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  1. - Top - End - #3571
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1757: Yes. They are power trigger items.

    Power Trigger
    This is the activation method for dorjes and psicrowns. It requires the special knowledge of power manifestation that a character of the appropriate class would know, and the formation of the appropriate command thought. If a power is on a character’s power list, the character knows how to use a power trigger item that stores that power.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  2. - Top - End - #3572
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1758
    Does having the throw anything feat allow your melee weapons to be enchanted as thrown weapons?

  3. - Top - End - #3573
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1758

    No, the Throw Anything feat has no impact whatsoever on how enchanting works.

  4. - Top - End - #3574
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1759
    Psionic Magic Mantle
    In addition, you always treat magic and psionics as identical. Therefore, powers such as dispel psionics work for both magic and psionics.
    I.e. with this mantle and with Power Resistance power i'll get a spell resist?
    Beware my incredibly noobish questions!

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1759: Yes. Do note that you typically don't need the mantle to achieve this:

    Psionics-Magic Transparency
    Though not explicitly called out in the spell descriptions or magic item descriptions, spells, spell-like abilities, and magic items that could potentially affect psionics do affect psionics.

    When the rule about psionics-magic transparency is in effect, it has the following ramifications.

    Spell resistance is effective against powers, using the same mechanics. Likewise, power resistance is effective against spells, using the same mechanics as spell resistance. If a creature has one kind of resistance, it is assumed to have the other. (The effects have similar ends despite having been brought about by different means.)

    All spells that dispel magic have equal effect against powers of the same level using the same mechanics, and vice versa.

    The spell detect magic detects powers, their number, and their strength and location within 3 rounds (though a Psicraft check is necessary to identify the discipline of the psionic aura).

    Dead magic areas are also dead psionics areas.
    This mantle is especially effective when using the psionics are different variant from p 65 of the XPH.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  6. - Top - End - #3576
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1760
    Will Magic Missile affect a person in Null Psionics Field if it will cast outside field?

    Q1761
    Can psion somehow get a mantle?
    Last edited by Kred; 2013-05-27 at 11:16 AM.
    Beware my incredibly noobish questions!

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1762
    Battle Jump + Leap Attack
    Can i initiate this feats not from a height? Will the DC be 30 (10 ft. long jump + 5 feet high jump)

    Q1763
    Power Attack + Battle Jump + Leap Attack
    2H sword
    PA: -5 +10
    PA + LA: -5 +30
    PA + LA + BJ: -5 +?
    Beware my incredibly noobish questions!

  8. - Top - End - #3578
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1760

    No (assuming transparency is in effect).
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    That's how wizards beta test their new animals. If it survives Australia, it's a go. Which in hindsight explains a LOT about Australia.

  9. - Top - End - #3579
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1764

    The "Bow of Elvenkind", it is in Complete Champion, p. 137.

    How much would it cost to add e.g. 'splitting' (+3) to it ?

    The problem is that I'm not sure if it should be treated as as a +1 weapon (plus various bonuses) or a +2 weapon (plus various bonuses ... because of its 'seeking' (+1) property ... but that's restricted to a quite narrow group of possible users) for adding "+X" bonuses.

    Q 1765

    Are there even official rules for improving specific armors and weapons ?
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  10. - Top - End - #3580
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1761: Yes. An egoist can pick up the life mantle in exchange for his 5th level bonus feat via an ACF available in a Mind's Eye article. Similarly, the Erudite, a psion variant found in Complete Psionic, has an ACF that grants access to a mantle of your choice, in exchange for the 1st level bonus feat. Also found in Mind's Eye.
    Last edited by mattie_p; 2013-05-27 at 04:45 PM.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  11. - Top - End - #3581
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1762 No.
    Quote Originally Posted by Battle Jump
    Benefit: You can execute a charge by simply dropping from a height of at least 5 feet above your opponent.
    Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target, you deal +100% the normal bonus damage from your use of the Power Attack feat.
    Battle Jump requires simply dropping: i.e., a straight vertical descent. Leap Attack requires a Long Jump, in which the maximum height is only 1/4 the length of the span: i.e., the leap is mostly horizontal with only a slight downward angle at the end. It is impossible to use these feats together.

