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2013-10-20, 09:19 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
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2013-10-21, 11:44 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
Re: Minecraft Thread XII: Don't Kick the Bukkit
Note: The snapshot server got updated from 13w42a to 13w42b.
(Apparently that just contains bugfixes, which I'm down with.)
And on a personal note: The seas and rivers are deep... how would we best go about aquiring clay there? Get a enchanting table going and enchant helmets with waterbreathing? Get to the nether to start alchemy for waterbreathing potions? (And nightvision potions, for that matter, for seeing underwater.)Last edited by Domochevsky; 2013-10-21 at 11:46 AM.
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2013-10-21, 05:56 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- The Forest Moon of Ohio
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
The way I've done it in the past is once I locate the clay, I dump a circle of sand reaching to the water's surface on top of the clay and then dig down in the sand to the clay. I've got a water free environment to excavate in and to get out I just have to break a few blocks in the side and swim back up.
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2013-10-21, 06:22 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Night Vale
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
there is some clay in the river that you follow to get from my house to spawn, but its far enough out from spawn that you probably won't find it unless you know that you're on the right path.
Edit: the clay is within 3 blocks of the surface, I dont remember how much there is there.
Edit 2: There is a considerable amount there. if you find it, feel free to take it, just don't mess up my cobblestone path please.Last edited by Astral Avenger; 2013-10-21 at 10:10 PM.
Avatar by TheGiant
Long-form Sig
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2013-10-21, 08:54 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Lemuria
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
One trick I used to use on PVP servers was to take a door with me, plant it on the floor to create a little pocket of air.
Of course on PVP servers I'd use it to shoot arrows out at people.
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2013-10-21, 11:02 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2013-10-21, 11:40 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Night Vale
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
reminds me of how the guy who taught my wilderness first responder course defined the difference between rednecks and engineers: the engineer spends 3 years designing a submarine to explore the bottom of a lake. the redneck dynamites a drainage ditch and puts on some hip waders and then explores the lake.
Avatar by TheGiant
Long-form Sig
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2013-10-22, 09:37 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
9 fences and a torch. Fences in a cross two high, leave the bottom center open, close the top then place a torch. Air pocket and light.
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2013-10-23, 10:47 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Lawson, Sydney
Re: Minecraft Thread XII: Don't Kick the Bukkit
So, 1.7 is now in pre-release. So what's going to happen with the server? More people seem to want a reset than not, but of course there's really only one opinion that matters. Even if the reset doesn't happen there was talk of a snapshot server being easily added.
Come to think of it, if that's the case even if the main server is switched to 1.7 is there any reason that a legacy server can't also be available at a different address?
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2013-10-24, 12:31 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
1.7 is a pretty huge jump as far as mods are concerned. I think the Forge crew stated it would be a month or more before there was even a Forge out for 1.7, much less any mods. Granted, most of the stuff needed to be done, but it's going to mean a complete re-write for most mods.
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2013-10-24, 07:12 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
Don't see why it really matters since the server is vanilla except for the seemingly dead back-end plugins.
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2013-10-24, 10:26 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
Re: Minecraft Thread XII: Don't Kick the Bukkit
Speaking of 1.7.1 Pre... I updated the snapshot server.
(It continues to be reachable under wildwestscifi.net (instead of a server IP) after whitelisting.)
Meanwhile, I doubt Forge will be out any time soon. Probably only after 1.7 is officially out, not just as pre-release. (But at least it should give them some warmup time to figure out what has changed. I do like using Forge in general. Makes things so much easier for everyone involved until the official modding API is out and in a useful state.)Last edited by Domochevsky; 2013-10-24 at 10:27 AM.
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2013-10-24, 10:50 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2013-10-24, 11:49 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Legend
Re: Minecraft Thread XII: Don't Kick the Bukkit
I decided to put an end to the hard drive space issues once and for all by moving the beta server onto the big hard drive.
Beta 1.6.4 Server Now Up
Runecraft is still not updated. Trying to do fast update, push to main server. The copies of the mainserver worlds are out of date. Startup had no non-Runecraft errors, but haven't tested it. Please report any things that don't work.
Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
The overly long monstrosity that is my extended signature lies here.
Avatar by Akrim.elf
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2013-10-24, 03:22 PM (ISO 8601)
- Join Date
- May 2007
Re: Minecraft Thread XII: Don't Kick the Bukkit
I will be quite happy when the modding API comes out. If I had time I would ask to be whitelisted, but...
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2013-10-24, 08:03 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- X/Z 12,550,821
Re: Minecraft Thread XII: Don't Kick the Bukkit
But what? And speaking of the server, it's lagging like no tomorrow. What gives?
Sometimes, I have strong opinions on seemingly inconsequential matters.
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2013-10-24, 08:35 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Legend
Re: Minecraft Thread XII: Don't Kick the Bukkit
It says it has 50% of its resources to spare on both ends and I'm not getting any lag. Check your internet.
Last edited by Saposhiente; 2013-10-24 at 08:35 PM.
Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
The overly long monstrosity that is my extended signature lies here.
Avatar by Akrim.elf
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2013-10-27, 10:51 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Night Vale
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
so, what do people think of 1.7.2? (also, what do people think about them more or less skipping 1.7.1?)
Avatar by TheGiant
Long-form Sig
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2013-10-27, 11:00 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Lawson, Sydney
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2013-10-28, 08:22 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
From the little that i have done with it thus far its good.
I made a new world to go poke about on as finding new chunks on my Main world is going to require a major expedition way out beyond where i have been thus far.
Edit. Found a Mega Taiga biome while flying randomly about in my Creative world after building a Massive Max size Nether portal, the Ice Spike biomes are pretty impressive as well. How to build a ice fortress without all the fuss normally entailed.
I'd look forward to playing on Server Hardcore in 1.7Last edited by Leon; 2013-10-28 at 10:07 AM.
Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2013-11-01, 04:45 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- X/Z 12,550,821
Re: Minecraft Thread XII: Don't Kick the Bukkit
Someone I know is trying to set up a 1.7.2 server, totally vanilla. Problem is, that it can only be connected to locally. Anyone else gets a "could not connect" error.
Sometimes, I have strong opinions on seemingly inconsequential matters.
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2013-11-01, 04:56 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Someplace Nice
- Gender
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2013-11-01, 07:35 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
Silly question, is the server connected to the internet?
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2013-11-01, 11:05 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
Re: Minecraft Thread XII: Don't Kick the Bukkit
Plus, what about firewalls and routers?
(Side note: The snapshot server got updated to 1.7.2 release.)
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2013-11-01, 11:31 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Lawson, Sydney
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2013-11-02, 01:44 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
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2013-11-02, 09:19 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Island of tea
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
Ooh, me too! *Waves while jumping a lot*
Username 'hufpuf' for some reason.
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2013-11-02, 12:32 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Germany (North)
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2013-11-03, 06:01 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
Tonight was going to be a Grand adventure off to find new chunks... i spent an hour modifying the curtain wall around my base instead
Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2013-11-03, 10:40 AM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Night Vale
- Gender
Re: Minecraft Thread XII: Don't Kick the Bukkit
anyone on Domochevsky's server found a jungle biome? looking for a pet cat and coco beans...
Avatar by TheGiant
Long-form Sig