0#.+.|.|
    ####SL.............|\|.|
    #####.+---+4.+---+.+-+.|
    |.....|...|..|...|.....|
    |.###.|...0..0...|.+---+
    |.###.|...|..|...|.|/..|
    |.###.|.+~+..+~+.|.!...|
    |.###.|/|......|/|.|...|
    |.###.+-+......+-+.+~-0+
    |......Z...............|
    +---------+..+---------+
    Games GMed
    The Vanstermen: OOC - IC

  7. - Top - End - #67
    Bugbear in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    James and Lydia make short work of the crossbowman. Now there are only two men left - the big bald man (#1) with axe and shield, and the man with short black hair (#3) who's wielding a short sword and a main gauche. The two move towards the North gate, prepared to defend themselves if anyone comes too close (both ready an attack).

    OOC:
    Spoiler
    Show

    Man #2 was already dead thanks to Seira and James, and #4 died this turn so only two are left. They're dangerously close to the gate, so do something, quick!

    Breaking a window is usually TN 10...15. If you intend to just run through the window, I'll rule that you take 1 lethal damage (but you don't have to spend 3 AP to attack).

    Oh and I totally forgot that the building is a two-storey building, so jumping onto the roof would have been..... a lot more difficult for James and Seira. But it's my mistake, I totally forgot about that and should have reminded you about it before James leapt onto the roof. So, it's a 10 foot tall building from now on and you both made the jump.


    Code:
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    ###...#####..!.D.#+~-+.|
    ###########..|...#|..|.|
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    ###########..|...#++=+.|
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    #####......L.......|\|.|
    #####.+---+..+---+.+-+.|
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    |.###.|...0..0...|.+---+
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    |.###.|.+~+..+~+.|.!...|
    |.###.|/|......|/|.|...|
    |.###.+-+......+-+.+~-0+
    |.........Z............|
    +---------+..+---------+

  8. - Top - End - #68
    Dwarf in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    On my next turn, I stand up from cover and make a focused attack on the black haired man.

    Archery: (3d6+10)[23]
    Spoiler: My Glowing Reviews
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    Laura is a really good GM. She doesn't take ****.
    Good campaign. I do remain my favorite GM, of course, but second-best is pretty good!
    Just write Game of Thrones already.
    I hate that Laura's built out this world enough that we can walk into a church full of nudists and my first thought is, "Oh, it's these guys..."
    This is probably the most enjoyable campaign I've ever played in. It's really stressful, but enjoyable!

  9. - Top - End - #69
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Lydia looks at her tomahawk, looks at the man with the shield, and lets fly. Just get them before they make that gate!
    Spoiler
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    Focused attack: [roll]3d6+7[roll]
    And do we not know what Rogar looks like?
    LGBTA+itP

  10. - Top - End - #70
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Spoiler
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    Buggered up the attack roll.
    [roll0]
    LGBTA+itP

  11. - Top - End - #71
    Ettin in the Playground
     
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Spoiler
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    OH, FOR THE LOVE OF!
    (3d6+7)[20]
    LGBTA+itP

  12. - Top - End - #72
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    "Fine, time to stop dodging... my life for the cause." James sighs deeply, then starts running one blade in hand.
    James runs down the roof, and jumps off the roof((3d6+10)[22]) headed for the square in front of man 1, taking a hack at him as he falls((3d6+9)[18]).
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
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    mindbender

  13. - Top - End - #73
    Troll in the Playground
     
    NinjaGuy

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Derryk keeps up his reckless charge and crashes through the north window of the church's first floor. His hands are cut and there's a line of blood mixed into his beard. He turns left and draws a throwing knife to dart at the man with black hair. (Throwing attack: (3d6+8)[19]) <-- I think I did that right, not sure.



    Code:
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    |.|......|....+-0-+-0-~+
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    ###...#####..!...#+~-+.|
    ###########..|...#|..|.|
    ###########..!...#!..!.|
    ###########..|...#++=+.|
    #####.S###J..+--0#.+.|.|
    #####......L.......|\|.|
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    |.....|...|..|...|.....|
    |.###.|...0..0...|.+---+
    |.###.|...|..|...|.|/..|
    |.###.|.+~+..+~+.|.!...|
    |.###.|/|......|/|.|...|
    |.###.+-+......+-+.+~-0+
    |.........Z............|
    +---------+..+---------+
    Games GMed
    The Vanstermen: OOC - IC

  14. - Top - End - #74
    Bugbear in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Seira gets up and lifts her bow, but with the roof blocking the view, she cannot see neither of the two men. (You can retroactively move on your next round.)

    Lydia throws her Tomahawk at the big bald man, who attempts to block it with his shield. The haft of the axe hits the shield, but the axe spins around and cuts his upper arm. (3 damage!)

    James makes a leaping charge, but the big man easily pushes him away with his shield and simultaneously swings his axe in a big swing.

    (3d6+8)[18] <-- EDIT: If James's melee defense is 18, then that's a hit (1 damage). If it's better, no damage.

    Derryk crashes through the window, taking 1 damage. His target has the benefit of cover from the church, but the attack still hits, dealing 2 damage!

    (Let's see if the bald guy hits James... then it's the bad guys' turn, bwahahah!)
    Last edited by Kensen; 2012-11-07 at 10:25 AM.

