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2013-07-09, 03:59 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 403
The unstated part of Skill Knowledge is "... for all your classes". Otherwise, there would be no point of the first option of the feat (choosing skills which are already class skills).
Note that Skill Knowledge is in the "Alternative Skill Systems" part of Unearthed Arcana, so I suggest you ask your DM before assuming the feat is available in your campaign.
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2013-07-09, 04:53 AM (ISO 8601)
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2013-07-09, 05:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q404
Telekinetic Boomerang (Power)
Can i make 2 itterative attacks with 1 throwing weapon?Beware my incredibly noobish questions!
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2013-07-09, 05:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Last edited by Curmudgeon; 2013-07-09 at 05:57 AM.
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2013-07-09, 06:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q405: The feat Force of Will contains the following text:
Originally Posted by XPH, pg 46
Originally Posted by Complete Psionic, pg 70
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2013-07-09, 06:23 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q399Is there any way to break the cl cap of any spell?
For example a Caster Level 30 fireball may still only do 10d6 damage, but it is much more likely to go through low Spell Resitance and has a longer range than a CL5 fireball.
If you want to do more damage with the spell then the Epic metamagic feat Enhance Spell adds 10 to the dice cap.Last edited by Khedrac; 2013-07-09 at 06:23 AM.
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2013-07-09, 07:17 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 406
Where specifically in the rules (SRD quote or page reference please) does it state that a creature with a non-ability of Intelligence, or a score below 3, cannot be a player character?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2013-07-09, 11:38 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 406 Player's Handbook, page 11.
In the RACIAL CHARACTERISTICS section:ABILITY ADJUSTMENTS
Find your character’s race on Table 2–1: Racial Ability Adjustments (see the next page) and apply the adjustments you see there to your character’s ability scores. If these changes put your score above 18 or below 3, that’s okay, except in the case of Intelligence, which does not go below 3 for characters. (If your half-orc character would have an adjusted Intelligence of 1 or 2, make it 3 instead.)Last edited by Curmudgeon; 2013-07-09 at 11:41 AM.
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2013-07-09, 11:52 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 406 Addendum
I'm pretty sure that any creature or template with INT - also has Level Adjustment - , which makes it ineligible for PCs.
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2013-07-09, 11:59 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 406, additional
The Dungeon Master's Guide notes in its section on Monsters as Races (p. 172, with corresponding rules in the SRD here, though the language is different):Originally Posted by DMG, p. 172
The DMG rules on for Monsters as Races also includes a section on Ability Scores for Monster PCs, which states:
Originally Posted by DMG, p. 172, Ability Scores for Monster PCsLast edited by Karnith; 2013-07-09 at 12:00 PM.
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2013-07-09, 12:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Since INT is measured in integers, "2 or lower" and "lower than 3" is the same thing.
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2013-07-09, 12:40 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Last edited by Karnith; 2013-07-09 at 12:43 PM.
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2013-07-09, 01:31 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q407
What are the base prices for the Hidden Spaces from Table 5–1: Hidden Spaces in Complete Scoundrel on page 109?
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2013-07-09, 01:43 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 407
The price depends on the Type of hidden space. See pg 108 for the types of hidden spaces. The table just provides rules for the size of the space.Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
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2013-07-09, 03:26 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 408
If you have both cleave and knockdown, if you deal 10 points of damage to an enemy and you succeed in tripping them, does that activate a cleave? Cleave contains the following: "(typically by dropping it to below 0 hit points or killing it)", which I assume means there are ways besides dropping them to 0 or killing them, such as knockdown, right?
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2013-07-09, 03:30 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q409
Can a Scroll with a 9th level spell be folded up and hidden in a Hollow Boot Heel (CS108)?
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2013-07-09, 03:39 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 409
Yes, if the boot was made for a creature large or larger.
The object has to be four sizes smaller than the creature the boot was made for and a scroll is listed as diminutive on pg 166 in the PHB.Last edited by NeoPhoenix0; 2013-07-09 at 03:39 PM.
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2013-07-09, 04:48 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 410
Does the Pectoral of Maneuverability stack with Wings of Air?
Q 411
The spell Greater Wings of Air has been reduced from Level 5 to Level 4 in the SpC. Does that affect the cost of the Greater Pectoral of Maneuverability?
Q 412
a) Are there any non-exotic two-handed weapons that deal piercing damage and have a threat range of at least 19-20?
b) How about exotic ones?
