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Thread: Simple Q&A D&D 3.5 (by RAW) XXII
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2013-05-13, 11:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1616 No.
Infusions: An artificer is not a spellcaster, but he does have the ability to imbue items with magical infusions.
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2013-05-13, 11:55 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1616
No:
Originally Posted by Eberron Campaign Settting p. 31
Swordsaged!Last edited by Andezzar; 2013-05-13 at 11:56 AM.
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2013-05-13, 02:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1616 Correction I know I asked the question myself; but I found a sidebar in Magic of Eberron's page 53 that states than an Artificer can benefit from prestige classes that advance casting as long as they don't specify they advance an arcane or divine spellcasting class, so classes with +1 level of existing class do in fact benefit an Artificer.
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2013-05-13, 05:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1625
Are "holy" and "unholy" valid damage types?
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2013-05-13, 05:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1626
Can a warlock Use Magic Device a bead of karma for +4 caster level to his invocations?
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2013-05-13, 06:27 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1625: No. The damage types you are thinking of are Positive Energy and Negative Energy, respectively. You may also be thinking of the divine/profane bonuses that some items and spells give, or possibly 4th edition's Radiant and Necrotic damage types. In 3.x, however, these are called Negative and Positive energy (although honestly you can rename them whatever you want).
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2013-05-13, 06:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1617
How do you calculate the Caster Level of an Ur-Priest?
Wizard 10/Ur-Priest 10 is easy, that's 15.
a) What happens when you advance Ur-Priest? Say, Wizard 10/Ur-Priest 2/Full Divine advancement 8; is that also 15, or is it 11?
Originally Posted by SRDb) What about Theurges? Wizard 10/Ur-Priest 2/Mystic Theurge 8? Is that 15, 11, 19, or something else?
c) How about Half-advancing Divine Casters? What about on the levels when they don't advance spellcasting? Do they add 1/2 on the dead levels, and full on the advancement, or half on all, or half on all AND full on the advancing levels (for 1 1/2)?
d) What about late starting casters, like Hexblade? Are they considered Spellcasters prior to gaining Spellcasting levels?
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2013-05-13, 06:52 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A single action cannot and should not define a character's alignment. While a single action can have an alignment, a character's alignment is the culmination of all actions taken, and most importantly the purpose and intent for why those actions were taken.
My Homebrews:
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2013-05-13, 07:09 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1626 No.
Anyone with sufficient Use Magic Device skill can activate a Bead of Karma. However, the property of that item is to increase the caster level ofdivinespells, and it can have no effect on invocations or other spell-like abilities.
Edit: Corrected.Last edited by Curmudgeon; 2013-05-14 at 02:13 AM.
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2013-05-13, 08:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1626 Minor Correction According the SRD the bead of Karma gives a +4 CL boost to al spells, not just divine spells, having said that it wouldn't have effect on Invocations since they are SLA's.
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2013-05-13, 10:31 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1625 correction: The Holy and Unholy weapon specials do two things: add 2d6 untyped damage to qualifying targets, and make the weapon good-/evil-aligned to bypass the corresponding damage reduction. There is no connection to positive or negative energy, or divine or profane bonuses.
Whether damage that bypasses DR/evil is evil-typed damage is not especially clear, but it's probably most accurate to consider it a matter of weapon alignment only.
Note that there is also a type of damage called vile, which is not related to any of these.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-05-14, 07:16 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1626
Are there another class or PrC that like the fighter gives a bonus feat at 1st level? All books allowed. No dragon mags.Spoiler: Arcivus Luscient
HP: 204/204
AC: 22
Stats: 25, 10, 18, 10, 12, 20
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2013-05-14, 08:16 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1626
Yes.
Psychic Warrior (XPH); Fighter Feats and Psionic Featsonly
Wizard, swap "Scribe" and Metamagic Bonus feat list for Fighter Bonus Feat list (UA), Fighter Feats only
Rogue, swap SA Progression for Fighter Bonus Feat Progression (UA), Fighter Feats only
Monk, Monk variants (UA); several different choices of which feat you can get, but no flexibility in choices.
Swordsage (ToB); Weapon Focus in multiple weapons according to his School.
Other methods of attaining feats are available, but are rarely useable inside of a game as they rely on the DM saying "yes, here's a free bonus feat".
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Q1627; Does Ability Focus have any effect on Supernatural Class Features? I.e a Binder using Ability Focus (Soul Binding), would that have a DC of (10+1/2 Binder Class Level+Cha Bonus+2)?Last edited by Vaz; 2013-05-14 at 08:27 AM.