    A 1763 N/A.

    A 1764

    A specific weapon usually lacks a formula to determine the components of its pricing. In the case of the Bow of Elvenkind there is no formula provided, so you cannot add a +3 cost enhancement as that requires knowing the weapon cost formula. You may ask your DM if they could create an item formula for your use in their game, but they can (of course) refuse.

    A 1765

    You cannot add +n cost enhancements if there is no formula provided for the specific armor, but you can add fixed-cost enhancements to any armor.
    Last edited by Curmudgeon; 2013-05-27 at 05:31 PM.

  12. - Top - End - #3582
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1766

    Can a barbarian who is either raging, in a fit of whirling frenzy, in a state of ferocity or under the effects of berserker strength with at least 2 levels of the champion of gwynharwyf prestige class use metamagic rods to modify champion of gwynharwyf-spells cast during a rage or similar ability?

  13. - Top - End - #3583
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1767

    What Monstrous Humanoid of exactly 5 racial HD has the lowest CR?

  14. - Top - End - #3584
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1768 hey, if dominate person is cast on target A, say an outsider or dragon who is using polymorph to be a humanoid and then his polymorph effect wears off, does he stay dominated or not?
    Last edited by Venger; 2013-05-27 at 08:54 PM.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1769: Do Celestial Creatures and Half-Celestials gain the (good) subtype and similarly do Fiendish Creatures or Half-Fiends gain the (evil) subtype?
    Last edited by Preaplanes; 2013-05-27 at 09:10 PM.
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    We now go to Preaplanes with the dungeon crawl deal. Prea?
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    Sounds rough, Prea, do you have a caster?
    HAD ONE!
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    IN A FORCECAGE TWO DAYS AWAY!
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    What kind?
    MIRACLE!


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  16. - Top - End - #3586
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1768 Yes.

    Spells either are successfully cast, or not, depending on whether a target is valid at the time. After casting, it doesn't matter if the target criteria change; the spell is already in effect.
    Spell Failure

    If you ever try to cast a spell in conditions where the characteristics of the spell cannot be made to conform, the casting fails and the spell is wasted.
    The Spell’s Result

    Once you know which creatures (or objects or areas) are affected, and whether those creatures have made successful saving throws (if any were allowed), you can apply whatever results a spell entails.

  17. - Top - End - #3587
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Preaplanes View Post
    Q1769: Do Celestial Creatures and Half-Celestials gain the (good) subtype and similarly do Fiendish Creatures or Half-Fiends gain the (evil) subtype?
    A1769: No. Types and subtypes are explicitly mentioned; Celestial/Fiendish creatures gain (Extraplanar) on the Material Plane, as do other creatures native to other planes, while Half-Celestials and Half-Fiends usually have the (Native) subtype and are commonly native to the Material Plane. In no case are alignment subtypes mentioned.
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    That's RAW for you; 100% Rules-Legal, 110% silly.
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  18. - Top - End - #3588
    Ettin in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1767

    According to this search engine it is the Loxo.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1770
    Vampiric Blade power
    Does it regain hit points from Power Attack damage?
    Beware my incredibly noobish questions!

  20. - Top - End - #3590
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1771

    Are there any elf variants that do not have a penalty to strength, constitution or intelligence, besides the snow elf?

    Q1772

    Can you use both a tumble check and a jump check at the same time to reduce 20ft worth of fall damage ?
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1771

    Half-elf
    Dargonesti (LA +1) +2 Str, +2 Dex, -2 Cha (Dragonlance Campaign Setting)
    Dirminesti (LA +1) +2 Str, +2 Int, -2 Wis, -2 Cha (Dragonlance Campaign Setting)

  22. - Top - End - #3592
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1772

    You don't exactly use these skills "at the same time", because otherwise they would operate to reduce the same distance from your fall. However, skill checks are not subject to the basic stacking limits, so you can apply the reductions to effective falling distance serially.
    Stacking

    In most cases, modifiers to a given check or roll stack (combine for a cumulative effect) if they come from different sources and have different types (or no type at all), but do not stack if they have the same type or come from the same source (such as the same spell cast twice in succession).
    You never make a check or roll to compute your falling damage, and no modifier applies. Instead, falling damage computation is in the realm of the DM, and the falling damage rules are in the Dungeon Master's Guide. You can, though, make both Jump and Tumble checks as input into your DM's determination of falling damage.

    Finally, note that for every 15 points of your Tumble check result, you can treat a fall as if it were 10 feet shorter than it really is when determining damage. See the rules in Complete Adventurer on page 103 and also here.

  23. - Top - End - #3593
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A1770: No. Base weapon damage dice only — Str bonus, enhancement bonus, and so on are given as examples of the things that are not included.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
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  24. - Top - End - #3594
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Clistenes View Post
    Q 1755:

    Since you can improve your item familiar even without having the required Craft feats, and the descripton say nothing about Epic Craft feats...Can you give magical improvements to your item familiar that raise its value above 200.000 gp? And what about epic enhancements, like +6 to attack and damage and above?

    Since nobody has answered my question, I'm repeating it:

    Does the Item Familiar feat allow a non-epic character to create a magic item with a monetary value above 200,000 gp?

    If not, does the Item Familiar feat allow an epic character to create a magic item with a monetary value above 200,000 gp?

    Does the Item Familiar feat allow a non-epic character to create a magic weapon with an enhancement above +10?

    If not, does the Item Familiar feat allow an epic character to create a magic weapon with an enhancement above +10?

    Thank you in advance.

  25. - Top - End - #3595
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1755 No.

    If your DM permits its use, there is still no part of the item familiars variant system which contravenes the Epic magic item rules.

  26. - Top - End - #3596
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Verditude View Post
    Q 1721

    If a warlock with the Mortalbane feat (BoVD, 49) applies it to his eldritch blast, and then applies the eldritch chain shape to the blast, hitting one extra target, does the mortalbane damage apply to both targets? Does all the mortalbane damage apply to the first target and half to the second target?
    I think this one got missed. Also, 2 addenda:
    Q 1721a
    Can Mortalbane be applied twice to an eldritch chain, once to the eldritch blast SLA and once to the blast shape SLA? If an eldritch essence that deals damage is used as well (such as vitriolic blast) can Mortalbane be applied to it as well? If so, does the thrice-mortalbane vitriolic eldritch chain do an additional 6d6 damage to appropriate targets?

    Q 1721b
    Can Mortalbane be applied to SLA's that deal ability damage? For instance, would a creature with a Shivering Touch SLA and Mortalbane deal 5d6 Dex damage to appropriate targets?
    I don't think these have been answered. Also:
    Q 1773
    Does the use of the Bloodstorm Blade's Thunderous Throw ability provoke attacks of opportunity?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1776:

    Do the movement penalties for Black Tentacles and Solid Fog stack?
    Last edited by Juntao112; 2013-05-28 at 03:00 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1777
    I don't see any disbelief saves for it, so will someone who feels a Invisible object know it is there?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1776
    No. Black Tentacles states that one moves at half one's normal speed and Solid Fog that a creature trying to pass through it has a speed of 5' regardless of its normal speed. Since both effect calculate back to the normal speed you simply use whichever is the lower - 5' or half normal.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1759

    If I'm a warlock-9/hellfire warlock-3 with a base 6d6 eldritch blast + 6d6 for the hellfire blast, would the Maximize Spell-Like Ability (Eldritch Blast) extend to the hellfire?

    Likewise, if I instead took Maximize SLA on Hellfire Blast, would it just be the hellfire damage or would it be the full 12d6?

    Thanks.
    (reposted in hopes for answer)

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