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2013-07-09, 04:49 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 408
No, as Knock-Down merely allows you to make a free trip attack. Cleave requires that you drop the opponent as a result of the damage.
On a RAI note, Cleave is a face-palmingly worded feat. I believe the intention is that "drop" is being used in the euphemistic sense; you need to kill or disable the enemy to get the free attack. I'm not sure, though.Awesome Cyborg Doom Monkey avatar by Lord Fullbladder, Master of Goblins. Offer up your robo-bananas to him.
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2013-07-09, 04:56 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 410
Yes, there bonus type or weird wording to prevent it.
A 411
No.
Edit:
A 412
don't know about non-exotics but I have the lynxpaw and elven courtblade from races of the wild with 18-20 ranges.Last edited by NeoPhoenix0; 2013-07-09 at 05:05 PM.
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2013-07-09, 07:46 PM (ISO 8601)
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2013-07-09, 09:44 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q414
Are Gauntlets enchanted separately or as a pair?
Q415
Does the above hold true for non-magical augmentations and Weapon Augment Crystals as well?Last edited by unseenmage; 2013-07-09 at 09:44 PM.
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2013-07-10, 12:01 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
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2013-07-10, 01:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 413 A Yes.
Touch
You must touch a creature or object to affect it.Lay on Hands (Su)
Beginning at 2nd level, a paladin with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch.
A 414 Separately.Gauntlet
This metal glove lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack. The cost and weight given are for a single gauntlet.
A 415 Yes.
Weapons are always priced and enhanced separately. Only gloves and gauntlets which are not weapons (are wondrous items or armor instead) are priced as a pair.
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2013-07-10, 01:38 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 416
Is the "target’s modifiers on saves against fear" referenced in the Intimidate skill
a) the modifier to saving throws that applies only to fear effects (e.g. the +2 morale bonus from Inpsire Courage)
or
b) The modifier to the D20 the target gets vs fear effects i.e. base will save+WIS+misc. modifiers+modifiers applying only to fear effects?
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2013-07-10, 02:35 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 417
What creatures types (Aberration, Humanoid, Outsider etc.) are not subject to aging and/or death by reaching maximum age?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2013-07-10, 03:10 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 417
No creature type is inherently immune to aging.
For example, even though i can't think of an undead that ages the undead type doesn't grant immunity to age.Last edited by NeoPhoenix0; 2013-07-10 at 03:12 AM.
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2013-07-10, 05:39 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 418
Do PrCs that advance divine spellcasting levels also advance the Dragonfire Adept?
The bit on PrCs states this:
Dragonfire adepts benefit in a specific way from prestige classes that have a level advancement benefit of “+1 level of existing arcane spellcasting class” or “+1 level of existing spellcasting class.” A dragonfire adept taking levels in such a prestige class does not gain any other benefits of that level increase, but she does gain an increased caster level when using her invocations and increased damage with her breath weapon. Levels of prestige classes that provide +1 level of spellcasting effectively stack with the dragonfire adept’s level to determine her breath weapon damage and save DC. She also gains new invocations at each prestige class level as though she had risen a level in the dragonfire adept class.
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2013-07-10, 05:48 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 418:
No. Some prestige classes (such as Loremaster) can advance any spellcasting class, regardless of whether it's arcane or divine. Others can advance any arcane class. Prestige classes of either of these types can be used to advance Dragonfire Adept or Warlock. Other prestige classes, however, can only be used to advance divine spellcasting classes, and these do not work with DFA nor Warlock.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
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2013-07-10, 06:32 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
^^Thanks.
Q 419
Can a Human Dread Necromancer heal himself with Charnel Touch when using the Tomb-Tainted Soul Feat?
Tomb-Tainted Soul
You are healed by negative energy and harmed by positive energy as if you were an undead creature. This feat gives no other penalties or benefi ts of the undead type.
Charnel Touch (Su): Negative energy flows through a dread necromancer's body, concentrating in her hands. At will, but no more than once per round, she can make a melee touch attack against a living foe that deals 1d8 points of damage, +1 per four class levels. This touch heals undead creatures, restoring 1 hit point per touch, +1 per four class levels. A dread necromancer can use the spectral hand spell to deliver this attack from a distance.
"This touch heals undead creatures..." would also indicate that it could be used to heal undead allies, no?Last edited by Gargravarr; 2013-07-10 at 06:32 AM.