  15. - Top - End - #75
    Bugbear in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    The bodyguard's attack draws blood but causes little damage. Rogar, the black-haired man sprints off to the north. The loyal bodyguard makes a desperate (possibly his last) attack with the axe, trying to take James's head off his shoulders.

    Spoiler
    Show

    Focused attack:
    Spoiler
    Show

    (3d6+10)[17]



    Also:
    Spoiler
    Show

    Technically, mission failed. More realistically, you'd probably be able to catch Rogar sooner or later, but the victory condition for the scenario was that he may not reach the north gate, which he did.

    You may post your actions for the next round (including finishing off the big bald guy and any RP about how your characters are going to catch Rogar).

  16. - Top - End - #76
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    "Oh no you don't you little bastard!"

    James blocks the guards blow, and spins into a full sprint for Roghar, leaping when in range, but without enough time to make a stab.

    Spoiler
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    What is the AP cost to tackle? James should be able to reach him with 1-0 AP left...
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
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    mindbender

  17. - Top - End - #77
    Bugbear in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    (OOC: Tackling is just another kind of attack, same AP cost as normal attacks: 3)

  18. - Top - End - #78
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    fine, he just slips in front of him.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
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    blasterv4
    mindbender

  19. - Top - End - #79
    Dwarf in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    I run to the north-eastmost part of this roof (5AP). If I can still see Roghar, I take a focused shot at him.

    Archery: (3d6+10)[20]
    Spoiler: My Glowing Reviews
    Show

    Laura is a really good GM. She doesn't take ****.
    Good campaign. I do remain my favorite GM, of course, but second-best is pretty good!
    Just write Game of Thrones already.
    I hate that Laura's built out this world enough that we can walk into a church full of nudists and my first thought is, "Oh, it's these guys..."
    This is probably the most enjoyable campaign I've ever played in. It's really stressful, but enjoyable!

  20. - Top - End - #80
    Bugbear in the Playground
    Join Date
    Aug 2008

    Default Re: The Ambush! (Rogue RPG playtest, part three)

    James blocks Rogar's path, staring menacingly at the coward who wanted to earn some gold by revealing sensitive information about the Resistance. Rogar sneers at James and prepares to strike with his short sword. But an arrow pierces his back and he drops to his knees. The sword and dagger fall to the ground and he stares at James, blood dripping from his wounds.

    "Well, what are you waiting for? Be done with it, I haven't got the whole day!"

  21. - Top - End - #81
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    "Sadly, I am not a murderer, I fight for all good left in this world."

    Kick, to, the, face! kick him in the face for stun damage:((3d6+6)[13])

    If he is still standing, sheepishly kick him again and again until he stops fighting back.

    Then pick the traitor up and carry him to the group.
    Last edited by bobthe6th; 2012-11-07 at 08:04 PM.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
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  22. - Top - End - #82
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Lydia gestures everyone into the church. Barring the door, she turns around and faces the group. What exactly do you expect us to do with a prisoner? The guard knows we're here, thanks to Zira, and as far as I know, he's of no use to us. Lydia absently checks to see if he's still conscious.

    Spoiler
    Show
    *traitor
    And Kensen, this might be one of the situations we talked about before. Get the heck out of Dodge, before the guard catches up. Course, if you want to declare the mission one way or another, go ahead. I will be writing up a summery of what I think worked and what didn't once the mission is called.
    LGBTA+itP

  23. - Top - End - #83
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    "We could find out something from him, and killing him now isn't that hard. Also, we could find out why he turned in the first place. Weather he was pressed, or if it was his own greed..."

    James drops the corpse and goes for his short sword on the roof of the building across the road.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
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    blasterv4
    mindbender

  24. - Top - End - #84
    Dwarf in the Playground
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    I'm with Lydia, I say, leaning back against the bolted door. Our mission's to plug the bastard, not take him in, and there's no time for an interrogation. Just cut his throat so we can get our asses out of here.
    Spoiler: My Glowing Reviews
    Show

    Laura is a really good GM. She doesn't take ****.
    Good campaign. I do remain my favorite GM, of course, but second-best is pretty good!
    Just write Game of Thrones already.
    I hate that Laura's built out this world enough that we can walk into a church full of nudists and my first thought is, "Oh, it's these guys..."
    This is probably the most enjoyable campaign I've ever played in. It's really stressful, but enjoyable!

  25. - Top - End - #85
    Bugbear in the Playground
    Join Date
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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Spoiler
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    Thanks to your quick thinking, you still managed to turn the situation into a victory!

    Feel free to continue RPing what you're going to with Rogar, but for all other purposes the mission is completed. The RP may slightly affect any future missions, but no need to overthink it. The orders were pretty clear: kill Rogar. He's just a greedy bugger with a few contacts here and there who just happened to get the hold of some sensitive information on the rebels.

    And if you want to comment on the new combat rules, please do so in the design thread in my sig.

  26. - Top - End - #86
    Troll in the Playground
     
    NinjaGuy

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    Default Re: The Ambush! (Rogue RPG playtest, part three)

    Derryk returns from his corner, holding a bandage across his face. His arms are already darkening in bloody bandages. "I'm leaving it up to you folks. I'll be elsewhere. If the Resistance has need of me, they know how to find me."

    Spoiler
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    And so ends the apathetic wandering thief's involvement in this particular scenario. It's been fun. I'll write up something for the other thread.
    Games GMed
    The Vanstermen: OOC - IC

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