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2013-05-14, 09:18 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1627:
Ability focus can be used with any special attacks with saving throws, including class abilities. However, "soul binding" is not an ability with a saving throw, so you can't take "ability focus (soul binding)". You could take it for one of the abilities you gain from a vestige, as long as the ability has a saving throw.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-05-14, 10:26 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Thank you. It was a bad example I gave, I must admit. Thanks, regardless!
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2013-05-14, 11:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1628
With Two-Weapon Fighting, Weapon Finesse, a Dex of 24 and 2 +1 daggers, how many attack rolls do I get and at what bonuses?
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2013-05-14, 11:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1628
If your Base Attack Bonus is 5 or less, your attack bonuses are BAB +6 with one dagger and BAB +6 with the other. (BAB + 7 Dex + 1 enhancement -2 Two Weapon Fighting with the feat and a light weapon in the off hand)
If your Base Attack Bonus is 6 or greater, you gain iterative attacks with one of your weapons. For example, if you have a BAB of +8, your full attack routine would be +14 (main)/+14(off)/+9 (main)Last edited by Bakkan; 2013-05-14 at 11:30 AM.
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2013-05-14, 12:17 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1628 clarification:
Base Attack Bonus is only the portion of your attack bonus that you get from class levels (1 point from each level of Fighter, Barbarian, etc., 3 points from each 4 levels of Cleric, Rogue, etc., and 1 point from every 2 levels of Wizard, etc.). The bonus to attack rolls from Dexterity and from your weapons being magic doesn't affect the number of attacks you get at all.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-05-14, 12:22 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1629
If I am under the effects of Invisibility and Entropic Shield, with the latter modified by the Invisible Spell metamagic feat, what is the miss chance of someone who shoots an arrow into my square? Do I roll once for total concealment (50%) and once for entropic shield (20%)?
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2013-05-14, 01:34 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1630
You have likely answered this before, but I seem to have forgotten the answer: most common definitions of wield include using a tool or weapon, not necessarily restricted to use in one's hand. Does D&D have a specific definition of wield, in a glossary entry or the like, that overrules common usage?Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-05-14, 01:59 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1630 Sort of
I know of no specific definition, but once a weapon or projectile is out of the hands of the wielder, it is no longer in his control and thus not wielded.
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2013-05-14, 03:01 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1631
If one has the feat Two Weapon Fighting, Gloves of the Balanced Hand (with Dexterity Upgrades), and a Wand of (or Ability to buff themselves with) Heroics, could they act as if they had the full Greater Two Weapon Fighting Line?
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2013-05-14, 04:10 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1631
Yes, as long as you have a Dex of 19 and +11 BAB.Last edited by NeoPhoenix0; 2013-05-14 at 04:10 PM.
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2013-05-14, 07:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1632: Can a Supernatural ability be channeled through a project image?
(I know that Complete Arcane has some verbiage about SLAs subbing in for spells with similar abilities, but I don't know of any such ruling for Su abilities - but I thought I'd check, in case there's something I'm missing.)Optimization Showcase in the Playground
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2013-05-14, 07:49 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1633
Can a Free action be activated at the exact time as another action; such as Casting an Instantaneous effect spell?Last edited by Vaz; 2013-05-14 at 07:49 PM.
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2013-05-14, 08:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1634
Is there a feat and/or item that would allow a 5th level gnome wizard to pick up Bluff as a class skill? Don't want to multiclass if I can help it.
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2013-05-14, 09:40 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1632 No.
You get only the capabilities stated in the spell description.
A 1633 Ask your DM.ACTIONS
Every round, on your character’s turn, you may take a standard action and a move action (in either order), two move actions, or one full-round action. You may also perform one or more free actions along with any other action, as your DM allows.
A 1634 Maybe.
The feat Apprentice with a Criminal Mentor would work, if your DM supplied the appropriate mentor NPC. You would also need to use the feat retraining rules (Player's Handbook II), because this feat is available only at 1st level.
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2013-05-14, 11:13 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1634
two more very limited feats which you are probably going to have to multiclass to qualify for.
Greensinger Initiate: from Eberron Campaign Setting must be able to spontaneously cast Summon Nature's Ally.
Draconic Heritage (Chaos): from Races of the Dragon must be a sorcerer. (and sorcerers already have bluff)Last edited by NeoPhoenix0; 2013-05-14 at 11:15 PM.
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2013-05-14, 11:19 PM (ISO 8601)
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2013-05-15, 01:47 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII